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mesa: remove redundant _NEW_BUFFERS setting in ReadBuffer
2013-02-06
Marek Olšák
r300g: fix blending and alpha-test with RGBX16F and...
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2013-02-06
Marek Olšák
r300g: use new RGBX formats
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2013-02-06
Marek Olšák
r600g: use new RGBX formats
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2013-02-06
Marek Olšák
st/mesa: use new RGBX formats
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2013-02-06
Marek Olšák
mesa: add RGBX formats for existing GL RGB texture...
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2013-02-06
Marek Olšák
gallium: add RGBX formats for existing GL RGB texture...
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2013-02-06
Marek Olšák
gallium/util: remove duplicated function util_format_is_rgb_...
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2013-02-06
Marek Olšák
st/mesa: get rid of GET_CURRENT_CONTEXT in st_choose_format
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2013-02-06
Marek Olšák
st/mesa: adjust texture format selection to try the...
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2013-02-06
Marek Olšák
st/mesa: put RGBX8 and RGBA8 in the default format...
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2013-02-06
Marek Olšák
st/mesa: add the rest of RGB8 format/type combos to...
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2013-02-06
Marek Olšák
mesa: fixup inconsistent naming of RG16 formats
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2013-02-06
Marek Olšák
r600g: report correct control flow depth
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2013-02-06
Marek Olšák
glsl: fix incorrect comment about do_common_optimization
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2013-02-06
Marek Olšák
st/mesa: emit saturates in the vertex shader if Shader...
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2013-02-06
Marek Olšák
st/mesa: advertise ARB_shading_language_packing for...
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2013-02-06
Marek Olšák
st/mesa: do most of GLSL lowering outside of the optimizatio...
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2013-02-06
Marek Olšák
st/mesa: remove dead code depending on EmitCondCodes
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2013-02-06
Marek Olšák
r300g: try to use color varyings for texcoords if max...
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2013-02-06
Marek Olšák
r300/compiler: copy-propagate saturate mode when possible
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2013-02-06
Marek Olšák
r300/compiler: add support for saturate output modifier...
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2013-02-06
Marek Olšák
r300g: fix blending with RGBX formats
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2013-02-06
Marek Olšák
r300g: fix blending with blend color and RGBA formats
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2013-02-01
Marek Olšák
radeonsi: port some of get_shader_param changes from...
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2013-02-01
Marek Olšák
mesa: don't expose IBM_rasterpos_clip in a core context
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2013-02-01
Marek Olšák
r300g: always put MSAA resources in VRAM
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2013-01-31
Marek Olšák
r600g: fix htile buffer leak
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2013-01-29
Marek Olšák
docs/relnotes-9.1: document new features in radeon...
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2013-01-28
Marek Olšák
gallium/u_upload_mgr: fix a serious memory leak
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2013-01-26
Marek Olšák
r600g: add more cases for copying unsupported formats...
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2013-01-26
Marek Olšák
r600g: don't use radeon_surface_level::npix_x/y/z
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2013-01-26
Marek Olšák
r600g: fix compile warnings in r600_cp_dma_copy_buffer...
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2013-01-24
Marek Olšák
st/mesa: implement ARB_internalformat_query v2
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2013-01-24
Marek Olšák
st/mesa: advertise OES_depth_texture_cube_map if GLSL...
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2013-01-24
Marek Olšák
st/dri: disallow recursion in dri_flush
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2013-01-24
Marek Olšák
st/dri: add null-pointer check, remove duplicated local...
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2013-01-21
Marek Olšák
r300g: add a workaround for the AA colorbuffer addressing...
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2013-01-21
Marek Olšák
r300g: allow resolutions up to 1280x1024 with AA optimizatio...
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2013-01-21
Marek Olšák
r300g: enable AA optimizations for the RGBA16F format
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2013-01-15
Marek Olšák
r300g: fix and cleanup flushing before clearing CMASK...
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2013-01-15
Marek Olšák
r300g: implement MSAA compression and fast MSAA color...
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2013-01-15
Marek Olšák
gallium/util: add a half float array to util_color
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2013-01-15
Marek Olšák
st/mesa: use a generic varying to pass the clear color...
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2013-01-15
Marek Olšák
gallium/util: fix glClear with MRT by making the FS...
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2013-01-15
Marek Olšák
st/mesa: fix InternalFormat for Z24X8 window-system...
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2013-01-15
Marek Olšák
st/mesa: remove dead conditional in Clear
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2013-01-15
Marek Olšák
st/mesa: simplify conditionals in Clear
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2013-01-15
Marek Olšák
st/mesa: fix glClear with different colormask for each...
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2013-01-15
Marek Olšák
gallium: remove PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
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2013-01-15
Marek Olšák
st/mesa: always assume separate depth and stencil clear...
