mesa.git
2015-10-22 Jason Ekstrandnir/spirv: Add defaults for GS input/output primitive...
2015-10-22 Jason Ekstrandi965/vec4: Handle returns at the end of functions
2015-10-22 Jason Ekstrandi965: Move get_hw_prim_for_gl_prim to brw_util.c
2015-10-22 Jason Ekstrandnir/spirv: Add capabilities and decorations for basic...
2015-10-22 Jason Ekstrandanv/pipeline: Add back basic geometry shader support
2015-10-22 Jason Ekstrandnir/spirv: Add support for more CS system values
2015-10-22 Jason Ekstrandnir/spirv: Add support for various barrier type instruc...
2015-10-22 Jason EkstrandFix a couple of dereferences
2015-10-22 Jason Ekstrandspirv/nir: Add more stage asserts
2015-10-22 Jason Ekstrandnir/spirv: Add support for GS metadata
2015-10-22 Jason Ekstrandnir/gather_info: Add more info for geometry shaders
2015-10-22 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-21 Kenneth Graunkei965: Implement gl_InvocationID.
2015-10-21 Kenneth Graunkei965: Implement nir_intrinsic_load_primitive.
2015-10-21 Kenneth Graunkei965: Add a fs_visitor constructor that takes a brw_gs_...
2015-10-21 Kenneth Graunkei965: Add a brw->scalar_gs flag controlled by INTEL_SCA...
2015-10-21 Kenneth Graunkei965: Make emit_urb_writes() reserve space for GS heade...
2015-10-21 Kenneth Graunkei965: Make emit_urb_writes() only set EOT for the VS.
2015-10-21 Kenneth Graunkei965: Make fs_visitor::emit_urb_writes reusable for...
2015-10-21 Kenneth Graunkei965: Introduce a brw_vue_prog_data::include_vue_handle...
2015-10-21 Kenneth Graunkei965: Introduce a new SHADER_OPCODE_URB_READ_SIMD8...
2015-10-21 Kenneth Graunkei965: Introduce new SHADER_OPCODE_URB_WRITE_SIMD8_MASKE...
2015-10-21 Jason Ekstrandi965/gs: Do prog_data setup and other calculations...
2015-10-21 Jason Ekstrandi965/gs: Use NIR info for setting up prog_data
2015-10-21 Jason Ekstrandi965/gs: Pull prog_data out of brw_gs_compile
2015-10-21 Jason Ekstrandi965/gs: Use NIR instead of the brw_geometry_program...
2015-10-21 Jason Ekstrandi965/gs: Move the mem_ctx argument to brw_compile_gs
2015-10-21 Jason Ekstrandi965/gs: Set static_vertex_count unconditionally on...
2015-10-21 Jason Ekstrandnir: Constify nir_gs_count_vertices
2015-10-21 Jason Ekstrandnir/info: Add more information about geometry shaders
2015-10-21 Chad Versaceanv: Don't teardown uninitialized anv_physical_device
2015-10-21 Ben Widawskyi965: (trivial) rename computes stencil to gen9
2015-10-21 Ben Widawskyi965: Correct the comment about fb write payload
2015-10-21 Nanley Cherymesa/glformats: Undo code changes from _mesa_base_tex_f...
2015-10-21 Matt Turneri965: Mark compacted 3-src instructions as Gen8+.
2015-10-21 Matt Turneri965: Add const to brw_compact_inst_bits.
2015-10-21 Matt Turneri965: Add mask_control_ex field and handle it in compac...
2015-10-21 Matt Turneri965: Add devinfo->gen assertions for acc_wr_control.
2015-10-21 Matt Turneri965: Prepare for next commit by adding more whitespace.
2015-10-21 Matt Turneri965: Compact acc_wr_control only on Gen6+.
2015-10-21 Matt Turneri965: Add devinfo parameter to brw_compact_inst_* funcs.
2015-10-21 Matt Turneri965/vec4: Don't emit MOVs for unused URB slots.
2015-10-21 Nigel Stewartosmesa: Expose GL entry points for Windows build via...
2015-10-21 Jonathan Grayconfigure.ac: ensure RM is set
2015-10-21 Neil Robertsi965/fs: Disable opt_sampler_eot for more message types
2015-10-21 Neil Robertsi965: Remove block arg from foreach_inst_in_block_...
2015-10-21 Timothy Arceriglsl: check for arrays of arrays when assigning explici...
2015-10-21 Timothy Arceriglsl: add is_array_of_arrays() helper
2015-10-21 Kenneth Graunkeglsl: Fix bad indentation in bit_logic_result_type().
