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mesa: reduce the size of gl_viewport_attrib
2018-02-13
Marek Olšák
mesa: reduce the size of gl_viewport_attrib
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2018-02-13
Marek Olšák
mesa: reduce the size of gl_texture_object
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2018-02-13
Marek Olšák
mesa: reduce the size of gl_program
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2018-02-13
Marek Olšák
mesa: reduce the size of gl_image_unit (v2)
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2018-02-13
Marek Olšák
mesa: further reduce the size of ctx->Texture
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2018-02-13
Marek Olšák
mesa: decrease the array size of ctx->Texture.FixedFuncUnit...
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2018-02-13
Marek Olšák
mesa: separate legacy stuff from gl_texture_unit into...
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2018-02-13
Marek Olšák
mesa: inline init_texture_unit
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2018-02-13
Marek Olšák
mesa: use GLenum16 in a few more places
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2018-02-09
Marek Olšák
st/mesa: generate blend state according to the number...
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2018-02-09
Marek Olšák
st/mesa: don't translate blend state when color writes...
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2018-02-09
Marek Olšák
st/mesa: don't translate blend state when it's disabled...
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2018-02-09
Marek Olšák
radeonsi: copy the NIR enablement debug bit to the...
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2018-02-08
Marek Olšák
st/mesa: remove out_num_textures from update_textures
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2018-02-08
Marek Olšák
st/mesa: don't store non-fragment sampler states and...
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2018-02-07
Marek Olšák
gallium: build ddebug, noop, rbug, trace as part of...
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2018-02-06
Michal Navratil
winsys/amdgpu: allow non page-aligned size bo creation...
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2018-02-04
Marek Olšák
mesa: change ctx->Color.ColorMask into a 32-bit bitmask
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2018-02-02
Marek Olšák
amd: remove support for LLVM 3.9
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2018-02-02
Marek Olšák
radeonsi: use pknorm_i16/u16 and pk_i16/u16 LLVM intrinsics
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2018-02-02
Marek Olšák
mesa: don't flag _NEW_COLOR for KHR adv.blend if prog...
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2018-02-01
Marek Olšák
radeonsi: use ac_build_buffer_load_format for image...
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2018-02-01
Marek Olšák
ac/nir: use ac_build_buffer_load_format for image buffer...
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2018-02-01
Marek Olšák
ac: add glc parameter to ac_build_buffer_load_format
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2018-02-01
Marek Olšák
radeonsi: load the right number of components for VS...
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2018-02-01
Marek Olšák
radeonsi: remove unused si_shader_context members
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2018-01-31
Marek Olšák
radeonsi: remove DBG_PRECOMPILE
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2018-01-31
Marek Olšák
radeonsi: print shader-db stats for main parts, not...
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2018-01-31
Marek Olšák
radeonsi: move max_simd_waves computation into a separate...
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2018-01-31
Marek Olšák
mesa: fix glGet MAX_VERTEX_ATTRIB queries
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2018-01-27
Marek Olšák
ac: rename and move si_const_array into common code
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2018-01-27
Marek Olšák
ac: move address space definitions to common code
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2018-01-27
Marek Olšák
ac: don't use byval LLVM qualifier in shaders
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2018-01-27
Marek Olšák
gallium/radeon: set number of pb_cache buckets = number...
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2018-01-27
Marek Olšák
pb_cache: let drivers choose the number of buckets
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2018-01-27
Marek Olšák
pb_cache: call os_time_get outside of the loop
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2018-01-27
Marek Olšák
gallium/radeon: simplify radeon_flags_from_heap
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2018-01-26
Marek Olšák
winsys/amdgpu: fix assertion failure with UVD and VCE...
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2018-01-24
Marek Olšák
gallium/u_tests: add texture_barrier and FBFETCH tests
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2018-01-24
Marek Olšák
radeonsi: don't ignore pitch for imported textures
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2018-01-17
Marek Olšák
gallium: remove PIPE_CAP_USER_CONSTANT_BUFFERS
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2018-01-17
Marek Olšák
st/mesa: assume that user constant buffers are always...
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2018-01-17
Marek Olšák
nine: assume that user constant buffers are always...
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2018-01-17
Marek Olšák
gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP
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2018-01-17
Marek Olšák
st/mesa: expose ARB_sync unconditionally
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2018-01-17
Marek Olšák
gallium: remove PIPE_CAP_TWO_SIDED_STENCIL
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2018-01-10
Marek Olšák
dri_util: remove ALLOW_RGB10_CONFIGS option (v2)
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2018-01-06
Marek Olšák
ac: add ac_build_fmin/fmax helpers
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2018-01-06
Marek Olšák
mesa: remove dd_function_table::GetCompressedTexSubImage...
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2018-01-04
Józef Kucia
radeonsi: fix alpha-to-coverage if color writes are...
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2018-01-03
Marek Olšák
ac: rename has_syncobj_wait -> has_syncobj_wait_for_submit
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2018-01-03
Mario Kleiner
mesa: Add GL_UNSIGNED_INT_2_10_10_10_REV OES read type...
