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vk: Remove begin/end descriptor pool update
2015-07-06
Jason Ekstrand
vk: Remove begin/end descriptor pool update
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2015-07-06
Jason Ekstrand
vk: Remove stub for CloneImageData
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2015-07-06
Jason Ekstrand
vk: Remove the stub support for memory priorities
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2015-07-06
Jason Ekstrand
vk: Remove the stub support for explicit memory references
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2015-07-06
Jason Ekstrand
vk/vulkan.h: Reformat structs to match revision 130
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2015-07-06
Jason Ekstrand
vk/vulkah.h: Re-arrange structures to match the order...
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2015-07-06
Jason Ekstrand
vk: Move CreateFramebuffer and CreateRenderPass higher...
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2015-07-06
Jason Ekstrand
vk: Remove atomic counters stubs
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2015-07-06
Jason Ekstrand
vk: Make vulkan.h look more like vulkan-130.h
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2015-07-06
Jason Ekstrand
vk: Add a revision 130 header along-side the current...
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2015-07-03
Jason Ekstrand
vk/meta: Add an initial implementation of ClearColorImage
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2015-07-03
Jason Ekstrand
vk/meta: Factor the guts out of cmd_buffer_clear
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2015-07-01
Jason Ekstrand
vk: Roll back to API v90
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2015-07-01
Jason Ekstrand
nir/spirv: Add initial structure member decoration...
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2015-07-01
Jason Ekstrand
nir/spirv: Make vtn_handle_type match the other handler...
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2015-07-01
Jason Ekstrand
nir/spirv: Add basic support for Op[Group]MemberDecorate
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2015-07-01
Jason Ekstrand
vk/x11: Allow for the client querying the size of the...
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2015-06-26
Jason Ekstrand
vk/compiler: Add the initial hacks to get SPIR-V up...
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2015-06-26
Jason Ekstrand
HACK: Get rid of sanity_param_count for FS
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2015-06-26
Jason Ekstrand
i965: Don't print the GLSL IR if it doesn't exist
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2015-06-26
Jason Ekstrand
nir/spirv: Set the right location for shader input...
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2015-06-26
Jason Ekstrand
nir/spirv: Set the interface type on uniform blocks
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2015-06-26
Jason Ekstrand
nir/spirv: Set the system value mode on builtins
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2015-06-26
Jason Ekstrand
nir/spirv: Actually put variables on the right linked...
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2015-06-26
Jason Ekstrand
glsl: Move vert_attrib varying_slot and frag_result...
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2015-06-25
Jason Ekstrand
nir/spirv: Fix up some dererf ralloc parenting
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2015-06-25
Jason Ekstrand
i965/nir: Handle returns as long as they're at the...
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2015-06-25
Jason Ekstrand
i965/nir: Split NIR shader handling into two functions
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2015-06-25
Jason Ekstrand
nir/spirv: Use vtn_ssa_value for texture coordinates
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2015-06-25
Jason Ekstrand
nir/spirv: Add support for the Uniform storage class
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2015-06-25
Jason Ekstrand
nir/spirv: Add support for some more decorations including...
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2015-06-25
Jason Ekstrand
nir/spirv: Make the header file C++ safe
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2015-06-24
Jason Ekstrand
vk: Build xmlconfig stuff into libi965_compiler
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2015-06-24
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-06-24
Jason Ekstrand
i965/fs: Get rid of an unused variable in emit_barrier()
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2015-06-23
Jason Ekstrand
i965: Remove the brw_context from the visitors
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2015-06-23
Jason Ekstrand
i965/vec4_vs: Add an explicit use_legacy_snorm_formula...
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2015-06-23
Jason Ekstrand
i965/vec4: Turn some _mesa_problem calls into asserts
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2015-06-23
Jason Ekstrand
i965/vs: Pass the current set of clip planes through...
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2015-06-23
Jason Ekstrand
i965/fs: Add a do_rep_send flag to run_fs
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2015-06-23
Jason Ekstrand
i965: Pull calls to get_shader_time_index out of the...
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2015-06-23
Jason Ekstrand
i965: Use a single index per shader for shader_time.
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2015-06-23
Jason Ekstrand
i965: Add compiler options to brw_compiler
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2015-06-23
Jason Ekstrand
i965/fs: Plumb compiler debug logging through brw_compiler
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2015-06-23
Jason Ekstrand
i965/fs: Do the no16 perf logging directly in fs_visitor...
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2015-06-23
Jason Ekstrand
i965/fs: Make no16 non-variadic
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2015-06-23
Jason Ekstrand
i965: Move INTEL_DEBUG variable parsing to screen creation...
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2015-06-23
Jason Ekstrand
i965: Remove the dependance on brw_context from the...
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2015-06-23
Jason Ekstrand
i965: Plumb compiler debug logging through a function...
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2015-06-23
Kenneth Graunke
mesa: Add a va_args variant of _mesa_gl_debug().
