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r300g: use the new vertex buffer manager
2011-02-07
Marek Olšák
r300g: use the new vertex buffer manager
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2011-02-07
Marek Olšák
r600g: use the new vertex buffer manager
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2011-02-07
Marek Olšák
util: import a new vertex buffer manager
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2011-02-06
Marek Olšák
r600g: do not flush the uploader
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2011-02-06
Marek Olšák
r300g: do not flush the uploader
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2011-02-06
Marek Olšák
configure.ac: correctly check for libdrm_radeon version
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2011-02-06
Marek Olšák
r300g: RS400 doesn't have ZMASK
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2011-01-30
Marek Olšák
r300g: upload translated indices via the uploader
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2011-01-30
Marek Olšák
r300g: rework vertex format fallback
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2011-01-30
Marek Olšák
r600g: upload translated indices via the uploader
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2011-01-30
Marek Olšák
r600g: rework vertex format fallback
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2011-01-30
Marek Olšák
r600g: fix vertex format fallback
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2011-01-30
Marek Olšák
r600g: rework vertex buffer uploads
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2011-01-30
Marek Olšák
r600g: consolidate set_constant_buffer functions
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2011-01-30
Marek Olšák
r600g: consolidate vertex_buffer_update functions
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2011-01-30
Marek Olšák
r600g: consolidate draw_vbo functions (v2)
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2011-01-30
Marek Olšák
r600g: make r600_drawl inherit pipe_draw_info
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2011-01-30
Marek Olšák
r600g: add back u_upload_mgr integration
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2011-01-29
Marek Olšák
u_blitter: use user buffers instead of real buffers
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2011-01-28
Marek Olšák
r300/compiler: print stats based on the initial number...
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2011-01-28
Marek Olšák
r300g: fix resource_copy_region for DXT SRGB formats
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2011-01-28
Marek Olšák
r600g: handle PIPE_CAP_ARRAY_TEXTURES
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2011-01-28
Marek Olšák
r300g: handle PIPE_CAP_ARRAY_TEXTURES
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2011-01-28
Marek Olšák
r300g: 8x8-compressed zbuffer can only be point-sampled
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2011-01-28
Marek Olšák
r300g: fix and re-enable 8x8 zbuffer compression mode
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2011-01-27
Marek Olšák
r300g: print driver info if RADEON_DEBUG=info
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2011-01-27
Marek Olšák
r300g: add winsys flag CAN_AACOMPRESS
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2011-01-27
Marek Olšák
r300g: rename flag squaretiling -> drm_2_1_0
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2011-01-27
Marek Olšák
docs: update GL3 status
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2011-01-27
Marek Olšák
util: fix parsing debug options
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2011-01-27
Marek Olšák
r300g: fix some bugs with zbuffer compression (v4)
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2011-01-26
Marek Olšák
util: require debug options to be separated by commas
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2011-01-25
Marek Olšák
u_blitter: remove bogus assertion
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2011-01-25
Marek Olšák
u_blitter: report recursion, update comments
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2011-01-24
Marek Olšák
r300g: remove unused function
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2011-01-24
Marek Olšák
r300g: remove any traces of depth_clamp
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2011-01-24
Marek Olšák
r300g: handle PIPE_CAP_INSTANCED_DRAWING in get_param
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2011-01-23
Marek Olšák
mesa: add ARB_framebuffer_sRGB as alias of the EXT...
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2011-01-23
Marek Olšák
mesa: return GL_LINEAR for ..COLOR_ENCODING if framebuffer_s...
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2011-01-23
Marek Olšák
r300g: support sRGB colorbuffers
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2011-01-23
Marek Olšák
r300/compiler: remove any code related to relative...
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2011-01-10
Marek Olšák
r300g: add debug option for buffer upload logging
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2011-01-09
Marek Olšák
r300g: do not upload the same user buffer several times
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2011-01-09
Marek Olšák
r300g: fix crash when flushing ZMASK
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2011-01-08
Marek Olšák
r300g: fix a surface leak when flushing ZMASK
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2011-01-08
Marek Olšák
r300g: rework command submission and resource space...
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2011-01-08
Marek Olšák
docs: fix messed up names with special characters in...
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2011-01-08
Marek Olšák
docs: fix messed up names with special characters in...
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2011-01-08
Łukasz Krotowski
r300g: Remove invalid assertion.
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2011-01-07
Marek Olšák
r300g: derive user buffer sizes at draw time
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2011-01-06
Marek Olšák
r300g: fix corruption when nr_cbufs==0 and multiwrites...
