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r600g: bc 4/5 or rgtc textures need to be tiled as well.
2011-02-21
Ian Romanick
Use C-style system headers in C++ code to avoid issues...
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2011-02-16
Ian Romanick
linker: Fix off-by-one error implicit array sizing
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2011-02-11
Ian Romanick
ir_to_mesa: Don't dereference a NULL pointer during...
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2011-02-11
Ian Romanick
glcpp: regerated files
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2011-02-11
Ian Romanick
glsl: Regenerate files modified by previous commits
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commitdiff
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tree
2011-02-11
Ian Romanick
glsl: Finish out the reduce/reduce error fixes
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tree
2011-02-10
Ian Romanick
i915: Force lowering of all types of indirect array...
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2011-02-10
Ian Romanick
i915: Calculate partial result to temp register first
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tree
2011-02-04
Ian Romanick
mesa: Fix error checks in GetVertexAttrib functions
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tree
2011-02-04
Ian Romanick
linker: Generate link errors when ES shaders are missing...
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2011-02-01
Ian Romanick
i915: Only mark a register as available if all components...
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2011-02-01
Ian Romanick
mesa: glGetUniform only returns a single element of...
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2011-01-31
Ian Romanick
glsl: Refresh autogenerated lexer and parser files.
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2011-01-31
Ian Romanick
glsl: Reject shader versions not supported by the implementation
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tree
2011-01-31
Ian Romanick
glsl: Ensure that all GLSL versions are supported in...
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2011-01-31
Ian Romanick
glsl: Fix dependencies / linkage for glsl_compiler
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tree
2011-01-31
Ian Romanick
mesa: Initial size for secondary color array is 3
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tree
2011-01-25
Ian Romanick
linker: Propagate max_array_access while linking functions
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tree
2011-01-25
Ian Romanick
linker: Set sizes for non-global arrays as well
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tree
2011-01-25
Ian Romanick
ir_to_mesa: Add several assertions about sizes of arrays
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2011-01-23
Ian Romanick
glsl: Don't assert when the value returned by a function...
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2011-01-20
Ian Romanick
intel: Fix typeos from 3d028024 and 790ff232
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2011-01-20
Ian Romanick
i915: Set correct values for range/precision of fragment...
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2011-01-20
Ian Romanick
i965: Set correct values for range/precision of fragment...
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2011-01-20
Ian Romanick
mesa: Set correct values for range/precision of shader...
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2011-01-20
Ian Romanick
mesa: Connect glGetShaderPrecisionFormat into the dispatch...
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2011-01-20
Ian Romanick
Fix the build from 887d2b64
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tree
2011-01-13
Ian Romanick
glsl: Emit errors or warnings when 'layout' is used...
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2011-01-13
Ian Romanick
glsl: Allow 'in' and 'out' when 'layout' is also available
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2011-01-12
Ian Romanick
glsl: Track variable usage, use that to enforce semantics
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2011-01-11
Ian Romanick
glsl: Disallow 'in' and 'out' on globals in GLSL 1.20
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2011-01-11
Ian Romanick
glsl: Refresh autogenerated parser file.
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2011-01-11
Ian Romanick
glsl: Add version_string containing properly formatted...
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2011-01-11
Ian Romanick
glcpp: Refresh autogenerated lexer and parser files.
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tree
2011-01-11
Ian Romanick
glcpp: Generate an error for division by zero
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tree
2011-01-07
Ian Romanick
docs: Import 7.10 release notes from 7.10 branch
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tree
2011-01-07
Ian Romanick
docs: Import 7.9.1 release notes from 7.9 branch
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tree
2011-01-06
Ian Romanick
glsl: Refresh autogenerated lexer and parser files.
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tree
2011-01-06
Ian Romanick
glsl: Support the 'invariant(all)' pragma
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2011-01-06
Ian Romanick
glsl: Allow less restrictive uses of sampler array...
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2010-12-13
Ian Romanick
ir_to_mesa: Don't generate swizzles for record derefs...
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2010-12-13
Ian Romanick
linker: Allow built-in arrays to have different sizes...
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tree
2010-12-11
Ian Romanick
glsl: Inherrit type of declared variable from initializer...
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2010-12-11
Ian Romanick
glsl: Minor clean-up in validate_assignment
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tree
2010-12-08
Ian Romanick
linker: Fix regressions caused by previous commit
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2010-12-08
Ian Romanick
linker: Ensure that unsized arrays have a size after...
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2010-12-08
Ian Romanick
glsl: Inherrit type of declared variable from initializer
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2010-12-07
Ian Romanick
i965: Correctly emit constants for aggregate types...
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2010-12-07
Ian Romanick
glsl: Ensure that equality comparisons don't return...
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2010-12-01
Ian Romanick
i915: Correctly generate unconditional KIL instructions
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2010-12-01
Ian Romanick
i915: Request that POW instructions be lowered
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2010-12-01
Ian Romanick
glsl: Lower ir_binop_pow to a sequence of EXP2 and...
