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Updated code generation so that for vertex shader output position is written at last...
2020-09-04
Marcin Ślusarz
intel/compiler: fix typo in a comment
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2020-09-04
Marcin Ślusarz
intel/compiler: print dispatch width when shader fails...
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2020-09-04
Marcin Ślusarz
intel/compiler: move extern C functions out of namespace brw
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2020-09-04
Marcin Ślusarz
intel/compiler: use the same name for nir shaders in...
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2020-09-04
Marcin Ślusarz
intel/compiler: match brw_compile_* declarations with...
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2020-09-04
Marcin Ślusarz
intel/fs: add hint how to get more info when shader...
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2020-09-04
Marcin Ślusarz
intel: add INTEL_DEBUG=shaders
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2020-09-02
Marcin Ślusarz
intel/fs,vec4: remove unused assignments
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2020-09-02
Marcin Ślusarz
intel/compiler: mark debug constant as const
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2020-09-02
Marcin Ślusarz
intel/compiler/test: use TEST_DEBUG env var consistently
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2020-09-02
Marcin Ślusarz
intel/perf: don't generate logically dead code
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2020-09-02
Marcin Ślusarz
i965: verify format width in blorp_get_client_bo
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2020-09-02
Marcin Ślusarz
iris: verify color component width in convert_fast_clear_color
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2020-09-02
Marcin Ślusarz
iris: handle os_dupfd_cloexec failure
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2020-09-02
Marcin Ślusarz
anv: refresh cached current batch bo after emitting...
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2020-08-25
Marcin Ślusarz
mesa: fix formatting of messages printed using _mesa_log
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2020-08-20
Marcin Ślusarz
gitlab: ask for more detailed info about GPU
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2020-08-18
Marcin Ślusarz
glsl: fix crashes on out of bound matrix access using...
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2020-08-10
Marcin Ślusarz
intel/perf: export performance counters sorted by ...
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2020-08-10
Marcin Ślusarz
intel/perf: split load_oa_metrics
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2020-08-10
Marcin Ślusarz
intel/perf: fix performance counters availability after...
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2020-08-10
Marcin Ślusarz
intel/perf: streamline error handling in read_oa_samples_until
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2020-08-10
Marcin Ślusarz
intel/perf: fix how pipeline stats are stored
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2020-08-10
Marcin Ślusarz
intel/perf: fix calculation of used counter space
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2020-07-30
Marcin Ślusarz
intel/vec4: fix out of bounds read
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2020-07-30
Marcin Ślusarz
iris: quiet down static analyzers
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2020-07-30
Marcin Ślusarz
mesa: quiet down static analyzers
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2020-07-30
Marcin Ślusarz
mesa: fix out of bounds access in glGetFramebufferParameterivEXT
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2020-07-30
Marcin Ślusarz
util/format: initialize non-important components to 0
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2020-07-30
Marcin Ślusarz
util: fix possible buffer overflow in util_get_process_exec_path
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2020-07-30
Marcin Ślusarz
glsl: catch out of bounds access in the debug version
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2020-07-30
Marcin Ślusarz
util: fix possible fd leaks in os_socket_listen_abstract
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2020-07-28
Marcin Ślusarz
i965: propagate error from gen_perf_begin_query to...
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2020-07-28
Marcin Ślusarz
iris: propagate error from gen_perf_begin_query to...
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2020-07-06
Marcin Ślusarz
intel/perf: move query_mask and location out of gen_perf_que...
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2020-07-06
Marcin Ślusarz
iris: remove iris_monitor_config
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2020-07-06
Marcin Ślusarz
iris: return max counter value for AMD_performance_monitor
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2020-07-06
Marcin Ślusarz
st/mesa: fix reporting of float perf counters max value
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2020-06-06
Marcin Ślusarz
intel/compiler: fix Android build
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2020-06-03
Marcin Ślusarz
iris: remove unused iris_bo->swizzle_mode
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2020-05-26
Marcin Ślusarz
glsl: cleanup vertex shader input checks
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2020-05-26
Marcin Ślusarz
glsl_to_tgsi: add fallthrough comments
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2020-04-29
Marcin Ślusarz
i965: remove unused variable
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2016-04-20
Marcin Ślusarz
anv: fix build without Wayland platform
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2015-09-20
Marcin Ślusarz
dri/common: fix gbm-symbols-check regression
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2015-09-19
Marcin Ślusarz
dri/common: use sysconfdir when looking for drirc
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2015-03-31
Marcin Ślusarz
nouveau: synchronize "scratch runout" destruction with...
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