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2011-01-06
Marek Olšák
r300g: remove the buffer range checking
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2011-01-06
Marek Olšák
r300g: skip buffer validation of upload buffers when...
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2011-01-06
Marek Olšák
util: add comments to u_upload_mgr and u_inlines
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2011-01-06
Marek Olšák
vbo: remove a redundant call to _ae_invalidate_state
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2011-01-06
Marek Olšák
st/mesa: remove unused members in st_context
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2011-01-06
Marek Olšák
tgsi: remove redundant name tables from tgsi_text,...
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2011-01-06
Marek Olšák
gallium: drivers should reference vertex buffers
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2011-01-06
Marek Olšák
st/mesa: optimize constant buffer uploads
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2011-01-06
Marek Olšák
st/mesa: do sanity checks on states only in debug builds
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2011-01-06
Marek Olšák
u_upload_mgr: new features
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2011-01-06
Marek Olšák
u_upload_mgr: keep the upload buffer mapped until it...
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2011-01-04
Marek Olšák
mesa: preserve 10 bits of precision in the texstore...
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2011-01-04
Marek Olšák
st/mesa: advertise GL_ARB_half_float_pixel
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2011-01-04
Marek Olšák
r300/compiler: disable the rename_regs pass for loops
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2010-12-29
Marek Olšák
util: add a way to store translated indices to a user...
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2010-12-29
Marek Olšák
r300g: support user buffers as constant buffers
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2010-12-28
Marek Olšák
r300g: rename aos to vertex arrays
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2010-12-28
Marek Olšák
r300g: mark vertex arrays as dirty after a buffer_offset...
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2010-12-20
Marek Olšák
gallium: remove unused 'buf' parameter in pipe_buffer_unmap
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2010-12-19
Marek Olšák
r300g: optimize the fallback for misaligned ushort...
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2010-12-17
Marek Olšák
r300g: finally fix the texture corruption on r3xx-r4xx
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2010-12-25
Marek Olšák
r300g: simplify buffer_transfer_inline_write
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2010-12-25
Marek Olšák
r300g: simplify the code for buffer uploads
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2010-12-25
Marek Olšák
r300g: user index buffers are always aligned
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2010-12-25
Marek Olšák
r300g: increase the size of upload buffers
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2010-12-24
Marek Olšák
r300g/swtcl: re-enable LLVM
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2010-12-23
Marek Olšák
r300g: use a simpler fallback for misaligned ushort...
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2010-12-23
Marek Olšák
r300g: add support for B2G3R3 texturing
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2010-12-23
Marek Olšák
mesa: fix texel store functions for some float formats
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2010-12-23
Marek Olšák
st/mesa: do not require all texture formats to be renderable
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2010-12-23
Marek Olšák
st/mesa: use the formats RGB233, ARGB2101010, AL44...
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2010-12-23
Marek Olšák
gallium: add new formats L16A16_UNORM, A16_UNORM, I16_UNORM...
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2010-12-23
Marek Olšák
mesa: implement new texture format I16
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2010-12-23
Marek Olšák
mesa: implement new texture format L16
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2010-12-23
Marek Olšák
mesa: implement new texture format A16
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2010-12-23
Marek Olšák
mesa: implement new texture format AL44
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2010-12-23
Marek Olšák
mesa: implement new texture format ARGB2101010
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2010-12-23
Marek Olšák
st/mesa: if Z32 is unsupported, prefer Z24 to Z16
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2010-12-23
Marek Olšák
st/mesa: use RGBA16 for RGB12 and RGB16
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2010-12-23
Marek Olšák
st/mesa: use DXT SRGB formats for COMPRESSED_SRGB
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2010-12-22
Marek Olšák
r300g: fix precision issues with B10G10R10A2
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2010-12-22
Marek Olšák
r300g: support B10G10R10A2 render targets only with...
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2010-12-11
Marek Olšák
r300g: fix rendering with a vertex attrib having a...
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2010-12-11
Marek Olšák
tgsi: fix rbug compile error
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2010-12-11
Marek Olšák
r300/compiler: fix swizzle lowering with a presubtract...
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2010-12-11
Marek Olšák
r300/compiler: fix LIT in VS
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2010-12-08
Marek Olšák
r300/compiler: remove at least unused immediates if...
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2010-12-08
Marek Olšák
r300/compiler: make lowering passes possibly use up...
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2010-12-08
Marek Olšák
r300/compiler: handle DPH and XPD in rc_compute_sources_for_...
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