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i965: Fix new FS gen6 interpolation for sparsely-populated arrays.
2010-10-05
Brian Paul
st/mesa: replace assertion w/ conditional in framebuffer...
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2010-10-05
Brian Paul
swrast: fix choose_depth_texture_level() to respect...
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2010-09-30
Brian Paul
draw: check for null sampler pointers
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2010-09-30
Brian Paul
gallivm: added some comments
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2010-09-30
Brian Paul
gallivm: check for level=0 case in lp_build_minify()
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2010-09-29
Brian Paul
draw: pass sampler state down to llvm jit state
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2010-09-27
Brian Paul
softpipe: fix swizzling of texture border color
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2010-09-27
Brian Paul
llvmpipe: fix swizzling of texture border color
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2010-09-27
Brian Paul
softpipe: allocate tile data on demand
Signed-off-by:
Brian Paul
<brianp@vmware.com>
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2010-09-25
Brian Paul
softpipe: minor asst. clean-ups
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2010-09-25
Brian Paul
softpipe: make clip state functions static
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2010-09-25
Brian Paul
softpipe: make stream out state functions static
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2010-09-25
Brian Paul
softpipe: make rasterizer state functions static
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2010-09-25
Brian Paul
softpipe: make vertex state functions static
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2010-09-25
Brian Paul
softpipe: make sampler state functions static
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2010-09-25
Brian Paul
softpipe: make blend/stencil/depth functions static
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2010-09-25
Brian Paul
softpipe: make shader-related functions static
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2010-09-25
Brian Paul
softpipe: rename sp_state_fs.c -> sp_state_shader.c
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2010-09-25
Brian Paul
swrast: update comments for REMAINDER() macro
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2010-09-25
Brian Paul
gallivm: fix repeat() function for NPOT textures
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2010-09-25
Brian Paul
softpipe: fix repeat() function for NPOT textures
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2010-09-24
Brian Paul
llvmpipe: make texture border_color dynamic state
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2010-09-24
Brian Paul
llvmpipe: make min/max lod and lod bias dynamic state
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2010-09-24
Brian Paul
st/mesa: use the wrapped renderbuffer in CopyPixels()
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2010-09-24
Brian Paul
st/mesa: add missing MESA_FORMAT_S8 case in st_mesa_format_t...
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2010-09-24
Brian Paul
mesa: fix assertions to handle srgb formats
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2010-09-22
Brian Paul
llvmpipe: fix sprite texcoord setup for non-projective...
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2010-09-22
Brian Paul
configs: remove egl-swrast target from linux-dri config
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2010-09-22
Brian Paul
mesa: don't advertise bogus GL_ARB_shading_language_120...
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2010-09-21
Brian Paul
softpipe: add missing calls to set draw vertex samplers...
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2010-09-21
Brian Paul
gallivm: fix lp_build_sample_compare()
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2010-09-21
Brian Paul
glsl2: fix typo in error msg
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2010-09-21
Brian Paul
draw: new draw_fs.[ch] files
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2010-09-21
Brian Paul
Merge branch 'sprite-coord'
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2010-09-20
Brian Paul
draw: check bitshift against PIPE_MAX_SHADER_OUTPUS
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2010-09-20
Brian Paul
llvmpipe: check bitshift against PIPE_MAX_SHADER_OUTPUTS
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2010-09-20
Brian Paul
draw: fix test for using the wide-point stage
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2010-09-20
Brian Paul
llvmpipe: implement sprite coord origin modes
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2010-09-20
Brian Paul
llvmpipe: rename sprite field, add sprite_coord_origin
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2010-09-20
Brian Paul
llvmpipe: clean-up, comments in setup_point_coefficient()
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2010-09-20
Brian Paul
llvmpipe: reformatting, remove trailing whitespace...
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2010-09-20
Brian Paul
llvmpipe: indentation fix
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2010-09-20
Brian Paul
llvmpipe: maintain fragment shader state for draw module
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2010-09-20
Brian Paul
gallivm: remove debug code
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2010-09-20
Brian Paul
llvmpipe: fix query bug when no there's no scene
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2010-09-20
Brian Paul
docs: mark as obsolete, remove dead links
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2010-09-20
Brian Paul
docs: remove old broken link
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2010-09-20
Brian Paul
glsl2: silence compiler warnings in printf() calls
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2010-09-20
Brian Paul
mesa: don't call valid_texture_object() in non-debug...
