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vk/allocator: Avoid double-free in the bo pool
2015-06-06
Jason Ekstrand
vk/allocator: Avoid double-free in the bo pool
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2015-06-05
Jason Ekstrand
vk/gem: Call VALGRIND_FREELIKE_BLOCK before unmapping
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2015-06-04
Jason Ekstrand
vk/allocator: Remove an unneeded VG() wrapper
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2015-06-04
Jason Ekstrand
vk/device: Dissalow device destruction
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2015-06-03
Jason Ekstrand
vk/DS: Mask stencil masks to 8 bits
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2015-06-02
Jason Ekstrand
vk/formats: Add a name to the metadata and better logging
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2015-06-02
Jason Ekstrand
vk/formats: Rework the formats table
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2015-06-01
Jason Ekstrand
i965: Use NIR by default for vertex shaders on GEN8+
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2015-06-01
Jason Ekstrand
vk/compiler: Add an index_count to the bind map and...
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2015-06-01
Jason Ekstrand
vk/HACK: Plumb real descriptor set/index into textures
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2015-06-01
Jason Ekstrand
NIR: Add a helper for doing sampler lowering for vulkan
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2015-05-31
Jason Ekstrand
vk/device: Only flush the texture cache when setting...
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2015-05-30
Jason Ekstrand
vk/cmd_buffer: Track descriptor set dirtying per-stage
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2015-05-30
Jason Ekstrand
vk/device: Emit PIPE_CONTROL flushes surrounding new...
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2015-05-30
Jason Ekstrand
vk/allocator: Don't call VALGRIND_MALLOCLIKE_BLOCK...
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2015-05-30
Jason Ekstrand
vk: Don't crash on partial descriptor sets
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2015-05-30
Jason Ekstrand
vk/device: Allow for starting a new surface state buffer
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2015-05-29
Jason Ekstrand
vk/device: Do lazy surface state emission for binding...
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2015-05-28
Jason Ekstrand
vk/device: Split state base address emit into its own...
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2015-05-28
Jason Ekstrand
vk/device: Use anv_batch_emit for MI_BATCH_BUFFER_START
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2015-05-28
Jason Ekstrand
vk/device: Actually destroy batch buffers
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2015-05-28
Jason Ekstrand
vk/query: Don't emit a CS stall by itself
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2015-05-28
Jason Ekstrand
vk/device: Fixups for batch buffer chaining
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2015-05-28
Jason Ekstrand
meta: Add a default ds_state and use it when no ds...
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2015-05-28
Jason Ekstrand
vk/meta: Share the dummy RS and CB state between clear...
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2015-05-27
Jason Ekstrand
vk/meta: Actually create the CB state for blits
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2015-05-27
Jason Ekstrand
vk: Rework anv_batch and use chaining batch buffers
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2015-05-27
Jason Ekstrand
Fixup for growable reloc lists
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2015-05-27
Jason Ekstrand
vk/cmd_buffer: Allocate the surface_bo from device...
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2015-05-27
Jason Ekstrand
vk/device: Make reloc lists growable
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2015-05-27
Jason Ekstrand
vk/device: Use a bo pool for batch buffers
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2015-05-27
Jason Ekstrand
vk/allocator: Add a BO pool
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2015-05-27
Jason Ekstrand
vk/allocator: Add a free list that acts on pointers...
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2015-05-26
Jason Ekstrand
vk/cmd_buffer: Initialize the pipeline pointer to NULL
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2015-05-26
Jason Ekstrand
vk/device: Use the correct number of viewports when...
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2015-05-26
Jason Ekstrand
vk/compiler: Zero out the vs_prog_data struct when...
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2015-05-25
Jason Ekstrand
vk/compiler: Fix up the binding hack and make it work...
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2015-05-22
Jason Ekstrand
vk: Actually implement some sort of destructor for...
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2015-05-21
Jason Ekstrand
vk/pipeline: Track VB's that are actually used by the...
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2015-05-21
Jason Ekstrand
vk/device: Memset descriptor sets to 0 and handle descriptor...
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2015-05-21
Jason Ekstrand
vk: Do relocations in surface states when they are...
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2015-05-21
Jason Ekstrand
vk/test: Use the glsl_scraper for building shaders
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2015-05-21
Jason Ekstrand
vk/glsl_scraper: Use the LunarG back-door for GLSL...
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2015-05-21
Jason Ekstrand
vk/glsl_scraper: Use a fake GLSL version that glslang...
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2015-05-21
Jason Ekstrand
vk: Bake the GLSL_VK_SHADER macro into the scraper...
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2015-05-21
Jason Ekstrand
vk/meta: Use glsl_scraper for our GLSL source
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2015-05-21
Jason Ekstrand
vk: More out-of-tree build fixes
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2015-05-21
Jason Ekstrand
vk: Fix for out-of-tree builds
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2015-05-21
Jason Ekstrand
vk/compiler: Add shader language detection
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2015-05-20
Jason Ekstrand
vk/test: Add a test for testing buffer copies
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2015-05-20
Jason Ekstrand
vk/meta: Add support for copying arbitrary size buffers
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2015-05-20
Jason Ekstrand
vk/meta: Use the biggest format possible for buffer...
