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glsl: Drop exec_list argument to lower_ubo_reference
2015-11-10
Eric Anholt
vc4: Avoid loading undefined (newly-allocated) FBO...
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2015-11-10
Eric Anholt
vc4: Return NULL when we can't make our shadow for...
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2015-11-10
Eric Anholt
vc4: Return GL_OUT_OF_MEMORY when buffer allocation...
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2015-11-10
Eric Anholt
vc4: Add CL dumping for GL_ARRAY_PRIMITIVE.
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2015-11-10
Eric Anholt
vc4: Fix a compiler warning.
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2015-11-04
Eric Anholt
vc4: When the create ioctl fails, free our cache and...
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2015-11-04
Eric Anholt
vc4: Print the rounded shader size in debug output.
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2015-11-04
Eric Anholt
vc4: Fix dumping the size of BOs allocated/cached.
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2015-10-30
Eric Anholt
vc4: Allow user index buffers, to avoid slow readback...
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2015-10-26
Eric Anholt
vc4: Add support for copy propagation with unpack flags...
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2015-10-26
Eric Anholt
vc4: Rewrite the pack instructions as a MOV with a...
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2015-10-26
Eric Anholt
vc4: Move dst pack setup out to a helper function with...
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2015-10-26
Eric Anholt
vc4: Switch the unpack ops to being unpack flags on...
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2015-10-26
Eric Anholt
vc4: Drop some confused code about pack/unpack handling.
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2015-10-26
Eric Anholt
vc4: Reduce MOV special-casing in QIR-to-QPU.
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2015-10-26
Eric Anholt
vc4: Fix up the test for whether the unpack can be...
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2015-10-26
Eric Anholt
vc4: Don't try to follow MOVs across a pack.
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2015-10-26
Eric Anholt
vc4: Only copy propagate raw MOVs.
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2015-10-26
Eric Anholt
vc4: If a QIR source has an unpack set, print it.
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2015-10-25
Eric Anholt
vc4: Fix names of the 16-bit unpacks
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2015-10-25
Eric Anholt
vc4: Don't try to register coalesce into the VPM across...
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2015-10-25
Eric Anholt
vc4: Take advantage of the 8888 pack function in pack_unorm_4x8.
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2015-10-25
Eric Anholt
vc4: Fix the test for skipping raw MOVs.
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2015-10-23
Eric Anholt
vc4: Convert blending to being done in 4x8 unorm normally.
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2015-10-23
Eric Anholt
vc4: Add QIR/QPU support for the 8-bit vector instructions.
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2015-10-23
Eric Anholt
vc4: Don't try to CSE non-SSA instructions.
Signed-off-by:
Eric Anholt
<eric@anholt.net>
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2015-10-23
Eric Anholt
nir: Add opcodes for saturated vector math.
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2015-10-23
Eric Anholt
vc4: Add dumping of VC4_PACKET_GL_INDEXED_PRIMITIVE.
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2015-10-23
Eric Anholt
vc4: Add a workaround for HW-2116 (state counter wrap...
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2015-10-23
Eric Anholt
vc4: Fix missing \n in a perf_debug().
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2015-10-23
Eric Anholt
vc4: Use Rob's NIR-based user clip lowering.
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2015-10-23
Eric Anholt
vc4: Also dump the decimation mode for resolved stores.
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2015-10-23
Eric Anholt
vc4: Use VC4_GET_FIELD and other defines in dumping...
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2015-10-23
Eric Anholt
vc4: Add a sentinel after simulator buffers for buffer...
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2015-10-20
Eric Anholt
vc4: Switch our vertex attr lowering to being NIR-based.
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2015-10-20
Eric Anholt
vc4: Add limited support for ibfe/ubfe.
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2015-10-06
Eric Anholt
vc4: Fix a leak of the last color read/write surface...
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2015-10-06
Eric Anholt
vc4: Fix a memory leak in the simulator case.
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2015-09-16
Eric Anholt
vc4: Only build in simulator mode if we find pkg-config...
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2015-09-16
Eric Anholt
vc4: convert from tgsi semantic/index to varying-slot
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2015-09-16
Eric Anholt
gallium/ttn: Convert to using VARYING_SLOT_* / FRAG_RESULT_*.
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2015-09-14
Eric Anholt
vc4: Fix build from recent NIR cleanups.
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2015-08-21
Eric Anholt
vc4: Actually allow math results to allocate into r4.
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2015-08-21
Eric Anholt
vc4: Fold the 16-bit integer pack into the instructions...
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2015-08-21
Eric Anholt
vc4: Reuse QPU dumping for packing bits in QIR.
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2015-08-21
Eric Anholt
vc4: Make _dest variants of qir ALU helpers to provide...
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2015-08-21
Eric Anholt
vc4: Use the SSA defs list for figuring out eligible...
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2015-08-21
Eric Anholt
vc4: Add algebraic opt for rcp(1.0).
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2015-08-21
Eric Anholt
vc4: Allow unpack_8[abcd]_f's src to stay in r4.