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2010-09-18
Brian Paul
gallium/docs: added new pipeline.txt diagram
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2010-09-18
Brian Paul
gallium: rework handling of sprite_coord_enable state
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2010-09-18
Brian Paul
gallium: better docs for pipe_rasterizer_state::sprite_coord...
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2010-09-17
Brian Paul
gallivm: added missing case for PIPE_TEXTURE_RECT
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2010-09-17
Brian Paul
tgsi/sse: fix aos_to_soa() loop to handle num_inputs==0
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2010-09-16
Brian Paul
gallivm: fix wrong return value in bitwise functions
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2010-09-16
Brian Paul
mesa: include mfeatures.h in formats.c
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2010-09-16
Brian Paul
gallivm: move i32_vec_type inside the #ifdef
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2010-09-16
Brian Paul
gallivm: fix incorrect vector shuffle datatype
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2010-09-15
Brian Paul
gallivm: expand AoS sampling to cover all filtering...
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2010-09-15
Brian Paul
tgsi: fix incorrect usage_mask for shadow tex instructions
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2010-09-15
Brian Paul
nv50: use unsigned int for bitfields to silence warnings
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2010-09-15
Brian Paul
llvmpipe: s/boolean/unsigned/ in bitfield to silence...
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2010-09-15
Brian Paul
llvmpipe: cast to silence warning
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2010-09-15
Brian Paul
glsl2: fix signed/unsigned comparison warning
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2010-09-14
Brian Paul
glx: add const qualifiers to __indirect_glMultiDrawArraysEXT()
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2010-09-14
Brian Paul
mesa: upgrade wglext.h to version 22
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2010-09-14
Brian Paul
mesa: upgrade glxext.h to version 32
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2010-09-14
Brian Paul
mesa: update to version 64 of GL/glext.h
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2010-09-14
Brian Paul
mesa: move, redefine MESA_GEOMETRY_PROGRAM
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2010-09-14
Brian Paul
glsl2: add case for ir_unop_noise
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2010-09-14
Brian Paul
glsl2: fix comments
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2010-09-10
Brian Paul
graw: added test for finding shader mem leaks
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2010-09-10
Brian Paul
draw: minor reformatting
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2010-09-10
Brian Paul
graw: emit warnings when context/surface creation failes
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2010-09-10
Brian Paul
winsys: emit warning in null_sw_displaytarget_create()
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2010-09-10
Brian Paul
graw: fix array size, indentation,
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2010-09-09
Brian Paul
llvmpipe: remove redundant tgsi_dup_tokens() call
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2010-09-03
Brian Paul
galahad: do map/unmap counting for resources
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2010-09-03
Brian Paul
libgl-xlib: enable galahad support
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2010-09-03
Brian Paul
scons: added galahad to driver list
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2010-09-03
Brian Paul
mesa: also build galahad driver
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2010-09-03
Brian Paul
exec_list: replace class with struct
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2010-09-03
Brian Paul
mesa: fix up a comment
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2010-09-03
Brian Paul
st/glx: added some comments
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2010-09-02
Brian Paul
st/mesa: clamp gl_constants::MaxVarying against MAX_VARYING
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2010-09-02
Brian Paul
mesa: fix code generation for ir_unop_sqrt
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2010-09-02
Brian Paul
mesa: fix some printf warnings with casts
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2010-09-01
Brian Paul
mesa: fix out of bounds memory read in mipmap gen code
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2010-09-01
Brian Paul
mesa: more prog_execute.c debug code
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2010-09-01
Brian Paul
st/glx: re-order destruction of buffers, visuals
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2010-09-01
Brian Paul
gallivm: fix bug in nested conditionals
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2010-09-01
Brian Paul
glsl2: fix bug in atan(y, x) function
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2010-08-27
Brian Paul
mesa: move null ptr check (fdo bug 29843)
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2010-08-27
Brian Paul
mesa: use atexit() handler to release GLSL compiler...
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2010-08-27
Brian Paul
glsl2: restructure header file for C++ and C inclusion
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2010-08-27
Brian Paul
glsl2: remove 'extern' keyword in .c file
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2010-08-27
Brian Paul
mesa: free the fallback texture object in free_shared_state()
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2010-08-27
Brian Paul
mesa: fix double-underscore naming
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2010-08-26
Brian Paul
llvmpipe: fix PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query
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2010-08-26
Brian Paul
docs: update news.html with 7.8.2 release info
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