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EGL: Implement the libglvnd interface for EGL (v3)
2017-04-17
Kyle Brenneman
EGL: Implement the libglvnd interface for EGL (v3)
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2016-10-05
Kyle Brenneman
egl: Implement EGL_KHR_debug (v2)
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2016-10-05
Kyle Brenneman
egl: Track EGL_KHR_debug state when going through EGL...
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2016-09-14
Kyle Brenneman
egl: Add storage for EGL_KHR_debug's state to EGL objects
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2016-09-14
Kyle Brenneman
egl: Factor out _eglGetSyncAttribCommon
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2016-09-14
Kyle Brenneman
egl: Factor out _eglWaitSyncCommon
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2016-09-14
Kyle Brenneman
egl: Lock the display in _eglCreateSync's callers
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2016-09-14
Kyle Brenneman
egl: Factor out _eglCreateImageCommon (v2)
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2016-09-14
Kyle Brenneman
egl: Factor out _eglWaitClientCommon
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2016-09-14
Kyle Brenneman
egl: Use _eglCreatePixmapSurfaceCommon consistently
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2016-09-14
Kyle Brenneman
egl: Use _eglCreateWindowSurfaceCommon consistently
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2016-09-14
Kyle Brenneman
egl: Factor out _eglGetPlatformDisplayCommon
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2016-09-14
Kyle Brenneman
egl: Fix typo
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2016-09-14
Kyle Brenneman
egl: Update eglext.h (v2)
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2016-09-07
Kyle Brenneman
EGL: Combine the GL and GLES current contexts (v2)
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2016-05-30
Kyle Brenneman
glx: Implement the libglvnd interface.
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2015-10-02
Kyle Brenneman
glx: Don't hard-code the name "libGL.so.1" in driOpenDriver...
Signed-off-by:
Kyle Brenneman
<kbrenneman@nvidia.com>
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2015-10-02
Kyle Brenneman
mapi: Make _glapi_get_stub work with "gl" or "mgl"...
Signed-off-by:
Kyle Brenneman
<kbrenneman@nvidia.com>
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2015-10-02
Kyle Brenneman
glx: Fix build errors with --enable-mangling (v2)
Signed-off-by:
Kyle Brenneman
<kbrenneman@nvidia.com>
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