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Fixed hash table allocation to avoid an assertion failure due to a
2004-07-26
Felix Kuehling
Fixed hash table allocation to avoid an assertion failure...
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2004-07-10
Felix Kuehling
Make GET_PROGRAM_NAME work with uCLibc using the __progname...
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2004-05-24
Felix Kuehling
WAIT_IDLE_EMPTY in savageSwapBuffers until real frame...
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2004-05-08
Felix Kuehling
Added german translation to option texture_units.
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2004-04-01
Felix Kuehling
Define empty _tnl_x86_exec_vtxfmt_init if USE_X86_ASM...
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2004-03-27
Felix Kuehling
Forgot to set SAVAGE_NEW_CULL in savageDDEnable_s3d.
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2004-03-26
Felix Kuehling
Enable drawing directly to the (now tiled) front buffer.
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2004-03-25
Felix Kuehling
Recalculate the viewport matrix in savageEmitDrawingRectangle.
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2004-03-25
Felix Kuehling
More state management changes:
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2004-03-24
Felix Kuehling
Make sure hardware culling is disabled for unfilled...
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2004-03-24
Felix Kuehling
Missing in last commit.
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2004-03-24
Felix Kuehling
Buffer vertices and emit them in batches. Still using...
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2004-03-21
Felix Kuehling
ctx->Const.MaxTextureLevels is not the highest mipmap...
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2004-03-21
Felix Kuehling
Improved MaxTextureLevel computation to take the nr...
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2004-03-21
Felix Kuehling
Removed some useless definitions, artifacts from the...
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2004-03-21
Felix Kuehling
unsigned int -> uint32_t, unsigned char -> uint8_t...
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2004-03-20
Felix Kuehling
Fixed texture LOD bias.
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2004-03-20
Felix Kuehling
Fixed MAXFIFO_S4. Removed WAIT_IDLE_EMPTY from savage_BCI_sw...
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2004-03-20
Felix Kuehling
Cleaned up and fixed stencil fallback.
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2004-03-08
Felix Kuehling
Cleaned up and slightly optimized the texture upload...
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2004-03-08
Felix Kuehling
Swapout textures who's space is claimed by a new texture...
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2004-03-07
Felix Kuehling
Fixed texture tiling format for 8bit texels on ProSavage...
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2004-03-07
Felix Kuehling
Rewrote tiled texture upload. Small mipmap levels work...
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2004-03-07
Felix Kuehling
Fixed two small problems in the vertex setup.
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2004-03-04
Felix Kuehling
Small texture management fixes. Should get rid of assertions...
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2004-03-04
Felix Kuehling
Clearing rectangle was one too big in each direction.
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2004-03-02
Felix Kuehling
Cope with float colors in VERT_SET_RGBA and VERT_SET_SPEC...
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2004-03-02
Felix Kuehling
Fixed some small state tracking issues while hunting...
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2004-02-29
Felix Kuehling
Corrected the maximum vertex size argument of _tnl_init_vert...
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2004-02-29
Felix Kuehling
Reorganized hardware state data structures and state...
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2004-02-26
Felix Kuehling
Set ctx->Const.MaxTexture[Image/Coord]Units correctly...
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2004-02-26
Felix Kuehling
Adapt the VERT_SET/COPY/SAVE/RESTORE_RGBA/SPEC macros...
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2004-02-26
Felix Kuehling
Forgot to remove savagevb.h in last commit.
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2004-02-26
Felix Kuehling
Converted vertex setup to use t_vertex.[ch].
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2004-02-25
Felix Kuehling
Call _tnl_allow_pixel/vertex_fog in savageCreateContext...
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2004-02-22
Felix Kuehling
Imported the Savage DRI driver from the savage-2-0...
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2004-02-02
Felix Kuehling
Include context.h in radeon_state.c.
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2004-01-26
Felix Kuehling
Make the drivers using the common texmem code work...
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2004-01-24
Felix Kuehling
Parse radeon, not r200 configuration in radeonCreateContext.
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2004-01-08
Felix Kuehling
Fixed a few typos in the german translation.
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2004-01-07
Felix Kuehling
Use hand-made number parsing functions as the libc...
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2004-01-05
Felix Kuehling
Added def_max_anisotropy and no_neg_lod_bias options...
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2004-01-05
Felix Kuehling
Added two new options: def_max_anisotropy and no_neg_lod_bia...
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2004-01-04
Felix Kuehling
New, less expensive workaround for state-change lockups.
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2004-01-04
Felix Kuehling
Reenable the vtxfmt code paths in the radeon and r200...
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2003-12-28
Felix Kuehling
Fix TCL_LIGHT_MODEL_CTL setting in radeonColorMaterial.
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