mesa.git
2013-10-29 Francisco Jerezglsl: Add extension enables for ARB_shader_atomic_counters.
2013-10-29 Francisco Jerezmesa: Add support for ARB_shader_atomic_counters.
2013-10-29 Francisco Jerezglapi: Add support for ARB_shader_atomic_counters.
2013-10-29 Francisco Jerezi965: Handle deallocation of some private ralloc contex...
2013-10-29 Francisco Jerezralloc: Hook up C++ destructors to ralloc when necessary.
2013-10-29 Francisco Jerezmesa: Define introspection macro to determine whether...
2013-10-29 Paul Berryglsl: Generalize MSVC fix for strcasecmp().
2013-10-29 Roland Scheideggerllvmpipe: fix bogus layer clamping in setup
2013-10-29 Matthew McClureutil,llvmpipe: correctly set the minimum representable...
2013-10-29 Brian Paulst/mesa: move out of memory check in st_draw_vbo()
2013-10-29 Brian Paulsvga: reindent drawing code
2013-10-29 Eric Anholti965/vec4: Reduce working set size of live variables...
2013-10-29 Vadim Girlinr600g/sb: fix value::is_fixed()
2013-10-28 Eric Anholtglsl: Drop no-op shifts involving 0.
2013-10-28 Eric Anholtglsl: Use ir_builder more in opt_algebraic.
2013-10-28 Eric Anholtglsl: Move common code out of opt_algebraic's handle_ex...
2013-10-28 Carl WorthRemove error when calling glGenQueries/glDeleteQueries...
2013-10-28 Kenneth Graunkei965: Also emit HiZ and Stencil packets when disabling...
2013-10-28 Kenneth Graunkei965: Also emit HIER_DEPTH and STENCIL packets when...
2013-10-28 Kenneth Graunkei965: Move post-sync non-zero flush for 3DSTATE_MULTISA...
2013-10-28 Kenneth Graunkei965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush...
2013-10-28 Kenneth Graunkei965: Emit post-sync non-zero flush before 3DSTATE_DRAW...
2013-10-28 Kenneth Graunkei965: Emit post-sync non-zero flush before 3DSTATE_GS_S...
2013-10-28 Daniel Vetteri965: CS writes/reads should use I915_GEM_INSTRUCTION
2013-10-28 Anuj Phogati965: Do not set bilinear_filter flag in case of multis...
2013-10-28 Rico Schüllermesa: Remove trailing whitespace in texparam.c
2013-10-28 Brian Paulmesa: use void in _mesa_VDPAUFiniNV() as in the header...
2013-10-28 Timothy Arceriglsl: Add check for unsized arrays to glsl types
2013-10-28 Timothy Arceriglsl: whitespace cleanups.
2013-10-28 Timothy Arceriglsl: Fix comment
2013-10-28 Christian Königvl/h264: split fields into SPS/PPS
2013-10-28 Christian Königradeon/uvd: fix H264 chroma format handling
2013-10-28 Christian Königvl: add 400 chroma format as well
2013-10-28 Chia-I Wuilo: minor cleanups for recent interface changes
2013-10-27 Timothy Arceriglsl: Move error message inside validation check reduci...
2013-10-27 Paul Berryi965: Make fs gl_PrimitiveID input work even when there...
2013-10-27 Vinson Leemesa: Add GL_NV_vdpau_interop functions to dispatch_san...
2013-10-26 Brian Paulmesa: add vdpau.c and st_vdpau.c to src/mesa/SConscript
2013-10-26 Christian Königimplement NV_vdpau_interop v7
2013-10-26 Christian Königwinsys/radeon: make radeon_drm_winsys_create public
2013-10-26 Chris Forbesi965: Remove ir_txf coord+offset special case in visitors
2013-10-26 Chris Forbesi965: Generalize coord+offset lowering pass for ir_txf
2013-10-26 Chris Forbesi965: Add lowering pass to fold offset into unnormalize...
2013-10-26 Chris Forbesi965: Add lowering pass for splitting textureGatherOffsets
2013-10-26 Chris Forbesi965: Add asserts to ensure that ir_tg4 offset arrays...
2013-10-26 Chris Forbesglsl: add signatures for textureGatherOffsets()
2013-10-26 Chris Forbesglsl: add support for texture functions with offset...
2013-10-26 Chris Forbesi965/fs: Add support for shadow comparitors with gather4
2013-10-26 Chris Forbesi965/vs: Add support for shadow comparitors with gather4
2013-10-26 Chris Forbesi965: Add Gen7 gather4_c and gather4_po_c message types
2013-10-26 Chris Forbesglsl: Add new textureGather[Offset]() overloads for...
