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gallium/u_cpu_detect: fix a race condition on initialization
2018-09-05
Charmaine Lee
svga: rename face to layer_face
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2018-09-05
Charmaine Lee
svga: sync with upstream changes to surface flags
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2018-09-05
Charmaine Lee
winsys/drm: Fix assert when try to accumulate an invalid fd
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2018-07-07
Charmaine Lee
st/wgl: check for NULL piAttribList in wglCreatePbufferARB()
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2018-05-16
Charmaine Lee
svga: fix incompatible bind flags at buffer validation...
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2018-04-26
Charmaine Lee
st/mesa: fix missing setting of _ElementSize in new_draw_ras...
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2018-03-02
Charmaine Lee
svga: add SVGA_NEW_PRESCALE to the tracked dirty mask...
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2017-10-03
Charmaine Lee
svga: emit sampler constants only if sampler view exists
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2017-09-08
Charmaine Lee
svga: abort shader translation upon indirect indexing...
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2017-09-05
Charmaine Lee
svga: move index buffer bind flag assertion
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2017-09-05
Charmaine Lee
svga: avoid emitting redundant SetShaderResources and...
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2017-08-31
Charmaine Lee
vbo: fix offset in minmax cache key
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2017-07-24
Charmaine Lee
st/mesa: create framebuffer iface hash table per st...
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2017-07-22
Charmaine Lee
svga: fix constant indices for texcoord scale factors...
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2017-07-21
Charmaine Lee
st/mesa: add destroy_drawable interface
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2017-07-12
Charmaine Lee
st/mesa: init winsys buffers list only if context creation...
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2017-07-12
Charmaine Lee
st/mesa: add a winsys buffers list in st_context
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2017-06-30
Charmaine Lee
svga: add mksstats for surface view emulation
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2017-06-30
Charmaine Lee
svga: fixed surface size to include array size
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2017-06-30
Charmaine Lee
svga: add mksstats for context creation
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2017-06-30
Charmaine Lee
svga: re-validate sampler view at draw time if needed
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2017-06-27
Charmaine Lee
svga: clean up format_cap_table
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2017-06-27
Charmaine Lee
svga: fix the default devcap for SVGA3D_Z_D24S8_INT
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2017-06-27
Charmaine Lee
svga: create buffer surfaces for incompatible bind...
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2017-06-27
Charmaine Lee
svga: do not unconditionally enable streamout bind...
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2017-06-27
Charmaine Lee
svga: pass tobind_flags to svga_buffer_handle
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2017-06-27
Charmaine Lee
svga: pass bind_flags to surface create functions
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2017-06-22
Charmaine Lee
svga: fix pre-mature flushing of the command buffer
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2017-04-29
Charmaine Lee
st/wgl: allow WGL_BIND_TO_TEXTURE_RGB_ARB for RGBA...
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2017-04-26
Charmaine Lee
svga: Removed the unused label 'done' in svga_validate_surfa...
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2017-04-26
Charmaine Lee
svga: use the winsys interface to invalidate surface
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2017-04-26
Charmaine Lee
svga: fix format for screen target
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2017-04-26
Charmaine Lee
svga: cache the backing surface handle in the texture...
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2017-04-26
Charmaine Lee
svga: Update the backing resource only if needed
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2017-04-26
Charmaine Lee
svga: Set the surface dirty bit for the right surface...
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2017-04-26
Charmaine Lee
svga: Move rendertarget view related fields to hw_clear...
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2017-04-26
Charmaine Lee
svga: Move setting the rendered_to flags to framebuffer...
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2017-04-07
Charmaine Lee
svga: add context pointer to the invalidate surface...
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2017-04-07
Charmaine Lee
svga: remove redundant surface propagation
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2017-04-07
Charmaine Lee
svga: Fix zslice index to svga_texture_copy_handle_resource()
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2017-04-07
Charmaine Lee
svga: Fix out-of-sync backing surface
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2017-04-07
Charmaine Lee
svga: add a reset flag to svga_propagate_surface()
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2017-04-07
Charmaine Lee
svga: add the has_backed_views flag
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2017-04-07
Charmaine Lee
svga: only destroy render target view from a context...
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2017-04-07
Charmaine Lee
svga: disable rasterization if rasterizer_discard is...
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2017-04-07
Charmaine Lee
svga: do not emulate wide points in GS when doing transform...
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2017-02-18
Charmaine Lee
st/wgl: flush with ST_FLUSH_WAIT before releasing shared...
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2017-02-18
Charmaine Lee
st: add ST_FLUSH_WAIT to st_context_flush()
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2016-11-24
Charmaine Lee
util: fix memory leak from the fragment shaders for...
