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softpipe: handle NULL sampler views for texture sampling / queries
2013-08-30
Roland Scheidegger
softpipe: handle NULL sampler views for texture sampling...
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2013-08-30
Roland Scheidegger
softpipe: check if so_target is NULL before accessing it
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2013-08-30
Roland Scheidegger
gallivm: (trivial) don't pass sampler_unit variable...
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2013-08-30
Roland Scheidegger
gallivm: don't use AoS path if min/mag filter are different...
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2013-08-30
Roland Scheidegger
gallivm: support per-pixel min/mag filter in SoA path
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2013-08-30
Roland Scheidegger
gallivm: don't calculate square root of rho if we use...
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2013-08-30
Roland Scheidegger
gallivm: refactor num_lods handling
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2013-08-27
Roland Scheidegger
draw: clean up setting stream out information a bit
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2013-08-27
Roland Scheidegger
llvmpipe: support nested/overlapping queries for all...
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2013-08-27
Roland Scheidegger
softpipe: support nested/overlapping queries for all...
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2013-08-23
Roland Scheidegger
gallivm: fix min/mag switchover point for nearest/none...
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2013-08-22
Roland Scheidegger
gallivm: do per-element lod for lod bias and explicit...
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2013-08-22
Roland Scheidegger
gallivm: (trivial) fix int/uint border color clamping
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2013-08-22
Roland Scheidegger
gallivm: (trivial) fix linear aos sampling of 3d compressed...
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2013-08-21
Roland Scheidegger
gallivm: unify sin and cos implementation
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2013-08-21
Roland Scheidegger
gallivm: add comment for bogus min/mag filter selection...
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2013-08-21
Roland Scheidegger
gallivm: fix rho calculation for 1d case
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2013-08-20
Roland Scheidegger
util: add avx2 and xop detection to cpu detection code
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2013-08-20
Roland Scheidegger
gallivm: fix bogus aos path detection
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2013-08-20
Roland Scheidegger
gallivm: do clamping of border color correctly for...
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2013-08-20
Roland Scheidegger
gallivm: implement better control of per-quad/per-element...
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2013-08-15
Roland Scheidegger
gallivm: revert accidentally commited hunk
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2013-08-15
Roland Scheidegger
gallivm: do per-sample depth comparison instead of...
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2013-08-15
Roland Scheidegger
llvmpipe: fix stencil bug if we have both stencil and...
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2013-08-15
Roland Scheidegger
st/mesa: use new float comparison opcodes if native...
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2013-08-14
Roland Scheidegger
r600/radeonsi: implement new float comparison instructions
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2013-08-14
Roland Scheidegger
nv50: implement new float comparison instructions
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2013-08-14
Roland Scheidegger
ilo: implement new float comparison instructions
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2013-08-14
Roland Scheidegger
gallivm: already pass coords in the right place in...
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2013-08-14
Roland Scheidegger
gallivm: change coordinate handling throughout functions
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2013-08-14
Roland Scheidegger
gallivm: fix border color with normalized texture formats
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2013-08-13
Roland Scheidegger
gallivm: implement new float comparison instructions...
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2013-08-13
Roland Scheidegger
tgsi: implement new float comparison instructions returning...
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2013-08-13
Roland Scheidegger
gallium: add new float comparison instructions returning...
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2013-08-12
Roland Scheidegger
gallivm: fix exec_mask interaction with geometry shader...
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2013-08-12
Roland Scheidegger
draw: simplify prim mask construction
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2013-08-12
Roland Scheidegger
gallivm: simplify geometry shader mask handling a bit
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2013-08-12
Roland Scheidegger
draw: (trivial) dump tgsi for geometry shaders with...
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2013-08-12
Roland Scheidegger
gallivm: (trivial) fix typo in argument declaration...
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2013-08-09
Roland Scheidegger
gallivm: set non-existing values really to zero in...
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2013-08-09
Roland Scheidegger
gallivm: use texture target from shader instead of...
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2013-08-09
Roland Scheidegger
gallivm: honor d3d10's wishes of out-of-bounds behavior...
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2013-08-09
Roland Scheidegger
util: (trivial) fix asm input/output list for fxsave
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2013-08-08
Roland Scheidegger
util: (trivial) fix compile error with MSVC on x86
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2013-08-08
Roland Scheidegger
gallivm: honor d3d10 floating point rules for shadow...
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2013-08-08
Roland Scheidegger
softpipe: don't clamp reference value for shadow comparison...
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2013-08-08
Roland Scheidegger
gallivm: don't clamp reference value for shadow comparison...
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2013-08-08
Roland Scheidegger
gallivm: propagate scalar_lod to emit_size_query too
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2013-08-08
Roland Scheidegger
gallium: clarify SVIEWINFO opcode
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2013-08-08
Roland Scheidegger
gallivm: fix out-of-bounds behavior for fetch/ld
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2013-08-08
Roland Scheidegger
util: try much harder to set DAZ flag
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2013-08-08
Roland Scheidegger
util: implement table-based + linear interpolation...
