2013-09-12 |
Marek Olšák | radeonsi: handle rasterizer_discard and set GS_OUT_PRIM_TYPE
|
commit | commitdiff | tree |
2013-09-12 |
Marek Olšák | radeonsi: initialize the first CS like any other
|
commit | commitdiff | tree |
2013-09-12 |
Marek Olšák | radeonsi: integrate shared streamout state
|
commit | commitdiff | tree |
2013-09-12 |
Marek Olšák | radeon: don't emit streamout state if there are no...
|
commit | commitdiff | tree |
2013-09-12 |
Marek Olšák | radeon: don't emit VGT_STRMOUT_BUFFER_BASE on SI
|
commit | commitdiff | tree |
2013-08-30 |
Marek Olšák | radeonsi: simplify and improve flushing
|
commit | commitdiff | tree |
2013-08-30 |
Marek Olšák | radeonsi: convert constant buffers to si_descriptors
|
commit | commitdiff | tree |
2013-08-30 |
Marek Olšák | radeonsi: use r600_common_context, r600_common_screen...
|
commit | commitdiff | tree |
2013-08-30 |
Marek Olšák | r600g: move streamout state to drivers/radeon
|
commit | commitdiff | tree |
2013-08-30 |
Marek Olšák | radeonsi: cleanup initialization of SGPR shader parameters
|
commit | commitdiff | tree |
2013-08-30 |
Marek Olšák | r600g,radeonsi: remove unused variables
|
commit | commitdiff | tree |
2013-08-30 |
Marek Olšák | draw: fix segfaults with aaline and aapoint stages...
|
commit | commitdiff | tree |
2013-08-27 |
Marek Olšák | r300g: enable MSAA on r300-r400, be careful about using...
|
commit | commitdiff | tree |
2013-08-18 |
Marek Olšák | glsl: don't eliminate texcoords that can be set by...
|
commit | commitdiff | tree |
2013-08-17 |
Marek Olšák | radeonsi: fix feature support reporting
|
commit | commitdiff | tree |
2013-08-16 |
Marek Olšák | radeonsi: require LLVM 3.4 for MSAA
|
commit | commitdiff | tree |
2013-08-16 |
Marek Olšák | radeonsi: don't make scanout resources linear except...
|
commit | commitdiff | tree |
2013-08-16 |
Marek Olšák | radeonsi: remove useless code from tex_fetch_args
|
commit | commitdiff | tree |
2013-08-16 |
Marek Olšák | radeonsi: disable unbound colorbuffers
|
commit | commitdiff | tree |
2013-08-16 |
Marek Olšák | radeonsi: port texture improvements from r600g
|
commit | commitdiff | tree |
2013-08-16 |
Marek Olšák | radeonsi: implement texture fetching for compressed...
|
commit | commitdiff | tree |
2013-08-16 |
Marek Olšák | radeonsi: add FMASK texture binding slots and resource...
|
commit | commitdiff | tree |
2013-08-16 |
Marek Olšák | radeonsi: implement FMASK decompression for MSAA texturing
|
commit | commitdiff | tree |
2013-08-16 |
Marek Olšák | radeonsi: scanout buffers cannot be a destination of...
|
commit | commitdiff | tree |
2013-08-16 |
Marek Olšák | radeonsi: implement MSAA colorbuffer compression for...
|
commit | commitdiff | tree |
2013-08-16 |
Marek Olšák | radeonsi: implement uncompressed MSAA texturing
|
commit | commitdiff | tree |
2013-08-16 |
Marek Olšák | radeonsi: disable alpha-to-coverage for integer colorbuffers
|
commit | commitdiff | tree |
2013-08-16 |
Marek Olšák | radeonsi: implement GL_SAMPLE_ALPHA_TO_ONE
|
commit | commitdiff | tree |
2013-08-16 |
Marek Olšák | radeonsi: implement uncompressed MSAA rendering and...
|
commit | commitdiff | tree |
2013-08-16 |
Marek Olšák | radeonsi: add flexible shader descriptor management...
|
commit | commitdiff | tree |
2013-08-15 |
Marek Olšák | radeonsi: unduplicate code in create_context
|
commit | commitdiff | tree |
2013-08-15 |
Marek Olšák | radeonsi: initialize the radeon_surface structure
|
commit | commitdiff | tree |
2013-08-15 |
Marek Olšák | radeonsi: correct sampler function names
|
commit | commitdiff | tree |
2013-08-15 |
Marek Olšák | radeonsi: rename r600_texture::dirty_db_mask to dirty_level_mask
|
commit | commitdiff | tree |
2013-08-15 |
Marek Olšák | radeonsi: rename r600_resource_texture to r600_texture
|
commit | commitdiff | tree |
2013-08-15 |
Marek Olšák | tgsi: add info about MSAA samplers to tgsi_shader_info
|
commit | commitdiff | tree |
2013-08-15 |
Marek Olšák | tgsi: fix the location of sample index
|
commit | commitdiff | tree |
2013-07-30 |
Marek Olšák | st/dri: add a new driconf option disable_shader_bit_encoding...
