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gallium: softpipe_init_texture_funcs(), make texture func static
2008-02-27
Brian
gallium: softpipe_init_texture_funcs(), make texture...
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2008-02-27
Jerome Glisse
mesa: set input read only on success
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2008-02-27
Brian
cell: insert a (disabled) call to spe_cpu_info_get()
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2008-02-27
Brian
gallium: introduce 'pipe_screen' for context-independent...
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2008-02-27
Brian
gallium: use pipe_texture_reference() instead of pipe...
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2008-02-27
Brian
gallium: remove pipe parameter from pipe_texture_reference()
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2008-02-26
Brian
gallium: #includes to silence warnings
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2008-02-26
Brian
gallium: updated prototype (missed in prev commit)
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2008-02-26
Brian
gallium: replace draw_convert_wide_points() with draw_wide_p...
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2008-02-26
Brian
gallium: fix zero-sized viewport bug
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2008-02-26
Brian
gallium: fix off by one rasterpos bug
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2008-02-26
Brian
gallium/i915: Use tgsi_scan_shader() to collect shader...
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2008-02-26
Brian
gallium: remove unused var
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2008-02-26
Brian
gallium: added tgsi_shader_field to sp_fragment_shader
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2008-02-26
Brian
gallium: collect more shader info in tgsi_scan_shader()
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2008-02-26
Brian
gallium: remove input_map[] from pipe_shader_state
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2008-02-26
Brian
gallium: disable debug code
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2008-02-26
Brian
gallium: rewrite AA point fragment shader to use a...
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2008-02-26
Brian
gallium/i915: plug in aapoint draw stage
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2008-02-26
Brian
gallium/i915: Fix emit_hw_vertex(): need to use vinfo...
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2008-02-26
Brian
gallium/i915: remove debug code
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2008-02-26
Brian
gallium/i915: fix i915_emit_texld() to handle swizzled...
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2008-02-26
Brian
gallium/i915: compute vertex size _after_ state validation...
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2008-02-25
Brian
Added line smooth test
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2008-02-25
Brian
gallium: clamp line width when creating raster state...
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2008-02-25
Brian
gallium/i915: plug in aaline draw stage
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2008-02-25
Brian
gallium/i915: make sure state is up to date in i915_vbuf_ren...
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2008-02-25
Brian
gallium/i915: need to recompute vertex info if vertex...
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2008-02-25
Brian
gallium/i915: call draw_flush() in i915_flush()
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2008-02-25
Brian
gallium: fix bad ptr assignment
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2008-02-25
Brian
gallium/i915: use draw_find_vs_output() directly, fix...
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2008-02-25
Brian
softpipe: use draw_find_vs_output() directly
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2008-02-25
Brian
gallium: modify draw_find_vs_output() to search vertex...
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2008-02-25
Brian
gallium/i915: Use hardware rendering, unless INTEL_SP...
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2008-02-25
Brian
gallium/i915: added SGT/SLE opcodes
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2008-02-23
Brian
gallium: disable early Z test if fragment shader contains...
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2008-02-23
Brian
gallium: added TGSI_FILE_COUNT
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2008-02-23
Brian
gallium: added new tgsi_scan.c / tgsi_scan_shader(...
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2008-02-23
Brian
gallium: fix a state validation bug found w/ pointblast.c
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2008-02-23
Brian
gallium: fix bug in which wide point stage overrode...
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2008-02-22
Brian
gallium/i915: overhaul of fragment shader compilation...
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2008-02-22
Brian
i915: include stdio.h
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2008-02-22
Brian
i915: include p_debug.h (resolves undefined assert())
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2008-02-22
Brian
gallium: fix brokenb build
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2008-02-22
Brian
cell: added function prototypes to silence warnings
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2008-02-22
Brian
cell: fix build: s/dest/vertex/
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2008-02-21
Brian
gallium: new draw stage for polygon stipple.
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2008-02-21
Brian
gallium: new AA point drawing stage
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2008-02-21
Brian
gallium: fill in some blend/rasterizer template fields...
