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mesa.git
2012-04-14
Francisco Jerez
nv50/ir: Allow attaching two nodes when either one...
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2012-04-14
Francisco Jerez
nv50/ir: Allow inserting isolated nodes to a graph.
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2012-04-14
Francisco Jerez
nv50/ir: Fix memory corruption in Function::orderInstru...
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2012-04-14
Francisco Jerez
nv50/ir: Fix up insertion of PHI instructions using...
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2012-04-14
Christoph Bumiller
nv50/ir: fix insertHead and remove for BBs with PHI...
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2012-04-14
Francisco Jerez
nv50/ir: Don't crash on zero sized BitSets.
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2012-04-14
Francisco Jerez
nv50/ir: Fix Interval::clear().
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2012-04-14
Christoph Bumiller
nv50/ir/tgsi: handle inferSrcType(NOT) to be u32
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2012-04-14
Francisco Jerez
nv50/ir/opt: Fix OP_NOT to modifier conversion.
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2012-04-14
Dave Airlie
r600g: disable dual-src hangs evergreen for some reason.
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2012-04-14
Tom Stellard
r300/compiler: Exit immediately from rc_vert_fc() if...
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2012-04-14
Tom Stellard
r300/compiler: Copy all instruction attributes during...
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2012-04-14
Tom Stellard
r300/compiler: Fix nested flow control in r500 vertex...
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2012-04-14
Tom Stellard
r300/compiler: Clear loop registers in vertex shaders...
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2012-04-14
Eric Anholt
glsl: If an "if" has no "then" or "else" code left...
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2012-04-14
Eric Anholt
glsl: Add a helper for generating temporary variables...
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2012-04-14
Eric Anholt
glsl: Add a helper for ir_builder to make dereferences...
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2012-04-14
Eric Anholt
glsl: Make a little tracking class for emitting IR...
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2012-04-14
Eric Anholt
glsl: Add common swizzles to ir_builder.
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2012-04-14
Eric Anholt
glsl: Let ir_builder expressions take un-dereferenced...
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2012-04-13
Eric Anholt
glsl: Create an ir_builder helper for hand-generating IR.
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2012-04-14
Christoph Bumiller
nv50,nvc0: fix handling of user vbufs with stride ...
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2012-04-14
Christoph Bumiller
nvc0: prefix all macro methods with MACRO
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2012-04-14
Christoph Bumiller
nvc0: replace VERTEX_DATA push mode with translate...
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2012-04-14
Christoph Bumiller
nvc0: improve vertex state validation
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2012-04-14
Christoph Bumiller
nvc0: track texture dirty state individually
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2012-04-14
Christoph Bumiller
nv50,nvc0: use new scratch buffers code
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2012-04-14
Christoph Bumiller
nouveau: add new shared scratch buffers
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2012-04-14
Christoph Bumiller
nvc0: only force early fragment tests if requested...
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2012-04-14
Christoph Bumiller
nv50,nvc0: hold references to the framebuffer surfaces
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2012-04-13
Marek Olšák
r300g: align vertex buffer suballocations to 4
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2012-04-13
Marek Olšák
u_blitter: align vertex buffer suballocations to 4
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2012-04-13
Brian Paul
docs: document another viewperf bug in Maya-03
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2012-04-13
Marcin Slusarz
xorg/nouveau: switch to libdrm_nouveau-2.0
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2012-04-14
Martin Peres
targets/{egl-static,gbm}: further clean-up the nvfx...
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2012-04-14
Christoph Bumiller
nvc0: remove include of old libdrm_nouveau's nouveau_re...
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2012-04-14
Christoph Bumiller
nv50,nvc0: handle PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
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2012-04-14
Christoph Bumiller
nv30: s/DUAL_SOURCE_BLEND/MAX_DUAL_SOURCE_RENDER_TARGETS
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2012-04-13
Ben Skeggs
nv30: import new driver for GeForce FX/6/7 chipsets...
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2012-04-13
Christoph Bumiller
nouveau: switch to libdrm_nouveau-2.0
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2012-04-13
Christoph Bumiller
nvc0: remove obsolete nvc0_push2.c
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2012-04-13
Christoph Bumiller
nouveau: remove automatic buffer migration heuristics
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2012-04-13
Ben Skeggs
nvfx: completely remove this driver (GeForce FX/6/7)
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2012-04-13
Ben Skeggs
nouveau: rework and simplify nv04/nv05 driver a bit
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2012-04-13
Ben Skeggs
nouveau/vieux: switch to libdrm_nouveau-2.0
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2012-04-13
Dave Airlie
docs: update GL3.txt for ARB_blend_func_extended
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2012-04-13
Dave Airlie
gallium: document dual source blending restrictions...
