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r300g: fix pointer arithmetic with void* in transfer_inline_write
2010-12-03
Marek Olšák
r300g: fix pointer arithmetic with void* in transfer_inline_...
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2010-12-03
Marek Olšák
mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium
Signed-off-by: Marek Olšák <
maraeo@gmail.com
>
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2010-12-03
Marek Olšák
r300g: implement simple transfer_inline_write for buffers
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2010-12-03
Marek Olšák
r300g: use internal BO handle for add_buffer and write_reloc
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2010-12-02
Marek Olšák
r300g: fix build
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2010-12-02
Marek Olšák
r300/compiler: disable the swizzle lowering pass in...
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2010-12-02
Marek Olšák
r300g: fix up cubemap texture offset computation
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2010-12-01
Marek Olšák
r300g: disable ARB_texture_swizzle if S3TC is enabled...
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2010-12-01
Marek Olšák
r300g: fix texture swizzling with compressed textures...
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2010-12-01
Marek Olšák
ir_to_mesa: Add support for conditional discards.
Signed-off-by: Marek Olšák <
maraeo@gmail.com
>
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2010-12-01
Marek Olšák
r300/compiler: implement and lower OPCODE_CLAMP
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2010-11-30
Marek Olšák
r300g: fix texture border color once again
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2010-11-30
Marek Olšák
util: rename u_mempool -> u_slab
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2010-11-29
Marek Olšák
st/mesa: fix texture border color for RED and RG base...
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2010-11-28
Marek Olšák
u_blitter: interpolate clear color using a GENERIC...
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2010-11-26
Marek Olšák
r300/compiler: move util functions to radeon_compiler_util
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2010-11-26
Marek Olšák
r300/compiler: add a function for swizzling a mask
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2010-11-26
Marek Olšák
r300/compiler: remove duplicate function rc_mask_to_swz
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2010-11-26
Marek Olšák
r300/compiler: fix rc_rewrite_depth_out for it to work...
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2010-11-25
Marek Olšák
u_blitter: use PIPE_TRANSFER_DISCARD to prevent cpu...
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2010-11-22
Marek Olšák
st/mesa: set MaxUniformComponents
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2010-11-22
Marek Olšák
gallium: add PIPE_SHADER_CAP_SUBROUTINES
Signed-off-by: Marek Olšák <
maraeo@gmail.com
>
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2010-11-21
Marek Olšák
docs: add GL 4.1 status
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2010-11-21
Marek Olšák
st/mesa: enable ARB_explicit_attrib_location and EXT_separat...
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2010-11-20
Marek Olšák
r300g: fix rendering with no vertex elements
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2010-11-17
Marek Olšák
r300g: print FS inputs uninitialized due to hardware...
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2010-11-16
Marek Olšák
r300g: remove the hack with OPCODE_RET
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2010-11-14
Marek Olšák
r300g: return shader caps from Draw for SWTCL vertex...
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2010-11-14
Marek Olšák
r300g: clean up redundancy in draw functions
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2010-11-13
Marek Olšák
r300g: fix texture border color for all texture formats
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2010-11-12
Marek Olšák
svga: fill out CAPs for indirect addressing
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2010-11-12
Marek Olšák
r600g: fill out CAPs for indirect addressing
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2010-11-12
Marek Olšák
r300g: fill out CAPs for indirect addressing
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2010-11-12
Marek Olšák
nvfx: fill out CAPs for indirect addressing
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2010-11-12
Marek Olšák
nv50: fill out CAPs for indirect addressing
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2010-11-12
Marek Olšák
i965g: fill out CAPs for indirect addressing
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2010-11-12
Marek Olšák
i915g: fill out CAPs for indirect addressing
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2010-11-12
Marek Olšák
tgsi: fill out CAPs for indirect addressing
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2010-11-12
Marek Olšák
gallium: add CAPs for indirect addressing and lower...
Signed-off-by: Marek Olšák <
maraeo@gmail.com
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2010-11-10
Marek Olšák
r300g: turn magic numbers into names in the hyperz...
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2010-11-10
Marek Olšák
r300g: rename has_hyperz -> can_hyperz
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2010-11-10
Marek Olšák
r300g: mention ATI in the renderer string
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2010-10-27
Marek Olšák
r300g: add a default channel ordering of texture border...
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2010-10-25
Marek Olšák
st/mesa: support RGBA16 and use it for RGBA12 as well
Signed-off-by: Marek Olšák <
maraeo@gmail.com
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2010-10-24
Marek Olšák
r300g: fix texture border for 16-bits-per-channel formats
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2010-10-24
Marek Olšák
mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_...
Signed-off-by: Marek Olšák <
maraeo@gmail.com
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2010-10-22
Marek Olšák
r300g: say no to PIPE_CAP_STREAM_OUTPUT and PIPE_CAP_PRIMITI...
