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r200: invalidate texture paths in some more places
2008-11-14
Brian Paul
mesa: no longer need Writemask field in GLSL IR nodes
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2008-11-14
Brian Paul
mesa: revamp GLSL instruction emit code
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2008-11-14
Brian Paul
mesa: make writemask_string() non-static
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2008-11-14
Brian Paul
mesa: remove some do-nothing GLSL code
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2008-11-14
Brian Paul
mesa: fix accidental regression in GLSL built-in texture...
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2008-11-14
Brian Paul
mesa: use the tighter definition of GLSL ftransform...
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2008-11-14
Brian Paul
mesa: remove unused/obsolete __NormalMatrixTranspose...
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2008-11-14
Brian Paul
mesa: fix bug in GLSL built-in matrix state lookup
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2008-11-14
Brian Paul
mesa: tweak program register printing for RelAddr case
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2008-11-11
Brian Paul
mesa: fix version check in dinoshade.c
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2008-11-11
Brian Paul
mesa: allow relative indexing into all register files...
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2008-11-10
Brian Paul
mesa: restore glapi/ prefix on #include
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2008-11-10
Brian Paul
mesa: fix some misc breakage caused by editing auto...
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2008-11-10
Brian Paul
GLX: fix out-of-bounds memory issue in indirect glAreTexture...
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2008-11-10
Brian Paul
dri: alloc __DRIscreen object with calloc()
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2008-11-10
Brian Paul
mesa: track initialization status of uniform variables...
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2008-11-10
Brian Paul
mesa: initial support for uniform variable initializers.
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2008-11-10
Brian Paul
mesa: fix logic error in GLSL linker when looking for...
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2008-11-10
Brian Paul
mesa: allows 'f' suffix on GLSL float literals
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2008-11-10
Brian Paul
undo accidental changes to multitex.frag shader
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2008-11-07
Brian Paul
mesa: add support for 'centroid' qualifier in GLSL...
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2008-11-07
Brian Paul
mesa: add support for 'invariant' keyword for GLSL...
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2008-11-07
Brian Paul
mesa: reformat comments, rewrap lines, etc for a little...
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2008-11-07
Brian Paul
mesa: forgot sqrt in NRM3/4 instructions
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2008-11-07
Brian Paul
mesa: fix opcode table order bug
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2008-11-07
Brian Paul
mesa: add GLSL support for DP2, NRM3, NRM4 instructions...
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2008-11-07
Brian Paul
mesa: added DP2, DP2A instructions
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2008-11-07
Brian Paul
mesa: added AND/OR/NOT/XOR instructions
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2008-11-07
Brian Paul
mesa: include shader/prog_instruction.h
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2008-11-07
Brian Paul
mesa: added OPCODE_NRM3/NRM4 instructions for vector...
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2008-11-07
Brian Paul
mesa: rename OPCODE_INT -> OPCODE_TRUNC
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2008-11-06
Brian Paul
mesa: update the shader programs->TexturesUsed array...
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2008-11-05
Brian Paul
mesa: Fix compiler warnings on Windows.
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2008-11-05
Brian Paul
mesa: fix a GLSL array indexing codegen bug
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2008-11-05
Brian Paul
mesa: remove extra \n from printf string
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2008-11-05
Brian Paul
mesa: add Initialized field to gl_uniform struct, for...
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2008-11-04
Brian Paul
added glsl/skinning.c test to test matrix blending...
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2008-11-04
Brian Paul
mesa: fix float-valued GLSL vertex attribute variables
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2008-11-04
Brian Paul
print err msg if unable to open shader file
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2008-11-04
Brian Paul
remove old debug glFlush/Finish calls from demos
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2008-11-01
Brian Paul
mesa: silence warnings
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2008-11-01
Brian Paul
mesa: do scope replacement for while/for loops too
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2008-11-01
Brian Paul
mesa: glsl tree print improvements
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2008-11-01
Brian Paul
mesa: fix assignment / parameter passing of sampler...
