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st/glsl_to_nir: move some calls out of st_glsl_to_nir_post_opts()
2017-09-21
Timothy Arceri
mesa/st: fix infinite loops
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2017-09-21
Timothy Arceri
glsl: merge loop_controls.cpp with loop_unroll.cpp
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2017-09-21
Timothy Arceri
glsl: move loop analysis helpers to loop_analysis.cpp
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2017-09-15
Timothy Arceri
radeonsi: enable STD430 packing of UBOs by default
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2017-09-15
Timothy Arceri
st/mesa: set UseSTD430AsDefaultPacking const based...
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2017-09-15
Timothy Arceri
gallium: introduce PIPE_CAP_LOAD_CONSTBUF
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2017-09-15
Timothy Arceri
radeonsi: make use of LOAD for UBOs
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2017-09-15
Timothy Arceri
mesa/st: add LOAD support for UBOs
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2017-09-15
Timothy Arceri
mesa/st: create add_buffer_to_load_and_stores() helper
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2017-09-15
Timothy Arceri
gallium: add CONSTBUF type to tgsi_file_type
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2017-08-28
Timothy Arceri
radeonsi: stop leaking nir
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2017-08-27
Timothy Arceri
disk_cache: assert if a cache entries keys don't match...
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2017-08-25
Timothy Arceri
radeonsi: set IF_THRESHOLD to 4
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2017-08-25
Timothy Arceri
util/disk_cache: write cache item metadata to disk
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2017-08-25
Timothy Arceri
glsl: pass shader source keys to the disk cache
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2017-08-25
Timothy Arceri
util/disk_cache: add struct cache_item_metadata
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2017-08-25
Timothy Arceri
disk_cache: enable limited hash collision detection...
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2017-08-25
Timothy Arceri
util/disk_cache: rename mesa cache dir and introduce...
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2017-08-24
Timothy Arceri
glsl: stop adding pointers from bindless structs to...
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2017-08-24
Timothy Arceri
glsl: stop adding pointers from shader_info to the...
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2017-08-24
Timothy Arceri
compiler: move pointers to the start of shader_info
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2017-08-24
Timothy Arceri
glsl: always write a name/label string to the cache
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2017-08-24
Timothy Arceri
glsl: don't write uniform storage offset if there isn...
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2017-08-24
Timothy Arceri
glsl: add has_uniform_storage() helper to shader cache
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2017-08-24
Timothy Arceri
glsl: stop adding pointers from glsl_struct_field to...
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2017-08-24
Timothy Arceri
glsl: stop adding pointers from gl_shader_variable...
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2017-08-24
Timothy Arceri
glsl: allow NULL to be passed to encode_type_to_blob()
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2017-08-22
Timothy Arceri
mesa: pass ctx to add_uniform_to_shader constructor
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2017-08-22
Timothy Arceri
mesa/st: simplify some UBO index logic
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2017-08-22
Timothy Arceri
i965: enable STD430 packing by default on IVB+
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2017-08-22
Timothy Arceri
glsl: pass UseSTD430AsDefaultPacking to where it will...
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2017-08-22
Timothy Arceri
glsl: add get_internal_ifc_packing() type helper
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2017-08-22
Timothy Arceri
mesa: add UseSTD430AsDefaultPacking constant
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2017-08-22
Timothy Arceri
docs: remove link to MissingFunctionality wiki page
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2017-08-22
Timothy Arceri
docs: remove MSVC testing/building from help wanted
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2017-08-22
Timothy Arceri
docs: remove automatic testing from help wanted
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2017-08-22
Timothy Arceri
docs: rename TODOs to Legacy Driver TODOs
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2017-08-22
Timothy Arceri
docs: remove link to i915g TODOs
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2017-08-22
Timothy Arceri
docs: remove link to radeonsi TODO wiki page
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2017-08-22
Timothy Arceri
gallium/docs: remove old llvmpipe TODO
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2017-08-22
Timothy Arceri
mesa: fix ES only draw if we have vertex positions
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2017-08-18
Timothy Arceri
glsl: set old ldexp operand to NULL when lowering
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2017-08-15
Timothy Arceri
mesa: count uniform against storage when its bindless
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2017-08-14
Timothy Arceri
st/mesa: correctly calculate the storage offset
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2017-08-14
Timothy Arceri
mesa: correctly calculate the storage offset for i915
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2017-08-11
Timothy Arceri
glsl: stop cloning builtin fuctions _mesa_glsl_find_builtin_...
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2017-08-11
Timothy Arceri
glsl: pass mem_ctx to constant_expression_value(.....
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2017-08-11
Timothy Arceri
glsl: use ralloc_str_append() rather than ralloc_asprintf_re...
