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i965: Remove dead call to _mesa_associate_uniform_storage().
2014-08-18
Marek Olšák
docs/relnotes: document GLX_MESA_query_renderer
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2014-08-15
Marek Olšák
docs: document radeonsi BPTC support, sort extensions...
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2014-08-14
Marek Olšák
radeonsi: fix buffer invalidation of unbound texture...
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2014-08-14
Marek Olšák
r600g: implement invalidation of texture buffer objects
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2014-08-14
Marek Olšák
r600g: fix constant buffer fetches
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2014-08-14
Marek Olšák
r600g: clear constant buffer sizes at the beginning...
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2014-08-11
Marek Olšák
gallium: remove PIPE_SHADER_CAP_MAX_ADDRS
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2014-08-11
Marek Olšák
st/mesa: compute supported GL versions at DRIscreen...
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2014-08-11
Marek Olšák
gallium: pass st_config_options to query_versions
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2014-08-11
Marek Olšák
mesa: return version 0 if the computed core profile...
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2014-08-11
Marek Olšák
mesa: add _mesa_get_version, a ctx-independent variant...
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2014-08-11
Marek Olšák
mesa: add a context-independent variant of _mesa_override_gl...
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2014-08-11
Marek Olšák
mesa: make _mesa_init_constants context-independent...
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2014-08-11
Marek Olšák
mesa: make _mesa_init_extensions context-independent
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2014-08-11
Marek Olšák
st/mesa: make st_init_limits context-independent
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2014-08-11
Marek Olšák
mesa: move ShaderCompilerOptions into gl_constants
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2014-08-11
Marek Olšák
st/mesa: make st_init_extensions context-independent
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2014-08-11
Marek Olšák
mesa: make _mesa_override_glsl_version context-independent
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2014-08-11
Marek Olšák
gallium/stapi: move setting GL versions to the state...
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2014-08-11
Marek Olšák
st/mesa: convert the ETC1 format to an uncompressed...
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2014-08-11
Marek Olšák
st/mesa: add st_context parameter to st_mesa_format_to_pipe_...
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2014-08-11
Marek Olšák
st/mesa: advertise ARB_ES3_compatibility if GLSL 3...
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2014-08-11
Marek Olšák
st/mesa: add support for ETC2 formats
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2014-08-11
Marek Olšák
mesa: add helper _mesa_is_format_etc2
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2014-08-10
Marek Olšák
radeonsi: simplify constant buffer upload for big endian
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2014-08-09
Marek Olšák
winsys/radeon: fix compile warnings
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2014-08-09
Marek Olšák
r600g/compute: fix compile warnings
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2014-08-09
Marek Olšák
r300g: handle new shader caps
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2014-08-09
Marek Olšák
radeonsi: fix CMASK and HTILE allocation on Tahiti
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2014-08-09
Marek Olšák
gallium/radeon: remove r600_resource_va
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2014-08-09
Marek Olšák
gallium/radeon: use gpu_address from r600_resource
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2014-08-09
Marek Olšák
r600g: use gpu_address from r600_resource
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2014-08-09
Marek Olšák
radeonsi: use gpu_address from r600_resource
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2014-08-09
Marek Olšák
gallium/radeon: store VM address in r600_resource
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2014-08-09
Marek Olšák
r600g: remove useless r600_resource_va calls
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2014-08-09
Marek Olšák
radeonsi: always prefer SWITCH_ON_EOP(0) on CIK
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2014-08-09
Marek Olšák
radeonsi: fix a hang with instancing in Unigine Heaven...
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2014-08-09
Marek Olšák
radeon,r200: fix buffer validation after CS flush
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2014-08-09
Marek Olšák
st/mesa: fix blit-based partial TexSubImage for 1D...
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2014-08-09
Marek Olšák
st/mesa: fix DrawPixels(GL_STENCIL_INDEX)
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2014-08-09
Marek Olšák
st/mesa: dump TGSI before calling into the driver
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2014-08-03
Marek Olšák
Remove XA state tracker support for Radeon
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2014-07-29
Marek Olšák
configure.ac: require libdrm_radeon 2.4.56 because...
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2014-07-28
Marek Olšák
r600g,radeonsi: switch all occurences of array_size...
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2014-07-28
Marek Olšák
radeonsi: fix occlusion queries on Hawaii
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2014-07-28
Marek Olšák
winsys/radeon: fix vram_size overflow with Hawaii
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2014-07-28
Marek Olšák
radeonsi: fix a hang with streamout on Hawaii
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2014-07-28
Marek Olšák
radeonsi: fix a hang with instancing on Hawaii
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2014-07-28
Marek Olšák
gallium/util: add a helper for calculating primitive...
