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svga: initialize pipe_driver_query_info entries with a macro
2015-12-09
Brian Paul
svga: initialize pipe_driver_query_info entries with...
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2015-12-09
Brian Paul
mesa: detect inefficient buffer use and report through...
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2015-12-07
Brian Paul
svga: use the debug callback to report issues to the...
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2015-12-07
Brian Paul
gallium/util: check callback pointers for non-null...
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2015-12-03
Brian Paul
mesa: print enum names rather than hexadecimal values...
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2015-12-03
Brian Paul
st/wgl: add new stw_ext_rendertexture.c file
Signed-off-by:
Brian Paul
<brianp@vmware.com>
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2015-12-03
Brian Paul
st/wgl: add support for WGL_ARB_render_texture
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2015-12-03
Brian Paul
st/mesa: add new st_copy_framebuffer_to_texture() function
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2015-12-02
Brian Paul
mesa: print enum string in compressed_subtexture_error_check...
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2015-12-01
Brian Paul
glapi: work-around MSVC 65K string length limitation...
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2015-11-20
Brian Paul
mesa: update some old-style (K&R?) function pointer...
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2015-11-20
Brian Paul
docs: mention GL 3.3 support for VMware driver in Mesa...
Signed-off-by:
Brian Paul
<brianp@vmware.com>
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2015-11-20
Brian Paul
svga: add num-bytes-uploaded HUD query
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2015-11-20
Brian Paul
svga: add some sanity check assertions in svga_buffer_transf...
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2015-11-20
Brian Paul
mesa: remove unused var in _mesa_PushDebugGroup()
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2015-11-20
Brian Paul
mesa: whitespaces fixes in _mesa_one_time_init_extension_ove...
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2015-11-19
Brian Paul
os: check for GALLIUM_PROCESS_NAME to override os_get_proces...
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2015-11-18
Brian Paul
svga: use more VGPU10 formats
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2015-11-18
Brian Paul
svga: add/use new svga_sampler_format() function
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2015-11-13
Brian Paul
mesa: minor comment fix in blend.c
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2015-11-13
Brian Paul
docs: add link to Coverity on developer utilities page
Signed-off-by:
Brian Paul
<brianp@vmware.com>
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2015-11-13
Brian Paul
docs: update VMware driver instructions
Signed-off-by:
Brian Paul
<brianp@vmware.com>
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2015-11-12
Brian Paul
mesa: fix MSVC build break in extensions.h
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2015-11-12
Brian Paul
st/wgl: add a comment about recursive locking in stw_make_cu...
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2015-11-12
Brian Paul
st/wgl: add a lock assertion in stw_framebuffer_from_hwnd_lo...
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2015-11-12
José Fonseca
st/wgl: add some mutex checking code
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2015-11-12
Brian Paul
st/wgl: rename stw_framebuffer_release() to stw_framebuffer_...
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2015-11-12
Brian Paul
st/wgl: reimplement stw_framebuffer::mutex with CRITICAL_SECTION
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2015-11-12
Brian Paul
st/wgl: include u_debug.h
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2015-11-12
Brian Paul
st/wgl: reimplement stw_device::fb_mutex with CRITICAL_SECTION
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2015-11-12
Brian Paul
st/wgl: re-implement stw_device::ctx_mutex with CRITICAL_SECTION
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2015-11-12
Brian Paul
gallium/hud: add cpu graph support for Windows
Signed-off-by:
Brian Paul
<brianp@vmware.com>
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2015-11-11
Brian Paul
mesa: remove old comments in arrayobj.c
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2015-11-11
Brian Paul
st/wgl: clarify code in stw_framebuffer_from_hwnd_locked()
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2015-11-11
Brian Paul
st/wgl: improve some function comments
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2015-11-11
Brian Paul
st/wgl: whitespace/formatting fixes
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2015-11-11
Brian Paul
st/wgl: fix locking issue in stw_st_framebuffer_present_locked()
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2015-11-06
Brian Paul
mesa: report enum name in glClientActiveTexture() error...
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2015-11-04
Brian Paul
vbo: fix another GL_LINE_LOOP bug
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2015-11-04
Brian Paul
svga: implement 'white_fragments' option for VGPU10...
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2015-11-04
Brian Paul
u_vbuf: minor code reformatting / line wrapping
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2015-11-04
Brian Paul
u_vbuf: add some const qualifiers
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2015-11-04
Brian Paul
svga: use new enum indices_mode type
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2015-11-04
Brian Paul
util/indices: replace #define tokens with enum type
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2015-10-28
Brian Paul
vbo: replace assertion with conditional in vbo_compute_max_v...
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2015-10-28
Brian Paul
mesa: minor formatting fix in get_tex_rgba_compressed()
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2015-10-22
Sinclair Yeh
svga: Condition preemptive flush on draw emission
Reviewed-by:
Brian Paul
<brianp@vmware.com>
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2015-10-22
Brian Paul
svga: try to avoid index generation for some primitive...
