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intel/decoder: Handle the BLT ring in gen_group_get_length
2017-05-26
Jason Ekstrand
intel/decoder: Handle the BLT ring in gen_group_get_length
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2017-05-26
Jason Ekstrand
intel/decoder: Handle gen4 VF_STATISTICS and PIPELINE_SELECT
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2017-05-26
Jason Ekstrand
intel/genxml: Rename 3DSTATE_AA_LINE_PARAMS on gen5
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2017-05-26
Jason Ekstrand
intel/genxml: Use the right subtype for VF_STATISTICS...
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2017-05-26
Jason Ekstrand
intel/genxml: Iron Lake doesn't support non-normalized...
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2017-05-26
Jason Ekstrand
intel/genxml: Add SAMPLER_STATE to gen 4.5
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2017-05-26
Jason Ekstrand
intel/genxml: Rename the CC_VIEWPORT pointer on gen4-5
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2017-05-26
Jason Ekstrand
intel/genxml: Sampler state is a pointer on gen4-5
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2017-05-26
Jason Ekstrand
intel/genxml: Suffix KSP0 fields on Iron Lake
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2017-05-26
Jason Ekstrand
intel/genxml: Make a bunch of things offsets on gen4-5
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2017-05-26
Jason Ekstrand
intel/isl: Add gen4_filter_tiling
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2017-05-26
Jason Ekstrand
intel/isl: Add support for setting component write...
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2017-05-26
Jason Ekstrand
intel/isl: Add support for gen4 cube maps to get_image_offset_sa
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2017-05-26
Jason Ekstrand
intel/isl: Don't request space for stencil/hiz packets...
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2017-05-26
Jason Ekstrand
i965/blorp: Properly handle mt->first_level
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2017-05-26
Jason Ekstrand
i965/miptree: Take first_level into account when converting...
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2017-05-26
Jason Ekstrand
intel/blorp: Move the gen7 stencil format workaround...
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2017-05-26
Jason Ekstrand
i965: Use blorp_copy for doing r8 stencil updates on HSW
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2017-05-26
Jason Ekstrand
i965/blorp: Do and end-of-pipe sync on both sides of...
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2017-05-24
Jason Ekstrand
anv: Require vertex buffers to come from a 32-bit heap
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2017-05-24
Jason Ekstrand
anv: Advertise both 32-bit and 48-bit heaps when we...
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2017-05-23
Jason Ekstrand
anv: Refactor memory type setup
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2017-05-23
Jason Ekstrand
anv: Make supports_48bit_addresses a heap property
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2017-05-23
Jason Ekstrand
anv: Stop setting BO flags in bo_init_new
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2017-05-23
Jason Ekstrand
anv: Set image memory types based on the type count
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2017-05-23
Jason Ekstrand
anv: Add valid_bufer_usage to the memory type metadata
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2017-05-23
Jason Ekstrand
anv: Determine the type of mapping based on type metadata
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2017-05-23
Jason Ekstrand
anv: Set up memory types and heaps during physical...
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2017-05-23
Jason Ekstrand
anv: Predicate 48bit support on gen >= 8
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2017-05-23
Jason Ekstrand
anv/image: Get rid of the memset(aux, 0, sizeof(aux...
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2017-05-23
Jason Ekstrand
anv: Handle transitioning depth from UNDEFINED to other...
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2017-05-23
Jason Ekstrand
anv: Handle color layout transitions from the UNINITIALIZED...
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2017-05-18
Jason Ekstrand
anv: Add an option to abort on device loss
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2017-05-18
Jason Ekstrand
anv: Wrap the device lost error in vk_error in QueueSubmit
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2017-05-17
Jason Ekstrand
intel/isl/gen6: Fix combined depth stencil alignment
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2017-05-17
Jason Ekstrand
intel/isl: Refactor gen8_choose_image_alignment_el
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2017-05-17
Jason Ekstrand
intel/isl: Refactor gen6_choose_image_alignment_el
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2017-05-17
Jason Ekstrand
intel/isl: Refactor gen7_choose_image_alignment_el
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2017-05-16
Jason Ekstrand
anv: Implement VK_KHR_get_surface_capabilities2
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2017-05-16
Jason Ekstrand
vulkan/wsi/wayland: Add support for VK_KHR_get_surface_capab...
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2017-05-16
Jason Ekstrand
vulkan/wsi/x11: Add support for VK_KHR_get_surface_capabilities2
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2017-05-16
Jason Ekstrand
vulkan/wsi: Add get_capabilities2 and get_formats2d...
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2017-05-16
Jason Ekstrand
vulkan/wsi: Use vk_outarray for surface_get_formats
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2017-05-16
Jason Ekstrand
vulkan: Update registry and headers to 1.0.49
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2017-05-09
Jason Ekstrand
i965/vec4: Delete the system value infastructure
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2017-05-09
Jason Ekstrand
i965/vec4: Use NIR to do GS input remapping
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2017-05-09
Jason Ekstrand
i965/fs: Move remapping of gl_PointSize to the NIR...
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2017-05-09
Jason Ekstrand
i965/nir: Inline remap_inputs_with_vue_map
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2017-05-09
Jason Ekstrand
i965/vec4: Use NIR remapping for VS attributes
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2017-05-09
Jason Ekstrand
intel/compiler/vs: Move inputs_read handling to generic...
