mesa.git
2011-04-04 Marek Olšákr300/compiler: apply the texture swizzle to shadow...
2011-04-04 Marek Olšákr300/compiler: propagate SaturateMode down to the resul...
2011-04-04 Alex Deucherr600g: add some additional ontario pci ids
2011-04-04 Alex Deucherr600c: add new ontario pci ids
2011-04-03 Marek Olšákr300g: do not wait for a busy BO if neither GPU nor...
2011-04-03 Marek Olšákr300g: remove unused RADEON_PB_USAGE_CACHE
2011-04-03 Marek Olšákr300g: tell the GLSL compiler to lower the continue...
2011-04-03 Marek Olšákr300g: avoid mapping the same buffer twice
2011-04-03 Marek Olšákr300g: handle DISCARD_WHOLE_RESOURCE for buffers
2011-04-03 Marek Olšákr300g: remove the redundant reference counter in radeon_bo
2011-04-03 Tom StellardRevert "r300/compiler: Remove obsolete compiler passes"
2011-04-03 Kenneth Graunkei965/fs: Switch W and 1/W in Sandybridge interpolation...
2011-04-03 Kenneth Graunkei965: Fix null register use in Sandybridge implied...
2011-04-01 Eric Anholti965: Fix the VS thread limits for GT1, and clarify...
2011-04-01 José Fonsecatests: Use elts in translate_test.
2011-04-01 José Fonsecascons: Add aliases for unit tests.
2011-04-01 José Fonsecatranslate: Respect translate_buffer::max_index.
2011-04-01 José Fonsecadraw: Prevent out-of-bounds vertex buffer access.
2011-04-01 Marek Olšákgallium: set PIPE_CAP_MIXED_COLORBUFFER_FORMATS in...
2011-04-01 Marek Olšákgallium: add a CAP for mixed colorbuffer format support
2011-04-01 Tom Stellardr300/compiler: Remove obsolete compiler passes
2011-04-01 Tom Stellardprog_optimize: Fix reallocating registers for shaders...
2011-03-31 Christoph Bumillernv50: fix for GPR allocation granularity being 16 bit
2011-03-31 Christoph Bumillernv50: copy regalloc fixes from nvc0
2011-03-31 José Fonsecadraw: Revert code reorg in previous change.
2011-03-31 Chris Wilsonintel: Fix regression in clear_with_blit from 7bae1c3d
2011-03-31 Luca Barbieridraw: implement vertex color clamping, and disable...
2011-03-30 Jerome Glissegallium: list use inline function to avoid macro shot...
2011-03-30 José Fonsecadraw: Forgot to remove one istart usage.
2011-03-30 José Fonsecadraw: Fix bug when drawing ushort indices.
2011-03-30 Chris Wilsonintel: Remove the unrelaxed relocation assertion
2011-03-30 Feng, Haitaoegl_dri2 x11: Fix a typo
2011-03-30 Chris Wilsonintel: Add some defense against buffer allocation failu...
2011-03-30 Chris WilsonRevert "intel: Add some defense against buffer allocati...
2011-03-30 Michel Dänzergallium: Use explicit values in caps enums.
2011-03-30 Michel DänzerUse row stride instead of width when getting colour...
2011-03-30 Michel DänzerUse proper source row stride when getting depth/stencil...
2011-03-30 Kenneth Graunkeintel: Add IS_GT2 macro for recognizing Sandybridge...
2011-03-29 Christoph Bumillernv50,nvc0: implement colour clamping controls
2011-03-29 Fredrik Höglundr600g: implement texture barrier
2011-03-29 Fredrik Höglundr600g: implement the pipe_screen fence functions
2011-03-29 Ian Romanickmesa: Fix ugly indentation left from previous commit
2011-03-29 Ian Romanickglsl: Calcluate Mesa state slots in front-end instead...
2011-03-29 Ian Romanickglsl: Move _mesa_builtin_uniform_desc from uniforms...
2011-03-29 Marek Olšákr300g: add support for all render targets with one...
2011-03-29 Marek Olšákintel: fix build
2011-03-29 Chris Wilsonintel: Protect intel_clear_with_blit from failed buffer...
2011-03-29 Chris Wilsoni965: Avoid name clash of loop counter and member
2011-03-29 Chris Wilsoni915: Detect allocation failure of batch buffer
2011-03-29 Marek Olšákdocs: update GL3 status
2011-03-29 Marek Olšákr300g: finish up signed normalized textures and render...