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2015-08-21
Eric Anholt
vc4: Pack the unorm-packing bits into a src MUL instruction...
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2015-08-21
Eric Anholt
vc4: Add a QIR helper for whether the op is a MUL type.
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2015-08-21
Eric Anholt
vc4: Drop an unused algebraic op.
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2015-08-21
Eric Anholt
vc4: Switch QPU_PACK_SCALED to be two non-SSA instructions.
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2015-08-21
Eric Anholt
vc4: Make the pack-to-unorm instructions be non-SSA.
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2015-08-21
Eric Anholt
vc4: Allow QIR registers to be non-SSA.
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2015-08-21
Eric Anholt
vc4: We can now move TEX_RESULT accesses across other...
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2015-08-19
Eric Anholt
mesa: Move varying slots and FS output names to shader_enums.h
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2015-08-14
Eric Anholt
nir: Add support for CSE on textures.
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2015-08-14
Eric Anholt
nir: Zero out texture instructions when creating them.
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2015-08-14
Eric Anholt
vc4: Move all of our fixed function fragment color...
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2015-08-14
Eric Anholt
vc4: Add a helper for making driver-specific NIR load_unifor...
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2015-08-14
Eric Anholt
nir: Don't try to scalarize unpack ops.
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2015-08-14
Eric Anholt
nir: Add a nir_opt_undef() to handle csels with undef.
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2015-08-05
Eric Anholt
vc4: Use nir_lower_load_const_to_scalar().
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2015-08-05
Eric Anholt
nir: Add a nir_lower_load_const_to_scalar() pass.
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2015-08-05
Eric Anholt
vc4: Don't bother de-SSAing values that aren't part...
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2015-08-05
Eric Anholt
nir: Add algebraic opt for no-op iand.
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2015-08-05
Eric Anholt
vc4: Don't bother saturating the dst color for blending.
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2015-08-05
Eric Anholt
vc4: Make r4-writes implicitly move to a temp, and...
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2015-08-05
Eric Anholt
vc4: Drop a dead prototype.
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2015-08-05
Eric Anholt
Revert "nir: Use a single bit for the dual-source blend...
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2015-07-30
Eric Anholt
vc4: Lower uniform loads to scalar in NIR.
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2015-07-30
Eric Anholt
vc4: Move some FS input lowering into NIR.
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2015-07-30
Eric Anholt
vc4: Move program keys to the header file.
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2015-07-30
Eric Anholt
vc4: Lower NIR inputs to scalar as well.
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2015-07-30
Eric Anholt
vc4: Start adding a NIR-based output lowering pass.
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2015-07-30
Eric Anholt
vc4: Mark our shaders as single-threaded.
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2015-07-30
Eric Anholt
vc4: Avoid leaking indirect array access UBOs.
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2015-07-30
Eric Anholt
vc4: Avoid overflowing various static tables.
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2015-07-30
Eric Anholt
vc4: Fix return values from recent validation changes.
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2015-07-29
Eric Anholt
vc4: Skip re-emitting the shader_rec if it's unchanged.
Signed-off-by:
Eric Anholt
<eric@anholt.net>
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2015-07-29
Eric Anholt
vc4: Drop unused vpm_offset value.
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2015-07-29
Eric Anholt
vc4: Simplify vc4_use_bo and make sure it's not a shader.
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2015-07-29
Eric Anholt
vc4: Keep the validated shader around for the simulator...
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2015-07-29
Eric Anholt
vc4: Make the object be the return value from vc4_use_bo().
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2015-07-29
Eric Anholt
vc4: Ensure that the bin CL is properly capped by increment...
Signed-off-by:
Eric Anholt
<eric@anholt.net>
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2015-07-29
Eric Anholt
vc4: Drop NV shader reloc validation.
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2015-07-29
Eric Anholt
vc4: Fix raster surface shadow updates under DRI2.
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2015-07-29
Eric Anholt
vc4: Fix bus errors on dumping CL on hardware.
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2015-07-28
Eric Anholt
vc4: Add support for ARB_draw_elements_base_vertex.
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2015-07-18
Eric Anholt
vc4: Switch to using a separate ioctl for making shaders.
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2015-07-17
Eric Anholt
vc4: Fix printing of shader-db debug when shader-db...
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2015-07-17
Eric Anholt
vc4: Add debugging on texture relocation validation...
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2015-07-17
Eric Anholt
vc4: Also consider uniform 0 in uniform lowering.
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2015-07-17
Eric Anholt
vc4: Use the pure/const attributes on a bunch of our...
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2015-07-17
Eric Anholt
mesa: Detect and provide macros for function attributes...
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2015-07-14
Eric Anholt
vc4: Cache the texture p1 for the sampler.
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2015-07-14
Eric Anholt
vc4: Cache texture p0/p1 setup for the sampler view.
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2015-07-14
Eric Anholt
vc4: Move uniforms handling to a separate file.
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2015-07-14
Eric Anholt
vc4: Fix some -Wdouble-promotion warnings.
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