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add a way of removing an exact iterator from the hash
2007-10-25
Zack Rusin
Test some functionality of vp using GLSL that pure...
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2007-10-25
Zack Rusin
Implement else ops.
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2007-10-24
Zack Rusin
Make branching work :) Simply allow output variables...
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2007-10-24
Zack Rusin
Simplify branch handling. Prepare for proper decleration...
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2007-10-24
Zack Rusin
Add copyright headers and do some cleanups.
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2007-10-24
Zack Rusin
Remove the silly function and remove the bogus comment.
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2007-10-24
Zack Rusin
Cleanup some code.
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2007-10-24
Zack Rusin
Implement arl, lerp opcodes and do a first stab at...
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2007-10-24
Zack Rusin
Implement cross product and abs opcode
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2007-10-24
Zack Rusin
Implement extended swizzling.
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2007-10-24
Zack Rusin
Implement SGE and SLT
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2007-10-24
Zack Rusin
Introduce linux-llvm target. Remove the llvm code from...
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2007-10-24
Zack Rusin
Align the load/stores. Reduce the amount of debugging...
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2007-10-24
Zack Rusin
Cleanup some of the debugging output code
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2007-10-24
Zack Rusin
Make lit work but in a very lame way - will have to...
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2007-10-24
Zack Rusin
Muchos fixos. gears kinda works. and cases don't crash.
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2007-10-24
Zack Rusin
implement min and max
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2007-10-24
Zack Rusin
Fix some warnings and implement lg2
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2007-10-24
Zack Rusin
Implement frc and floor
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2007-10-24
Zack Rusin
Implement ex2 opcode
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2007-10-24
Zack Rusin
Implement dst opcode
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2007-10-24
Zack Rusin
Implement dph opcode
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2007-10-24
Zack Rusin
Implement dot4 opcode
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2007-10-24
Zack Rusin
Implement pow/rcp and sub opcodes
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2007-10-24
Zack Rusin
Add the "add" opcode and assert one vp if an opcode...
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2007-10-24
Zack Rusin
Refactor the tgsi->llvm storage translator
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2007-10-24
Zack Rusin
Implement basic opcode translation and storage translation.
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2007-10-24
Zack Rusin
Draw first triangle. Start on the llvm builder.
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2007-10-24
Zack Rusin
Cleanup some of the testing code. Implement first pass...
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2007-10-24
Zack Rusin
Execution engine is a singleton, for now keep it in...
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2007-10-24
Zack Rusin
Generate the base shader.
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2007-10-24
Zack Rusin
Implement the conversion and do the initial execution...
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2007-10-24
Zack Rusin
Stub out some conversion.
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2007-10-24
Zack Rusin
Initial stab at LLVM integration.
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2007-10-03
Zack Rusin
In vertex shaders also expect the template to be stack...
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2007-10-03
Zack Rusin
Unify the definitions of the 4 component dot product...
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2007-10-03
Zack Rusin
Unify handling of userplanes and regular planes to...
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2007-10-03
Zack Rusin
Get rid of ST_NEW_SHADER flag and the dependency on...
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2007-10-03
Zack Rusin
Explain a little better what we're doing here.
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2007-10-03
Zack Rusin
Make softpipe behave more like a real driver by always...
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2007-09-28
Zack Rusin
Use sse only if GALLIUM_SSE is defined
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2007-09-28
Zack Rusin
Redoing the way we handle vertex shaders for the draw...
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2007-09-28
Zack Rusin
Remove gl dependency from the x86 assembler code
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2007-09-28
Zack Rusin
Revert "Redoing the way we handle vertex shaders for...
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2007-09-28
Zack Rusin
Revert "Use sse only if GALLIUM_SSE is defined"
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2007-09-28
Zack Rusin
Use sse only if GALLIUM_SSE is defined
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2007-09-28
Zack Rusin
Redoing the way we handle vertex shaders for the draw...
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2007-09-24
Zack Rusin
In here we actually do want to assign it. Fix compilation.
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2007-09-21
Zack Rusin
Convert i915 to use cso semantics of alpha_test.
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2007-09-21
Zack Rusin
Make the alpha test state a cso.
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2007-09-21
Zack Rusin
Silence a few warnings.
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2007-09-20
Zack Rusin
Cache the i915 sampler state.
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2007-09-20
Zack Rusin
Make the rasterizer state in i915 use the cso semantics.
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2007-09-20
Zack Rusin
Allow drivers to cache the template in case they want to
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2007-09-20
Zack Rusin
Rewrite the depth_stencil state handling in i915.
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2007-09-20
Zack Rusin
Fix failover state binding and convert the sampler...
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2007-09-20
Zack Rusin
Convert depth_stencil state to the new semantics.
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2007-09-20
Zack Rusin
Switch fragment/vertex shaders to the new caching semantics.
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2007-09-19
Zack Rusin
Fix a really stupid mistake that Michel hit. Return...
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2007-09-19
Zack Rusin
Adding proper includes often helps with the warnings,
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2007-09-19
Zack Rusin
Avoid redundant reallocation of the template.
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2007-09-19
Zack Rusin
Convert the rasterizer cso to the new semantics.
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2007-09-19
Zack Rusin
Convert the i915 driver blend state to the new semantics.
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2007-09-19
Zack Rusin
Redo the cso cache to map driver data in a lot more...
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2007-09-19
Zack Rusin
Finish up conversions of shaders to immutable objects.
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2007-09-18
Zack Rusin
Convert shader to an immutable state object.
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2007-09-18
Zack Rusin
Add emacs dirvars file with Mesa indention definition.
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2007-09-18
Zack Rusin
Finishing up rename of the setup state to the rasterizer...
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2007-09-18
Zack Rusin
move cso cache to the pipe directory
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2007-09-18
Zack Rusin
Fix a silly bug on setting samplers.
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2007-09-18
Zack Rusin
converting the setup state to immutable object and...
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2007-09-18
Zack Rusin
Combing depth and stencil objects and making them immutable.
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2007-09-18
Zack Rusin
Fix the warning.
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2007-09-18
Zack Rusin
Make sampler an immutable state object.
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2007-09-18
Zack Rusin
Implementing a better hash, removing state_tracker...
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2007-09-18
Zack Rusin
First stab at immutable state objects (create/bind...
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