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nvfx: improve and correct nvfx_shader.h
2010-08-21
Luca Barbieri
nvfx: improve and correct nvfx_shader.h
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2010-08-21
Luca Barbieri
nvfx: fix lodbias
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2010-08-21
Luca Barbieri
nvfx: mostly fix inline corruption magically
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2010-08-21
Luca Barbieri
nvfx: fix GPU hardlocks when depth buffer is absent
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2010-08-21
Luca Barbieri
nvfx: fire ring after transfers
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2010-08-21
Luca Barbieri
nv30: band-aid viewport issues
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2010-08-21
Luca Barbieri
nvfx: support flatshade_first
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2010-08-21
Luca Barbieri
nvfx: expose GLSL
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2010-08-21
Luca Barbieri
nvfx: support proper shader linkage - adds glsl support
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2010-08-21
Luca Barbieri
nvfx: rewrite draw code and buffer code
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2010-08-21
Luca Barbieri
nvfx: refactor sampling code, add support for swizzles...
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2010-08-21
Luca Barbieri
nvfx: new 2D: unify textures and buffers
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2010-08-21
Luca Barbieri
nvfx: new 2D: use a CPU copy for up to 4 pixels, up...
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2010-08-21
Luca Barbieri
nvfx: new 2D: new render temporaries with resources
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2010-08-21
Luca Barbieri
nv30: new 2D: support ARB_texture_rectangle
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2010-08-21
Luca Barbieri
nvfx: new 2D: optimize fragtex format lookup
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2010-08-21
Luca Barbieri
nvfx: new 2D: enable swizzling for all surfaces
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2010-08-21
Luca Barbieri
nvfx: new 2D: use new 2D engine in Gallium
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2010-08-21
Luca Barbieri
nv04-nv40: new 2D: add new Gallium-independent 2D engine
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2010-08-21
Luca Barbieri
nvfx: new 2D: rewrite transfer code to use staging...
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2010-08-21
Luca Barbieri
nvfx: new 2D: rewrite miptree code, adapt transfers
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2010-08-21
Luca Barbieri
nvfx: add nouveau_resource_on_gpu
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2010-08-21
Luca Barbieri
nvfx: add linear flag for buffers
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2010-08-21
Luca Barbieri
nvfx: properly unreference bound objects on context...
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2010-08-21
Luca Barbieri
nvfx: reference count bound objects
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2010-08-21
Luca Barbieri
nvfx: fix format support code for compressed texture
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2010-08-21
Luca Barbieri
gallium/auxiliary: add semantic linkage utility code
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2010-08-21
Luca Barbieri
u_debug_describe: use switch instead of if chain
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2010-08-21
Luca Barbieri
u_debug_describe: add PIPE_TEXTURE_RECT
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2010-08-21
Luca Barbieri
auxiliary: add copyright headers
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2010-08-20
Luca Barbieri
os_stream: fix bugs in allocation path
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2010-08-20
Luca Barbieri
p_compiler: add replacement va_copy
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2010-08-20
Luca Barbieri
gallium: hook up reference count debugging code
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2010-08-20
Luca Barbieri
auxiliary: add reference count debugging code
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2010-08-20
Luca Barbieri
os_stream: add printf facility
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2010-08-20
Luca Barbieri
u_debug_symbol: add symbol name caching
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2010-08-20
Luca Barbieri
u_debug_symbol: add support for getting symbol names...
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2010-08-20
Luca Barbieri
u_debug_symbol: support getting a string without output
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2010-08-20
Luca Barbieri
auxiliary: add functions to describe gallium objects
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2010-08-20
Luca Barbieri
u_staging: improve interface
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2010-08-20
Luca Barbieri
gallium/docs: improve documentation for resources
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2010-08-20
Luca Barbieri
galahad: remove incorrect comment just added
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2010-08-20
Luca Barbieri
nv50: use NV50TIC_0_2_TARGET_RECT
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2010-08-20
Luca Barbieri
galahad: check resource_create template
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2010-08-20
Luca Barbieri
mesa/st: use PIPE_TEXTURE_RECT for GL_TEXTURE_RECTANGLE
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2010-08-20
Luca Barbieri
winsys/sw: use PIPE_TEXTURE_RECT if appropriate
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2010-08-20
Luca Barbieri
st/glx: use PIPE_TEXTURE_RECT if appropriate
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2010-08-20
Luca Barbieri
st/dri: use PIPE_TEXTURE_RECT if appropriate
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2010-08-20
Luca Barbieri
auxiliary: support using PIPE_TEXTURE_RECT internally
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2010-08-20
Luca Barbieri
mesa/st: support using PIPE_TEXTURE_RECT internally
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2010-08-20
Luca Barbieri
u_staging: use PIPE_TEXTURE_RECT
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2010-08-20
Luca Barbieri
u_blitter: use TGSI_TEXTURE_RECT
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2010-08-20
Luca Barbieri
gallium: make all checks for PIPE_TEXTURE_2D check...
