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r600: make sure the active shader bo is re-added to persistent list.
2009-09-02
Brian Paul
Revert "mesa: fix the non-GNU C bit-field case"
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2009-09-02
Brian Paul
mesa: fix the non-GNU C bit-field case
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2009-09-02
Brian Paul
mesa: replace 8 with NUM_UNITS
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2009-09-02
Brian Paul
mesa: remove accidentally committed printf
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2009-09-02
Brian Paul
mesa: added #ifdef __GNUC__ around GLubyte bitfield...
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2009-09-01
Brian Paul
mesa: skip bitmap drawing code if width==0 or height==0
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2009-09-01
Brian Paul
intel: use _mesa_expand_bitmap() to skip an intermediate...
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2009-09-01
Brian Paul
st/mesa: use new _mesa_expand_bitmap() function
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2009-09-01
Brian Paul
mesa: new _mesa_expand_bitmap() function
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2009-09-01
Brian Paul
mesa: remove redundant assignments
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2009-09-01
Brian Paul
mesa: more clean-ups
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2009-09-01
Brian Paul
mesa: change conditional to match the previous one
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2009-09-01
Brian Paul
mesa: updated #includes
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2009-09-01
Brian Paul
mesa: remove unused texenv_fragment_program::ctx field
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2009-09-01
Brian Paul
mesa: remove unused ureg::abs field
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2009-09-01
Brian Paul
mesa: remove unused ureg:negateabs field
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2009-09-01
Brian Paul
mesa: more comments, clean-ups
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2009-09-01
Brian Paul
mesa: simplify translate_tex_src_bit()
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2009-09-01
Brian Paul
mesa: minor code clean-ups, comments
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2009-09-01
Brian Paul
mesa: replace 8 with MAX_TEXTURE_UNITS
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2009-09-01
Brian Paul
dri: remove unused meta_clear_tris()
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2009-09-01
Brian Paul
intel: use BUFFER_BITS_COLOR
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2009-09-01
Brian Paul
intel: fix incorrect parameter type for intel_bufferobj_map_...
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2009-09-01
Brian Paul
radeon: trim down #includes
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2009-09-01
Brian Paul
radeon: use _mesa_meta_clear()
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2009-09-01
Brian Paul
mesa: obey stencil write mask in _mesa_meta_draw_pixels()
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2009-09-01
Brian Paul
intel: set Length/Offset fields in intel_bufferobj_map()
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2009-09-01
Brian Paul
intel: use _mesa_meta_copy_pixels() when do_blit_copypixels...
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2009-09-01
Brian Paul
intel: trim down #includes
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2009-09-01
Brian Paul
intel: use _mesa_meta_draw_pixels()
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2009-09-01
Brian Paul
intel: trim down #includes
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2009-09-01
Brian Paul
intel: use _mesa_meta_clear(), it's a bit faster
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2009-09-01
Brian Paul
xlib: plug in more meta functions, if TEST_META_FUNCS...
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2009-09-01
Brian Paul
mesa: implement GL_DEPTH_BUFFER_BIT for _mesa_meta_blit_fram...
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2009-09-01
Brian Paul
mesa: disable another debug test
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2009-09-01
Brian Paul
mesa: make verts[] arrays local vars
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2009-09-01
Brian Paul
xlib: option to enable/test meta functions (disabled)
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2009-09-01
Brian Paul
mesa: implement depth/stencil formats for meta glDrawPixels
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2009-09-01
Brian Paul
mesa: remove accidentally commited debug/disabled code
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2009-09-01
Brian Paul
mesa: added _mesa_is_stencil_format()
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2009-09-01
Brian Paul
progs/samples: added test/debug code for culling
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2009-09-01
Brian Paul
swrast: fix selection/feedback regression
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2009-09-01
Brian Paul
mesa: debug printf for KIL
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2009-09-01
Brian Paul
progs/tests: disable depth test for second glDrawPixels
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2009-09-01
Brian Paul
swrast: can't use deferred texture/shading if using...
