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added packed types to glGetMinMax and glGetHistogram error checks
2001-01-30
Brian Paul
added packed types to glGetMinMax and glGetHistogram...
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2001-01-30
Brian Paul
fixed half pixel offset bug in aa point code
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2001-01-29
Brian Paul
last segment of AA stippled lines wasn't drawn
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2001-01-29
Brian Paul
fixed inverted Y coord for dithering in write_span_DITHER_5...
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2001-01-29
Brian Paul
GL_SHADE_MODEL wasn't popped correctly
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2001-01-29
Brian Paul
removed unused vars
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2001-01-29
Brian Paul
only compute separate specular if texturing really...
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2001-01-29
Brian Paul
fixed computation of _MultiTextureEnabled (again)
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2001-01-29
Brian Paul
optimized lambda computation (Klaus Niederkrueger)
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2001-01-29
Brian Paul
updates to the trace extension
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2001-01-29
Brian Paul
updated spec
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2001-01-24
Brian Paul
redo _mesa_PopAttrib() to call Mesa state functions...
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2001-01-24
Brian Paul
removed the unused/broken GL_PGI_misc_hints extension
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2001-01-24
Brian Paul
minor tweaks
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2001-01-24
Brian Paul
Lots of GLchan datatype changes.
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2001-01-23
Brian Paul
added DestroyHeads() to test clean-up code
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2001-01-23
Brian Paul
minor tweaks
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2001-01-23
Brian Paul
added support for 4 texture units
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2001-01-23
Brian Paul
space-bar = pause animation
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2001-01-23
Brian Paul
Replaced struct gl_visual with struct __GLcontextModesRec...
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2001-01-23
Brian Paul
added dispatch override mechanism, used by trace extension
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2001-01-23
Brian Paul
fixed glTexSubImage error check bug #128775
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2001-01-23
Brian Paul
test check-in
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2001-01-16
Brian Paul
updated ctx->Driver functions for s/w setup
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2001-01-16
Brian Paul
fixed a small error in import_color(), include m_translate.h
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2001-01-15
Brian Paul
removed unneeded TXTR_COORD macros (Stephen Tse)
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2001-01-12
Brian Paul
initialize Driver.RenderPrimitive to _swsetup_RenderPrimNoop
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2001-01-09
Brian Paul
Added PointSize and PointParametersfv to dd interface...
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2001-01-05
Brian Paul
Fixed bug in MinMagThresh computation.
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2001-01-04
Brian Paul
added underflow check in validate_shine_table()
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2001-01-04
Brian Paul
added divide by zero check
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2001-01-04
Brian Paul
changed some point functions, new picking code
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2001-01-04
Brian Paul
minor bug fixes
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2001-01-03
Brian Paul
added divide by zero check
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2001-01-03
Brian Paul
added divide by zero checks
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2001-01-03
Brian Paul
New point rasterization functions based on template...
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2001-01-03
Brian Paul
More color macro clean-ups.
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2001-01-03
Brian Paul
minor clean-up
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2001-01-02
Brian Paul
missed a few color macro changes
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2001-01-02
Brian Paul
Removed fixed.h (GLfixed now in mtypes.h, fixed-pt...
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2001-01-02
Brian Paul
include state.h
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2001-01-02
Brian Paul
minor GLchan-related changes
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2000-12-16
Brian Paul
set visual->MRD to 2.0
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2000-12-16
Brian Paul
Polygon._OffsetAny wasn't being computed
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2000-12-15
Brian Paul
minor fog clean-ups (Klaus Niederkrueger)
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2000-12-15
Brian Paul
added more GLX extension function stubs
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2000-12-14
Brian Paul
Renamed texture object _P to _MaxLevel and _M to _MaxLambda.
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2000-12-14
Brian Paul
updated glXSet3DfxModeMESA() prototype types
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2000-12-14
Brian Paul
added some more GLX extension entrypoints (fix GLUT...
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2000-12-13
Brian Paul
fixed conformance problems in min/max and histogram...
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2000-12-13
Brian Paul
replaced GLfixed with GLfloat in _mesa_fog_ci_pixels...
