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g3dvl: Re-enable buffer rotation, disable high quality 420->444 conversion.
2008-09-01
Younes Manton
g3dvl: Re-enable buffer rotation, disable high quality...
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2008-08-29
Younes Manton
g3dvl: Buffer the entire frame before rendering.
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2008-08-18
Younes Manton
g3dvl: Use rotating buffers to avoid waiting for map().
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2008-08-16
Younes Manton
g3dvl: Modularized rendering, refactored to accommodate...
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2008-08-16
Younes Manton
g3dvl: Merged tgsi/util and tgsi/exec moved some headers...
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2008-08-03
Younes Manton
g3dvl: Temporarily disable IDCT.
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2008-08-03
Younes Manton
nv40: Support for PIPE_FORMAT_R16_SNORM.
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2008-07-30
Younes Manton
g3dvl: Use R16_SNORM instead of A8L8_UNORM for block...
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2008-07-26
Younes Manton
g3dvl: Recursively build dependencies.
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2008-07-24
Younes Manton
g3dvl: Added more XvMC stubs to get mplayer working.
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2008-07-24
Younes Manton
nv all: Copy shader tokens on create, free on delete.
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2008-07-23
Younes Manton
g3dvl: Minor fixes.
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2008-07-23
Younes Manton
g3dvl: Add Nouveau winsys, libdriclient.
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2008-07-23
Younes Manton
g3dvl: Add stubs for some XvMC functions.
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2008-07-20
Younes Manton
g3dvl: Fix some memory leaks in the winsys.
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2008-07-20
Younes Manton
g3dvl: Minor SP winsys cleanup.
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2008-07-07
Younes Manton
g3dvl: IDCT part 1.
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2008-07-07
Younes Manton
g3dvl: Round surfaces up to POT, use src rect when...
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2008-06-30
Younes Manton
g3dvl: Use block and stride instead of cpp and pitch.
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2008-06-30
Younes Manton
g3dvl: Simplify shader code.
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2008-06-30
Younes Manton
g3dvl: Support for field and frame based MC for progressive...
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2008-06-30
Younes Manton
g3dvl: Work around SP tex cache bug, specify resource...
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2008-06-30
Younes Manton
g3dvl: Get rid of some Valgrind errors.
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2008-06-09
Younes Manton
Merge branch 'gallium-0.1' of ssh://ymanton@git.freedesktop...
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2008-06-08
Younes Manton
g3dvl: Reduce number of input vert streams by copying...
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2008-06-08
Younes Manton
Initial commit for g3dvl.
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