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Add hash table helper functions for using pointers as hash keys
2010-07-06
Ian Romanick
Add hash table helper functions for using pointers...
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2010-07-06
Ian Romanick
Make hashtable.h be C++ friendly
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2010-07-02
Ian Romanick
glsl2: Print the linking info log in the stand-alone...
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2010-07-02
Ian Romanick
glsl2: Conditionally allow optional extensions to be...
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2010-07-02
Ian Romanick
glsl2: Append _TOK to some parser tokens
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2010-07-02
Ian Romanick
glsl2: Conditionally define preprocessor tokens for...
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2010-07-02
Ian Romanick
glsl2: Define preprocessor tokens for extensions
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2010-07-02
Ian Romanick
glsl2: Support AST-to-IR translation of invariant keyword
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2010-07-02
Ian Romanick
glsl2: Initialize ast_declarator_list::invariant in...
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2010-07-01
Ian Romanick
glsl2: Don't bounds check unsize array redeclarations
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2010-07-01
Ian Romanick
glsl2: Add gl_MaxTextureCoords
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2010-07-01
Ian Romanick
glsl2: Default delcaration of gl_TexCoord is unsized
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2010-07-01
Ian Romanick
glsl2: Change order of semaintic checks on variable...
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2010-06-30
Kenneth Graunke
glsl2: Implement AST->HIR support for the "discard...
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2010-06-30
Kenneth Graunke
glsl2: Define new ir_discard instruction.
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2010-06-30
Kenneth Graunke
glsl2: Fix storing of dead memory in the symbol table.
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2010-06-30
Kenneth Graunke
glsl2: Preprocessed source doesn't need to live past...
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2010-06-30
Kenneth Graunke
glsl2: Create new talloc contexts the "right" way.
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2010-06-30
Kenneth Graunke
glsl2: Use _mesa_glsl_parse_state as the talloc parent...
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2010-06-30
Kenneth Graunke
glsl2: Steal the live IR and free the rest of the junk.
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2010-06-30
Ian Romanick
linker: Don't dynamically allocate slots for linked...
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2010-06-29
Kenneth Graunke
glsl2: Keep the same number of components in implicit...
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2010-06-29
Ian Romanick
glsl2: Make gl_MaxDrawBuffers available in the vertex...
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2010-06-29
Ian Romanick
glsl2: Make gl_MaxDrawBuffers available in the fragment...
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2010-06-29
Ian Romanick
glsl2: Make gl_FragData be available in GLSL 1.10 too
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2010-06-29
Ian Romanick
glsl2: Pass MaxDrawBuffers from core Mesa into the...
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2010-06-29
Ian Romanick
glsl_type: Add _mesa_glsl_release_types to release...
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2010-06-29
Ian Romanick
glsl_type: All glsl_type objects live in their own...
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2010-06-29
Ian Romanick
glsl_type: Record type constructors are private
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2010-06-29
Ian Romanick
glsl_type: Add get_record_instance method
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2010-06-29
Ian Romanick
glsl_type: Vector, matrix, and sampler type constructors...
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2010-06-29
Ian Romanick
glsl_type: Make all static objects be class private
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2010-06-29
Ian Romanick
glsl2: Use talloc_strdup when generating constructor...
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2010-06-29
Ian Romanick
glsl_type: Remove vector and matrix constructor generators
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2010-06-29
Ian Romanick
glsl2: Don't flatten constructor parameters to scalars
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2010-06-29
Ian Romanick
glsl2: Always emit matrix constructors inline
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2010-06-29
Ian Romanick
glsl2: Always emit vector constructors inline
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2010-06-29
Ian Romanick
ir_swizzle: Add new constructor, refactor constructors
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2010-06-29
Kenneth Graunke
glsl2: Update TODO.
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2010-06-29
Kenneth Graunke
glsl2: Check for non-void functions that don't have...
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2010-06-29
Kenneth Graunke
glsl2: Reject return types with qualifiers.
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2010-06-29
Kenneth Graunke
glsl2: Add a method for querying if an AST type has...
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2010-06-29
Kenneth Graunke
glsl2: Check that returned expressions match the function...
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2010-06-29
Ian Romanick
glsl2: Invoke preprocessor before calling the compiler...
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2010-06-28
Ian Romanick
glsl2: Add option to stand-alone GLSL compiler to dump...
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2010-06-28
Ian Romanick
glsl2: Use i2b and f2b IR opcodes for casting int or...
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2010-06-23
Eric Anholt
Fix double usage of the post-inc/dec's temporary pre...
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2010-06-23
Eric Anholt
Avoid using the RHS of an assignment twice.
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2010-06-23
Eric Anholt
get_lvalue_copy doesn't need all the checking of do_assignme...
