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mesa.git
2013-10-29
Francisco Jerez
glsl: Add extension enables for ARB_shader_atomic_counters.
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2013-10-29
Francisco Jerez
mesa: Add support for ARB_shader_atomic_counters.
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2013-10-29
Francisco Jerez
glapi: Add support for ARB_shader_atomic_counters.
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2013-10-29
Francisco Jerez
i965: Handle deallocation of some private ralloc contex...
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2013-10-29
Francisco Jerez
ralloc: Hook up C++ destructors to ralloc when necessary.
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2013-10-29
Francisco Jerez
mesa: Define introspection macro to determine whether...
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2013-10-29
Paul Berry
glsl: Generalize MSVC fix for strcasecmp().
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2013-10-29
Roland Scheidegger
llvmpipe: fix bogus layer clamping in setup
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2013-10-29
Matthew McClure
util,llvmpipe: correctly set the minimum representable...
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2013-10-29
Brian Paul
st/mesa: move out of memory check in st_draw_vbo()
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2013-10-29
Brian Paul
svga: reindent drawing code
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2013-10-29
Eric Anholt
i965/vec4: Reduce working set size of live variables...
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2013-10-29
Vadim Girlin
r600g/sb: fix value::is_fixed()
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2013-10-28
Eric Anholt
glsl: Drop no-op shifts involving 0.
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2013-10-28
Eric Anholt
glsl: Use ir_builder more in opt_algebraic.
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2013-10-28
Eric Anholt
glsl: Move common code out of opt_algebraic's handle_ex...
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2013-10-28
Carl Worth
Remove error when calling glGenQueries/glDeleteQueries...
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2013-10-28
Kenneth Graunke
i965: Also emit HiZ and Stencil packets when disabling...
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2013-10-28
Kenneth Graunke
i965: Also emit HIER_DEPTH and STENCIL packets when...
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2013-10-28
Kenneth Graunke
i965: Move post-sync non-zero flush for 3DSTATE_MULTISA...
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2013-10-28
Kenneth Graunke
i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush...
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2013-10-28
Kenneth Graunke
i965: Emit post-sync non-zero flush before 3DSTATE_DRAW...
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2013-10-28
Kenneth Graunke
i965: Emit post-sync non-zero flush before 3DSTATE_GS_S...
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2013-10-28
Daniel Vetter
i965: CS writes/reads should use I915_GEM_INSTRUCTION
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2013-10-28
Anuj Phogat
i965: Do not set bilinear_filter flag in case of multis...
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2013-10-28
Rico Schüller
mesa: Remove trailing whitespace in texparam.c
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2013-10-28
Brian Paul
mesa: use void in _mesa_VDPAUFiniNV() as in the header...
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2013-10-28
Timothy Arceri
glsl: Add check for unsized arrays to glsl types
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2013-10-28
Timothy Arceri
glsl: whitespace cleanups.
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2013-10-28
Timothy Arceri
glsl: Fix comment
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2013-10-28
Christian König
vl/h264: split fields into SPS/PPS
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2013-10-28
Christian König
radeon/uvd: fix H264 chroma format handling
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2013-10-28
Christian König
vl: add 400 chroma format as well
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2013-10-28
Chia-I Wu
ilo: minor cleanups for recent interface changes
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2013-10-27
Timothy Arceri
glsl: Move error message inside validation check reduci...
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2013-10-27
Paul Berry
i965: Make fs gl_PrimitiveID input work even when there...
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2013-10-27
Vinson Lee
mesa: Add GL_NV_vdpau_interop functions to dispatch_san...
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2013-10-26
Brian Paul
mesa: add vdpau.c and st_vdpau.c to src/mesa/SConscript
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2013-10-26
Christian König
implement NV_vdpau_interop v7
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2013-10-26
Christian König
winsys/radeon: make radeon_drm_winsys_create public
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2013-10-26
Chris Forbes
i965: Remove ir_txf coord+offset special case in visitors
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2013-10-26
Chris Forbes
i965: Generalize coord+offset lowering pass for ir_txf
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2013-10-26
Chris Forbes
i965: Add lowering pass to fold offset into unnormalize...
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2013-10-26
Chris Forbes
i965: Add lowering pass for splitting textureGatherOffsets
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2013-10-26
Chris Forbes
i965: Add asserts to ensure that ir_tg4 offset arrays...
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2013-10-26
Chris Forbes
glsl: add signatures for textureGatherOffsets()
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2013-10-26
Chris Forbes
glsl: add support for texture functions with offset...
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2013-10-26
Chris Forbes
i965/fs: Add support for shadow comparitors with gather4
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2013-10-26
Chris Forbes
i965/vs: Add support for shadow comparitors with gather4
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2013-10-26
Chris Forbes
i965: Add Gen7 gather4_c and gather4_po_c message types
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2013-10-26
Chris Forbes
glsl: Add new textureGather[Offset]() overloads for...