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2009-08-31
Brian Paul
mesa: added const qualifiers, move local var
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2009-08-31
Brian Paul
mesa: fix saturation logic in emit_texenv()
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2009-08-31
Brian Paul
docs: fixed glXCreateGLXPixmap() for direct rendering
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2009-08-31
Brian Paul
docs/: document cross-compile fix
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2009-08-31
Brian Paul
mesa: set additional fields in _mesa_buffer_map_range()
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2009-08-31
Brian Paul
mesa: set Length/Offset fields in _mesa_buffer_map()
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2009-08-31
Brian Paul
mesa: additional assertions for ctx->Driver.UnmapBuffer()
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2009-08-31
Brian Paul
intel: clear buffer fields in intel_bufferobj_unmap()
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2009-08-31
Brian Paul
mesa: new assertions, comments about buffer mapping
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2009-08-31
Brian Paul
st/mesa: fix obj->Pointer offset in st_bufferobj_map_range()
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2009-08-30
Brian Paul
swrast: minor code consolidation
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2009-08-30
Brian Paul
mesa: consolidate texture-related code in meta.c
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2009-08-30
Brian Paul
progs/util: minor updates to glutskel.c
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2009-08-30
Brian Paul
intel: use more efficient loop over buffers
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2009-08-30
Brian Paul
mesa: avoid redundant viewport changes in meta code
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2009-08-29
Brian Paul
llvmpipe: use the udis86 lib to print the x86 assembly...
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2009-08-29
Brian Paul
llvmpipe: frag shader comments
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2009-08-29
Brian Paul
llvmpipe: blend comments
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2009-08-29
Brian Paul
llvmpipe: comments about blend generator
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2009-08-29
Brian Paul
llvmpipe: basic comments
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2009-08-29
Brian Paul
llvmpipe: re-enable other gallium drivers
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2009-08-29
Brian Paul
llvmpipe: prefix point/line/tri_setup() functions with...
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2009-08-29
Brian Paul
llvmpipe: repurpose linux-llvm config to build the...
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2009-08-29
Brian Paul
llvmpipe: updated Makefile C_SOURCES
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2009-08-29
Brian Paul
llvmpipe: add missing break in xlib _init()
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2009-08-27
Brian Paul
Merge branch 'mesa_7_5_branch'
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2009-08-27
Brian Paul
docs: fix selection/feedback culling bug
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2009-08-27
Brian Paul
swrast: fix incorrect tri culling in selection/feedback...
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2009-08-27
Brian Paul
Merge branch 'mesa_7_5_branch'
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2009-08-27
Brian Paul
gallium/util: added support for SRGB formats
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2009-08-27
Brian Paul
gallium/util: added cases for SRGB formats
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2009-08-26
Brian Paul
Merge branch 'mesa_7_5_branch'
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2009-08-26
Brian Paul
i965: init the tex_units_used field
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2009-08-26
Brian Paul
i965: fix incorrect tex unit in emit_tex() and emit_txb()
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2009-08-26
Brian Paul
i965: clean-up tex target switches
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2009-08-26
Brian Paul
glsl: asst. clean-ups in set_program_uniform()
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2009-08-26
Brian Paul
glsl: signal that the program needs to be re-translated...
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2009-08-26
Brian Paul
progs/glsl: asst. changes in shtest.c
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2009-08-26
Brian Paul
i965: added texture unit sanity check
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2009-08-26
Brian Paul
i965: keep track of which texture units the fragment...
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2009-08-26
Brian Paul
docs: document sampler array bug fix
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2009-08-26
Brian Paul
i965: clean up texture target switches
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2009-08-26
Brian Paul
mesa: var renaming, new assertion
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2009-08-26
Brian Paul
mesa: additional instruction field size assertions
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2009-08-26
Brian Paul
Merge branch 'mesa_7_5_branch'
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2009-08-26
Brian Paul
progs/glsl: handle window resizes in texaaline.c
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2009-08-26
Brian Paul
progs/glsl: add special Makefile rule for samplers_array
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2009-08-26
Brian Paul
progs/glsl: change samplers.c to better test sampler...
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2009-08-26
Brian Paul
glsl: fix bug in sampler array indexing
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2009-08-25
Brian Paul
progs/glsl: call ValidateShaderProgram()
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2009-08-25
Brian Paul
mesa: validate shader before drawing (for debugging...
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2009-08-25
Brian Paul
glsl: update a texture/sampler comment
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2009-08-25
Brian Paul
glsl: implement shader sampler validation
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2009-08-25
Brian Paul
mesa: use gl_texture_index type for gl_program::SamplerTargets
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2009-08-25
Brian Paul
progs/util: added ValidateShaderProgram() to shaderutil.c
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