mesa.git
2008-11-24 Brian Paulmesa: support for GLSL 1.20 array types
2008-11-24 Brian Paulmesa: add gl_program::Input/OutputFlags[] array
2008-11-24 Bernd Buschinskiglx: Add missing include for XCB, fixing crash on 64...
2008-11-24 Brian Paulwindows: replace free() with _mesa_unreference_framebuf...
2008-11-24 Brian Paulmesa: copy centroid/invariance/precision info in parse_...
2008-11-24 Brian Paulmesa: check that varying variable qualifiers agree
2008-11-24 Brian Paulmesa: copy precision/variant/centroid info in slang_ful...
2008-11-24 Brian Paulmesa: set flags for varying vars
2008-11-24 Brian Paulmesa: rename program parameter flags to match other...
2008-11-24 Brian Paulmesa: copy Flags in _mesa_clone_parameter_list()
2008-11-24 Brian Paulmesa: dump/debug varying vars list
2008-11-24 Brian Paulmesa: added PROG_PARAM_ bits for invariant, flat/linear...
2008-11-24 Brian Paulmesa: add Flags field to gl_program_parameter
2008-11-24 Brian Pauldocs: update webmaster email addr
2008-11-22 Brian Paulmesa: issue error, don't crash, when calling a prototyp...
2008-11-21 Brian Paulmesa: better variable name: s/aux/store/
2008-11-21 Brian Pauladded progs/demos/fragcoord.c - tests gl_FragCoord...
2008-11-21 Eric Anholti965: Add support for accelerated CopyTexSubImage.
2008-11-21 Eric Anholtintel: Don't glBitmap fallback with scissoring enabled.
2008-11-21 Eric Anholti915: Don't overwrite i915's Viewport function from...
2008-11-20 Xiang, Haihaomesa: fix shadow sampling unit issue.
2008-11-20 airliedintel: fix i830 comment + backwards VB offsets.
2008-11-20 airliedintel: fix i8xx vbo enable bit
2008-11-20 airliedintel: add lots of i830 engine to intel_decode debug
2008-11-19 Brian Paulmesa: minor comment reformattting
2008-11-19 Brian Paulmesa: glsl compiler debug code
2008-11-19 Brian Paulmesa: rework GLSL array code generation
2008-11-19 Brian Paulmesa: don't realloc instruction buffer so often
2008-11-19 Brian Paulmesa: updated comment
2008-11-19 Xiang, Haihaomesa: clamp luminance if needed.
2008-11-14 Brian Paulmesa: no longer need Writemask field in GLSL IR nodes
2008-11-14 Brian Paulmesa: revamp GLSL instruction emit code
2008-11-14 Brian Paulmesa: make writemask_string() non-static
2008-11-14 Brian Paulmesa: remove some do-nothing GLSL code
2008-11-14 Brian Paulmesa: fix accidental regression in GLSL built-in textur...
2008-11-14 Brian Paulmesa: use the tighter definition of GLSL ftransform...
2008-11-14 Brian Paulmesa: remove unused/obsolete __NormalMatrixTranspose...
2008-11-14 Brian Paulmesa: fix bug in GLSL built-in matrix state lookup
2008-11-14 Brian Paulmesa: tweak program register printing for RelAddr case
2008-11-13 Alan Hourihanemesa: fix generation of fixed function state when no...
2008-11-12 Eric Anholti965: Upload state on primitive switch, don't just...
2008-11-12 Eric Anholti965: Fix VB refcount leak on aperture overflow.
2008-11-12 Eric AnholtAdd glsync demo program from jbarnes for testing vblank...
2008-11-12 Eric Anholti965: Fix up VS max_threads for G4X and removing a...
2008-11-12 Eric Anholti965: Fix up SF max_threads.
2008-11-12 Eric Anholti965: Fix up clip min_nr_entries, preferred_nr_entries...
2008-11-12 Eric Anholti965: Update WM maximum threads for G4X.
2008-11-12 Eric Anholti965: Add a big comment explaining my understanding...
2008-11-12 Kristian HøgsbergglFlush before CopySubBuffer, fix coordinates and exten...
