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mesa.git
2016-08-29
Jason Ekstrand
i965: Move get_fast_clear_rect to blorp_clear.c
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2016-08-29
Jason Ekstrand
i965: Roll brw_get_ccs_resolve_rect into blorp_ccs_resolve
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2016-08-29
Jason Ekstrand
i965/blorp: Get rid of most brw and mesa includes
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2016-08-29
Jason Ekstrand
i965: Move the hiz_op enum to blorp
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2016-08-29
Jason Ekstrand
i965/blorp: Add a fast_clear_op enum
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2016-08-29
Jason Ekstrand
i965/blorp: Make blorp_addres::buffer a void*
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2016-08-29
Jason Ekstrand
i965/blorp: Get rid of brw_context
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2016-08-29
Jason Ekstrand
i965/blorp: Take a blorp_context in compile_nir_shader
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2016-08-29
Jason Ekstrand
i965/meta_util: Take an isl_device in get_fast_clear_rect
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2016-08-29
Jason Ekstrand
i965/blorp: Add an "exec" function pointer to blorp_context
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2016-08-29
Jason Ekstrand
i965/blorp: Remove some i965-isms from genX_blorp_exec.h
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2016-08-29
Jason Ekstrand
i965/blorp: Move the guts of brw_blorp_exec into genX_b...
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2016-08-29
Jason Ekstrand
i965/blorp: Pull the guts of blorp_exec into a driver...
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2016-08-29
Jason Ekstrand
i965/blorp/exec: Refactor to use a new blorp_batch...
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2016-08-29
Jason Ekstrand
i965/blorp: Add a helper for allocating binding tables...
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2016-08-29
Jason Ekstrand
i965/blorp: Use BT_INDEX enums for setting up the bindi...
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2016-08-29
Jason Ekstrand
i965/blorp: Shorten binding table index enum names
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2016-08-29
Jason Ekstrand
i965/blorp/genX: Add a blorp_surface_reloc helper
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2016-08-29
Jason Ekstrand
i965/blorp: Use blorp_address in brw_blorp_surface...
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2016-08-29
Jason Ekstrand
i965/blorp: Pull emit_surface_state into genX_blorp_exec.c
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2016-08-29
Jason Ekstrand
i965/blorp: Add driver mocs settings to the context
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2016-08-29
Jason Ekstrand
i965/blorp/genX: Move emit_urb_config into another...
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2016-08-29
Jason Ekstrand
i965/blorp: Use gen6_upload_urb
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2016-08-29
Jason Ekstrand
i965/gen6: Refactor gen6_upload_urb
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2016-08-29
Jason Ekstrand
i965/blorp/genX: Pull emit_3dstate_multisample into...
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2016-08-29
Jason Ekstrand
i965/blorp/genX: Add helpers for allocating various...
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2016-08-29
Jason Ekstrand
i965/blorp: Expose the shader cache through function...
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2016-08-29
Jason Ekstrand
i965/blorp: Add a blorp_context struct and init/finish...
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2016-08-29
Mauro Rossi
android: intel: Flatten the makefile structure
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2016-08-29
Jan Vesely
clover: Use device cap to query pointer size instead...
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2016-08-29
Jan Vesely
gallium: add cap to export device pointer size
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2016-08-29
Brian Paul
svga: s/unsigned/enum pipe_shader_type/
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2016-08-29
Jordan Justen
i965/hsw: Enable ARB_ES3_1_compatibility extension
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2016-08-29
Rhys Kidd
r600g: Clean up defined magic numbers for TGSI opcodes
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2016-08-29
Rhys Kidd
r600g: Avoid duplicated initialization of TGSI_OPCODE_DFMA
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2016-08-29
Rhys Kidd
i915g: Fix typo in i915_translate_instruction()
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2016-08-29
Eric Anholt
vc4: Handle discards while in control flow.
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2016-08-29
Eric Anholt
vc4: Mark when we add discards while lowering blend...
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2016-08-29
Eric Anholt
nir: Update shader info when adding discards
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2016-08-29
Tim Rowley
swr: [rasterier core] fix GetRasterizerFunc selection
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2016-08-29
Tim Rowley
swr: [rasterizer core] whitespace cleanup
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2016-08-29
Tim Rowley
swr: [rasterizer jitter] reimplement SCATTERPS
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2016-08-29
Tim Rowley
swr: [rasterizer core] upper left rule for scissors
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2016-08-29
Tim Rowley
swr: [rasterizer scripts] undef DEFINE_KNOB after usage
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2016-08-29
Tim Rowley
swr: [rasterizer core] minor cleanup to thread initiali...
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2016-08-29
Tim Rowley
swr: [rasterizer core] remove KNOB_MAX_THREADS
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2016-08-29
Tim Rowley
swr: [rasterizer core] track guardbands per viewport...
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2016-08-29
Tim Rowley
swr: [rasterizer core] per-primitive viewports/scissors
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2016-08-29
Tom Stellard
radeonsi: Don't use global variables for tess lds
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2016-08-29
Roland Scheidegger
softpipe: (trivial) honor render_condition_enabled...