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2008-11-01
Brian Paul
mesa: additional debug flags for glsl debug/disassembly
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2008-10-31
Brian Paul
mesa: fix some bugs with precision qualifier parsing
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2008-10-31
Brian Paul
mesa: do scope replacement for variable initializers too
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2008-10-31
Brian Paul
mesa: fix copy/paste error in GLSL error msg
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2008-10-29
Brian Paul
glx: added PFNGL*PROC typedefs for GLX 1.3 functions
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2008-10-29
Brian Paul
mesa: include glslcompiler driver in tarball
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2008-10-28
Brian Paul
mesa: fix stand-alone glslcompiler build
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2008-10-23
Brian Paul
mesa: version 43 of glext.h
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2008-10-23
Brian Paul
mesa: version 21 of glxext.h
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2008-10-23
Brian Paul
mesa: remove calls to _mesa_adjust_image_for_convolution...
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2008-10-22
Brian Paul
mesa: move convolution image adjustment code for glCopyTexSu...
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2008-10-22
Brian Paul
mesa: some re-org of glCopyTexSubImage1/2/3D() error...
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2008-10-22
Brian Paul
mesa: in textore.c, only adjust image for convolution...
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2008-10-16
Brian Paul
glxswapcontrol: added -fullscreen option
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2008-10-16
Brian Paul
glxgears: for fullscreen, disable window borders the...
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2008-10-16
Brian Paul
mesa: fix error codes in _mesa_GetObjectParameterivARB...
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2008-10-10
Brian Paul
mesa: fix asst. issues in _mesa_texstore_argb8888()
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2008-10-10
Brian Paul
mesa: include needed header
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2008-10-10
Brian Paul
mesa: remove unneeded includes
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2008-10-10
Brian Paul
mesa: fix error codes in _mesa_GetObjectParameterivARB...
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2008-10-10
Brian Paul
mesa: rename macro params to emphasize that there's...
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2008-10-10
Brian Paul
mesa: remove unneeded includes
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2008-10-08
Brian Paul
mesa: vertex emit debug code (disabled)
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2008-10-08
Brian Paul
mesa: fix vertex format/attribute bug
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2008-10-07
Brian Paul
mesa: pass 'mask', not NULL to renderbuffer->Put functions
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2008-10-06
Brian Paul
mesa: set FRAG_BIT_FOGC bit in InputsUsed if FogOption...
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2008-10-06
Brian Paul
mesa: adjust texcoords for swrast sprite points.
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2008-10-06
Brian Paul
mesa: fix static library construction
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2008-10-06
Brian Paul
mesa: updated _mesa_delete_query() comments
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2008-10-06
Brian Paul
mesa: add missing GLcontext param to _mesa_delete_query().
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2008-09-26
Brian Paul
mesa: remove invalid assertions that programs have...
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2008-09-26
Brian Paul
mesa: fix assertion in _mesa_reference_program()
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2008-09-26
Brian Paul
mesa: fix typo (s/feadback/feedback/). Fixes broken...
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2008-09-25
Brian Paul
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEA...
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2008-09-25
Brian Paul
mesa: fix some VBO buffer object issues
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2008-09-24
Brian Paul
mesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/
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2008-09-24
Brian Paul
mesa: glsl: fix glGetUniform for matrix queries
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2008-09-24
Brian Paul
mesa: glsl: fix a number of glUniform issues
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2008-09-24
Brian Paul
mesa: glsl: fix error check in get_uniformfv()
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2008-09-24
Brian Paul
mesa: update program->NumAddressRegs field in _slang_update_...
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2008-09-24
Brian Paul
mesa: add fwd decl of fill_in_entrypoint_offset()
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2008-09-24
Brian Paul
mesa: new gl_fragment_program fields indicating use...
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2008-09-23
Brian Paul
mesa: refactor: move GetProcAddress code from glapi...
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2008-09-22
Brian Paul
mesa: allow for extra per-context init
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2008-09-22
Brian Paul
mesa: texture crop rect state
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2008-09-22
Brian Paul
mesa: set point state
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2008-09-22
Brian Paul
mesa: fix some feature tests
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2008-09-22
Brian Paul
mesa: fix some pixel transfer state tests for depth...
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2008-09-22
Brian Paul
mesa: fix issues causing warnings on Windows
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2008-09-22
Brian Paul
mesa: comments about vectors vs components
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2008-09-22
Brian Paul
mesa: remove debug code
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2008-09-22
Brian Paul
mesa: implement glGetUniformiv() with new ctx->Driver...
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2008-09-22
Brian Paul
mesa: added case for fixed pt
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2008-09-22
Brian Paul
mesa: point size arrays
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2008-09-22
Brian Paul
mesa: init ctx->RenderMode
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2008-09-22
Brian Paul
mesa: GL_BYTE vertex/texcoord arrays
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