2013-10-26 Chris Forbesglsl: Add support for separate reference Z for shadow...
2013-10-26 Chris Forbesi965/vs: add support for gather4 with nonconstant offsets
2013-10-26 Chris Forbesi965/fs: add support for gather4 with nonconstant offsets
2013-10-26 Chris Forbesi965: relax brw_texture_offset assert
2013-10-26 Chris Forbesi965: Add SHADER_OPCODE_TG4_OFFSET for gather with...
2013-10-26 Chris Forbesi965: add missing tg4 case in brw_instruction_name
2013-10-26 Chris Forbesglsl: relax const offset requirement for textureGatherO...
2013-10-26 Chris Forbesglsl: Add ARB_gpu_shader5 textureGatherOffset signatures
2013-10-26 Kenneth Graunkei965: Weaken the flushing in gen7_end_transform_feedback().
2013-10-25 Eric Anholti965/fs: Stop trying to hack around MRF dep chains...
2013-10-25 Eric Anholti965: Try not to reverse-schedule things when doing...
2013-10-25 Ilia Mirkinmesa/st: disable ARB_framebuffer_object when no driver...
2013-10-25 Ilia Mirkingallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
2013-10-25 Adam Jacksonglx: Fix return value from indirect_bind_context
2013-10-25 Matt Turnerglsl: Optimize (not A) and (not B) into not (A or B).
2013-10-25 Matt Turnerglsl: Optimize (not A) or (not B) into not (A and B).
2013-10-25 Matt Turneri965/fs: Match commutative expressions with reversed...
2013-10-25 Matt Turneri965: s/Muchnik/Muchnick/.
2013-10-25 Marek Olšákr600g,radeonsi: use fences provided by the winsys
2013-10-25 Marek Olšákwinsys/radeon: add the implementation of fences from...
2013-10-25 Marek Olšákradeonsi: add the vertex shader position output if...
2013-10-25 Marek Olšákradeonsi: respect semantic indices for COLOR[i] fragmen...
2013-10-25 Paul Berryglsl: When disabling gl_PerVertex variables, check...
2013-10-25 Paul Berryglsl: Remove unused gl_PerVertex interface blocks.
2013-10-25 Paul Berryglsl: Call check_builtin_array_max_size when redeclarin...
2013-10-25 Paul Berrymesa: Fix geometry shader program queries.
2013-10-25 Paul Berryglsl: Account for interface block lowering in program_r...
2013-10-25 Paul Berryglsl: mark variables produced by lower_named_interface_...
2013-10-25 Paul Berryglsl: Keep track of centroid/interpolation mode for...
2013-10-25 Paul Berryglsl: Pass variable mode into ast_process_structure_or_...
2013-10-25 Paul Berryglsl: Extract interpretation of interpolation to its...
2013-10-25 Paul Berryglsl: Pull interpolation_string() out of ir_variable.
2013-10-25 Paul Berryi965: Reduce gl_MaxGeometryInputComponents to 64.
2013-10-25 Paul Berryi965/gs: If a DUAL_OBJECT gs would spill, fall back...
2013-10-25 Paul Berryi965/gs: Fix up gl_PointSize input swizzling for DUAL_I...
2013-10-25 Paul Berryi965/gs: Add the ability to compile a DUAL_INSTANCED...
2013-10-25 Paul Berryi965/vec4: Add the ability to suppress register spilling.
2013-10-25 Paul Berryi965/vec4: if register allocation fails, don't try...
2013-10-25 Paul Berryi965/vec4: Add the ability for attributes to be interle...
2013-10-25 Paul Berryi965/gs: Set force_writemask_all when setting up g0.
2013-10-25 Paul Berryglsl: set explicit_location correctly in lower_named_in...
2013-10-25 Paul Berryi965/gs: Precompile geometry shaders.
2013-10-25 Paul Berryi965/vec4: Extract function to set up vec4 prog key...
2013-10-25 Paul Berryi965/vec4: Remove uses_clip_distance from program key.
2013-10-25 Paul Berryglsl: Move UsesClipDistance from gl_{vertex,geometry...
2013-10-25 Paul Berryglsl/gs: Fix transform feedback of gl_ClipDistance.
2013-10-25 Paul Berryi965: Fix gl_MaxCombinedTextureImageUnits.
2013-10-25 Rob Clarkfreedreno/a3xx/compiler: relative addressing
2013-10-25 Rob Clarkfreedreno/a3xx: fix const/rel/const-rel encoding
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