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2008-02-21
Brian
gallium: comments, white-space clean-up
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2008-02-21
Brian
gallium: include p_inlines.h
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2008-02-21
Brian
gallium: s/pipe_reference_texture/pipe_texture_reference/
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2008-02-20
Brian
gallium: re-fix some msvc warnings
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2008-02-20
Brian
cell: use pipe_texture_reference()
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2008-02-20
Brian
gallium: replace some ordinary assignments with pipe_referen...
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2008-02-20
Brian
gallium: fix bad ptr comparison
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2008-02-20
Brian
cell: rename cell_state_fs.c -> cell_state_shader.c
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2008-02-20
Brian
cell: init shader-related functions in cell_init_shader_func...
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2008-02-20
Brian
cell: #includes to silence warnings
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2008-02-20
Brian
cell: plug in cell_set_sampler_texture
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2008-02-20
Brian
Remove obsolete files replaced by cell_pipe_state.c
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2008-02-20
Brian
cell: put most simple state-setter functions in new...
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2008-02-20
Brian
gallium: re-org of i965 texture/surface code, functions
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2008-02-20
Brian
gallium: minor re-org of 915 surface/texture code
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2008-02-20
Brian
gallium: new pipe->texture_update() function
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2008-02-20
Brian
gallium: mark texture object data dirty in do_copy_texsubimage()
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2008-02-20
Brian
gallium: re-enable GenerateMipmap calls
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2008-02-20
Brian
Test calling glTexSubImage2D mid-way through a frame.
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2008-02-20
Brian
gallium: state tracker didn't always notify drivers...
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2008-02-20
Brian
gallium: use pipe_texture_reference() in sp_tile_cache_set_t...
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2008-02-19
Brian
gallium: general clean-up of xlib winsys Makefile
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2008-02-19
Brian
gallium: initialize the killmask register to zero before...
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2008-02-19
Brian
gallium: add some casts to prevent likely msvc warnings
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2008-02-19
Brian
gallium: don't hard-code attrib slot=0 in setup_fragcoord_co...
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2008-02-19
Brian
gallium: implement correct sampling for RECT targets...
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2008-02-19
Brian
gallium: updated cell build
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2008-02-19
Brian
gallium: move draw_set_viewport_state() call, plus...
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2008-02-19
Brian
gallium: call draw_flush() for scissor/stipple state...
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2008-02-18
Brian
gallium: remove the prototype/unused wide_line_aa(...
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2008-02-18
Brian
gallium: antialiased line drawing
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2008-02-16
Brian
gallium: add missing mip level clamp
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2008-02-16
Brian
gallium: tweak texture filter min/mag thresholds
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2008-02-16
Brian
gallium: implement min vs. mag filter determination...
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2008-02-16
Brian
Added minmag.c test
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2008-02-15
Brian
gallium: remove some debug assertions in vertex format...
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2008-02-15
Brian
gallium: rearrange vertex info/layout validation
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2008-02-15
Brian
gallium: include draw_context.h to silence warning
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2008-02-15
Brian
gallium: minor function renaming
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2008-02-15
Brian
gallium: new tgsi_transform_shader() function
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2008-02-15
Brian
gallium: new pgon-mode.c test
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2008-02-15
Brian
gallium: call draw_flush() in softpipe_flush()
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2008-02-15
Brian
gallium: fix some "instruction"/"declaration" mix-ups...
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2008-02-15
Brian
gallium: replace "interpolate" terminology with "eval...
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2008-02-15
Brian
gallium: changes to polygon mode weren't detected in...
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2008-02-15
Brian
gallium: rename draw_free_tmps->draw_free_temp_verts...
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2008-02-15
Brian
galllium: comments, minor clean-ups
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2008-02-13
Brian
gallium: initial code for wide/AA line drawing
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2008-02-13
Brian
gallium: fix/finish glReadPixels(GL_DEPTH_COMPONENT).
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2008-02-13
Brian
gallium: clamp min_lod so it's never negative
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2008-02-12
Brian
Fix broken test.
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