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2000-12-13
Brian Paul
use inverted Y coordinate for choosing dither value...
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2000-12-13
Brian Paul
added glReadPixels item
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2000-12-13
Brian Paul
tweaked truecolor dither kernel setup code
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2000-12-13
Brian Paul
improved precision of glReadPixels for colorbuffers...
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2000-12-12
Brian Paul
disabled two optimized textured triangle functions...
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2000-12-12
Brian Paul
clipping, fog, texture optimizations (Klaus Niederkrueger)
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2000-12-11
Brian Paul
disabled GLX_SGIS_multisample (temporarily) since its...
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2000-12-11
Brian Paul
minor changes to fix compile problems/warnings
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2000-12-10
Brian Paul
generate GL_INVALID_OPERATION error for bad image format...
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2000-12-09
Brian Paul
_MultiTextureEnabled was being computed incorrectly
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2000-12-09
Brian Paul
adjust texture size for convolution in glCopyTex[Sub...
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2000-12-09
Brian Paul
set default table size to 0, minor error check fix
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2000-12-09
Brian Paul
define GL_ARB_imaging
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2000-12-09
Brian Paul
initialize convolution filters to zero
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2000-12-09
Brian Paul
added queries for convolution enables
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2000-12-09
Brian Paul
added GL_RESCALE_NORMAL cases
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2000-12-08
Brian Paul
more detailed texture error messages
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2000-12-08
Brian Paul
include glxext.h unless GLX_GLXEXT_LEGACY is defined
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2000-12-08
Brian Paul
standardized GLX extensions header
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2000-12-08
Brian Paul
fixed bug 123918: glXCopySubBuffer() y position off...
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2000-12-08
Brian Paul
added LL_MESA_sprite_point extension
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2000-12-08
Brian Paul
initial draft
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2000-12-08
Brian Paul
Initial work on GL_MESA_sprite_point extension.
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2000-12-08
Brian Paul
Compute attenuated point size in a new pipeline stage.
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2000-12-08
Brian Paul
minor comments, clean-up
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2000-12-07
Brian Paul
call glFinish() before getting t1 time
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2000-12-02
Brian Paul
added -s option to control when glXSwapBuffers() is...
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2000-11-28
Brian Paul
changed error tests for depth and stencil buffers
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2000-11-28
Brian Paul
fixed parameter mis-ordering bug in Driver.StencilSpan...
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2000-11-28
Brian Paul
Pass scale and bias values to _mesa_scale_and_bias_rgba().
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2000-11-28
Brian Paul
fixed a convolution pixel store bug
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2000-11-27
Brian Paul
added new source directories to LIB_FILES
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2000-11-27
Brian Paul
Set ENABLE_LIGHT according to ctx->Light.Enabled whether...
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2000-11-27
Brian Paul
minor changes to fix compiler warnings
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2000-11-27
Brian Paul
Added MaxClipPlanes and MaxLights to gl_constants struct...
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2000-11-27
Brian Paul
map glIndex* functions to glIndexi() (glIndexub was...
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2000-11-25
Brian Paul
fixed GLX_PBUFFER value
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2000-11-23
Brian Paul
minor updates for widgets-mesa/
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2000-11-21
Brian Paul
call gl_update_state() if needed in glGetColorTable...
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2000-11-21
Brian Paul
call RENDER_START/FINISH in read_color_image()
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2000-11-21
Brian Paul
minor clean-ups (Klaus Niederkrueger)
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2000-11-21
Brian Paul
minor clean-ups
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2000-11-21
Brian Paul
added some RENDER_START/RENDER_FINISH macros. Minor...
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2000-11-20
Brian Paul
minor multi-tex changes, changed MAX_TEXTURE_UNITS...
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2000-11-20
Brian Paul
removed #include <tgmath.h>
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2000-11-19
Brian Paul
Replaced Texture.CurrentD[] with separate Texture.Current1...
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2000-11-18
Brian Paul
added more programs
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2000-11-18
Brian Paul
test texture palettes with multitexture
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2000-11-18
Brian Paul
Mark Kilgard's reflection/shadow dino demo
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