|
commit | commitdiff | tree |
2013-07-30 |
Marek Olšák | st/mesa: fix opcode translation for ARB_shader_bit_encoding...
|
commit | commitdiff | tree |
2013-07-30 |
Marek Olšák | mesa,glsl,st/dri: add a new driconf option force_glsl_versio...
|
commit | commitdiff | tree |
2013-07-30 |
Marek Olšák | mesa: add MESA_GLSL debug flag to dump shaders on compile...
|
commit | commitdiff | tree |
2013-07-30 |
Marek Olšák | driconf: enable app-specific workarounds for all drivers
|
commit | commitdiff | tree |
2013-07-30 |
Marek Olšák | st/dri: remove driOptionCache from dri_context in favor...
|
commit | commitdiff | tree |
2013-07-30 |
Marek Olšák | st/dri: move enabling postprocessing to dri_screen
|
commit | commitdiff | tree |
2013-07-30 |
Marek Olšák | st/dri: remove more unused driconf options
|
commit | commitdiff | tree |
2013-07-30 |
Marek Olšák | st/dri: implement the driconf option force_s3tc_enable...
|
commit | commitdiff | tree |
2013-07-30 |
Marek Olšák | driconf: remove the unused option allow_large_textures
|
commit | commitdiff | tree |
2013-07-30 |
Marek Olšák | st/dri: support the driconf option disable_blend_func_extended
|
commit | commitdiff | tree |
2013-07-30 |
Marek Olšák | st/osmesa: initialize disable_glsl_line_continuations
|
commit | commitdiff | tree |
2013-07-30 |
Marek Olšák | gallium/postprocessing: convert blits to pipe->blit
|
commit | commitdiff | tree |
2013-07-30 |
Marek Olšák | gallium/postprocessing: fix shader parsing
|
commit | commitdiff | tree |
2013-07-30 |
Marek Olšák | docs/GL3: clarify core vs compatibility extension support
|
commit | commitdiff | tree |
2013-07-30 |
Marek Olšák | mesa: default texture buffer format should be R8 in...
|
commit | commitdiff | tree |
2013-07-30 |
Marek Olšák | mesa: default DEPTH_TEXTURE_MODE should be RED in the...
|
commit | commitdiff | tree |
2013-07-30 |
Marek Olšák | st/mesa: expose EXT_framebuffer_multisample_blit_scaled...
|
commit | commitdiff | tree |
2013-07-30 |
Marek Olšák | st/mesa: fix sRGB renderbuffers without EXT_framebuffer_sRGB...
|
commit | commitdiff | tree |
2013-07-30 |
Marek Olšák | Revert "r300g: Give CLIP_DISABLE another try"
|
commit | commitdiff | tree |
2013-07-18 |
Marek Olšák | r600g: use WAIT_3D_IDLE before using CP DMA
|
commit | commitdiff | tree |
2013-07-15 |
Marek Olšák | Revert "r300g: allow HiZ with a 16-bit zbuffer"
|
commit | commitdiff | tree |
2013-07-15 |
Marek Olšák | r300g/swtcl: fix a lockup in MSAA resolve
|
commit | commitdiff | tree |
2013-07-15 |
Marek Olšák | r300g/swtcl: fix geometry corruption by uploading indices...
|
commit | commitdiff | tree |
2013-07-13 |
Marek Olšák | winsys/radeon: allow a NULL cs pointer in radeon_bo_map...
|
commit | commitdiff | tree |
2013-07-08 |
Marek Olšák | r600g: improve the mechanism for recognizing an empty CS
|
commit | commitdiff | tree |
2013-07-08 |
Marek Olšák | r600g: explicitly flush caches for streamout-based...
|
commit | commitdiff | tree |
2013-07-08 |
Marek Olšák | r600g: only flush the caches that need to be flushed...
|
commit | commitdiff | tree |
2013-07-08 |
Marek Olšák | r600g: split INVAL_READ_CACHES into vertex, tex, and...