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2018-01-03
Mario Kleiner
st/dri: Add option to control exposure of 10 bpc color...
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2018-01-03
Mario Kleiner
st/dri: Add support for BGR[A/X]1010102 formats.
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2018-01-03
Mario Kleiner
st/dri: Support texture_from_pixmap for BGR[A/X]1010102...
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2018-01-03
Mario Kleiner
st/dri2: Add buffer handling for BGR[A/X]1010102 formats.
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2018-01-03
Mario Kleiner
st/dri2: Add format translations for BGR[A/X]1010102...
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2018-01-03
Mario Kleiner
st/mesa: Handle BGR[A/X]1010102 formats.
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2018-01-03
Mario Kleiner
egl/wayland: Add Wayland shm swrast support for RGB10...
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2018-01-03
Mario Kleiner
egl/wayland: Add Wayland dmabuf support for RGB10 winsys...
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2018-01-03
Mario Kleiner
egl/wayland: Add Wayland drm support for RGB10 winsys...
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2018-01-03
Mario Kleiner
egl/x11: Handle depth 30 drawables for EGL_KHR_image_pixmap.
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2018-01-03
Mario Kleiner
egl/x11: Handle depth 30 drawables under software rasterizer.
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2018-01-03
Mario Kleiner
egl/x11: Match depth 30 RGB visuals to 32-bit RGBA...
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2018-01-03
Mario Kleiner
mesa: Add GL_RGBA + GL_UNSIGNED_INT_2_10_10_10_REV...
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2018-01-03
Mario Kleiner
i965/screen: Honor 'allow_rgb10_configs' option. (v2)
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2018-01-03
Mario Kleiner
dri/common: Add option to allow exposure of 10 bpc...
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2018-01-03
Mario Kleiner
i965/screen: Add basic support for rendering 10 bpc...
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2018-01-03
Mario Kleiner
i965/screen: Add XRGB2101010 and ARGB2101010 support...
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2018-01-03
Mario Kleiner
loader/dri3: Add XRGB2101010 and ARGB2101010 support.
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2018-01-03
Mario Kleiner
dri: Add 10 bpc formats as available formats. (v2)
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2018-01-03
Mario Kleiner
i965: Support accelerated blit for depth 30 formats...
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2018-01-03
Mario Kleiner
i965: Support xrgb/argb2101010 formats for glx_texture_from_...
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2017-12-25
Miklós Máté
mesa: always compare optype with symbolic name in ATI_fs
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2017-12-25
Miklós Máté
mesa: document ati_fragment_shader::cur_pass and swizzlerq
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2017-12-25
Miklós Máté
mesa: move ATI_fs state compile changes after the error...
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2017-12-25
Miklós Máté
tnl: fix not having texture coords in ATI_fs in swrast
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2017-12-25
Miklós Máté
mesa: fix not having secondary color in ATI_fs in swrast
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2017-12-25
Miklós Máté
mesa: fix validate for secondary interpolator
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2017-12-25
Miklós Máté
mesa: fix typo in ATI_fs dstMod error checking
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2017-12-25
Miklós Máté
mesa: fix crash when an ATI_fs pass begins with an...
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2017-12-25
Miklós Máté
mesa: add fallback texture for SampleMapATI if there...
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2017-12-25
Marek Olšák
radeonsi: don't use fast color clear for small images...
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2017-12-25
Marek Olšák
radeonsi: set PNT_SPRITE_ENA = point_quad_rasterization
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2017-12-25
Marek Olšák
gallium/util: add util_num_layers helper
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2017-12-16
Marek Olšák
radeonsi: don't call force_dcc_off for buffers
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2017-12-11
Marek Olšák
winsys/amdgpu: disable local BOs again due to worse...
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2017-12-11
Marek Olšák
drirc: whitelist glthread for Mount and Blade Warband...
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2017-12-06
Marek Olšák
radeonsi: make const and stream uploaders allocate...
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2017-12-06
Marek Olšák
radeonsi: use a separate allocator for fine fences
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2017-12-06
Marek Olšák
radeonsi/gfx9: make shader binaries use read-only memory
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2017-12-06
Marek Olšák
winsys/amdgpu: make IBs use read-only memory
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2017-12-06
Marek Olšák
radeonsi: print the buffer list for CHECK_VM
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2017-12-06
Marek Olšák
radeonsi: allow DMABUF exports for local buffers
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2017-12-05
Marek Olšák
gallium/u_upload_mgr: allow drivers to specify pipe_resource...
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2017-12-05
Marek Olšák
winsys/amdgpu: add RADEON_FLAG_READ_ONLY
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2017-12-05
Marek Olšák
gallium/radeon: remove RADEON_HEAP_VRAM_GTT
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2017-12-05
Marek Olšák
gallium/radeon: move setting VRAM|GTT into winsyses
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2017-12-05
Marek Olšák
radeonsi: flush the context after resource_copy_region...
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2017-11-30
Marek Olšák
ac/surface: always compute DCC info when DCC is possible...
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