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mesa.git
2010-08-26
Andre Maasikas
r600: fix vertex buffer size calculation
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2010-08-26
José Fonseca
graw: Undo late loading of graw drivers.
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2010-08-26
Chia-I Wu
st/mesa: Fix glEGLImageTargetTexture2DOES.
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2010-08-26
Chia-I Wu
st/egl: Add support for EGL_MESA_image_drm.
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2010-08-26
Chia-I Wu
st/egl: Add support for EGL_KHR_surfaceless_*.
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2010-08-26
Chia-I Wu
st/mesa: Add support for surfaceless current contexts.
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2010-08-26
Chia-I Wu
st/egl: Make KMS support optional in KMS backend.
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2010-08-26
Vinson Lee
r300g: Include missing header in r300_texture_desc.h.
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2010-08-26
Vinson Lee
gallium: Clean up header file inclusion in p_defines.h.
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2010-08-26
Vinson Lee
gallium: Clean up header file inclusion in p_context.h.
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2010-08-26
Vinson Lee
graw: Include missing header in graw_dl.h.
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2010-08-26
Vinson Lee
util: Include missing header in u_simple_shaders.c.
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2010-08-26
Vinson Lee
tgsi: Include missing header in tgsi_sse2.h.
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2010-08-26
Vinson Lee
rtasm: Include missing header in rtasm_x86sse.h.
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2010-08-26
Vinson Lee
pipebuffer: Clean up header file inclusion in pb_bufmgr.h.
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2010-08-26
Eric Anholt
glsl2: Move ir_expression_flattening to using the rvalu...
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2010-08-26
Eric Anholt
glsl: Don't consider things with a type containing...
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2010-08-26
Eric Anholt
mesa: Disable the debug spam for x86 CPU detection...
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2010-08-26
Eric Anholt
mesa: Move the x86 detection debug messages next to...
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2010-08-26
Eric Anholt
mesa: Don't warn when the desired result of s3tc lib...
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2010-08-26
Vinson Lee
util: Include missing header in u_blit.h.
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2010-08-26
Vinson Lee
util: Include missing header in u_bitmask.h.
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2010-08-26
Vinson Lee
util: Include missing header in u_dirty_surfaces.h.
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2010-08-26
Vinson Lee
util: Add include guard in u_split_prim.h.
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2010-08-26
Vinson Lee
util: Include missing headers in u_split_prim.h.
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2010-08-26
José Fonseca
graw: Remove graw-null.
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2010-08-26
José Fonseca
graw: Dynamically load graw libraries.
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2010-08-26
José Fonseca
scons: Fix old script compatability logic.
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2010-08-26
Vinson Lee
util: Include missing headers in u_tile.h.
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2010-08-26
Vinson Lee
util: Clean up header file inclusion in u_upload_mgr.h.
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2010-08-26
Marek Olšák
r300g: fix constant buffer upload once again for r3xx...
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2010-08-26
Vinson Lee
r600: Remove unnecessary headers.
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2010-08-26
Vinson Lee
r300: Remove unnecessary header.
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2010-08-25
Eric Anholt
Revert "mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH."
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2010-08-25
Aras Pranckevicius
glsl: fix crash with variable indexing into array in...
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2010-08-25
Eric Anholt
i965: Fix detection of implicit MOVs to message regs...
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2010-08-25
Marcin Slusarz
nouveau: handle early initialization errors
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2010-08-25
Jerome Glisse
r600g: simplify states
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2010-08-25
Eric Anholt
mesa: Remove now-unused _mesa_add_sampler().
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2010-08-25
Eric Anholt
ir_to_mesa: Add support for samplers in structures.
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2010-08-25
Eric Anholt
mesa: Remove now-unused _mesa_add_uniform.
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2010-08-25
Eric Anholt
ir_to_mesa: Convert this code to using linker.cpp's...
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2010-08-25
Eric Anholt
glsl: Make uniform linking generate separate uniforms...
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2010-08-25
Eric Anholt
mesa: Remove the "Used" flag in gl_program_parameter.
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2010-08-25
Marek Olšák
r300/compiler: emulate relative addressing with negativ...
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2010-08-25
Vinson Lee
nvfx: Set pointer to NULL after free.
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2010-08-25
Marek Olšák
r300g: fix potentially uninitialized variables in creat...
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2010-08-25
Vinson Lee
st/mesa: Remove unnecessary header.
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2010-08-25
Keith Whitwell
llvmpipe: fix bad patch application
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2010-08-25
Vinson Lee
llvmpipe: Remove unnecessary header.
