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egl/wayland: Update to per-surface frame events
2011-04-11
Marek Olšák
r600g: handle PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL...
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2011-04-08
Marek Olšák
Revert "r300g: handle DISCARD_WHOLE_RESOURCE for buffers"
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2011-04-08
Marek Olšák
r300g: fix another crash with hyperz
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2011-04-08
Marek Olšák
r300g: fix crash when adding a new relocation
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2011-04-08
Marek Olšák
r300g: emit US_FORMAT on R520 only
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2011-04-08
Marek Olšák
u_vbuf_mgr: fix crash with unsupported vertex format...
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2011-04-08
Marek Olšák
r300g: fix crash with hyperz
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2011-04-08
Marek Olšák
r300g: do not advertise R16F and RG16F on DRM < 2.8.0
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2011-04-08
Marek Olšák
r300g: fix texturing with sizes > 2048 on r500
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2011-04-08
Marek Olšák
r300g: add 'radeon: ' prefix to error messages in winsys
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2011-04-08
Marek Olšák
mesa: fix dstRowDiff computation in RGTC texstore functions
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2011-04-05
Marek Olšák
r300g: postpone fragment shader state validation until...
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2011-04-05
Marek Olšák
r300g: fix RG/LATC1_SNORM by doing UNORM->SNORM conversion...
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2011-04-05
Marek Olšák
r300/compiler: implement the CND opcode
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2011-04-05
Marek Olšák
r300/compiler: set the MSB of ADDR for inline constants
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2011-04-04
Marek Olšák
r300/compiler: apply the texture swizzle to shadow...
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2011-04-04
Marek Olšák
r300/compiler: propagate SaturateMode down to the result...
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2011-04-03
Marek Olšák
r300g: do not wait for a busy BO if neither GPU nor...
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2011-04-03
Marek Olšák
r300g: remove unused RADEON_PB_USAGE_CACHE
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2011-04-03
Marek Olšák
r300g: tell the GLSL compiler to lower the continue...
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2011-04-03
Marek Olšák
r300g: avoid mapping the same buffer twice
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2011-04-03
Marek Olšák
r300g: handle DISCARD_WHOLE_RESOURCE for buffers
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2011-04-03
Marek Olšák
r300g: remove the redundant reference counter in radeon_bo
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2011-04-01
Marek Olšák
gallium: set PIPE_CAP_MIXED_COLORBUFFER_FORMATS in...
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2011-04-01
Marek Olšák
gallium: add a CAP for mixed colorbuffer format support
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2011-03-29
Marek Olšák
r300g: add support for all render targets with one...
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2011-03-29
Marek Olšák
intel: fix build
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2011-03-29
Marek Olšák
docs: update GL3 status
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2011-03-29
Marek Olšák
r300g: finish up signed normalized textures and render...
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2011-03-29
Marek Olšák
r300g: enable clamping controls
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2011-03-29
Marek Olšák
gallium: remove PIPE_CAP_VERTEX_COLOR_CLAMP_CONTROL
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2011-03-29
Marek Olšák
mesa: clamp texture border color if ARB_texture_float...
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2011-03-29
Marek Olšák
st/mesa: choose an appropriate texture format for DrawPixels
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2011-03-29
Marek Olšák
gallium: add EXT_texture_snorm support
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2011-03-29
Marek Olšák
mesa: implement texstore and texfetch hooks for signed...
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2011-03-29
Marek Olšák
mesa: initial EXT_texture_snorm support
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2011-03-29
Marek Olšák
mesa: implement clamping controls (ARB_color_buffer_float)
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2011-03-29
Marek Olšák
mesa: regenerate glapi files
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2011-03-24
Marek Olšák
r300g: fix alpha-test with no colorbuffer
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2011-03-15
Marek Olšák
mesa: fix scons build
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2011-03-15
Marek Olšák
r300g: implement the texture barrier
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2011-03-15
Marek Olšák
gallium: add texture barrier support to the interface...
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2011-03-15
Marek Olšák
mesa: add display list support for NV_texture_barrier
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2011-03-15
Marek Olšák
mesa: regenerate glapi files
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2011-03-15
Marek Olšák
mesa: add NV_texture_barrier
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2011-03-14
Marek Olšák
mesa: rename _mesa_texstore_a8 -> _mesa_texstore_unorm8
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2011-03-14
Marek Olšák
mesa: fix up assertion in _mesa_source_buffer_exists
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2011-03-14
Marek Olšák
r300g: clamp after blending for fixed-point formats...
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2011-03-14
Marek Olšák
ir_to_mesa: do not check the number of uniforms against...