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2013-01-15
Marek Olšák
softpipe: implement separate depth-stencil clear
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2013-01-14
Marek Olšák
r300g: set a dummy vertex buffer in context_create
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2013-01-14
Marek Olšák
r300g: fix MSAA resolve to an untiled texture
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2013-01-14
Marek Olšák
r300g: advertise MSAA support for the RGB10_A2 format...
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2013-01-14
Marek Olšák
r300g: allow separate depth and stencil clear
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2013-01-14
Marek Olšák
r300g: if both Z and stencil are present, they must...
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2013-01-14
Marek Olšák
r300g: allow HiZ with a 16-bit zbuffer
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2013-01-14
Marek Olšák
r300g: random hyperz cleanups
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2013-01-14
Marek Olšák
r300g: kill the X.Org state tracker target
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2013-01-10
Marek Olšák
r300g: don't set sample positions to the pixel center...
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2013-01-09
Marek Olšák
r300g: optionally log MSAA resources to stderr
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2013-01-09
Marek Olšák
r300g: fix the GPU name in the renderer string
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2013-01-09
Marek Olšák
r300g: fix CS checker errors caused by emit_dsa_state
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2013-01-08
Marek Olšák
r600g: implement buffer copying using CP DMA for R7xx...
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2013-01-08
Marek Olšák
st/mesa: fix possible MSVC build error v2
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2013-01-08
Marek Olšák
winsys/radeon: bump the size of relocation hashlist
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2013-01-08
Marek Olšák
r300g: fix assertion failure in emit_dsa_state
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2013-01-06
Marek Olšák
r600g: flush FMASK and CMASK at the end of CS
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2013-01-06
Marek Olšák
r300g: implement MSAA
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2013-01-06
Marek Olšák
r300g: simplify DSA state, add ability to patch FG_ALPHA_FUN...
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2013-01-06
Marek Olšák
r300g/compiler: add shader emulation for the alpha_to_one...
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2013-01-04
Marek Olšák
r300g: don't check for vertex and index buffer bind...
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2013-01-04
Marek Olšák
r300g/swtcl: use memcpy to emit indices
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2013-01-04
Marek Olšák
r300g/swtcl: simplify vertex uploading
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2013-01-04
Marek Olšák
r300g/swtcl: fix crash when setting vertex buffers
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2013-01-04
Marek Olšák
r300g: don't set PIPE_BIND flags for internal textures
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2013-01-04
Marek Olšák
r600g: implement 3D transfers
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2013-01-04
Marek Olšák
st/mesa: fix assertion failures with 2101010 vertex...
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2013-01-04
Marek Olšák
st/mesa: accelerate CopyTexSubImage for 1D array textures
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2013-01-04
Marek Olšák
st/mesa: fix CopyTexSubImage fallback for 1D array...
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2013-01-04
Marek Olšák
st/mesa: fix GetTexImage for compressed 2D array textures
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2013-01-04
Marek Olšák
gallium/util: remove unused helper util_create_rgba_texture
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2013-01-04
Marek Olšák
st/mesa: try to find the format matching format+type...
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2013-01-04
Marek Olšák
st/mesa: fix GetTexImage for compressed cubemaps
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2013-01-04
Marek Olšák
gallium/u_blitter: implement 3D blitting
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2013-01-04
Marek Olšák
gallium/u_blitter: fix blitting TEXTURE_CUBE_ARRAY...
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2013-01-04
Marek Olšák
gallium/u_blitter: minor simplification
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2013-01-04
Marek Olšák
gallium/u_blitter: unify some parameters into a dstbox...
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2013-01-04
Marek Olšák
gallium/u_blitter: remove useless parameter from blitter_def...
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2013-01-04
Marek Olšák
gallium/util: complete implementation of util_dump_transfer
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2013-01-04
Marek Olšák
mesa: allow TEXTURE_CUBE_MAP_ARRAY in GetTexImage
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2013-01-04
Marek Olšák
gallium/radeon: send the END_OF_FRAME flag to the DRM
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2013-01-04
Marek Olšák
gallium: extend pipe_context::flush for it to accept...
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2013-01-04
Marek Olšák
radeonsi: fix int->bool conversion in fence_signalled
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2013-01-04
Marek Olšák
r600g: fix int->bool conversion in fence_signalled
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2012-12-22
Marek Olšák
r600g: rename GPU_FLUSH -> INVAL_READ_CACHES
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2012-12-22
Marek Olšák
r600g: remove redundant parameter alloc_bo from r600_texture...
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2012-12-21
Marek Olšák
r600g: always use a tiled resource as the destination...
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2012-12-21
Marek Olšák
winsys/radeon: the env var RADEON_NOOP can be used...
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2012-12-21
Marek Olšák
r600g: remove a false comment
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