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st/mesa: fix mipmap generation bug
2010-12-06
Brian Paul
st/mesa: fix mipmap generation bug
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2010-12-06
Brian Paul
mesa/llvm: use llvm-config --cppflags
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2010-12-06
Brian Paul
gallium/util: minor formatting fixes
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2010-12-06
Brian Paul
mesa: add error margin to clip mask debug/check code
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2010-12-04
Brian Paul
st/mesa: new comment about updating state vars
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2010-12-03
Brian Paul
mesa: update comments, remove dead code
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2010-12-03
Brian Paul
mesa: remove unneeded cast
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2010-12-03
Brian Paul
mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM
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2010-12-03
Brian Paul
swrast: restructure some glReadPixels() code
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2010-12-03
Brian Paul
swrast: accept GL_RG in glReadPixels()
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2010-12-03
Brian Paul
swrast: fix indentation
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2010-12-03
Brian Paul
swrast: allow GL_RG format in glDrawPixels()
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2010-12-03
Brian Paul
mesa: consolidate some compiler -D flags
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2010-12-03
Brian Paul
llvmpipe: fix broken stencil writemask
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2010-12-03
Brian Paul
mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment...
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2010-12-03
Brian Paul
mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query
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2010-12-03
Brian Paul
gallivm: fix null builder pointers
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2010-12-03
Brian Paul
gallivm/llvmpipe: remove lp_build_context::builder
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2010-12-03
Brian Paul
mesa: replace more MAX_WIDTH stack allocations with...
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2010-12-02
Brian Paul
st/mesa: avoid large stack allocations in readpixels...
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2010-12-02
Brian Paul
swrast: avoid large stack allocations in tex combine...
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2010-12-02
Brian Paul
swrast: avoid large stack allocations in blend code
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2010-12-02
Brian Paul
mesa: replace large/MAX_WIDTH stack allocations with...
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2010-12-02
Brian Paul
mesa: replace large/MAX_WIDTH stack allocations with...
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2010-12-02
Brian Paul
softpipe: increase max texture size to 16K
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2010-12-02
Brian Paul
mesa: raise max texture sizes to 16K
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2010-11-30
Brian Paul
gallivm/llvmpipe: squash merge of the llvm-context...
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2010-11-26
Brian Paul
st/mesa: fix mapping of zero-sized buffer objects
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2010-11-24
Brian Paul
x11: remove test_proxy_teximage() function
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2010-11-24
Brian Paul
mesa: added _mesa_format_image_size64()
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2010-11-24
Brian Paul
mesa: add assertion and update comment in _mesa_format_image...
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2010-11-24
Brian Paul
glsl: start restoring some geometry shader code
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2010-11-24
Brian Paul
glsl: better handling of linker failures
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2010-11-24
Brian Paul
mesa: use gl_shader_type enum
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2010-11-23
Brian Paul
mesa: replace #defines with new gl_shader_type enum
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2010-11-23
Brian Paul
mesa: _mesa_valid_register_index() to validate register...
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2010-11-23
Brian Paul
mesa: rename, make _mesa_register_file_name() non-static
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2010-11-23
Brian Paul
glsl: use gl_register_file in a few places
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2010-11-23
Brian Paul
glsl: fix off by one in register index assertion
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2010-11-22
Brian Paul
swrast: init alpha value to 1.0 in opt_sample_rgb_2d()
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2010-11-21
Brian Paul
mesa: fix get_texture_dimensions() for texture array...
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2010-11-21
Brian Paul
docs: update some GL 3.0 status
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2010-11-21
Brian Paul
mesa: hook up GL 3.x entrypoints
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2010-11-21
Brian Paul
glapi: rename GL3.xml to GL3x.xml as it covers all...
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2010-11-21
Brian Paul
mesa: fix error msg typo
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2010-11-18
Brian Paul
mesa: pass gl_format to _mesa_init_teximage_fields()
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2010-11-18
Brian Paul
mesa: upgrade to glext.h version 66
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2010-11-17
Brian Paul
mesa: minor clean-ups in context code
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2010-11-17
Brian Paul
mesa: reorder texture_error_check() params
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2010-11-17
Brian Paul
mesa: 80-column wrapping
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2010-11-17
Brian Paul
mesa: whitespace cleanups
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2010-11-17
Brian Paul
mesa: fix error messages and minor reindenting
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2010-11-16
Brian Paul
glsl: remove opt_constant_expression.cpp from SConscript
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2010-11-16
Brian Paul
mesa: add more work-arounds for acoshf(), asinhf()...