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2010-12-01
Ian Romanick
glsl: Use M_LOG2E constant instead of calling log2
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2010-11-24
Ian Romanick
i915: Disallow alpha, red, RG, and sRGB as render targets
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2010-11-20
Ian Romanick
glsl: Fix matrix constructors with vector parameters
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2010-11-19
Ian Romanick
glsl: Add ir_quadop_vector expression
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2010-11-19
Ian Romanick
glsl: Add unary ir_expression constructor
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2010-11-19
Ian Romanick
glsl: Add ir_rvalue::is_negative_one predicate
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2010-11-19
Ian Romanick
glsl: Eliminate assumptions about size of ir_expression...
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2010-11-19
Ian Romanick
glsl: Add ir_unop_sin_reduced and ir_unop_cos_reduced
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2010-11-19
Ian Romanick
ir_to_mesa: Generate smarter code for some conditional...
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2010-11-19
Ian Romanick
glsl: Make is_zero and is_one virtual methods of ir_rvalue
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2010-11-16
Ian Romanick
glsl: Simplify generation of swizzle for vector constructors
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2010-11-16
Ian Romanick
glsl: Refactor is_vec_{zero,one} to be methods of ir_constant
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2010-11-11
Ian Romanick
mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multis...
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2010-11-10
Ian Romanick
ir_to_mesa: Refactor code for emitting DP instructions
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tree
2010-11-09
Ian Romanick
glsl: Fix incorrect gl_type of sampler2DArray and sampler1DA...
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2010-10-27
Ian Romanick
docs: add GL_EXT_separate_shader_objects to release...
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2010-10-27
Ian Romanick
intel: Enable GL_EXT_separate_shader_objects in Intel...
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2010-10-27
Ian Romanick
swrast: Enable GL_EXT_separate_shader_objects in software...
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tree
2010-10-27
Ian Romanick
Track separate programs for each stage
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2010-10-27
Ian Romanick
mesa: Track an ActiveProgram distinct from CurrentProgram
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2010-10-27
Ian Romanick
mesa: Add display list support for GL_EXT_separate_shader_ob...
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2010-10-27
Ian Romanick
mesa: Skeletal support for GL_EXT_separate_shader_objects
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2010-10-27
Ian Romanick
mesa: Add infrastructure to track GL_EXT_separate_shader_objects
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tree
2010-10-27
Ian Romanick
glapi: Commit files changed by previous commit
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tree
2010-10-27
Ian Romanick
glapi: Add GL_EXT_separate_shader_objects
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tree
2010-10-20
Ian Romanick
linker: Improve handling of unread/unwritten shader...
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2010-10-15
Ian Romanick
i965: Fix indentation after commit 3322fbaf
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2010-10-15
Ian Romanick
linker: Trivial indention fix
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tree
2010-10-15
Ian Romanick
glsl: Slightly change the semantic of _LinkedShaders
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tree
2010-10-13
Ian Romanick
mesa: Clean up various 'unused parameter' warnings...
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2010-10-13
Ian Romanick
mesa: Clean up two 'comparison between signed and unsigned...
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2010-10-13
Ian Romanick
mesa: Refactor validation of shader targets
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2010-10-13
Ian Romanick
mesa: Silence unused variable warning
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tree
2010-10-13
Ian Romanick
linker: Reject shaders that have unresolved function...
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tree
2010-10-12
Ian Romanick
glsl: Fix incorrect assertion
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tree
2010-10-12
Ian Romanick
mesa: Validate assembly shaders when GLSL shaders are...
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2010-10-08
Ian Romanick
docs: Update status of GL 3.x related extensions
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tree
2010-10-08
Ian Romanick
docs: skeleton for 7.10 release notes
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commitdiff
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tree
2010-10-08
Ian Romanick
glsl: Remove const decoration from inlined function...
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tree
2010-10-08
Ian Romanick
intel: Enable GL_ARB_explicit_attrib_location
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tree
2010-10-08
Ian Romanick
main: Enable GL_ARB_explicit_attrib_location for swrast
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2010-10-08
Ian Romanick
glsl: Add linker support for explicit attribute locations
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commitdiff
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tree
2010-10-08
Ian Romanick
glsl: Track explicit location in AST to IR translation
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commitdiff
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tree
2010-10-08
Ian Romanick
glsl: Regenerate files changes by previous commit
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commitdiff
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tree
2010-10-08
Ian Romanick
glsl: Add parser support for GL_ARB_explicit_attrib_location...
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commitdiff
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tree
2010-10-08
Ian Romanick
glcpp: Regenerate files changes by previous commit
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commitdiff
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tree
2010-10-08
Ian Romanick
glcpp: Add the define for ARB_explicit_attrib_location...
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commitdiff
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tree
2010-10-08
Ian Romanick
glsl: Regenerate files modified by previous commits
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