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i965/blorp: Let compiler calculate the vertex buffer size
2016-04-18
Eric Anholt
vc4: Fix fbo-generatemipmap-formats for NPOT.
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2016-04-18
Eric Anholt
vc4: Remove unused "immediates" field
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2016-04-18
Eric Anholt
vc4: Add support for rendering to cube map surfaces.
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2016-04-18
Eric Anholt
vc4: Don't flush on read-only access of buffers read...
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2016-04-18
Eric Anholt
vc4: Sanity check that flushes don't happen between...
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2016-04-18
Eric Anholt
vc4: Sanity check strides for imported BOs.
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2016-04-15
Eric Anholt
vc4: Fix subimage accesses to LT textures.
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2016-04-13
Eric Anholt
vc4: Work around hardware limits on the number of verts...
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2016-04-09
Eric Anholt
vc4: Move FRAG_X/Y/REV_FLAG to a QFILE like VPM or...
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2016-04-09
Eric Anholt
vc4: Allow TLB Z/color/stencil writes from any ALU...
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2016-04-09
Eric Anholt
vc4: Add a helper function for the construction of...
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2016-04-09
Eric Anholt
vc4: Add missing scheduling dependency for MS color...
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2016-04-09
Eric Anholt
vc4: Drop the multi_instruction distinction for QIR...
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2016-04-09
Eric Anholt
vc4: Handle SF on instructions that write r4.
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2016-04-09
Eric Anholt
vc4: Allow multi-instruction QIR nodes to get VPM optimization.
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2016-04-09
Eric Anholt
vc4: Switch to using NIR_PASS macros.
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2016-04-09
Eric Anholt
vc4: Handle nir_intrinsic_load_user_clip_plane as a...
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2016-03-16
Eric Anholt
vc4: Move discard handling to the condition flag.
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2016-03-16
Eric Anholt
vc4: Don't make a temporary for setting flags.
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2016-03-16
Eric Anholt
vc4: Add a safety check for setting flags.
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2016-03-16
Eric Anholt
vc4: Reuse list_for_each_entry_safe_rev().
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2016-03-15
Eric Anholt
vc4: Fix failures with nir_extract_* since the addition...
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2016-02-16
Eric Anholt
vc4: Don't treat conditional MOVs as raw MOV.
Signed-off-by:
Eric Anholt
<eric@anholt.net>
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2016-01-28
Eric Anholt
vc4: Throttle outstanding rendering after submission.
Signed-off-by:
Eric Anholt
<eric@anholt.net>
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2016-01-28
Eric Anholt
vc4: Don't record the seqno of a failed job submit.
Signed-off-by:
Eric Anholt
<eric@anholt.net>
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2016-01-06
Eric Anholt
vc4: Fix driver build from last minute rebase fix.
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2016-01-06
Eric Anholt
vc4: Optimize out a comparison for bcsel based on an...
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2016-01-06
Eric Anholt
vc4: Add missing sRGB decode to texel fetches.
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2016-01-06
Eric Anholt
vc4: Add support for GL_ARB_texture_swizzle.
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2016-01-06
Eric Anholt
vc4: Use NIR texture lowering for texture swizzling.
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2016-01-06
Eric Anholt
vc4: Replace the SSA-style SEL operators with conditional...
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2016-01-06
Eric Anholt
vc4: Don't try the SF coalescing unless it's on a def.
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2016-01-03
Eric Anholt
vc4: Fix build from upload changes.
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2015-12-19
Eric Anholt
vc4: Do instruction scheduling on the QIR to hide texture...
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2015-12-19
Eric Anholt
vc4: Fix latency handling for QPU texture scheduling.
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2015-12-19
Eric Anholt
vc4: Keep sample mask writes from being reordered after...
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2015-12-15
Eric Anholt
vc4: Add support for dumping executed commands to a...
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2015-12-15
Eric Anholt
vc4: Import updated vc4_drm.h with hang state.
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2015-12-15
Eric Anholt
vc4: Only update vc4->msaa when the framebuffer changes.
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2015-12-15
Eric Anholt
vc4: Don't consider nr_samples==1 surfaces to be MSAA.
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2015-12-15
Eric Anholt
vc4: Fix min() wrapper definition for the simulator...
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2015-12-15
Eric Anholt
vc4: Warn instead of abort()ing on exec ioctl failures.
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2015-12-11
Eric Anholt
vc4: Add quick algebraic optimization for clamping...
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2015-12-11
Eric Anholt
vc4: When doing algebraic optimization into a MOV,...
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2015-12-11
Eric Anholt
vc4: Fix handling of src packs on in qir_follow_movs().
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2015-12-11
Eric Anholt
vc4: Add missing progress note in opt_algebraic.
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2015-12-11
Eric Anholt
vc4: Add debugging of the estimated time to run the...
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2015-12-11
Eric Anholt
vc4: Fix handling of sample_mask output.
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2015-12-08
Eric Anholt
vc4: Enable MSAA.
