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Merge remote branch 'origin/7.8'
2010-04-21
Marek Olšák
radeon: fix warning
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2010-04-21
Marek Olšák
r300g: raise the max index for generic varyings to 32
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2010-04-19
Marek Olšák
r300g: add is_rv350 flag
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2010-04-18
Marek Olšák
r300g: implement TRUNC as floor
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2010-04-18
Marek Olšák
r300/compiler: lower CEIL
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2010-04-18
Marek Olšák
r300/compiler: enable branch emulation for vertex shaders
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2010-04-18
Marek Olšák
r300/compiler: optimize CMP for vertex shaders a bit
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2010-04-18
Marek Olšák
r300/compiler: enable branch emulation for R500 fragment...
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2010-04-18
Marek Olšák
r300g: more solid is_buffer_referenced implementation
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2010-04-18
Marek Olšák
Revert "r300g: save vertex buffers around u_blitter...
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2010-04-18
Marek Olšák
r300g: do not tell st that a buffer is referenced by hw
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2010-04-18
Marek Olšák
r300g: various other cleanups
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2010-04-18
Marek Olšák
r300g: inline screen_buffer functions
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2010-04-18
Marek Olšák
r300g: remove unused declarations
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2010-04-18
Marek Olšák
r300g: add debugging options "notiling" and "noimmd...
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2010-04-18
Marek Olšák
r300g: remove r300_transfer::ctx
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2010-04-18
Marek Olšák
r300g: remove use of c++ keywords
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2010-04-18
Marek Olšák
r300g: always create microtiled zbuffer regardless...
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2010-04-17
Marek Olšák
r300/compiler: add emulation of all mirrored-clamp...
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2010-04-17
Marek Olšák
r300/compiler: replace mirrored-repeat emulation with...
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2010-04-16
Marek Olšák
r300/compiler: add handy definitions for XYZ0 and smeared...
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2010-04-16
Marek Olšák
r300/compiler: make ARB_shadow_ambient optional
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2010-04-16
Marek Olšák
r300/compiler: restore r500-specific bits of TEX transformations
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2010-04-16
Marek Olšák
r300/compiler: fix repeat wrap mode for TXP and NPOTs
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2010-04-15
Marek Olšák
r300/compiler: kill off RC_WRAP_CLAMP
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2010-04-15
Marek Olšák
r300g: mask out the mirrored bit correctly in the registers
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2010-04-15
Marek Olšák
r300g: fix the MIRROR_CLAMP_TO_BORDER wrap mode
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2010-04-15
Marek Olšák
r300g: add missing r300_state.h
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2010-04-15
Marek Olšák
r300g: disable the REPEAT NPOT fallback until it works
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2010-04-15
Marek Olšák
r300g: do not use NPOT fallback for CLAMP wrap modes
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2010-04-15
Marek Olšák
r300g: pick a new fragment shader when either a sampler...
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2010-04-14
Marek Olšák
r300g: fix possible crash when shader compilation fails
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2010-04-14
Marek Olšák
r300g: simplify get_shader_constant to be rc-constant...
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2010-04-14
Marek Olšák
st/mesa: put ATI_texture_mirror_once in the right place
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2010-04-14
Marek Olšák
r300g: remove the CS compenstation for non-atomized...
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2010-04-14
Marek Olšák
r300g: remove always_dirty flag and correct leftovers
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2010-04-14
Marek Olšák
r300g: atomize beginning occlusion query
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2010-04-14
Marek Olšák
r300g: atomize VS constant buffer
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2010-04-14
Marek Olšák
r300g: emit VS immediates along with VS code
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2010-04-14
Marek Olšák
r300g: make setting up fragment depth output less hackish
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2010-04-14
Marek Olšák
st/mesa: trivially enable ATI_texture_mirror_once
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2010-04-14
Marek Olšák
r300g: kill off r300_fragment_shader::shadow_samplers...
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2010-04-12
Marek Olšák
r300g: add generating texture coordinates for point...
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2010-04-12
Marek Olšák
r300g: atomize FS constant buffer
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2010-04-12
Marek Olšák
r300g: atomize compiler's state variables for fragment...
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2010-04-12
Marek Olšák
r300g: atomize fragment shader
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2010-04-12
Marek Olšák
r300g: remove a false comment
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2010-04-12
Marek Olšák
r300g: emit FS depth output config with FS code
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2010-04-12
Marek Olšák
r300g: FS constants emission rework
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2010-04-11
Marek Olšák
r300g: a fix for piglit/texrect-many
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2010-04-11
Marek Olšák
r300g: use a dummy replacement vertex shader if the...