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2010-06-23
Eric Anholt
ast_to_hir: Clone LHS derefs of assignment expressions.
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2010-06-23
Eric Anholt
ir_function_inlining: Allow inlining of loops and conditionals.
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2010-06-23
Eric Anholt
Add a virtual clone() method to ir_instruction.
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2010-06-23
Eric Anholt
Avoid using the same ir_constant 0.0 multiple times...
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2010-06-23
Kenneth Graunke
glcpp: Support line continuations within preprocessor...
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2010-06-23
Kenneth Graunke
glcpp: Make standalone binary use preprocess().
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2010-06-23
Kenneth Graunke
glcpp: Fix "dangerous trailing context" warning.
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2010-06-23
Kenneth Graunke
Remove comment support from the main lexer.
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2010-06-23
Kenneth Graunke
glcpp: Recognize plain "//" as a comment.
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2010-06-23
Ian Romanick
Generate errors for empty constructors instead of asserting
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2010-06-23
Ian Romanick
linker: Update some comments, remove a couple FINISHMEs
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2010-06-23
Ian Romanick
linker: Use InfoLog in assign_attribute_locations
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2010-06-23
Ian Romanick
linker: Refactor parameters to cross_validate_uniforms
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2010-06-23
Ian Romanick
linker: Write errors to info log instead of stdout
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2010-06-23
Ian Romanick
linker: Initial implementation of varying slot allocation
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2010-06-23
Ian Romanick
linker: Limit attribute allocation to MAX_VERTEX_ATTRIBS
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2010-06-23
Ian Romanick
linker: Support matrix and array vertex inputs
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2010-06-23
Ian Romanick
linker: Initial implementation of attribute slot allocation
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2010-06-23
Ian Romanick
Import some bits Mesa's mtypes.h
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2010-06-23
Ian Romanick
Import gl_program_parameter and gl_program_parameter_list...
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2010-06-23
Ian Romanick
linker: Store the par-linked per-stage shaders in the...
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2010-06-23
Ian Romanick
linker: Initial implementation of uniform slot allocation
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2010-06-23
Ian Romanick
Import gl_uniform and gl_uniform_list types from Mesa
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2010-06-23
Ian Romanick
ir_variable: Add query to get number of slots used...
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2010-06-23
Ian Romanick
glsl_type: Add method to get number of slots used by...
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2010-06-23
Ian Romanick
linker: Document what remains to be done
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2010-06-23
Ian Romanick
ir_variable: Set locations for shader built-in variables
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2010-06-23
Ian Romanick
ir_variable: Track the location of uniforms, varings...
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2010-06-23
Ian Romanick
linker: Initial implementation of interstage input...
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2010-06-23
Ian Romanick
ir_variable: Add method to get string representing...
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2010-06-23
Ian Romanick
linker: Initial implementation of interstage uniform...
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2010-06-23
Ian Romanick
ir_constant: Add method to determine if two constants...
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2010-06-23
Eric Anholt
Fix multiple usage of an rvalue in constructor component...
Signed-off-by:
Ian Romanick
<ian.d.romanick@intel.com>
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2010-06-23
Ian Romanick
ir_validate: Use callback functionality in ir_hierarchical_v...
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2010-06-23
Ian Romanick
ir_hierarchical_visitor: Add generic callback functionality
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2010-06-23
Eric Anholt
ir_validate: New pass for checking our invariants.
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2010-06-23
Eric Anholt
ir: Give ir_instruction a print visitor helper.
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2010-06-23
Eric Anholt
Hook up texturing in the hierarchical visitor.
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2010-06-22
Eric Anholt
Include stdio.h and stdlib.h everywhere, and don't...
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2010-06-22
Ian Romanick
Add missing build products to gitignore
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2010-06-19
Kenneth Graunke
Fix crash when running glsl on a signle fragment shader.
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2010-06-19
Kenneth Graunke
Rename prog to shader. Less confusing.
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2010-06-19
Kenneth Graunke
Fix compile on 64-bit.
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2010-06-19
Ian Romanick
Ensure that shader_in and shader_out are correctly...
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2010-06-19
Ian Romanick
glsl_lexer: centroid and invariant are not reserved...
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2010-06-19
Ian Romanick
glsl_lexer: Handle interpolation qualifiers
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2010-06-18
Ian Romanick
linker: Add some function header comments
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2010-06-18
Ian Romanick
TODO: Add note about initializers for constants
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2010-06-18
Ian Romanick
Allow initializers for uniforms
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2010-06-18
Ian Romanick
Don't link shaders by default
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2010-06-17
Ian Romanick
linker: Initial bits of the linker
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