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2015-12-08
Eric Anholt
vc4: Add support for mapping of MSAA resources.
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2015-12-08
Eric Anholt
vc4: Add support for texel fetches from MSAA resources.
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2015-12-08
Eric Anholt
vc4: Add support for multisample framebuffer operations.
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2015-12-08
Eric Anholt
vc4: Add a workaround for HW-2905, and additional failure...
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2015-12-08
Eric Anholt
vc4: Add support for drawing in MSAA.
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2015-12-08
Eric Anholt
vc4: Add kernel RCL support for MSAA rendering.
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2015-12-08
Eric Anholt
vc4: Rename color_ms_write to color_write.
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2015-12-08
Eric Anholt
vc4: Allow RCL blits to the edge of the surface.
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2015-12-08
Eric Anholt
vc4: Add disabled debug printf for describing blits.
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2015-12-08
Eric Anholt
vc4: Fix check for tile RCL blits with mismatched y.
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2015-12-08
Eric Anholt
vc4: Fix compiler warning from size_t change.
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2015-12-05
Eric Anholt
vc4: Fix accidental scissoring when scissor is disabled.
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2015-12-05
Eric Anholt
vc4: Disable RCL blitting when scissors are enabled.
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2015-12-05
Eric Anholt
vc4: Bring over cleanups from submitting to the kernel.
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2015-12-04
Eric Anholt
vc4: Add debug dumping of MSAA surfaces.
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2015-12-04
Eric Anholt
vc4: Add support for laying out MSAA resources.
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2015-12-04
Eric Anholt
vc4: Add support for storing sample mask.
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2015-12-04
Eric Anholt
vc4: Fix up tile alignment checks for blitting using...
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2015-12-04
Eric Anholt
vc4: Add support for loading sample mask.
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2015-12-04
Eric Anholt
vc4: Add the RCL to CL debug dumping when in simulator...
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2015-12-01
Eric Anholt
travis: Add a test build with scons.
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2015-12-01
Eric Anholt
mapi: Fix enums.c build with other build systems.
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2015-12-01
Eric Anholt
travis: Initial import of travis instructions.
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2015-12-01
Eric Anholt
mesa: Drop the blacklisting of new GL enums.
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2015-12-01
Eric Anholt
mesa: Use a 32-bit offset for the enums.c string offset...
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2015-12-01
Eric Anholt
mesa: Prefer newer names to older ones among names...
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2015-12-01
Eric Anholt
mesa: Drop bitfield "enums" from the enum-to-string...
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2015-12-01
Eric Anholt
mesa: Switch to using the Khronos registry for generating...
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2015-12-01
Eric Anholt
mesa: Remove the python mode bits from gl_enums.py.
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2015-12-01
Eric Anholt
mesa: Drop apparently typoed GL_ALL_CLIENT_ATTRIB_BITS.
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2015-12-01
Eric Anholt
mesa: Drop enums that had been removed in later revs...
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2015-12-01
Eric Anholt
mesa: Fix a typo in AMD_performance_monitor enum.
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2015-12-01
Eric Anholt
mesa: Fix enum definition of CULL_VERTEX_EYE/OBJECT_POSITION
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2015-12-01
Eric Anholt
mesa: Add a copy of the Khronos gl.xml (SVN #31705).
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2015-12-01
Eric Anholt
mesa: Cut enum_strings.cpp test down to a few hand...
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2015-11-22
Eric Anholt
vc4: Take precedence over ilo when in simulator mode.
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2015-11-22
Eric Anholt
vc4: Just put USE_VC4_SIMULATOR in DEFINES.
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2015-11-22
Eric Anholt
vc4: Use nir_channel() to simplify all of our nir_swizzle...
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2015-11-22
Eric Anholt
vc4: Fix point size lookup.
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2015-11-18
Eric Anholt
vc4: Don't bother lowering uniforms when the same value...
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2015-11-18
Eric Anholt
vc4: Fix uniform reordering to support reading the...
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2015-11-18
Eric Anholt
vc4: Fix documentation on vc4_qir_lower_uniforms.c.
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2015-11-18
Eric Anholt
vc4: Add support for nir_op_uge, using the carry bit...
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2015-11-10
Eric Anholt
vc4: Avoid loading undefined (newly-allocated) FBO...
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2015-11-10
Eric Anholt
vc4: Return NULL when we can't make our shadow for...
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2015-11-10
Eric Anholt
vc4: Return GL_OUT_OF_MEMORY when buffer allocation...
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2015-11-10
Eric Anholt
vc4: Add CL dumping for GL_ARRAY_PRIMITIVE.
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2015-11-10
Eric Anholt
vc4: Fix a compiler warning.
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2015-11-04
Eric Anholt
vc4: When the create ioctl fails, free our cache and...
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2015-11-04
Eric Anholt
vc4: Print the rounded shader size in debug output.
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2015-11-04
Eric Anholt
vc4: Fix dumping the size of BOs allocated/cached.
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