2015-10-21 Timothy Arceriglsl: add AoA support to subroutines
2015-10-21 Tapani Pälliglsl: fix record type detection in explicit location...
2015-10-21 Tapani Pälliglsl: do not try to reserve explicit locations for...
2015-10-21 Tapani Pälliglsl: skip buffer variables when filling UniformRemapTable
2015-10-21 Brian Paulsvga: add switch case for PIPE_SHADER_CAP_MAX_UNROLL_IT...
2015-10-21 Brian Pauldraw: fix splitting of line loops (v2)
2015-10-20 Jason Ekstrandanv/pipeline: Remove a redundant line
2015-10-20 Jason Ekstrandanv/pipeline: Update a comment
2015-10-20 Jason Ekstrandanv/pipeline: Set key->render_to_fbo to false for fragm...
2015-10-20 Jason Ekstrandnir/spirv: Fix a typo
2015-10-20 Jason Ekstrandnir/spirv: Handle SpvExecutionMode
2015-10-20 Anuj Phogati965/gen9: Remove temporary variable 'bpp' in tr_mode_...
2015-10-20 Anuj Phogati965/gen9: Remove temporary variable 'align_yf' in...
2015-10-20 Anuj Phogati965/gen9: Remove parameter 'brw' from tr_mode_..._text...
2015-10-20 Anuj Phogati965/gen9: Reuse YF alignment tables in tr_mode_.....
2015-10-20 Jason Ekstrandanv: Completely rework shader compilation
2015-10-20 Jason Ekstrandnir: Add a pass to gather info from the shader
2015-10-20 Jason Ekstrandanv: Move the brw_compiler from anv_compiler to physica...
2015-10-20 Jason Ekstrandi965: Move brw_compiler_create to brw_compiler.h
2015-10-20 Jason Ekstrandi965: Split process_nir into two haves; pre- and post-
2015-10-20 Jason Ekstrandanv/compiler: Remove more pre-SNB shader key setup
2015-10-20 Jason Ekstrandanv/compiler: Get rid of GS support.
2015-10-20 Jason Ekstrandanv/meta: Use the actual render pass for creating blit...
2015-10-20 Brian Paulvbo: convert display list GL_LINE_LOOP prims to GL_LINE...
2015-10-20 Brian Paulvbo: fix GL_LINE_LOOP stray line bug
2015-10-20 Brian Paulvbo: add new vbo_compute_max_verts() helper function
2015-10-20 Brian Paulvbo: simplify some code in vbo_exec_End()
2015-10-20 Brian Paulvbo: simplify some code in vbo_copy_vertices()
2015-10-20 Brian Paulvbo: simplify some code in vbo_exec_wrap_buffers()
2015-10-20 Brian Paulvbo: replace the comment on vbo_copy_vertices()
2015-10-20 Brian Paulvbo: make vbo_exec_vtx_wrap() static
2015-10-20 Brian Paulvbo: remove unneeded ctx parameter for merge_prims()
2015-10-20 Brian Paultnl: add some comments in render_line_loop code
2015-10-20 Brian Paulmesa: simple whitespace fix in texstore.c
2015-10-20 Brian Paulvbo: reduce number of vertex buffer mappings for vertex...
2015-10-20 Brian Paulst/mesa: optimize 4-component ubyte glDrawPixels
2015-10-20 Brian Paulmesa: make memcpy_texture() non-static
2015-10-20 Brian Paulst/mesa: check for out-of-memory in st_DrawPixels()
2015-10-20 Brian Paulst/mesa: use MAX3() instead of MAX2(MAX2) in draw_textu...
2015-10-20 Brian Paulmesa: fix incorrect opcode in save_BlendFunci()
2015-10-20 Brian Paulmesa: add more cases to print_list() in dlist.c
2015-10-20 Chad Versacevk: Use consistent names for anv_cmd_state dirty bits
2015-10-20 Chad Versaceanv/pipeline: Fix requirement for depthstencil state
2015-10-20 Chad Versaceanv/pipeline: Validate VkGraphicsPipelineCreateInfo
2015-10-20 Chad Versaceanv: Define anv_validate macro
2015-10-20 Chad Versacevk/meta: Add required renderpass to pipeline
2015-10-20 Chad Versacevk/meta: Add required multisample state to pipeline
2015-10-20 Emil Velikovi965: silence incompatible pointer type warning
2015-10-20 Marek Olšákgallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
2015-10-20 Eric Anholtvc4: Switch our vertex attr lowering to being NIR-based.
2015-10-20 Eric Anholtvc4: Add limited support for ibfe/ubfe.
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