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2014-07-28
Marek Olšák
radeonsi: fix CMASK and HTILE calculations for Hawaii
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2014-07-28
Marek Olšák
r600g,radeonsi: add debug flags which disable tiling
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2014-07-28
Marek Olšák
gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZE
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2014-07-28
Marek Olšák
r600g: switch SNORM conversion to DX and GLES behavior
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2014-07-17
Marek Olšák
radeonsi: only update vertex buffers when they need...
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2014-07-17
Marek Olšák
radeonsi: remove nr_vertex_buffers
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2014-07-17
Marek Olšák
radeonsi: move vertex buffer descriptors from IB to...
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2014-07-17
Marek Olšák
radeonsi: add support for fine-grained sampler view...
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2014-07-17
Marek Olšák
radeonsi: move si_set_sampler_views to si_descriptors.c
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2014-07-17
Marek Olšák
radeonsi: move sampler descriptors from IB to memory
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2014-07-17
Marek Olšák
radeonsi: implement ARB_draw_indirect
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2014-07-17
Marek Olšák
radeonsi: don't add info->start to the index buffer...
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2014-07-17
Marek Olšák
radeonsi: use an SGPR instead of VGT_INDX_OFFSET
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2014-07-17
Marek Olšák
radeonsi: assume LLVM 3.4.2 is always present
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2014-07-17
Marek Olšák
configure.ac: require LLVM 3.4.2 for radeon
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2014-07-17
Marek Olšák
st/mesa,gallium: add a workaround for Unigine Heaven...
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2014-07-17
Marek Olšák
glsl: add a mechanism to allow #extension directives...
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2014-07-14
Marek Olšák
radeonsi: partially revert "switch descriptors to i32...
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2014-07-11
Marek Olšák
radeonsi: rename definitions of shader limits
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2014-07-11
Marek Olšák
radeonsi: switch descriptors to i32 vectors
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2014-07-11
Marek Olšák
radeonsi: properly implement texture opcodes that take...
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2014-07-11
Marek Olšák
radeonsi: fix texture fetches with derivatives for...
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2014-07-11
Marek Olšák
radeonsi: fix samplerCubeShadow with bias
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2014-07-11
Marek Olšák
st/mesa: fix samplerCubeShadow with bias
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2014-07-11
Marek Olšák
mesa: fix crash in st/mesa after deleting a VAO
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2014-07-08
Marek Olšák
radeonsi: mark MSAA config state as dirty at the beginning...
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2014-07-08
Marek Olšák
gallium: fix u_default_transfer_inline_write for textures
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2014-07-01
Marek Olšák
gallium/u_vbuf: get draw info from an indirect buffer...
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2014-06-18
Marek Olšák
radeonsi: implement ARB_texture_query_lod
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2014-06-18
Marek Olšák
radeonsi: pass ARB_conservative_depth parameters to...
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2014-06-18
Marek Olšák
gallium: implement ARB_texture_query_levels
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2014-06-18
Marek Olšák
st/mesa: set sampler_view::last_level correctly
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2014-06-18
Marek Olšák
radeonsi: cosmetic changes in si_shader.c
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2014-06-18
Marek Olšák
radeonsi: implement ARB_texture_gather and Gather functions...
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2014-06-18
Marek Olšák
st/mesa: fix geometry shader max texture limit in state...
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2014-06-18
Marek Olšák
r600g: fix the max vertex shader input limit
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2014-06-16
Marek Olšák
radeonsi: fixup sizes of shader resource and sampler...
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2014-06-03
Marek Olšák
r600g,radeonsi: don't use hardware MSAA resolve if...
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2014-06-03
Marek Olšák
radeonsi: BlitFramebuffer should follow render condition
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2014-06-03
Marek Olšák
r600g: BlitFramebuffer should follow render condition
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2014-06-03
Marek Olšák
r300g: BlitFramebuffer should follow render condition
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2014-06-03
Marek Olšák
r600g,radeonsi: disable fast clear if render condition...
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2014-06-02
Marek Olšák
radeonsi: enable ARB_sample_shading
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2014-06-02
Marek Olšák
radeonsi: implement SAMPLEMASK fragment shader output
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2014-06-02
Marek Olšák
radeonsi: interpolate varyings at sample when full...
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2014-06-02
Marek Olšák
radeonsi: implement SAMPLEPOS fragment shader input
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2014-06-02
Marek Olšák
radeonsi: implement SAMPLEID fragment shader input
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2014-06-02
Marek Olšák
radeonsi: implement set_min_samples
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2014-06-02
Marek Olšák
radeon: add basic register setup for per-sample shading
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2014-06-02
Marek Olšák
radeon: split cayman_emit_msaa_state into 2 functions
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2014-06-02
Marek Olšák
Revert "glx: load dri driver with RTLD_LOCAL so dlclose...
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