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2012-04-13
Dave Airlie
r600g: initial r600 dual src blending support
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2012-04-13
Dave Airlie
softpipe: add dual source blending support
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2012-04-13
Dave Airlie
util: add dual blend helper function (v2)
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2012-04-13
Dave Airlie
st/mesa: add ARB_blend_func_extended support to state...
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2012-04-13
Dave Airlie
gallium: rename DUAL_SOURCE_BLEND cap to MAX_DUAL_SOURC...
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2012-04-13
Dave Airlie
glsl: add support for ARB_blend_func_extended (v3)
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2012-04-13
Dave Airlie
mesa: add support for ARB_blend_func_extended (v4)
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2012-04-13
Tom Stellard
radeonsi: initial WIP SI code
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2012-04-13
Dylan Noblesmith
st/vega: silence enum cast warnings
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2012-04-13
Dylan Noblesmith
i965: fix typo
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2012-04-13
Dylan Noblesmith
mesa: fix truncated value warning
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2012-04-13
Dylan Noblesmith
mesa: don't cast away const
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2012-04-13
Dylan Noblesmith
egl-static: fix printf warning
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2012-04-13
Dylan Noblesmith
st/vega: fix uninitialized values
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2012-04-13
Dylan Noblesmith
egl: fix uninitialized values
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2012-04-13
Dylan Noblesmith
util: fix uninitialized table
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2012-04-13
Dylan Noblesmith
util: fix undefined behavior
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2012-04-13
Vinson Lee
ir_to_mesa: Fix uninitialized member in add_uniform_to_...
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2012-04-13
Neil Roberts
wayland-drm: Implement wl_buffer.damage in old versions...
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2012-04-13
Stéphane Marchesin
Revert "i915g: Implement stipple with draw."
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2012-04-13
Stéphane Marchesin
Revert "i915g: Remove unused poly stipple state."
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2012-04-13
Ian Romanick
tests/glx: Point at the imported copy of gtest
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2012-04-13
Eric Anholt
glx: Hook up the unit tests again using the internal...
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2012-04-13
Ian Romanick
gtest: Fix up import of gtest 1.6.0
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2012-04-13
Eric Anholt
gtest: Build as a convenience library.
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2012-04-13
Eric Anholt
gtest: Import sources from gtest 1.6.0.
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2012-04-12
Marek Olšák
cso: unreference saved vertex buffers when restoring
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2012-04-12
Eric Anholt
i965: When the kernel lacks the LLC check, assume it...
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2012-04-12
Eric Anholt
intel: Drop backwards compat code for not having libdrm...
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2012-04-12
Eric Anholt
i965/fs: Avoid generating extra AND instructions on...
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2012-04-12
Eric Anholt
i965/fs: Try to avoid generating extra MOVs to do satur...
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2012-04-12
Eric Anholt
glsl: Extend the array splitting optimization pass...
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2012-04-12
Eric Anholt
glsl: Add an array splitting pass.
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2012-04-12
Eric Anholt
glsl: Don't apply optimization passes to builtins.
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2012-04-11
Brian Paul
docs: document yet another viewperf bug
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2012-04-11
Brian Paul
mesa: add _mesa_total_texture_memory() debug function
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2012-04-11
Brian Paul
mesa: new _mesa_total_buffer_object_memory() debug...
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2012-04-11
Chad Versace
mapi: Fix Android build
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2012-04-10
Mandeep Singh...
egl_dri2: fix aux buffer leak in drm platform
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2012-04-10
Paul Berry
i965: Stop lying about cpp and height of a stencil...
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2012-04-10
Pekka Paalanen
wayland-drm: remove wl_buffer.damage
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2012-04-10
Vinson Lee
st/mesa: Fix uninitialized members in glsl_to_tgsi_visi...
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2012-04-10
Chad Versace
main: Fix memory leak in _mesa_make_extension_string()
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2012-04-09
Vadim Girlin
r600g: check gpr count limit
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2012-04-09
Vadim Girlin
glsl: fix variable ordering in the output_read_remover
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2012-04-09
Eric Anholt
i965: Add support for sampling texture buffer objects...
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2012-04-09
Eric Anholt
i965: Add real support for texturing/rendering with...
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2012-04-09
Eric Anholt
i965/gen7: Fix the /* ignored */ comment on constant...
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2012-04-09
Eric Anholt
mesa: Add support for the GL 3.1 R/RG formats in textur...
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2012-04-09
Eric Anholt
mesa: Track a gl_format for the texture buffer format.
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2012-04-09
Eric Anholt
mesa: Handle updating texture state for buffer textures.
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2012-04-09
Eric Anholt
mesa: Create the default (name==0) buffer texture.
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2012-04-09
Eric Anholt
glsl: Add texelFetch(*samplerBuffer) entrypoints to...
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