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2017-05-09
Jason Ekstrand
i965/vec4: Set VERT_BIT_EDGEFLAG based on the VUE map
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2017-05-09
Jason Ekstrand
i965/fs: Lower gl_VertexID and friends to inputs at...
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2017-05-09
Jason Ekstrand
i965/vs: Set uses_vertexid and friends from brw_compile_vs
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2017-05-09
Jason Ekstrand
i965: Move multiply by 4 for VS ATTR setup into the...
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2017-05-09
Jason Ekstrand
i965/nir: Inline remap_vs_attrs
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2017-05-09
Jason Ekstrand
nir: Embed the shader_info in the nir_shader again
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2017-05-05
Jason Ekstrand
anv/allocator: Only write to _vg_ptr if we have valgrind
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2017-05-05
Jason Ekstrand
anv/allocator: Improve block pool growing asserts
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2017-05-05
Jason Ekstrand
anv: Drop the instruction pool block size
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2017-05-05
Jason Ekstrand
anv/allocator: Add support for large stream allocations
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2017-05-05
Jason Ekstrand
anv/allocator: Allow state pools to allocate large...
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2017-05-05
Jason Ekstrand
anv/allocator: Support pushing multiple blocks onto...
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2017-05-05
Jason Ekstrand
anv/allocator: Add helpers for dealing with bucket...
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2017-05-05
Jason Ekstrand
anv/allocator: Add the capability to allocate blocks...
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2017-05-05
Jason Ekstrand
anv/allocator: Rework a comment
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2017-05-05
Jason Ekstrand
anv/allocator: Tweak the block pool growing algorithm
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2017-05-05
Jason Ekstrand
anv/allocator: Embed the block_pool in the state_pool
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2017-05-05
Jason Ekstrand
anv/allocator: Get rid of the ability to free blocks
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2017-05-05
Jason Ekstrand
anv: Allocate binding table blocks through the state...
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2017-05-05
Jason Ekstrand
anv/allocator: Add support for "back" allocations to...
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2017-05-05
Jason Ekstrand
anv/allocator: Drop the block_size field from block_pool
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2017-05-05
Jason Ekstrand
anv/allocator: Pull the userptr part of block_pool_grow...
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2017-05-05
Jason Ekstrand
anv/allocator: Roll fixed_size_state_pool into state_pool
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2017-05-05
Jason Ekstrand
anv/allocator: Remove the state_size field from fixed_size_s...
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2017-05-05
Jason Ekstrand
anv: Get rid of a bunch of uses of size_t
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2017-05-05
Jason Ekstrand
anv/allocator: Convert the state stream to pull from...
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2017-05-05
Jason Ekstrand
anv/allocator: Return a null state for zero-size allocations
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2017-05-05
Jason Ekstrand
anv/allocator: Add no-valgrind versions of state_pool_alloc...
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2017-05-03
Jason Ekstrand
anv: Implement VK_KHX_external_semaphore_fd
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2017-05-03
Jason Ekstrand
anv: Pull the guts of cmd_buffer_execbuf into a helper
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2017-05-03
Jason Ekstrand
anv: Implement VK_KHX_external_semaphore
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2017-05-03
Jason Ekstrand
anv: Implement VK_KHX_external_semaphore_capabilities
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2017-05-03
Jason Ekstrand
anv: Add a real semaphore struct
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2017-05-03
Jason Ekstrand
anv: Trivially implement multiDrawIndirect
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2017-05-03
Jason Ekstrand
anv: Enable VK_KHX_multiview and SPV_KHR_multiview
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2017-05-03
Jason Ekstrand
anv/cmd_buffer: Emit instanced draws for multiple views
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2017-05-03
Jason Ekstrand
anv/cmd_buffer: Pull indirect draw parameter loading...
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2017-05-03
Jason Ekstrand
anv/pipeline: Add shader lowering for multiview
v2 (
Jason Ekstrand
):
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2017-05-03
Jason Ekstrand
anv/pipeline: Add a subpass field to anv_pipeline
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2017-05-03
Jason Ekstrand
anv/pipeline: Call nir_gather_info later
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2017-05-03
Jason Ekstrand
anv: Move shader hashing to anv_pipeline
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2017-05-03
Jason Ekstrand
anv/pass: Store the per-subpass view mask
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2017-05-03
Jason Ekstrand
anv: Add the KHX_multiview boilerplate
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2017-05-03
Jason Ekstrand
anv/nir: Delete the apply_dynamic_offsets prototype
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2017-05-03
Jason Ekstrand
spirv: Add support for SPV_KHR_multiview
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2017-05-03
Jason Ekstrand
spirv: Bump the SPIR-V header to the latest public...
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2017-05-03
Jason Ekstrand
compiler: Add a system value and varying for ViewIndex
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2017-05-02
Jason Ekstrand
anv/tests: Create a dummy instance as well as device
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2017-04-28
Jason Ekstrand
anv: Alphabetize KHR extensions
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2017-04-28
Jason Ekstrand
anv: Move queues, events, and semaphores to their own...
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