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mesa.git
2016-02-10
Ben Widawsky
i965: Make sure we blit a full compressed block
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2016-02-10
Marek Olšák
radeon/uvd: silence a warning
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2016-02-10
Marek Olšák
r300g: silence warnings
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2016-02-10
Ian Romanick
meta/decompress: Don't pollute the renderbuffer namespace
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2016-02-10
Ian Romanick
meta: Use internal functions for renderbuffer access
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2016-02-10
Ian Romanick
meta/decompress: Track renderbuffer using gl_renderbuff...
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2016-02-10
Ian Romanick
i965/meta: Don't pollute the renderbuffer namespace
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2016-02-10
Ian Romanick
i965/meta: Use internal functions for renderbuffer...
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2016-02-10
Ian Romanick
i965/meta: Return struct gl_renderbuffer* from brw_get_...
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2016-02-10
Ian Romanick
meta: Don't save or restore the renderbuffer binding
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2016-02-10
Ian Romanick
meta: Use _mesa_CreateRenderbuffers instead of _mesa_Ge...
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2016-02-10
Ian Romanick
i965/meta: Use _mesa_CreateRenderbuffers instead of...
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2016-02-10
Ian Romanick
mesa: Refactor renderbuffer_storage to make _mesa_rende...
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2016-02-10
Ian Romanick
mesa: Refactor _mesa_framebuffer_renderbuffer
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2016-02-10
Marek Olšák
radeonsi: put image, fmask, and sampler descriptors...
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2016-02-10
Marek Olšák
winsys/radeon: fix the num_tile_pipes comment to silenc...
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2016-02-10
Alexandre Demers
winsys/radeon: better explain the num_tile_pipes fixup...
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2016-02-10
Samuel Pitoiset
st/mesa: check ureg_create() retval in create_pbo_uploa...
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2016-02-10
Bernhard Rosenkränzer
freedreno/ir3: Get rid of nested functions
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2016-02-10
Chris Forbes
i965/blorp: Fix hiz ops on MSAA surfaces
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2016-02-10
Topi Pohjolainen
i965/gen8: Remove dead assertion
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2016-02-10
Topi Pohjolainen
i965: Use constant pointer when checking for compression
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2016-02-10
Brian Paul
mesa: fix trivial comment typo in dlist.c
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2016-02-10
Kenneth Graunke
i965/vec4: Drop support for ATTR as an instruction...
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2016-02-10
Kenneth Graunke
i965/vec4/gs: Stop munging the ATTR containing gl_Point...
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2016-02-10
Kenneth Graunke
i965: Apply VS attribute workarounds in NIR.
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2016-02-10
Brian Paul
st/mesa: clarify some texture target code in st_cb_draw...
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2016-02-10
Brian Paul
st/mesa: fix bitmap texture target code and simplify...
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2016-02-10
Brian Paul
st/mesa: use MAX3() macro, as we do for sampler view...
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2016-02-10
Brian Paul
st/mesa: move some st_cb_drawpixels.c code, add comments
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2016-02-09
Nanley Chery
mesa/readpix: Dedent former _mesa_readpixels() if block
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2016-02-09
Nanley Chery
mesa/readpix: Don't clip in _mesa_readpixels()
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2016-02-09
Nanley Chery
mesa/readpix: Clip ReadPixels() area to the ReadBuffer's
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2016-02-09
Nanley Chery
mesa/image: Make _mesa_clip_readpixels() work with...
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2016-02-09
Jason Ekstrand
i965/vec4: Plumb separate surfaces and samplers through...
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2016-02-09
Jason Ekstrand
i965/vec4: Separate the sampler from the surface in...
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2016-02-09
Jason Ekstrand
i965/fs: Plumb separate surfaces and samplers through...
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2016-02-09
Jason Ekstrand
i965/fs: Separate the sampler from the surface in gener...
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2016-02-09
Jason Ekstrand
i965/fs: Add an enum for keeping track of texture instr...
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2016-02-09
Jason Ekstrand
nir: Separate texture from sampler in nir_tex_instr
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2016-02-09
Jason Ekstrand
nir/tex_instr: Rename sampler to texture
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2016-02-09
Jason Ekstrand
nir: Add some braces around loops and ifs
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2016-02-09
Kenneth Graunke
i965: Explicitly write the "TR DS Cache Disable" bit...
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2016-02-09
Rob Clark
freedreno/ir3: use const_index helpers
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2016-02-09
Rob Clark
nir: use const_index helpers
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2016-02-09
Rob Clark
ptn: use const_index helpers
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2016-02-09
Rob Clark
ttn: use const_index helpers
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2016-02-09
Rob Clark
ttn: small logic cleanup
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2016-02-09
Rob Clark
gtn: use const_index helpers
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2016-02-09
Rob Clark
nir: const_index helpers
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2016-02-09
Kenneth Graunke
glsl: Disallow transform feedback varyings with compute...