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2017-08-11
Timothy Arceri
util/ralloc: add ralloc_str_append() helper
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2017-08-11
Timothy Arceri
glsl: remove unused field from ir_call
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2017-08-11
Timothy Arceri
glsl: stop copying struct and interface member names
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2017-08-11
Timothy Arceri
glsl: tidy up get_num_operands()
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2017-08-11
Timothy Arceri
glsl: calculate number of operands in an expression...
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2017-08-08
Timothy Arceri
mesa: don't error check the default buffer object
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2017-08-08
Timothy Arceri
mesa: check default buffer object creation was successful
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2017-08-08
Timothy Arceri
mesa: add NULL checking to free_shared_state()
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2017-08-06
Timothy Arceri
docs: add EXT_memory_object and EXT_memory_object_fd...
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2017-08-06
Timothy Arceri
mesa: hook up (Named)BufferStorageMem api
v2 (
Timothy Arceri
):
v3 (
Timothy Arceri
):
v4 (
Timothy Arceri
):
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2017-08-03
Timothy Arceri
gallium: introduce PIPE_CAP_MEMOBJ
v3 (
Timothy Arceri
):
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2017-08-02
Timothy Arceri
mesa/st: fix conditional jump depends on uninitialised...
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2017-07-27
Timothy Arceri
mesa: check that buffer object is not NULL before initializi...
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2017-07-27
Timothy Arceri
glsl: small builtin inline tidy up
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2017-07-26
Timothy Arceri
compiler: move glsl_interface_packing enum to shader_enums.h
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2017-07-26
Timothy Arceri
mesa/st: fix unused variable warnings
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2017-07-26
Timothy Arceri
mesa/st: move st_pipe_format_to_mesa_format() call...
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2017-07-26
Timothy Arceri
gallium/util: fix unused variable warning
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2017-07-26
Timothy Arceri
mesa: drop useless assert
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2017-07-26
Timothy Arceri
mesa: call binding functions directly from glDeleteBuffers
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2017-07-26
Timothy Arceri
mesa: move static binding functions above _mesa_DeleteBuffers()
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2017-07-26
Timothy Arceri
mesa: don't try to re-generate the default buffer
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2017-07-23
Timothy Arceri
glsl: rework misleading block layout code
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2017-07-23
Timothy Arceri
glsl: remove placeholder comment
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2017-07-19
Timothy Arceri
glsl: disable array splitting for AoA
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2017-07-19
Timothy Arceri
nir: fix nir_opt_copy_prop_vars() for arrays of arrays
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2017-06-29
Timothy Arceri
mesa: tidy up white space in pixelstore.c
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2017-06-28
Timothy Arceri
mesa: add KHR_no_error support for glBlendFunc*()
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2017-06-28
Timothy Arceri
mesa: create some glBlendFunc*() helper functions
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2017-06-28
Timothy Arceri
mesa: add KHR_no_error support for glBindFragDataLocation*()
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2017-06-28
Timothy Arceri
mesa: add bind_frag_data_location() helper
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2017-06-28
Timothy Arceri
mesa: add KHR_no_error support for glGetUniformLocation()
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2017-06-28
Timothy Arceri
mesa: inline _mesa_finish()
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2017-06-28
Timothy Arceri
mesa: add KHR_no_error support for glDisableVertexA...
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2017-06-28
Timothy Arceri
mesa: move error handling into disable_vertex_array_attrib...
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2017-06-28
Timothy Arceri
mesa: add KHR_no_error support for glEnableVertexA...
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2017-06-28
Timothy Arceri
mesa: add KHR_no_error support for glLogicOp()
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2017-06-28
Timothy Arceri
mesa: add logic_op() helper
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2017-06-28
Timothy Arceri
mesa: add KHR_no_error support for glPixelStore*()
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2017-06-28
Timothy Arceri
mesa: add pixel_storei() helper
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2017-06-28
Timothy Arceri
mesa: remove redundant error check
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2017-06-26
Timothy Arceri
mesa: skip FLUSH_VERTICES() if no samplers were changed
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2017-06-26
Timothy Arceri
mesa: don't set _NEW_PROGRAM_CONSTANTS for non-bindless...
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2017-06-26
Timothy Arceri
mesa: add KHR_no_error support for glCopyTexImage*D()
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2017-06-26
Timothy Arceri
mesa: add no error support to copyteximage()
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2017-06-26
Timothy Arceri
mesa: create copyteximage_err() helper and always inline...
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2017-06-26
Timothy Arceri
mesa: tidy up copyteximage()
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2017-06-26
Timothy Arceri
mesa: add KHR_no_error support for glCopyTex{ture}SubImage*D()
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2017-06-26
Timothy Arceri
mesa: add copy_texture_sub_image_no_error() helper
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2017-06-26
Timothy Arceri
mesa: remove redundant NULL check
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2017-06-26
Timothy Arceri
mesa: create copy_texture_sub_image_err() helper
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2017-06-26
Timothy Arceri
mesa: make _mesa_copy_texture_sub_image() static
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