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2010-10-22
Marek Olšák
r300g: do not print get_param errors in non-debug build
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2010-10-05
Marek Olšák
r300g: fix microtiling for 16-bits-per-channel formats
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2010-10-05
Marek Olšák
update release notes for Gallium
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2010-10-02
Marek Olšák
r300g: add support for L8A8 colorbuffers
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2010-10-02
Marek Olšák
r300g: add support for R8G8 colorbuffers
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2010-09-30
Marek Olšák
r300g: fix conditional rendering in non-wait path
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2010-09-29
Marek Olšák
r300g: add support for formats beginning with X, like...
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2010-09-29
Marek Olšák
Makefile: ensure Gallium's Makefile.xorg and SConscript...
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2010-09-28
Marek Olšák
configure.ac: do not build xorg-r300g by default
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2010-09-28
Marek Olšák
configure.ac: look for libdrm_radeon before building...
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2010-09-28
Marek Olšák
r300g: fix swizzling of texture border color
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2010-09-28
Marek Olšák
r300g: add support for 3D NPOT textures without mipmapping
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2010-09-28
Marek Olšák
r300/compiler: fix shadow sampling with swizzled coords
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2010-09-28
Marek Olšák
r300/compiler: do not use copy propagation if SaturateMode...
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2010-09-28
Marek Olšák
r300/compiler: fix projective mapping of 2D NPOT textures
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2010-09-28
Marek Olšák
r300g: code cleanups
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2010-09-26
Marek Olšák
r300g: fix macrotiling on R350
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2010-09-24
Marek Olšák
util: fix util_pack_color for B4G4R4A4
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2010-09-24
Marek Olšák
Build r300g by default
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2010-09-24
Marek Olšák
r300g: fix the border color for every format other...
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2010-09-24
Marek Olšák
r300g: fix a copy-paste typo for logging
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2010-09-24
Marek Olšák
r300g: make accessing map_list and buffer_handles thread...
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2010-09-24
Marek Olšák
r300g: fixup long-lived BO maps being incorrectly unmapped...
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2010-09-24
Marek Olšák
util: make calling remove_from_list multiple times...
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2010-09-20
Marek Olšák
st/mesa: fix assertion failure in GetTexImage for cubemaps
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2010-09-16
Marek Olšák
r300g/swtcl: fix CS overrun
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2010-09-15
Marek Olšák
r300g: prevent creating multiple winsys BOs for the...
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2010-09-13
Marek Olšák
r300g/swtcl: unlock VBO after draw_flush
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2010-09-13
Marek Olšák
r300g: fix SWTCL
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2010-09-13
Marek Olšák
r300g: print unassigned FS inputs for DBG_RS
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2010-09-13
Marek Olšák
r300g: fix map_buffer
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2010-09-13
Marek Olšák
r300/compiler: fix warnings
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2010-09-13
Marek Olšák
r300g: add new debug options for dumping scissor regs...
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2010-09-13
Marek Olšák
r300g: skip rendering if CS space validation fails
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2010-09-13
Marek Olšák
r300g: remove u_upload_flush from r300_draw_arrays
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2010-09-05
Marek Olšák
r300g,r300c: memset the compiler struct to zeros
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2010-09-04
Marek Olšák
r300/compiler: fix the instruction limit in vertex...
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2010-09-04
Marek Olšák
Revert "ir_to_mesa: Load all the STATE_VAR elements...
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2010-09-04
Marek Olšák
Revert "r300g: refuse to create a texture with size 0"
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2010-09-04
Marek Olšák
r300g: remove unnecessary assignments
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2010-09-04
Marek Olšák
r300/compiler: indent printed instructions according...
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2010-09-04
Marek Olšák
r300g: skip draw calls with no vertex elements, fixing...
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2010-09-04
Marek Olšák
r300/compiler: use limits from the compiler input instead...
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2010-09-04
Marek Olšák
r300/compiler: improve register allocation with indexable...
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2010-09-04
Marek Olšák
r300/compiler: fix handling of indexed temporaries...
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2010-09-04
Marek Olšák
r300/compiler: disable deadcode elimination for indexed...
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2010-09-04
Marek Olšák
r300/compiler: allocate at least FS inputs if register...
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2010-09-04
Marek Olšák
r300g: add a new debug option which disables compiler...
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2010-09-04
Marek Olšák
r300/compiler: compute the final number of temporaries...
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2010-09-04
Marek Olšák
r300/compiler: make optimizations not use 0.5 swizzles...
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2010-09-04
Marek Olšák
r300/compiler: use peephole and constant folding for...
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2010-09-04
Marek Olšák
r300/compiler: remove unused enum OPCODE_REPL_ALPHA
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2010-09-04
Marek Olšák
r300/compiler: refactor fragment shader compilation
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