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radeonsi: fix and enable transform feedback for CIK
2013-09-12
Marek Olšák
radeonsi: fix and enable transform feedback for CIK
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2013-09-12
Marek Olšák
radeonsi: fix gl_InstanceID with non-zero start_instance
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2013-09-12
Marek Olšák
gallium: comment that INSTANCEID doesn't include start_instance
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2013-09-12
Marek Olšák
radeonsi: enable streamout AKA transform feedback for SI
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2013-09-12
Marek Olšák
radeonsi: implement streamout shader support
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2013-09-12
Marek Olšák
radeonsi: implement glDrawTransformFeedback functionality
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2013-09-12
Marek Olšák
radeonsi: fix streamout queries
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2013-09-12
Marek Olšák
radeonsi: implement streamout flush properly
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2013-09-12
Marek Olšák
radeonsi: bind streamout buffers to VGT and the vertex...
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2013-09-12
Marek Olšák
radeonsi: handle rasterizer_discard and set GS_OUT_PRIM_TYPE
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2013-09-12
Marek Olšák
radeonsi: initialize the first CS like any other
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2013-09-12
Marek Olšák
radeonsi: integrate shared streamout state
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2013-09-12
Marek Olšák
radeon: don't emit streamout state if there are no...
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2013-09-12
Marek Olšák
radeon: don't emit VGT_STRMOUT_BUFFER_BASE on SI
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2013-08-30
Marek Olšák
radeonsi: simplify and improve flushing
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2013-08-30
Marek Olšák
radeonsi: convert constant buffers to si_descriptors
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2013-08-30
Marek Olšák
radeonsi: use r600_common_context, r600_common_screen...
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2013-08-30
Marek Olšák
r600g: move streamout state to drivers/radeon
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2013-08-30
Marek Olšák
radeonsi: cleanup initialization of SGPR shader parameters
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2013-08-30
Marek Olšák
r600g,radeonsi: remove unused variables
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2013-08-30
Marek Olšák
draw: fix segfaults with aaline and aapoint stages...
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2013-08-30
Niels Ole Salscheider
radeonsi: Do not suspend timer queries
Signed-off-by: Marek Olšák <
marek.olsak@amd.com
>
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2013-08-27
Marek Olšák
r300g: enable MSAA on r300-r400, be careful about using...
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2013-08-18
Marek Olšák
glsl: don't eliminate texcoords that can be set by...
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2013-08-17
Marek Olšák
radeonsi: fix feature support reporting
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2013-08-16
Marek Olšák
radeonsi: require LLVM 3.4 for MSAA
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2013-08-16
Marek Olšák
radeonsi: don't make scanout resources linear except...
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2013-08-16
Marek Olšák
radeonsi: remove useless code from tex_fetch_args
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2013-08-16
Marek Olšák
radeonsi: disable unbound colorbuffers
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2013-08-16
Marek Olšák
radeonsi: port texture improvements from r600g
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2013-08-16
Marek Olšák
radeonsi: implement texture fetching for compressed...
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2013-08-16
Marek Olšák
radeonsi: add FMASK texture binding slots and resource...
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2013-08-16
Marek Olšák
radeonsi: implement FMASK decompression for MSAA texturing
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2013-08-16
Marek Olšák
radeonsi: scanout buffers cannot be a destination of...
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2013-08-16
Marek Olšák
radeonsi: implement MSAA colorbuffer compression for...
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2013-08-16
Marek Olšák
radeonsi: implement uncompressed MSAA texturing
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2013-08-16
Marek Olšák
radeonsi: disable alpha-to-coverage for integer colorbuffers
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2013-08-16
Marek Olšák
radeonsi: implement GL_SAMPLE_ALPHA_TO_ONE
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2013-08-16
Marek Olšák
radeonsi: implement uncompressed MSAA rendering and...
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2013-08-16
Marek Olšák
radeonsi: add flexible shader descriptor management...
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2013-08-16
Tom Stellard
radeonsi/compute: Let the state tracker do all the...
Signed-off-by: Marek Olšák <
marek.olsak@amd.com
>
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2013-08-15
Marek Olšák
radeonsi: unduplicate code in create_context
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2013-08-15
Marek Olšák
radeonsi: initialize the radeon_surface structure
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2013-08-15
Marek Olšák
radeonsi: correct sampler function names
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2013-08-15
Marek Olšák
radeonsi: rename r600_texture::dirty_db_mask to dirty_level_mask
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2013-08-15
Marek Olšák
radeonsi: rename r600_resource_texture to r600_texture
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2013-08-15
Marek Olšák
tgsi: add info about MSAA samplers to tgsi_shader_info
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2013-08-15
Marek Olšák
tgsi: fix the location of sample index
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2013-08-02
Christoph Bumiller
r600g: honour semantic index in fragment color exports
Signed-off-by: Marek Olšák <
marek.olsak@amd.com
>
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2013-07-30
Marek Olšák
st/dri: add a new driconf option disable_shader_bit_encoding...
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2013-07-30
Marek Olšák
st/mesa: fix opcode translation for ARB_shader_bit_encoding...
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2013-07-30
Marek Olšák
mesa,glsl,st/dri: add a new driconf option force_glsl_versio...
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2013-07-30
Marek Olšák
mesa: add MESA_GLSL debug flag to dump shaders on compile...
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2013-07-30
Marek Olšák
driconf: enable app-specific workarounds for all drivers
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2013-07-30
Marek Olšák
st/dri: remove driOptionCache from dri_context in favor...
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2013-07-30
Marek Olšák
st/dri: move enabling postprocessing to dri_screen
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2013-07-30
Marek Olšák
st/dri: remove more unused driconf options
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2013-07-30
Marek Olšák
st/dri: implement the driconf option force_s3tc_enable...
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2013-07-30
Marek Olšák
driconf: remove the unused option allow_large_textures
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2013-07-30
Marek Olšák
st/dri: support the driconf option disable_blend_func_extended
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2013-07-30
Marek Olšák
st/osmesa: initialize disable_glsl_line_continuations
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2013-07-30
Marek Olšák
gallium/postprocessing: convert blits to pipe->blit
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2013-07-30
Marek Olšák
gallium/postprocessing: fix shader parsing
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2013-07-30
Marek Olšák
docs/GL3: clarify core vs compatibility extension support
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2013-07-30
Marek Olšák
mesa: default texture buffer format should be R8 in...
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2013-07-30
Marek Olšák
mesa: default DEPTH_TEXTURE_MODE should be RED in the...
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2013-07-30
Marek Olšák
st/mesa: expose EXT_framebuffer_multisample_blit_scaled...
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2013-07-30
Marek Olšák
st/mesa: fix sRGB renderbuffers without EXT_framebuffer_sRGB...
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2013-07-30
Marek Olšák
Revert "r300g: Give CLIP_DISABLE another try"
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