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2011-03-12
Marek Olšák
r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500
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2011-03-12
Marek Olšák
r300/compiler: TEX instructions don't support negation...
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2011-03-12
Marek Olšák
r300/compiler: Abs doesn't cancel Negate (in the conversion...
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2011-03-12
Marek Olšák
r300/compiler: fix translating the src negate bits...
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2011-03-12
Marek Olšák
st/dri: fix warning: ‘bind’ may be used uninitialized...
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2011-03-12
Marek Olšák
llvmpipe: fix warning: ‘t0’ may be used uninitialized...
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2011-03-12
Marek Olšák
r300g: implement fragment color clamping in the shader
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2011-03-12
Marek Olšák
r300/compiler: fix the saturate modifier when applied...
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2011-03-11
Marek Olšák
gallium: remove flags from the flush function
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2011-03-11
Marek Olšák
gallium: remove the geom_flags param from is_format_supported
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2011-03-11
Marek Olšák
gallium: cleanup fence_signalled and fence_finish
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2011-03-11
Marek Olšák
gallium: kill is_resource_referenced
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2011-03-11
Marek Olšák
draw: remove unnecessary flush
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2011-03-11
Marek Olšák
st/vega: remove unnecessary flushes
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2011-03-11
Marek Olšák
st/mesa: remove unnecessary flushes
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2011-03-08
Marek Olšák
r300g: handle timeout parameter in fence_finish
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2011-03-08
Marek Olšák
gallium: add timeout parameter to fence_finish
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2011-03-08
Marek Olšák
st/mesa: implement ARB_sync
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2011-03-08
Marek Olšák
r300g: add LATC support
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2011-03-08
Marek Olšák
st/mesa: cleanup checking for signed compressed formats...
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2011-03-08
Marek Olšák
st/mesa: add LATC and 3DC support
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2011-03-08
Marek Olšák
gallium/util: add LATC support
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2011-03-08
Marek Olšák
mesa: add ATI_texture_compression_3dc
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2011-03-08
Marek Olšák
mesa: add EXT_texture_compression_latc
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2011-03-08
Marek Olšák
vbo: mark vertex arrays as dirty when re-binding
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2011-03-08
Marek Olšák
r300/compiler: remove unused variables
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2011-03-08
Marek Olšák
r300g: decide whether a flush should be asynchronous...
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2011-03-08
Marek Olšák
r300g: use pipelined transfers for RGTC textures
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2011-03-08
Marek Olšák
r300/compiler: fix equal and notequal shadow compare...
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2011-03-08
Marek Olšák
r300/compiler: detect constants harder
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2011-03-08
Marek Olšák
r300/compiler: improve the detection of constants for...
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2011-03-08
Marek Olšák
r300/compiler: saturate Z before the shadow comparison
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2011-03-07
Marek Olšák
mesa: return after invalidating renderbuffer
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2011-03-07
Marek Olšák
st/mesa: fail to alloc a renderbuffer if st_choose_renderbuf...
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2011-03-07
Marek Olšák
mesa: invalidate framebuffer if internal format of...
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2011-03-05
Marek Olšák
r300g/swtcl: advertise draw_instanced and primitive_restart
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2011-03-05
Marek Olšák
r300g: implement instanced arrays
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2011-03-05
Marek Olšák
gallium: split CAP_INSTANCE_DRAWING into INSTANCEID...
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2011-03-05
Marek Olšák
r300g: cleanup parameters of draw functions
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2011-03-04
Marek Olšák
r300g: preliminary implementation of clamping controls
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2011-03-04
Marek Olšák
r300g: implement FP16 alpha test
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2011-03-04
Marek Olšák
r300g: implement blending for some of non-RGBA8 formats
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2011-03-04
Marek Olšák
st/mesa: set PIPE_BIND_RENDER_TARGET for sRGB formats...
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2011-03-02
Marek Olšák
r300g: require DRM 2.3.0 (kernel 2.6.34)
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2011-03-02
Marek Olšák
r300g: do not use ioctl thread offloading on single...
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2011-03-02
Marek Olšák
st/mesa: use RGTC for GL_COMPRESSED_RED/RG if possible
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2011-03-01
Marek Olšák
r300g: accelerate resoure_copy_region for rgtc
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2011-03-01
Marek Olšák
r300g: initialize some r500 PS3 regs
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2011-03-01
Marek Olšák
r300g: document some more DRM 2.8.0 features
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2011-03-01
Marek Olšák
r300g: fix RGTC2_SNORM
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2011-03-01
Marek Olšák
r300g: reorder parts of translate_texformat
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