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2015-10-22
Brian Paul
svga: avoid provoking vertex conversion when possible
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2015-10-22
Brian Paul
svga: detect constant color writes in fragment shaders
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2015-10-22
Brian Paul
mesa: check for unchanged line width before error checking
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2015-10-22
Brian Paul
st/mesa: use _mesa_RasterPos() when possible
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2015-10-22
Brian Paul
tnl: remove t_rasterpos.c
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2015-10-22
Brian Paul
drivers/common: use _mesa_RasterPos instead of _tnl_RasterPos
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2015-10-22
Brian Paul
mesa: copy rasterpos evaluation code into core Mesa
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2015-10-22
Brian Paul
vbo: optimize vertex copying when 'wrapping'
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2015-10-21
Brian Paul
svga: fix clip plane regression after recent tgsi_scan...
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2015-10-21
Brian Paul
svga: add switch case for PIPE_SHADER_CAP_MAX_UNROLL_ITERATI...
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2015-10-21
Brian Paul
draw: fix splitting of line loops (v2)
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2015-10-20
Brian Paul
vbo: convert display list GL_LINE_LOOP prims to GL_LINE_STRIP
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2015-10-20
Brian Paul
vbo: fix GL_LINE_LOOP stray line bug
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2015-10-20
Brian Paul
vbo: add new vbo_compute_max_verts() helper function
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2015-10-20
Brian Paul
vbo: simplify some code in vbo_exec_End()
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2015-10-20
Brian Paul
vbo: simplify some code in vbo_copy_vertices()
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2015-10-20
Brian Paul
vbo: simplify some code in vbo_exec_wrap_buffers()
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2015-10-20
Brian Paul
vbo: replace the comment on vbo_copy_vertices()
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2015-10-20
Brian Paul
vbo: make vbo_exec_vtx_wrap() static
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2015-10-20
Brian Paul
vbo: remove unneeded ctx parameter for merge_prims()
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2015-10-20
Brian Paul
tnl: add some comments in render_line_loop code
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2015-10-20
Brian Paul
mesa: simple whitespace fix in texstore.c
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2015-10-20
Brian Paul
vbo: reduce number of vertex buffer mappings for vertex...
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2015-10-20
Brian Paul
st/mesa: optimize 4-component ubyte glDrawPixels
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2015-10-20
Brian Paul
mesa: make memcpy_texture() non-static
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2015-10-20
Brian Paul
st/mesa: check for out-of-memory in st_DrawPixels()
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2015-10-20
Brian Paul
st/mesa: use MAX3() instead of MAX2(MAX2) in draw_textured_q...
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2015-10-20
Brian Paul
mesa: fix incorrect opcode in save_BlendFunci()
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2015-10-20
Brian Paul
mesa: add more cases to print_list() in dlist.c
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2015-10-19
Brian Paul
svga: fix incorrect round-down arithmetic
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2015-10-17
Brian Paul
scons: fix MSVC, MinGW build
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2015-10-16
Brian Paul
tgsi: initialize ctx.file in tgsi_dump_instruction()
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2015-10-16
Brian Paul
svga: only count hardware buffer mappings for HUD
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2015-10-16
Neha Bhende
svga: add new GALLIUM_HUD queries
and num-flushes counter added by
Brian Paul
.
Reviewed-by:
Brian Paul
<brianp@vmware.com>
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2015-10-16
Brian Paul
svga: use new svga_new_shader_variant() function
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2015-10-16
Brian Paul
svga: pass context to svga_tgsi_vgpu9_translate()
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2015-10-16
Brian Paul
svga: remove svga_tgsi_vgpu9_translate() call in GS...
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2015-10-16
Brian Paul
glsl: silence warning about unhandled ast_unsized_array_dim...
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2015-10-16
Brian Paul
st/mesa: fix incorrect pointer type arguments in st_new_prog...
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2015-10-16
Brian Paul
Revert "mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()"
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2015-10-15
Brian Paul
mesa: wrap a ridiculously long line in es1_conversion.c
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2015-10-15
Brian Paul
mesa: add num_buffers() helper in blend.c
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2015-10-15
Brian Paul
mesa: optimize _UsesDualSrc blend flag setting
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2015-10-15
Brian Paul
mesa: fix incorrect error string in _mesa_BlendEquationiARB()
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2015-10-15
Brian Paul
mesa: move validate_blend_factors() call after no-change...
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2015-10-15
Brian Paul
mesa: optimize no-change check in _mesa_BlendEquationSeparate()
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2015-10-15
Brian Paul
mesa: optimize no-change check in _mesa_BlendEquation()
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2015-10-15
Brian Paul
mesa: optimize no-change check in _mesa_BlendFuncSeparate()
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2015-10-15
Brian Paul
mesa: short-cut new_state == _NEW_LINE in _mesa_update_state...
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2015-10-15
Brian Paul
mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()
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2015-10-14
Brian Paul
mesa: remove unused functions in program.c
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2015-10-14
Brian Paul
mesa: minor indentation fix in _mesa_BindTextureUnit()
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