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2010-08-25
Aras Pranckevicius
glsl/mesa: fixes for MSVC
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2010-08-25
Kristian Høgsberg
intel: Support EGL_MESA_image_drm
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2010-08-25
Kristian Høgsberg
intel: Take an intel_screen pointer in intel_alloc_regi...
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2010-08-25
Kristian Høgsberg
egl_dri2: Add support for MESA_image_drm
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2010-08-25
Kristian Høgsberg
egl: Add EGL_MESA_drm_image extension
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2010-08-25
Keith Whitwell
llvmpipe: track drawing region as a single u_rect
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2010-08-25
Keith Whitwell
llvmpipe: better triangle debugging
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2010-08-25
Keith Whitwell
llvmpipe: cull zero-area triangles early
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2010-08-25
Keith Whitwell
llvmpipe: more rasterization counters
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2010-08-25
Keith Whitwell
llvmpipe: move some fence functions into lp_screen.c
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2010-08-25
Keith Whitwell
llvmpipe: wake all threads waiting on a fence
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2010-08-25
Keith Whitwell
llvmpipe: fence debugging, add llvmpipe_finish
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2010-08-25
Keith Whitwell
tgsi: helper for dumping tokens as hex
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2010-08-25
Keith Whitwell
draw: specialized cliptesting routines
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2010-08-25
Keith Whitwell
util: add rectangle helpers to u_rect.h
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2010-08-25
Keith Whitwell
gallium/docs: notes on scissor state
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2010-08-25
Keith Whitwell
llvmpipe: remove dead code
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2010-08-25
Chia-I Wu
draw: Remove UNDEFINED_VERTEX_ID checks in emit pathes.
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2010-08-25
Chia-I Wu
gallium: Use draw_set_index_buffer and others.
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2010-08-25
Chia-I Wu
svga: Remove redundant svga_draw_range_elements.
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2010-08-25
Chia-I Wu
draw: Add draw_set_index_buffer and others.
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2010-08-25
Vinson Lee
nvfx: Clean up header file inclusion in nvfx_screen.h.
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2010-08-25
Vinson Lee
nvfx: Include missing headers in nvfx_shader.h.
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2010-08-25
Vinson Lee
i965: Remove unnecessary header.
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2010-08-25
Vinson Lee
r600: Include missing header in evergreen_fragprog.c.
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2010-08-25
Vinson Lee
r600: Include missing header in evergreen_vertprog.c.
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2010-08-25
Vinson Lee
gallivm: Include missing header in lp_bld_sample.h.
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2010-08-25
Vinson Lee
gallivm: Include missing header in lp_bld_pack.h.
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2010-08-25
Vinson Lee
r300/compiler: Silence uninitialized variable warning.
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2010-08-25
Vinson Lee
r300g: Add missing comma in SConscript.
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2010-08-25
Marek Olšák
r300g: fix gl_PointCoord
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2010-08-25
Vinson Lee
r600: Include missing header in evergreen_render.c.
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2010-08-25
Vinson Lee
r600: Remove unused variable.
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2010-08-25
Vinson Lee
i965: Fix printf format warnings on 32-bit builds.
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2010-08-25
Vinson Lee
r600: Remove unused variable.
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2010-08-25
Vinson Lee
r600: Remove spaces between backslash and newline.
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2010-08-25
Marek Olšák
r300g: eliminate unused constants in FS
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2010-08-25
Marek Olšák
r300g: eliminate unused constants in VS
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2010-08-25
Marek Olšák
r300g: clean up some mess in set_constant_buffer
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2010-08-25
Marek Olšák
r300g: fix indentation
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2010-08-25
Marek Olšák
r300/compiler: implement elimination of unused constants
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2010-08-25
Marek Olšák
r300/compiler: terminate vertex shader compilation...
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2010-08-25
Marek Olšák
r300/compiler: fail to compile if we hit hw limits...
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2010-08-25
Marek Olšák
r300/compiler: handle indexable temporaries correctly...
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2010-08-25
Marek Olšák
r300/compiler: disable register allocation for indexabl...
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2010-08-25
Marek Olšák
r300g: reset the index bias to 0 at the end of CS
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2010-08-25
Marek Olšák
ir_to_mesa: set IndirectRegisterFiles
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2010-08-25
Vinson Lee
nvfx: Initialize variables on error path.
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2010-08-24
Eric Anholt
glsl: Set up uniform initializers by walking the shader...
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2010-08-24
Eric Anholt
glsl: Don't dead-code eliminate a uniform initializer.
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