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2010-08-20
Luca Barbieri
gallium: add PIPE_TEXTURE_RECT target
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2010-08-19
Luca Barbieri
translate_sse: enable on Win64
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2010-08-19
Luca Barbieri
translate_sse: try to fix Win64
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2010-08-19
Luca Barbieri
translate_sse: fix emit_load_sse2
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2010-08-18
Luca Barbieri
translate_sse: don't overwrite source buffer pointer
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2010-08-16
Luca Barbieri
draw_llvm: fix segfaults on non-SSE2 CPUs where it...
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2010-08-16
Luca Barbieri
translate_sse: major rewrite (v5)
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2010-08-16
Luca Barbieri
rtasm: add minimal x86-64 support and new instructions...
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2010-08-16
Luca Barbieri
translate: add support for 8/16-bit indices
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2010-08-16
Luca Barbieri
translate_sse: remove useless generated function wrappers
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2010-08-16
Luca Barbieri
translate_generic: factor out common code between linear...
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2010-08-16
Luca Barbieri
translate_generic: use memcpy if possible (v3)
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2010-08-14
Luca Barbieri
u_cpu_detect: remove arch and little_endian
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2010-08-12
Luca Barbieri
translate_test: fix compilation on non-POSIX platforms
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2010-08-12
Luca Barbieri
translate_test: improve
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2010-08-11
Luca Barbieri
translate_test: fix segfault on x86-64
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2010-08-11
Luca Barbieri
u_staging: remove useless inline keyword
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2010-08-11
Luca Barbieri
translate_test: fix, reindent, and improve
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2010-08-11
Luca Barbieri
translate: allow clients to ask for supported output...
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2010-08-11
Luca Barbieri
Revert "translate_generic: return NULL instead of assert...
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2010-08-11
Luca Barbieri
translate_generic: fix broken A8R8G8B8_UNORM output
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2010-08-11
Luca Barbieri
translate: add testsuite
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2010-08-11
Luca Barbieri
translate_generic: return NULL instead of assert(0...
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2010-08-11
Luca Barbieri
auxiliary: fix util_framebuffer_copy
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2010-08-11
Luca Barbieri
auxiliary: support for transfers using staging resources
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2010-08-11
Luca Barbieri
gallium: add ALWAYS_INLINE
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2010-08-11
Luca Barbieri
u_surfaces: add util_surfaces_peek
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2010-08-11
Luca Barbieri
u_surfaces: use cso_hash instead of util_hash_table
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2010-08-11
Luca Barbieri
u_surfaces: fix surface leak due to off by one
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2010-08-11
Luca Barbieri
auxiliary: make primitive splitter assert on unimplemented...
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2010-08-11
Luca Barbieri
auxiliary: fix u_split_prim naming convention
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2010-08-11
Luca Barbieri
auxiliary: move Ben Skeggs' primitive splitter to common...
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2010-08-09
Luca Barbieri
nouveau: fix maps with PIPE_TRANSFER_UNSYNCHRONIZED...
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2010-08-05
Luca Barbieri
nvfx: fix nv30 vertex program scalar opcodes
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2010-08-05
Luca Barbieri
nvfx: shut up unknown cap 64 warning
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2010-04-18
Luca Barbieri
u_inlines: split pipe_surface_init in pipe_surface_reset...
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2010-04-18
Luca Barbieri
u_surfaces: silence warning
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2010-04-18
Luca Barbieri
auxiliary: add util_dirty_surfaces to track dirty render...
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2010-04-18
Luca Barbieri
auxiliary: add util_surfaces to track a resource's...
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2010-04-18
Luca Barbieri
u_inlines: add function to initialize pipe_surface
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2010-04-18
Luca Barbieri
nvfx: fix fragment program constant updates
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2010-04-18
Luca Barbieri
r300g: save vertex buffers around u_blitter calls
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2010-04-18
Luca Barbieri
u_blitter: add support for saving vertex buffers
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2010-04-18
Luca Barbieri
p_compiler: add likely/unlikely macros
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2010-04-15
Xavier Chantry
nvfx: dont swizzle stuff into GART
Adapted by
Luca Barbieri
for mesa master.
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2010-04-15
Luca Barbieri
nouveau: replace vtxbuf/idxbuf caps with BO_ flags...
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2010-04-13
Luca Barbieri
nvfx: use dynamically sized rotating BO pool for fragment...
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