Reviewed-by:
Jason Ekstrand
<jason.ekstrand@intel.com>
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2015-06-23
Jason Ekstrand
i965: Replace some instances of brw->gen with devinfo...
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2015-06-11
Jason Ekstrand
vk/entrypoints: Don't print every single function call
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2015-06-11
Jason Ekstrand
vk/formats: Refactor format properties code
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2015-06-11
Jason Ekstrand
vk/image: Add a bunch of asserts
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2015-06-11
Jason Ekstrand
vk: Add a couple vk_error calls
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2015-06-11
Jason Ekstrand
vk/private: Add a non-fatal assert
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2015-06-10
Jason Ekstrand
vk/cmd: Add an initial implementation of PipelineBarrier
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2015-06-10
Jason Ekstrand
vk/emit: Use valgrind to validate every packed field
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2015-06-10
Jason Ekstrand
vk: Add valgrind checks in various emit functions
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2015-06-10
Jason Ekstrand
vk: Move the valgrind include and VG() macro to private.h
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2015-06-09
Jason Ekstrand
vk/device: Actually allow destruction
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2015-06-09
Jason Ekstrand
vk/cmd_buffer: Properly initialize/reset dynamic states
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2015-06-09
Jason Ekstrand
vk/pipeline: Zero out the depth-stencil state when...
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2015-06-09
Jason Ekstrand
vk/device: Use anv_CreateDynamicViewportState instead...
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2015-06-09
Jason Ekstrand
vk/device: Dedent the vkCreateDynamicViewportState...
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2015-06-09
Jason Ekstrand
vk/compiler: Free the GL errors data
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2015-06-09
Jason Ekstrand
vk/compiler: Free more of prog_data when tearing down...
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2015-06-09
Jason Ekstrand
vk/queue: Embed the queue in and allocate it with the...
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2015-06-09
Jason Ekstrand
vk/device: Free border color states when we have valgrind
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2015-06-09
Jason Ekstrand
vk/device: Destroy all batch buffers
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2015-06-09
Jason Ekstrand
vk/meta: Clean up temporary objects
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2015-06-09
Jason Ekstrand
vk/surface_view: Add a destructor
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2015-06-09
Jason Ekstrand
fs/reg_allocate: Remove the MRF hack helpers from fs_visitor
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2015-06-09
Jason Ekstrand
i965/fs: Don't let the EOT send message interfere with...
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2015-06-09
Jason Ekstrand
vk/allocator: Remove the concept of a slave block pool
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2015-06-09
Jason Ekstrand
vk/device: Remove the binding table pools/streams
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2015-06-08
Jason Ekstrand
vk/pipeline: Move freeing the program stream to pipeline.c
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2015-06-08
Jason Ekstrand
vk/pipeline: Don't destroy the program stream
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2015-06-08
Jason Ekstrand
vk/allocator: Make the use of NULL_BLOCK in state_stream_fin...
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2015-06-06
Jason Ekstrand
vk/cmd_buffer: Use the dynamic state stream in emit_dynamic...
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2015-06-06
Jason Ekstrand
vk/device: Use a 64-byte alignment for CC state
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2015-06-06
Jason Ekstrand
vk/pipeline: Actually free the program stream and dynamic...
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2015-06-06
Jason Ekstrand
vk/allocator: Avoid double-free in the bo pool
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2015-06-05
Jason Ekstrand
vk/gem: Call VALGRIND_FREELIKE_BLOCK before unmapping
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2015-06-04
Jason Ekstrand
vk/allocator: Remove an unneeded VG() wrapper
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2015-06-04
Jason Ekstrand
vk/device: Dissalow device destruction
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2015-06-03
Jason Ekstrand
vk/DS: Mask stencil masks to 8 bits
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2015-06-02
Jason Ekstrand
vk/formats: Add a name to the metadata and better logging
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2015-06-02
Jason Ekstrand
vk/formats: Rework the formats table
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2015-06-01
Jason Ekstrand
i965: Use NIR by default for vertex shaders on GEN8+
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2015-06-01
Jason Ekstrand
vk/compiler: Add an index_count to the bind map and...
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2015-06-01
Jason Ekstrand
vk/HACK: Plumb real descriptor set/index into textures
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2015-06-01
Jason Ekstrand
NIR: Add a helper for doing sampler lowering for vulkan
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2015-05-31
Jason Ekstrand
vk/device: Only flush the texture cache when setting...
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2015-05-30
Jason Ekstrand
vk/cmd_buffer: Track descriptor set dirtying per-stage
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2015-05-30
Jason Ekstrand
vk/device: Emit PIPE_CONTROL flushes surrounding new...
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2015-05-30
Jason Ekstrand
vk/allocator: Don't call VALGRIND_MALLOCLIKE_BLOCK...
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2015-05-30
Jason Ekstrand
vk: Don't crash on partial descriptor sets
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2015-05-30
Jason Ekstrand
vk/device: Allow for starting a new surface state buffer
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2015-05-29
Jason Ekstrand
vk/device: Do lazy surface state emission for binding...
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