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2016-08-29
Roland Scheidegger
llvmpipe: (trivial) honor render_condition_enabled...
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2016-08-29
Kai Wasserbäch
gallium: Use enum pipe_shader_type in set_shader_images()
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2016-08-29
Kai Wasserbäch
gallium: Use enum pipe_shader_type in set_shader_buffers()
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2016-08-29
Kai Wasserbäch
gallium: Use enum pipe_shader_type in set_sampler_views()
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2016-08-29
Kai Wasserbäch
gallium: Use enum pipe_shader_type in bind_sampler_stat...
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2016-08-29
Marek Olšák
gallium/radeon: clear dirty_level_mask when discarding...
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2016-08-29
Marek Olšák
tgsi/scan: remember sampler view types
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2016-08-29
Nayan Deshmukh
st/vdpau: use temporary buffers while applying filters
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2016-08-29
Christian König
st/vdpau: Revert "change the order in which filters...
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2016-08-29
Iago Toral...
i965/vec4: remove the generator hack for dual instanced GS
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2016-08-29
Timothy Arceri
glsl: initialise pointer to NULL
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2016-08-29
Ilia Mirkin
Update Khronos-supplied headers to r33100
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2016-08-29
Ilia Mirkin
mesa: add EXT_texture_cube_map_array support
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2016-08-29
Ilia Mirkin
mesa: remove OES_shader_io_blocks enable
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2016-08-29
Ilia Mirkin
main: use KHR_blend_equation_advanced enable for ES...
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2016-08-29
Ilia Mirkin
main: add missing EXTRA_END in OES_sample_variables...
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2016-08-27
Jose Fonseca
scons: Take indirect gl_and_es_API.xml dependencies...
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2016-08-27
Ilia Mirkin
docs: sort extensions in relnotes
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2016-08-27
Jason Ekstrand
isl: Allow multisampled array textures
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2016-08-26
Ian Romanick
mesa/version: OpenGL ES 3.2 depends on OES_texture_cube...
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2016-08-26
Ian Romanick
i965: Enable OES_texture_cube_map_array on Gen8+
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2016-08-26
Ian Romanick
mesa: Add support for OES_texture_cube_map_array
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2016-08-26
Ian Romanick
mesa: Add and use _mesa_has_texture_cube_map_array...
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2016-08-26
Ian Romanick
mesa: Use _mesa_has_ARB_texture_cube_map_array instead...
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2016-08-26
Ian Romanick
mesa: Cosmetic changes in legal_texobj_target
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2016-08-26
Ian Romanick
mesa: Rearrange legal_texobj_target to look more like...
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2016-08-26
Ian Romanick
glsl: Add and use has_texture_cube_map_array helper
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2016-08-26
Ian Romanick
glsl: Mark cube map array sampler types as reserved...
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2016-08-26
Ian Romanick
glsl: Silence unused parameter warning
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2016-08-26
Ian Romanick
i965: Enable GL_OES_geometry_shader on Gen8+
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2016-08-26
Ian Romanick
glsl/linker: Fail linking on ES if uniform precision...
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2016-08-26
Ian Romanick
glsl: Allow invocations layout qualifier with GL_OES_ge...
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2016-08-26
Ian Romanick
glsl: Allow gl_InvocationID and gl_Layer with GL_OES_ge...
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2016-08-26
Ian Romanick
mesa: Allow GL_EXT_geometry_shader and GL_EXT_geometry_...
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2016-08-26
Ian Romanick
mesa: Document reasons for allowing XFB drawing modes...
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2016-08-26
Ian Romanick
mesa: Remove redundant _mesa_has_shader_subroutine
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2016-08-26
Ian Romanick
nouveau: Enable EXT_texture_env_dot3 on NV10 and NV20
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2016-08-26
Ian Romanick
nouveau: Fix non-1x post-scale factor with DOT3 combiner
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2016-08-26
Ian Romanick
docs: Rename GL3.txt to features.txt
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2016-08-26
Ian Romanick
docs: Update GL3.txt for OpenGL 4.x on i965-ish hardware
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2016-08-26
Nicholas Bishop
docs: add links to clarify patch mailing section
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2016-08-26
Brian Paul
svga: minor whitespace, etc clean-ups in svga_pipe_misc.c
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2016-08-26
Brian Paul
svga: move some code in svga_propagate_surface()
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2016-08-26
Brian Paul
svga: simplify surface propagation code in svga_set_fra...
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2016-08-26
Brian Paul
svga: add some comments in the svga_surface struct
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2016-08-26
Brian Paul
svga: use new svga_check_sampler_framebuffer_resource_c...
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2016-08-26
Brian Paul
svga: add new svga_check_sampler_framebuffer_resource_c...
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2016-08-26
Brian Paul
svga: remove assertions in svga_surface cast wrappers
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2016-08-26
Brian Paul
svga: minor code simplification in svga_texture_transfe...
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2016-08-26
Brian Paul
svga: reformat some expressions in svga_texture_transfe...
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