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i965: compile vertex shaders and emit hardware instructions
2007-09-19
Zack Rusin
Finish up conversions of shaders to immutable objects.
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2007-09-18
Zack Rusin
Convert shader to an immutable state object.
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2007-09-18
Zack Rusin
Add emacs dirvars file with Mesa indention definition.
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2007-09-18
Zack Rusin
Finishing up rename of the setup state to the rasterizer...
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2007-09-18
Zack Rusin
move cso cache to the pipe directory
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2007-09-18
Zack Rusin
Fix a silly bug on setting samplers.
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2007-09-18
Zack Rusin
converting the setup state to immutable object and...
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2007-09-18
Zack Rusin
Combing depth and stencil objects and making them immutable.
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2007-09-18
Zack Rusin
Fix the warning.
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2007-09-18
Zack Rusin
Make sampler an immutable state object.
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2007-09-18
Zack Rusin
Implementing a better hash, removing state_tracker...
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2007-09-18
Zack Rusin
First stab at immutable state objects (create/bind...
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