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r300g: use clamp-to-edge instead of repeat/mirrored-repeat for NPOT textures
2010-04-10
Marek Olšák
r300g: use clamp-to-edge instead of repeat/mirrored...
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2010-04-09
Marek Olšák
r300g: align the height of NPOT textures to POT
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2010-04-09
Marek Olšák
r300g: do not use tiling for scanout buffers
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2010-04-05
Marek Olšák
st/mesa: trivially enable GL_EXT_gpu_program_parameters
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2010-04-05
Marek Olšák
r300g: enforce microtiled zbuffer from X server
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2010-04-05
Marek Olšák
r300g: typecast using the r300_texture function
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2010-04-05
Marek Olšák
r300g: enable OpenGL 2.1 on r3xx-r4xx chipsets
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2010-04-05
Marek Olšák
r300g: add fallback for back stencil reference value...
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2010-04-05
Marek Olšák
r300g: simplify accessing screen from context
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2010-04-05
Marek Olšák
r300g: remove some XXXs
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2010-04-05
Marek Olšák
r300g: raise the number of texture units to 16 for...
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2010-04-05
Marek Olšák
r300/compiler: make the max number of fragment shader...
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2010-04-05
Marek Olšák
r300g: is_npot -> uses_pitch
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2010-04-05
Marek Olšák
r300g: enable conditional rendering also for SWTCL
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2010-04-04
Marek Olšák
r300g: add conditional rendering
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2010-04-04
Marek Olšák
r300g: add r4xx fragment shader registers
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2010-04-04
Marek Olšák
r300g: do not use the c++ template keyword
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2010-04-04
Marek Olšák
r300g: properly setup textures from X server
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2010-04-01
Marek Olšák
r300g: add RGBA16F colorbuffer support
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2010-04-01
Marek Olšák
r300g: add RGTC texture support
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2010-03-31
Marek Olšák
r300g: format handling cleanup
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2010-03-29
Marek Olšák
r300g: print configurable debugging info on non-debug...
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2010-03-27
Marek Olšák
r300g: handle TGSI_OPCODE_RET as END
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2010-03-27
Marek Olšák
r300g: disable cliprects
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2010-03-27
Marek Olšák
r300g: print errors even on non-debug builds
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2010-03-27
Mathias Fröhlich
r300g: fix macrotiling for non-square textures
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2010-03-23
Marek Olšák
radeong: fix build issue with libdrm < 2.4.19
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2010-03-21
Marek Olšák
r300g: disable tiling for YUV formats
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2010-03-21
Marek Olšák
r300g: fix scons build
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2010-03-21
Marek Olšák
r300g: accelerate blitting for all 64-bit texture formats
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2010-03-21
Marek Olšák
r300g: add and enable square microtiling
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2010-03-21
Marek Olšák
r300g: cleanup tiling flags propagation
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2010-03-21
Marek Olšák
r300g: put common defines into one file
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2010-03-21
Marek Olšák
r300g: remove unused code
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2010-03-21
Marek Olšák
r300g: align misaligned ushort vertex indices
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2010-03-21
Marek Olšák
r300g: fix misaligned generated offset for ubyte vertex...
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2010-03-21
Marek Olšák
r300g: split the vertex buffer alignment validation
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2010-03-21
Marek Olšák
r300g: skip null vertex buffers
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2010-03-21
Marek Olšák
r300/compiler: fix assertion failure in the r500-fragprog...
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2010-03-20
Marek Olšák
r300/compiler: fix assertion failure in the r500-fragprog...
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2010-03-19
Marek Olšák
r300g: remove hacks from translate_vertex_data_swizzle
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2010-03-19
Marek Olšák
r300g: lod min/max clamping should be relative to the...
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2010-03-19
Marek Olšák
r300g: fix breakage after the gallium-sampler-view...
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2010-03-19
Marek Olšák
r300g: add PIPE_FORMAT_B5G5R5X1_UNORM colorbuffer support...
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2010-03-19
Marek Olšák
r300g: mark SRGB colorbuffers as unsupported
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2010-03-19
Marek Olšák
r300g: add generating texture coordinates for point...
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2010-03-14
Marek Olšák
r300g: remove pipe_context from r300_screen
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2010-03-13
Marek Olšák
r300g: add high quality anisotropic filtering for R5xx...
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2010-03-13
Marek Olšák
r300g: fix anisotropic filtering, fix macrotiling
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2010-03-13
Marek Olšák
r300g: refrain from using immediate mode if it causes...