|
commit | commitdiff | tree |
2013-07-08 |
Marek Olšák | r600g: don't call buffer_wait in buffer_mmap_sync_with_rings
|
commit | commitdiff | tree |
2013-07-08 |
Marek Olšák | r600g: don't read back the MSAA depth buffer if the...
|
commit | commitdiff | tree |
2013-07-08 |
Marek Olšák | r600g: don't flush the context in texture_transfer_map
|
commit | commitdiff | tree |
2013-07-08 |
Marek Olšák | r600g: fix texture offset computation for mapped MSAA...
|
commit | commitdiff | tree |
2013-07-08 |
Marek Olšák | r600g: fix color resolve for RGBX8 and RGBX16 integer...
|
commit | commitdiff | tree |
2013-07-08 |
Marek Olšák | r600g: enable fast MSAA color clear for array/3D/cube...
|
commit | commitdiff | tree |
2013-07-08 |
Marek Olšák | r600g: implement fast MSAA color clear for integer...
|
commit | commitdiff | tree |
2013-07-02 |
Marek Olšák | mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck...
|
commit | commitdiff | tree |
2013-07-02 |
Marek Olšák | st/mesa: disable EXT_separate_shader_objects
|
commit | commitdiff | tree |
2013-07-02 |
Marek Olšák | glsl/linker: eliminate unused and set-but-unused built...
|
commit | commitdiff | tree |
2013-07-02 |
Marek Olšák | glsl/linker: check against varying limit after unused...
|
commit | commitdiff | tree |
2013-07-02 |
Marek Olšák | glsl/linker: link shaders in the opposite order (from...
|
commit | commitdiff | tree |
2013-07-02 |
Marek Olšák | mesa: renumber shader indices according to their placement...
|
commit | commitdiff | tree |
2013-07-01 |
Marek Olšák | r600g/compute: disable unused colorbuffer slots
|
commit | commitdiff | tree |
2013-06-30 |
Marek Olšák | st/mesa: handle SNORM formats in generic CopyPixels...
|
commit | commitdiff | tree |
2013-06-13 |
Marek Olšák | st/dri: if flushing a drawable, don't set reason=SWAPBUFFERS
|
commit | commitdiff | tree |
2013-06-13 |
Marek Olšák | st/dri: resolve the back buffer only in SwapBuffers
|
commit | commitdiff | tree |
2013-06-13 |
Marek Olšák | st/dri: manually swap MSAA front and back buffers in...
|
commit | commitdiff | tree |
2013-06-13 |
Marek Olšák | st/dri: always copy new DRI front and back buffers...
|
commit | commitdiff | tree |
2013-06-13 |
Marek Olšák | st/dri: refactor dri_msaa_resolve
|
commit | commitdiff | tree |
2013-06-13 |
Marek Olšák | st/dri: reuse depth-stencil and MSAA resources after...
|
commit | commitdiff | tree |
2013-06-13 |
Marek Olšák | st/dri: fix MSAA resolving of buffers with height ...
|
commit | commitdiff | tree |
2013-06-13 |
Marek Olšák | st/mesa: make generic CopyPixels path work with MSAA...
|
commit | commitdiff | tree |
2013-06-13 |
Marek Olšák | st/mesa: don't use blit_copy_pixels if an occlusion...
|
commit | commitdiff | tree |
2013-06-13 |
Marek Olšák | st/mesa: rework blit_copy_pixels to use pipe->blit
|
commit | commitdiff | tree |
2013-06-13 |
Marek Olšák | r600g: upsample and downsample MSAA resources for transfers
|
commit | commitdiff | tree |
2013-06-13 |
Marek Olšák | gallium/u_format: add a new helper for initializing...
|
commit | commitdiff | tree |
2013-06-13 |
Marek Olšák | gallium/u_blitter: make clearing independent of the...
|
commit | commitdiff | tree |
2013-06-13 |
Marek Olšák | gallium/u_blitter: make clearing independent of the...
|
commit | commitdiff | tree |
2013-06-13 |
Marek Olšák | gallium/util: make WRITES_ALL_CBUFS optional in the...
|
commit | commitdiff | tree |
2013-06-13 |
Marek Olšák | mesa: fix OES_EGL_image_external being partially allowed...
|
commit | commitdiff | tree |
2013-05-28 |
Marek Olšák | mesa: fix GLSL program objects with more than 16 samplers...
|
commit | commitdiff | tree |
2013-05-28 |
Marek Olšák | swrast: increase array size of TextureSample
|
commit | commitdiff | tree |
2013-05-28 |
Marek Olšák | mesa: declare UniformBufferBindings as an array with...
|
commit | commitdiff | tree |
next |