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2016-11-23
Charmaine Lee
util: fix missing swizzle components in the SINT <...
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2016-11-03
Charmaine Lee
svga: invalidate new surface before it is bound to...
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2016-11-03
Charmaine Lee
Revert "svga: use untyped surface formats in most cases"
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2016-11-03
Charmaine Lee
svga: allow quad blit for more formats
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2016-11-03
Charmaine Lee
svga: create BGRX render target view for BGRX_UNORM...
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2016-11-03
Charmaine Lee
svga: add a helper function to check for typeless format
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2016-11-03
Charmaine Lee
svga: allow copy_region if sample counts match
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2016-11-03
Charmaine Lee
svga: set rendered-to flag after updating the texture...
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2016-11-03
Charmaine Lee
svga: add can_use_upload flag
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2016-11-03
Charmaine Lee
svga: fix texture upload path condition
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2016-11-03
Charmaine Lee
svga: set rendered_to flag with texture uploaded using...
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2016-11-03
Charmaine Lee
svga: add SVGA_3D_CMD_INVALIDATE_GB_SURFACE support
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2016-09-17
Charmaine Lee
svga: relax restriction of compressed formats for texture...
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2016-09-17
Charmaine Lee
svga: use upload buffer for upload texture.
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2016-09-17
Charmaine Lee
svga: refactor svga_texture_transfer_map/unmap functions
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2016-09-17
Charmaine Lee
svga: add SVGA3d_vgpu10_TransferFromBuffer()
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2016-09-17
Charmaine Lee
svga: single sample surface can be created as non-multisampl...
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2016-09-17
Charmaine Lee
svga: fix memory leak with sampler state
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2016-09-17
Charmaine Lee
svga: use SVGA3D_QUERYTYPE_MAX for svga query type...
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2016-09-17
Charmaine Lee
svga: split the num-resources-mapped hud to textures...
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2016-09-17
Charmaine Lee
svga: change svga hud defines to enums
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2016-08-26
Charmaine Lee
svga: add guest statistic gathering interface
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2016-08-26
Charmaine Lee
svga: fix ordering of mksstats counter strings
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2016-08-26
Charmaine Lee
svga: avoid emitting redundant SetShaderResource command
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2016-08-26
Charmaine Lee
svga: add a cleanup function to clean up sampler state
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2016-08-26
Charmaine Lee
svga: avoid emitting redundant DXSetSamplers command
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2016-08-26
Charmaine Lee
svga: add opt to the list of valid build types
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2016-08-26
Charmaine Lee
svga: add guest statistic gathering interface
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2016-08-26
Charmaine Lee
svga: fix indirect non-indexable temp access
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2016-08-01
Charmaine Lee
svga: avoid redundant SetVertexBuffer/SetIndexBuffer...
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2016-07-15
Charmaine Lee
svga: avoid ubinding render targets that have already...
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2016-07-08
Charmaine Lee
svga: rebind using render target surfaces in hw draw...
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2016-07-08
Charmaine Lee
svga: invalidate gb surface before it is reused
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2016-07-05
Charmaine Lee
svga: avoid emitting redundant DXSetRenderTargets command
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2016-06-28
Charmaine Lee
svga: force direct map for transfering multiple slices
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2016-06-23
Charmaine Lee
svga: fix texture array update regression
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2016-06-23
Charmaine Lee
svga: fix index/vertex buffer surface reference at...
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2016-06-23
Charmaine Lee
svga: fix vertex buffer references in the hw state
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2016-06-23
Charmaine Lee
svga: fix index buffer reference in the hw state
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2016-06-06
Charmaine Lee
tgsi: fix mixed data type comparison in tgsi_point_sprite.c
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2016-06-06
Charmaine Lee
svga: print shader linkage info when tgsi debug bit...
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2016-06-02
Charmaine Lee
svga: allow copy box in svga_transfer_dma_band()
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2016-04-25
Charmaine Lee
svga: eliminiate unnecessary constant buffer updates
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2016-04-25
Charmaine Lee
svga: mark the texture dirty for write transfer map...
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2016-04-25
Charmaine Lee
svga: fix assert with PIPE_QUERY_OCCLUSION_PREDICATE...
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2016-04-25
Charmaine Lee
svga: minimize surface flush
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2016-03-29
Charmaine Lee
svga: emit sampler declarations in the helper function...
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2016-03-21
Charmaine Lee
svga: Fix the index buffer rebind regression
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2016-03-21
Charmaine Lee
svga: rebind stream output targets
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2016-03-21
Charmaine Lee
svga: rebind index buffer
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2016-03-21
Charmaine Lee
svga: optimize constant buffer uploads
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