2011-03-29 Marek Olšákr300g: enable clamping controls
2011-03-29 Marek Olšákgallium: remove PIPE_CAP_VERTEX_COLOR_CLAMP_CONTROL
2011-03-29 Marek Olšákmesa: clamp texture border color if ARB_texture_float...
2011-03-29 Marek Olšákst/mesa: choose an appropriate texture format for DrawP...
2011-03-29 Marek Olšákgallium: add EXT_texture_snorm support
2011-03-29 Marek Olšákmesa: implement texstore and texfetch hooks for signed...
2011-03-29 Marek Olšákmesa: initial EXT_texture_snorm support
2011-03-29 Luca Barbierigallium: implement clamping controls (ARB_color_buffer_...
2011-03-29 Marek Olšákmesa: implement clamping controls (ARB_color_buffer_float)
2011-03-29 Marek Olšákmesa: regenerate glapi files
2011-03-29 Kenneth Graunkei965: Resolve implied moves in brw_dp_READ_4_vs_relative.
2011-03-29 Kenneth Graunkei965: Refactor Sandybridge implied move handling.
2011-03-29 Vinson Leemesa: Add missing parentheses in glBlitFramebufferEXT...
2011-03-29 Ian Romanickintel: Don't leak the tex object miptree when replacing it
2011-03-29 Vinson Leegallivm: Fix build with llvm-2.9.
2011-03-29 Vinson Leei915g: Fix build.
2011-03-28 Daniel Vetteri915g: use drm ioctl to get pci devid
2011-03-28 Tobias Drostegallivm: Fix build with llvm-2.9
2011-03-27 Henri Verbeetst/mesa: Validate state before doing blits.
2011-03-27 Fabian Bielerr600g: Handle texture fetch instructions with relative...
2011-03-27 Fabian Bielerr600g: Handle texture fetch instructions with neg or...
2011-03-27 Fabian Bielerr600g: Handle texture fetch instructions with swizzle...
2011-03-27 Kenneth Graunkeglsl: Accept precision qualifiers on sampler types...
2011-03-27 Kenneth Graunkei965/fs: Fix linear gl_Color interpolation on pre-gen6...
2011-03-26 Benjamin Franzkeegl/wayland-drm: Fix include path
2011-03-26 Kristian Høgsbergegl_dri2: We don't actually support KHR_gl_texture_2D_image
2011-03-26 Kristian Høgsbergegl_dri2: Enable image extensions in one place
2011-03-25 Kenneth Graunkeglsl: Generate readable unique names at print time.
2011-03-25 Vinson Leegallivm: Fix build with llvm-2.9.
2011-03-25 Ian Romanickglsl: Make add_variable, add_uniform, et. al. have...
2011-03-25 Ian Romanicki965/fs: Use different name for inner loop counter
2011-03-25 Ian Romanickglsl: Fix off-by-one error setting max_array_access...
2011-03-25 Ian Romanickglsl: Add array access bounds checking to ir_validate
2011-03-25 Brian Paulmesa: add void to save_TextureBarrierNV()
2011-03-25 José Fonsecaglsl: Add void to _mesa_destroy_shader_compiler() argum...
2011-03-25 José Fonsecamesa: Avoid redefining PUBLIC/USE/likely/unlikely macros.
2011-03-25 José Fonsecamesa: Use appropriate call convention in VertexAttribI*v.
2011-03-25 José Fonsecagallium: Avoid redefinition of likely/unlikely macros...
2011-03-25 José Fonsecamesa,mapi: Remove spurious const keyword from ClearBuff...
2011-03-24 Marek Olšákr300g: fix alpha-test with no colorbuffer
2011-03-24 Brian Paulmesa: added _mesa_dump_image() for debugging
2011-03-24 Brian Paulmesa: minor whitespace fixes
2011-03-24 Eric Anholti965/fs: Make compile failure more verbose with INTEL_D...
2011-03-24 Eric Anholti965/fs: Clean up reg_undef args from long ago lack...
2011-03-24 Eric Anholti965/fs: Clean up the emit calls by introducing emit...
2011-03-24 Brian Paulmesa: new MESA_EXTENSION_MAX_YEAR env var
2011-03-24 Brian Paulsvga: adjust triangle rasterization offset
2011-03-24 Iain Hibbertradeon: use C99 style in macros with variable arguments
2011-03-24 Brian Paulradeon: reorder #includes to silence warnings
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