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2013-10-26
Chris Forbes
glsl: Add support for separate reference Z for shadow...
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2013-10-26
Chris Forbes
i965/vs: add support for gather4 with nonconstant offsets
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2013-10-26
Chris Forbes
i965/fs: add support for gather4 with nonconstant offsets
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2013-10-26
Chris Forbes
i965: relax brw_texture_offset assert
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2013-10-26
Chris Forbes
i965: Add SHADER_OPCODE_TG4_OFFSET for gather with...
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2013-10-26
Chris Forbes
i965: add missing tg4 case in brw_instruction_name
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2013-10-26
Chris Forbes
glsl: relax const offset requirement for textureGatherO...
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2013-10-26
Chris Forbes
glsl: Add ARB_gpu_shader5 textureGatherOffset signatures
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2013-10-26
Kenneth Graunke
i965: Weaken the flushing in gen7_end_transform_feedback().
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2013-10-25
Eric Anholt
i965/fs: Stop trying to hack around MRF dep chains...
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2013-10-25
Eric Anholt
i965: Try not to reverse-schedule things when doing...
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2013-10-25
Ilia Mirkin
mesa/st: disable ARB_framebuffer_object when no driver...
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2013-10-25
Ilia Mirkin
gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
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2013-10-25
Adam Jackson
glx: Fix return value from indirect_bind_context
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2013-10-25
Matt Turner
glsl: Optimize (not A) and (not B) into not (A or B).
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2013-10-25
Matt Turner
glsl: Optimize (not A) or (not B) into not (A and B).
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2013-10-25
Matt Turner
i965/fs: Match commutative expressions with reversed...
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2013-10-25
Matt Turner
i965: s/Muchnik/Muchnick/.
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2013-10-25
Marek Olšák
r600g,radeonsi: use fences provided by the winsys
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2013-10-25
Marek Olšák
winsys/radeon: add the implementation of fences from...
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2013-10-25
Marek Olšák
radeonsi: add the vertex shader position output if...
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2013-10-25
Marek Olšák
radeonsi: respect semantic indices for COLOR[i] fragmen...
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2013-10-25
Paul Berry
glsl: When disabling gl_PerVertex variables, check...
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2013-10-25
Paul Berry
glsl: Remove unused gl_PerVertex interface blocks.
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2013-10-25
Paul Berry
glsl: Call check_builtin_array_max_size when redeclarin...
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2013-10-25
Paul Berry
mesa: Fix geometry shader program queries.
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2013-10-25
Paul Berry
glsl: Account for interface block lowering in program_r...
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2013-10-25
Paul Berry
glsl: mark variables produced by lower_named_interface_...
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2013-10-25
Paul Berry
glsl: Keep track of centroid/interpolation mode for...
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2013-10-25
Paul Berry
glsl: Pass variable mode into ast_process_structure_or_...
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2013-10-25
Paul Berry
glsl: Extract interpretation of interpolation to its...
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2013-10-25
Paul Berry
glsl: Pull interpolation_string() out of ir_variable.
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2013-10-25
Paul Berry
i965: Reduce gl_MaxGeometryInputComponents to 64.
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2013-10-25
Paul Berry
i965/gs: If a DUAL_OBJECT gs would spill, fall back...
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2013-10-25
Paul Berry
i965/gs: Fix up gl_PointSize input swizzling for DUAL_I...
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2013-10-25
Paul Berry
i965/gs: Add the ability to compile a DUAL_INSTANCED...
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2013-10-25
Paul Berry
i965/vec4: Add the ability to suppress register spilling.
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2013-10-25
Paul Berry
i965/vec4: if register allocation fails, don't try...
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2013-10-25
Paul Berry
i965/vec4: Add the ability for attributes to be interle...
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2013-10-25
Paul Berry
i965/gs: Set force_writemask_all when setting up g0.
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2013-10-25
Paul Berry
glsl: set explicit_location correctly in lower_named_in...
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2013-10-25
Paul Berry
i965/gs: Precompile geometry shaders.
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2013-10-25
Paul Berry
i965/vec4: Extract function to set up vec4 prog key...
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2013-10-25
Paul Berry
i965/vec4: Remove uses_clip_distance from program key.
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2013-10-25
Paul Berry
glsl: Move UsesClipDistance from gl_{vertex,geometry...
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2013-10-25
Paul Berry
glsl/gs: Fix transform feedback of gl_ClipDistance.
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2013-10-25
Paul Berry
i965: Fix gl_MaxCombinedTextureImageUnits.
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2013-10-25
Rob Clark
freedreno/a3xx/compiler: relative addressing
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2013-10-25
Rob Clark
freedreno/a3xx: fix const/rel/const-rel encoding
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