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2013-08-08
Roland Scheidegger
gallivm: fix comment wrt srgb accuracy.
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2013-08-02
Roland Scheidegger
gallivm: obey clarified shift behavior
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2013-08-02
Roland Scheidegger
tgsi: obey clarified shift behavior
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2013-08-02
Roland Scheidegger
gallium: clarify shift behavior with shift count >= 32
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2013-07-31
Roland Scheidegger
gallivm: use nearest rounding for float->unorm24 conversion
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2013-07-29
Roland Scheidegger
gallivm: (trivial) git rid of assertion in float->uint...
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2013-07-27
Roland Scheidegger
gallivm: fix float->SNORM conversion
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2013-07-27
Roland Scheidegger
util: don't flush overflowing values to infinity in...
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2013-07-27
Roland Scheidegger
tgsi: handle texel swizzles correctly for d3d10-style...
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2013-07-27
Roland Scheidegger
gallivm: handle texel swizzles correctly for d3d10...
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2013-07-24
Roland Scheidegger
draw: always call util_cpu_detect() in draw context...
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2013-07-24
Roland Scheidegger
mesa: fix rgtc snorm decoding
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2013-07-18
Roland Scheidegger
llvmpipe: clamp inputs for srgb render buffers
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2013-07-18
Roland Scheidegger
llvmpipe: fix blending with SRC_ALPHA_SATURATE with...
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2013-07-17
Roland Scheidegger
gallivm: (trivial) simplify lp_build_cos/lp_build_sin...
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2013-07-17
Roland Scheidegger
util/u_format_s3tc: handle srgb formats correctly.
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2013-07-15
Roland Scheidegger
llvmpipe: support sRGB framebuffers
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2013-07-14
Roland Scheidegger
gallivm: (trivial) use constant instead of exp2f()...
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2013-07-13
Roland Scheidegger
gallivm: handle srgb-to-linear and linear-to-srgb conversions
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2013-07-13
Roland Scheidegger
gallivm: better support for fast rsqrt
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2013-07-05
Roland Scheidegger
gallivm: (trivial) fix using one lod instead of per...
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2013-07-04
Roland Scheidegger
gallivm: (trivial) fix bogus assertion for per-element...
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2013-07-04
Roland Scheidegger
gallivm: do per-pixel lod calculations for explicit lod
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2013-06-29
Roland Scheidegger
llvmpipe: fix timer query if there's no bins
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2013-06-27
Roland Scheidegger
llvmpipe: handle offset_clamp
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2013-06-27
Roland Scheidegger
llvmpipe: remove never reached code for timestamp queries.
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2013-06-27
Roland Scheidegger
llvmpipe: fix a bug in opaque optimization
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2013-06-26
Roland Scheidegger
softpipe: honor predication for clear_render_target...
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2013-06-26
Roland Scheidegger
llvmpipe: add support for nested / overlapping queries
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2013-06-26
Roland Scheidegger
llvmpipe: rework query logic
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2013-06-22
Roland Scheidegger
llvmpipe: fix wrong results for queries not in a scene
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2013-06-19
Roland Scheidegger
util: (trivial) add has_popcnt field
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2013-06-19
Roland Scheidegger
llvmpipe: use 64bit counter for occlusion queries
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2013-06-19
Roland Scheidegger
llvmpipe: handle more queries
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2013-06-19
Roland Scheidegger
softpipe: handle all queries, and change for the new...
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2013-06-19
Roland Scheidegger
gallium: fix PIPE_QUERY_TIMESTAMP_DISJOINT
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2013-06-18
Roland Scheidegger
llvmpipe: fixes for conditional rendering
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2013-06-18
Roland Scheidegger
gallium: add condition parameter to render_condition
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2013-06-12
Roland Scheidegger
util: new util_fill_box helper
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2013-06-12
Roland Scheidegger
gallivm: (trivial) remove duplicated code block (including...
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2013-06-08
Roland Scheidegger
gallivm: work around slow code generated for interleaving...
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2013-06-07
Roland Scheidegger
util: add comment about bogus transfer flags
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2013-06-07
Roland Scheidegger
util: fix util_clear_render_target and util_clear_depth_sten...
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2013-06-07
Roland Scheidegger
llvmpipe: move create_surface/destroy_surface functions...
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2013-06-07
Roland Scheidegger
llvmpipe: add support for layered rendering
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2013-06-07
Roland Scheidegger
gallium/docs: fix up transfer description for 1d arrays...
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2013-06-06
Roland Scheidegger
draw: trivial fix comment typo
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2013-06-06
Roland Scheidegger
gallium/tgsi: add missing string for layer semantic
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