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2016-02-09
Marek Olšák
radeonsi: enable denorms for 64-bit and 16-bit floats
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2016-02-09
Marek Olšák
gallium: pass the robust buffer access context flag...
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2016-02-09
Marek Olšák
gallium/radeon: add a function for adding llvm function...
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2016-02-09
Marek Olšák
radeonsi: compile geometry shaders immediately
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2016-02-09
Marek Olšák
radeonsi: split out code for deleting si_shader
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2016-02-09
Marek Olšák
radeonsi: move code writing tess factors into a separat...
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2016-02-09
Marek Olšák
radeonsi: make LLVM IR dumping less messy
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2016-02-09
Marek Olšák
radeonsi: move a few r600_can_dump_shader calls to...
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2016-02-09
Marek Olšák
radeonsi: remove useless code that handles dx10_clamp_mode
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2016-02-09
Marek Olšák
radeonsi: dump SPI_PS_INPUT values along with shader...
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2016-02-09
Marek Olšák
radeonsi: read SPI_PS_INPUT_ADDR from LLVM if it returns it
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2016-02-09
Marek Olšák
radeonsi: don't force gl_SampleMaskIn to 1 for smoothing
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2016-02-09
Marek Olšák
radeonsi: split PS input interpolation code into its...
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2016-02-09
Marek Olšák
radeonsi: implement forcing per-sample_interpolation...
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2016-02-09
Marek Olšák
radeonsi: remove si_shader::ps_input_interpolate
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2016-02-09
Marek Olšák
radeonsi: move BCOLOR PS input locations after all...
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2016-02-09
Marek Olšák
radeonsi: move SPI_PS_INPUT_CNTL value computation...
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2016-02-09
Marek Olšák
radeonsi: generate a color_two_side variant only if...
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2016-02-09
Marek Olšák
radeonsi: move si_shader_context initialization into...
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2016-02-09
Marek Olšák
st/mesa: remove st_is_program_native
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2016-02-09
Marek Olšák
st/mesa: unify destroy_program_variants cases for TCS...
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2016-02-09
Marek Olšák
st/mesa: unify get_variant functions for TCS, TES, GS
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2016-02-09
Marek Olšák
st/mesa: unify variants and delete functions for TCS...
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2016-02-09
Brian Paul
mesa: fix incorrect viewport position when GL_CLIP_ORIG...
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2016-02-09
Brian Paul
mesa: rewrite save_CallLists() code
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2016-02-09
Brian Paul
mesa: add missing error check in _mesa_CallLists()
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2016-02-09
Brian Paul
mesa: whitespace clean-ups in dlist.h
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2016-02-09
Brian Paul
st/mesa: don't allocate bitmap drawing state until...
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2016-02-09
Brian Paul
st/mesa: move the setup_bitmap_vertex_data() code into...
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2016-02-09
Brian Paul
st/mesa: refactor some bitmap drawing code
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2016-02-09
Ilia Mirkin
mesa: remove hack to fix up GL_ANY_SAMPLES_PASSED results
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2016-02-09
Ilia Mirkin
st/mesa: make use of the occlusion predicate query
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2016-02-09
Ilia Mirkin
nv50: add PIPE_QUERY_OCCLUSION_PREDICATE support
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2016-02-09
Ilia Mirkin
nv30: add PIPE_QUERY_OCCLUSION_PREDICATE support
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2016-02-09
Ilia Mirkin
ilo: add PIPE_QUERY_OCCLUSION_PREDICATE support
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2016-02-09
Nicolai Hähnle
draw: use util_pstipple_* function for stipple pattern...
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2016-02-09
Nicolai Hähnle
draw: use util_pstipple_create_fragment_shader
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2016-02-09
Marek Olšák
winsys/radeon: fix a wrong NUM_TILE_PIPES value from...
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2016-02-09
Timothy Arceri
nir: remove unused nir_variable fields
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2016-02-09
Timothy Arceri
glsl: remove unrequired forward declaration
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2016-02-09
Timothy Arceri
glsl: clean up and fix bug in varying linking rules
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2016-02-09
Timothy Arceri
glsl: simplify ES Vertex/Fragment shader requirements
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2016-02-09
Timothy Arceri
glsl: simplify required stages for linking rules
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2016-02-09
Timothy Arceri
glsl: small tidy up now that link_shaders() exits early...
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2016-02-09
Timothy Arceri
glsl: don't attempt to link empty program
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2016-02-09
Matt Turner
nir: Recognize open-coded bitfield_reverse.
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2016-02-09
Matt Turner
nir: Handle large unsigned values in opt_algebraic.
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2016-02-09
Matt Turner
nir: Do opt_algebraic in reverse order.
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2016-02-09
Matt Turner
nir: Recognize product of open-coded pow()s.
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