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2010-11-16
Brian Paul
glsl: fix assorted MSVC warnings
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2010-11-16
Brian Paul
st/mesa: fix glDrawPixels(depth/stencil) bugs
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2010-11-15
Brian Paul
evergreen: set gl_texture_image::TexFormat field in...
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2010-11-15
Brian Paul
r300: set gl_texture_image::TexFormat field in r300SetTexBuf...
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2010-11-15
Brian Paul
r200: set gl_texture_image::TexFormat field in r200SetTexBuf...
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2010-11-15
Brian Paul
r600: set gl_texture_image::TexFormat field in r600SetTexBuf...
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2010-11-15
Brian Paul
radeon: set gl_texture_image::TexFormat field in radeonSetTe...
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2010-11-12
Brian Paul
mesa: consolidate assertions in teximage code
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2010-11-11
Brian Paul
tdfx: s/Format/_BaseFormat/
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2010-11-11
Brian Paul
mesa: fix glDeleteBuffers() regression
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2010-11-11
Brian Paul
mesa: make glIsBuffer() return false for never bound...
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2010-11-11
Brian Paul
mesa: handle more pixel types in mipmap generation...
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2010-11-11
Brian Paul
mesa: add missing formats in _mesa_format_to_type_and_comps()
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2010-11-11
Brian Paul
mesa: improve error message
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2010-11-11
Brian Paul
mesa: #include mfeatures.h in enums.h
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2010-11-09
Brian Paul
mesa: no-op glBufferSubData() on size==0
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2010-11-09
Brian Paul
softpipe: can't no-op depth test stage when occlusion...
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2010-11-08
Brian Paul
mesa: make fixed-pt and byte-valued arrays a runtime...
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2010-11-08
Brian Paul
mesa: remove stray GL_FLOAT case in _mesa_is_legal_format_an...
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2010-11-08
Brian Paul
mesa: implement uint texstore code
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2010-11-08
Brian Paul
mesa: rename vars in pixel pack/unpack code
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2010-11-08
Brian Paul
mesa: consolidate pixel packing/unpacking code
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2010-11-05
Brian Paul
softpipe: disable vertex texturing with draw/llvm
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2010-11-05
Brian Paul
gallivm: add const qualifiers, fix comment string
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2010-11-05
Brian Paul
gallivm: alloca() was called too often for temporary...
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2010-11-05
Brian Paul
llvmpipe: added some debug assertions, but disabled
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2010-11-04
Brian Paul
tgsi: remove unused function
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2010-11-04
Brian Paul
gallivm: implement execution mask for scatter stores
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2010-11-04
Brian Paul
gallivm: added lp_elem_type()
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2010-11-04
Brian Paul
gallivm: add pixel offsets in scatter stores
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2010-11-04
Brian Paul
gallivm: added debug code to dump temp registers
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2010-11-03
Brian Paul
gallivm: add some LLVM var labels
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2010-11-03
Brian Paul
gallivm: implement scatter stores into temp register...
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2010-11-03
Brian Paul
mesa: code to unpack RGBA as uints
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2010-11-03
Brian Paul
egl/gdi: fix typo: xsurf->gsurf
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2010-11-02
Brian Paul
mesa: silence new warnings in texobj.c
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2010-11-02
Brian Paul
llvmpipe: add a cast
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2010-11-02
Brian Paul
llvmpipe: assign context's frag shader pointer before...
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2010-11-02
Brian Paul
mesa: fix aux/accum comment and error message mixups
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2010-11-02
Brian Paul
mesa: remove always-false conditional in check_compatible()
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2010-11-02
Brian Paul
dri/util: add a bunch of comments
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2010-11-02
Brian Paul
mesa: move the gl_config struct declaration
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2010-11-02
Brian Paul
mesa: use GLubyte for edge flag arrays
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2010-10-30
Brian Paul
osmesa: fix renderbuffer memleak in OSMesaMakeCurrent()
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2010-10-29
Brian Paul
mesa: remove dead code
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2010-10-29
Brian Paul
mesa: pixel transfer ops do not apply to integer-valued...
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