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2010-03-13
Marek Olšák
r300g: fix up function names
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2010-03-11
Marek Olšák
st/dri: move extension initilization to st/mesa completely
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2010-03-11
Marek Olšák
st/mesa: always advertise texture_rectangle
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2010-03-09
Marek Olšák
r300g: kill pf_component_count
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2010-03-09
Marek Olšák
r300g: remove hacks from translate_vertex_data_swizzle
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2010-03-09
Marek Olšák
draw: quads never provoke the first vertex
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2010-03-09
Marek Olšák
softpipe: quads never provoke the first vertex
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2010-03-09
Marek Olšák
llvmpipe: quads never provoke the first vertex
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2010-03-09
Corbin Simpson
mesa/st: Gallium quads, by spec, never change provoking...
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2010-03-08
Marek Olšák
r300g: fix updating the tiling flags for the framebuffer...
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2010-03-08
Marek Olšák
r300g: remove unnecessary state emissions and clean up
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2010-03-07
Marek Olšák
r300g: fix DRM errors
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2010-03-07
Marek Olšák
r300g: disable macrotiling when the texture height...
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2010-03-07
Marek Olšák
r300g: enable micro- and macrotiling for all textures...
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2010-03-07
Marek Olšák
r300g: add ability to tile/detile textures using blit...
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2010-03-07
Marek Olšák
r300g: move r300_transfer to separate files
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2010-03-07
Marek Olšák
r300g: disable emitting the HWTCL-related state when...
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2010-03-07
Marek Olšák
r300g: resurrect r300_emit_vertex_buffer for SWTCL
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2010-03-07
Marek Olšák
r300g: validate buffers when using SWTCL
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2010-03-07
Marek Olšák
r300g: share the VS-output-mapping state with SWTCL
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2010-03-07
Marek Olšák
r300g: abort if FS compilation fails on non-debug builds
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2010-03-06
Marek Olšák
r300g: minor cleanups after the no-rhw merge
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2010-03-06
Marek Olšák
r300g: clamp vertex max index according to currently...
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2010-02-28
Marek Olšák
r300g: atomize texture and sampler states
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2010-02-28
Marek Olšák
r300g: decouple vertex stream setup (PSC) and VS output...
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2010-02-27
Marek Olšák
st/mesa: do not advertise S3TC if the external lib...
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2010-02-27
Marek Olšák
r300g: put validating buffers after flushing
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2010-02-27
Marek Olšák
r300g: use the atom size directly during emission
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2010-02-27
Marek Olšák
r300g: atomize invalidation of texture caches
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2010-02-27
Marek Olšák
r300g: atomize PVS flush
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2010-02-27
Marek Olšák
r300g: add size parameter to the atom emit functions
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2010-02-27
Marek Olšák
r300g: move the emission of GA_POINT_MINMAX into emit_fb_state
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2010-02-27
Marek Olšák
r300g: put the emission of R300_US_OUT_FMT_UNUSED back
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2010-02-27
Marek Olšák
r300g: mark rasterizer_state as dirty only when it...
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2010-02-27
Marek Olšák
radeong: clean up includes
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2010-02-27
Marek Olšák
r300g: always emit the correct max vertex index to...
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2010-02-27
Marek Olšák
r300g: remove pointless "while"
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2010-02-24
Marek Olšák
r300g: fix texture swizzling for the SRGB formats
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2010-02-23
Marek Olšák
r300g: fix draw_elements for "start" != 0
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2010-02-22
Marek Olšák
r3OOg: support rendering of more than 65535 vertices...
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2010-02-21
Marek Olšák
r300g: precompute framebuffer register values
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2010-02-21
Marek Olšák
r300g: add all missing colorbuffer formats
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2010-02-21
Marek Olšák
r300g: make r300_translate_texformat private
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2010-02-21
Marek Olšák
r300g: re-enable SRGB formats
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2010-02-19
Marek Olšák
r300g: fix rendering into the L8 and A8 texture formats
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2010-02-19
Marek Olšák
r300g: remove L8_UNORM from colorbuffer formats
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2010-02-18
Marek Olšák
r300g: add support for all missing non-FP sampler formats
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2010-02-15
Marek Olšák
r300g: fix the size of constant buffers
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2010-02-14
Marek Olšák
r300: add half_float_vertex support
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2010-02-14
Marek Olšák
r300g: set the correct tiling flags for renderbuffers
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