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2015-05-20
Jason Ekstrand
vk/meta: Fix buffer copy extents
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2015-05-19
Jason Ekstrand
vk/meta: Use texture() instead of texture2D()
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2015-05-19
Jason Ekstrand
vk: Use binding instead of index in uniform layout...
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2015-05-19
Jason Ekstrand
vk/glsl_scraper: Add a --glsl-only option
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2015-05-19
Jason Ekstrand
vk/glsl_scraper: Use the line number from the end of...
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2015-05-19
Jason Ekstrand
vk/glsl_scraper: Don't open files until needed
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2015-05-19
Jason Ekstrand
vk/meta: Use the new *view_init functions and stack...
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2015-05-19
Jason Ekstrand
vk/image: Factor view creation out into separate *_init...
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2015-05-19
Jason Ekstrand
Revert "vk/allocator: Don't use memfd when valgrind...
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2015-05-19
Jason Ekstrand
vk: Use a separate block pool and state stream for...
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2015-05-19
Jason Ekstrand
vk/allocator: Add a concept of a slave block pool
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2015-05-18
Jason Ekstrand
vk/pipeline: Use a state_stream for storing programs
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2015-05-18
Jason Ekstrand
vk/allocator: Add support for valgrind tracking of...
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2015-05-18
Jason Ekstrand
vk/allocator: Don't use memfd when valgrind is detected
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2015-05-18
Jason Ekstrand
vk/allocator: Assert that block_pool_grow succeeds
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2015-05-18
Jason Ekstrand
vk/gem: VG_CLEAR the padding for the gem_mmap struct
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2015-05-18
Jason Ekstrand
vk/meta: Rework the indentation style
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2015-05-18
Jason Ekstrand
vk/meta: Add an initial implementation of vkCmdCopyBuffer
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2015-05-18
Jason Ekstrand
vk/meta: Add an initial implementation of vkCmdCopyBufferToImage
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2015-05-18
Jason Ekstrand
vk/meta: Add an initial implementation of vkCmdBlitImage
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2015-05-18
Jason Ekstrand
vk/meta: Add an initial implementation of vkCmdCopyImage
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2015-05-18
Jason Ekstrand
vk/gem: Set the gem_mmap.flags parameter to 0 if it...
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2015-05-18
Jason Ekstrand
vk/gem: Only VK_CLEAR the addr_ptr in gen_mmap
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2015-05-16
Jason Ekstrand
Merge remote-tracking branch 'fdo-personal/wip/nir...
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2015-05-16
Jason Ekstrand
nir/spirv: Don't assert that the current block is empty
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2015-05-16
Jason Ekstrand
nir/spirv: Add initial support for samplers
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2015-05-16
Jason Ekstrand
nir/spirv: Move Exp and Log to the list of currently...
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2015-05-16
Jason Ekstrand
nir/types: Add support for sampler types
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2015-05-16
Jason Ekstrand
nir/spirv: Make the global constants in spirv.h static
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2015-05-16
Jason Ekstrand
nir/spirv: Handle jump-to-loop in a more general way
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2015-05-16
Jason Ekstrand
nir/spirv: Handle boolean uniforms correctly
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2015-05-16
Jason Ekstrand
nir/spirv: Handle control-flow with loops
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2015-05-16
Jason Ekstrand
nir/spirv: Set a name on temporary variables
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2015-05-16
Jason Ekstrand
nir/spirv: Use the correct length for copying string...
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2015-05-16
Jason Ekstrand
nir/spirv: Make vtn_ssa_value handle constants as well...
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2015-05-16
Jason Ekstrand
nir/spirv: Add initial support for GLSL 4.50 builtins
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2015-05-16
Jason Ekstrand
nir/spirv: Split the core datastructures into a header...
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2015-05-16
Jason Ekstrand
nir/spirv: Use the builder for all instructions
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2015-05-16
Jason Ekstrand
nir/spirv: Add support for a bunch of ALU operations
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2015-05-16
Jason Ekstrand
nir/spirv: Add support for indirect array accesses
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2015-05-16
Jason Ekstrand
nir/spirv: Explicitly type constants and SSA values
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2015-05-16
Jason Ekstrand
nir/spirv: Handle OpBranchConditional
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2015-05-16
Jason Ekstrand
nir/spirv: Add a helper for getting a value as an SSA...
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2015-05-16
Jason Ekstrand
nir/spirv: Split instruction handling into preamble...
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2015-05-16
Jason Ekstrand
nir/spirv: Implement load/store instructiosn
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2015-05-16
Jason Ekstrand
nir: Add a helper for getting the tail of a deref chain
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2015-05-16
Jason Ekstrand
nir/spirv: Actaully add variables to the funciton or...
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2015-05-16
Jason Ekstrand
nir/spirv: Add a vtn_untyped_value helper
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