2008-11-12 Hanno Böckglx: fix xcb build
2008-11-11 Brian Paulmesa: fix version check in dinoshade.c
2008-11-11 Brian Paulmesa: allow relative indexing into all register files...
2008-11-11 Kristian HøgsbergDon't mess with emacs tab width.
2008-11-11 Xiang, Haihaointel: reset cliprect_mode to IGNORE_CLIPRECTS.
2008-11-11 Xiang, Haihaomesa: restore the negate flag of dots in build_lighting.
2008-11-11 Xiang, Haihaomesa: update new state for RasterPos like other operations.
2008-11-11 Brianmesa: new _mesa_is_pow_two() function
2008-11-10 Brian Paulmesa: restore glapi/ prefix on #include
2008-11-10 Brian Paulmesa: fix some misc breakage caused by editing auto...
2008-11-10 Brian PaulGLX: fix out-of-bounds memory issue in indirect glAreTe...
2008-11-10 Brian Pauldri: alloc __DRIscreen object with calloc()
2008-11-10 Brian Paulmesa: track initialization status of uniform variables...
2008-11-10 Brian Paulmesa: initial support for uniform variable initializers.
2008-11-10 Brian Paulmesa: fix logic error in GLSL linker when looking for...
2008-11-10 Brian Paulmesa: allows 'f' suffix on GLSL float literals
2008-11-10 Brian Paulundo accidental changes to multitex.frag shader
2008-11-08 Brianmesa: remove OPCODE_INT #define
2008-11-08 Brianmesa: use NRM3 in emit_normalize_vec3() when drivers...
2008-11-07 Brian Paulmesa: add support for 'centroid' qualifier in GLSL...
2008-11-07 Brian Paulmesa: add support for 'invariant' keyword for GLSL...
2008-11-07 Brian Paulmesa: reformat comments, rewrap lines, etc for a little...
2008-11-07 Brian Paulmesa: forgot sqrt in NRM3/4 instructions
2008-11-07 Brian Paulmesa: fix opcode table order bug
2008-11-07 Brian Paulmesa: add GLSL support for DP2, NRM3, NRM4 instructions...
2008-11-07 Brian Paulmesa: added DP2, DP2A instructions
2008-11-07 Brian Paulmesa: added AND/OR/NOT/XOR instructions
2008-11-07 Brian Paulmesa: include shader/prog_instruction.h
2008-11-07 Brian Paulmesa: added OPCODE_NRM3/NRM4 instructions for vector...
2008-11-07 Xiang, Haihaomesa: use _bfc0 instead of _col0 when building back...
2008-11-07 Brian Paulmesa: rename OPCODE_INT -> OPCODE_TRUNC
2008-11-06 Brian Paulmesa: update the shader programs->TexturesUsed array...
2008-11-06 Xiang, Haihaoi965: Always check vertex program.
2008-11-06 Gary Wongi965: Implement missing OPCODE_NOISE3 instruction in...
2008-11-05 Brian Paulmesa: Fix compiler warnings on Windows.
2008-11-05 Brian Paulmesa: fix a GLSL array indexing codegen bug
2008-11-05 Brian Paulmesa: remove extra \n from printf string
2008-11-05 Brian Paulmesa: add Initialized field to gl_uniform struct, for...
2008-11-04 Brian Pauladded glsl/skinning.c test to test matrix blending...
2008-11-04 Brian Paulmesa: fix float-valued GLSL vertex attribute variables
2008-11-04 Brian Paulprint err msg if unable to open shader file
2008-11-04 Brian Paulremove old debug glFlush/Finish calls from demos
2008-11-02 Eric Anholti965: Clean up stale NDC comment.
2008-11-02 Eric Anholti965: Avoid vs header computation for negative rhw...
2008-11-02 Eric Anholti965: Merge GM45 into the G4X chipset define.
2008-11-02 Eric Anholti965: Fix copy'n'paste issue that made brw->urb.constra...
2008-11-01 Brian Paulmesa: silence warnings
2008-11-01 Brian Paulmesa: do scope replacement for while/for loops too
2008-11-01 Brian Paulmesa: glsl tree print improvements
2008-11-01 Brian Paulmesa: fix assignment / parameter passing of sampler...
2008-11-01 Brian Paulmesa: additional debug flags for glsl debug/disassembly
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