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2010-04-11
Marek Olšák
r300g: use a dummy replacement fragment shader if the...
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2010-04-11
Marek Olšák
r300g: revisit some assertions and fix potential failures
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2010-04-11
Marek Olšák
r300g: use cliprects for scissoring
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2010-04-11
Marek Olšák
r300g: fix mipmapped 3D textures
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2010-04-11
Marek Olšák
r300g: support some exotic sampler formats
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2010-04-10
Marek Olšák
r300g: cleanup handling of sampler views
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2010-04-10
Marek Olšák
r300g: pick up some new colorbuffer formats
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2010-04-10
Marek Olšák
r300g: use clamp-to-edge instead of repeat/mirrored...
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2010-04-09
Marek Olšák
r300g: align the height of NPOT textures to POT
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2010-04-09
Marek Olšák
r300g: do not use tiling for scanout buffers
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2010-04-05
Marek Olšák
st/mesa: trivially enable GL_EXT_gpu_program_parameters
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2010-04-05
Marek Olšák
r300g: enforce microtiled zbuffer from X server
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2010-04-05
Marek Olšák
r300g: typecast using the r300_texture function
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2010-04-05
Marek Olšák
r300g: enable OpenGL 2.1 on r3xx-r4xx chipsets
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2010-04-05
Marek Olšák
r300g: add fallback for back stencil reference value...
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2010-04-05
Marek Olšák
r300g: simplify accessing screen from context
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2010-04-05
Marek Olšák
r300g: remove some XXXs
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2010-04-05
Marek Olšák
r300g: raise the number of texture units to 16 for...
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2010-04-05
Marek Olšák
r300/compiler: make the max number of fragment shader...
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2010-04-05
Marek Olšák
r300g: is_npot -> uses_pitch
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2010-04-05
Marek Olšák
r300g: enable conditional rendering also for SWTCL
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2010-04-04
Marek Olšák
r300g: add conditional rendering
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2010-04-04
Marek Olšák
r300g: add r4xx fragment shader registers
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2010-04-04
Marek Olšák
r300g: do not use the c++ template keyword
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2010-04-04
Marek Olšák
r300g: properly setup textures from X server
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2010-04-01
Marek Olšák
r300g: add RGBA16F colorbuffer support
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2010-04-01
Marek Olšák
r300g: add RGTC texture support
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2010-03-31
Marek Olšák
r300g: format handling cleanup
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2010-03-29
Marek Olšák
r300g: print configurable debugging info on non-debug...
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2010-03-27
Marek Olšák
r300g: handle TGSI_OPCODE_RET as END
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2010-03-27
Marek Olšák
r300g: disable cliprects
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2010-03-27
Marek Olšák
r300g: print errors even on non-debug builds
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2010-03-23
Marek Olšák
radeong: fix build issue with libdrm < 2.4.19
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2010-03-21
Marek Olšák
r300g: disable tiling for YUV formats
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2010-03-21
Marek Olšák
r300g: fix scons build
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2010-03-21
Marek Olšák
r300g: accelerate blitting for all 64-bit texture formats
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2010-03-21
Marek Olšák
r300g: add and enable square microtiling
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2010-03-21
Marek Olšák
r300g: cleanup tiling flags propagation
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2010-03-21
Marek Olšák
r300g: put common defines into one file
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2010-03-21
Marek Olšák
r300g: remove unused code
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2010-03-21
Marek Olšák
r300g: align misaligned ushort vertex indices
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2010-03-21
Marek Olšák
r300g: fix misaligned generated offset for ubyte vertex...
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2010-03-21
Marek Olšák
r300g: split the vertex buffer alignment validation
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2010-03-21
Marek Olšák
r300g: skip null vertex buffers
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2010-03-21
Marek Olšák
r300/compiler: fix assertion failure in the r500-fragprog...
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2010-03-20
Marek Olšák
r300/compiler: fix assertion failure in the r500-fragprog...
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2010-03-19
Marek Olšák
r300g: remove hacks from translate_vertex_data_swizzle
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2010-03-19
Marek Olšák
r300g: lod min/max clamping should be relative to the...
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2010-03-19
Marek Olšák
r300g: fix breakage after the gallium-sampler-view...
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