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mesa.git
2010-09-04
Luca Barbieri
nvfx: fix the temporary copying logic and add asserts
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2010-09-04
Luca Barbieri
nvfx: prevent swizzled rendering into formats where...
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2010-09-04
Marek Olšák
Revert "ir_to_mesa: Load all the STATE_VAR elements...
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2010-09-04
Marek Olšák
Revert "r300g: refuse to create a texture with size 0"
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2010-09-04
Marek Olšák
r300g: remove unnecessary assignments
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2010-09-04
Marek Olšák
r300/compiler: indent printed instructions according...
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2010-09-04
Marek Olšák
r300g: skip draw calls with no vertex elements, fixing...
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2010-09-04
Marek Olšák
r300/compiler: use limits from the compiler input inste...
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2010-09-04
Marek Olšák
r300/compiler: improve register allocation with indexab...
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2010-09-04
Marek Olšák
r300/compiler: fix handling of indexed temporaries...
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2010-09-04
Marek Olšák
r300/compiler: disable deadcode elimination for indexed...
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2010-09-04
Marek Olšák
r300/compiler: allocate at least FS inputs if register...
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2010-09-04
Marek Olšák
r300g: add a new debug option which disables compiler...
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2010-09-04
Marek Olšák
r300/compiler: compute the final number of temporaries...
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2010-09-04
Marek Olšák
r300/compiler: make optimizations not use 0.5 swizzles...
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2010-09-04
Marek Olšák
r300/compiler: use peephole and constant folding for...
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2010-09-04
Marek Olšák
r300/compiler: remove unused enum OPCODE_REPL_ALPHA
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2010-09-04
Marek Olšák
r300/compiler: refactor fragment shader compilation
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2010-09-04
Marek Olšák
r300/compiler: add new compiler parameter max_constants
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2010-09-04
Marek Olšák
r300/compiler: refactor vertex shader compilation
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2010-09-04
Marek Olšák
r300/compiler: remove a redundant parameter in rc_pair_...
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2010-09-04
Marek Olšák
r300/compiler: remove a redundant parameter in rc_dataf...
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2010-09-04
Marek Olšák
r300/compiler: use null-terminated array of transformat...
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2010-09-04
Marek Olšák
r300g: only check for an empty shader if there are...
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2010-09-04
Marek Olšák
r300/compiler: add new compiler parameter max_alu_insts
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2010-09-04
Marek Olšák
r300/compiler: put emulate_loop_state in radeon_compiler
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2010-09-04
Kenneth Graunke
ir_reader: Run ir_validate on the generated IR.
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2010-09-04
Kenneth Graunke
ir_reader: Emit global variables at the top of the...
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2010-09-04
Kenneth Graunke
ir_reader: Drop support for reading the old assignment...
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2010-09-04
Kenneth Graunke
glsl: Regenerate autogenerated file builtin_function...
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2010-09-04
Kenneth Graunke
glsl/builtins: Convert assignments to new format (with...
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2010-09-04
Kenneth Graunke
ir_reader: Read the new assignment format (with write...
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2010-09-04
Kenneth Graunke
ir_reader: Track the current function and report it...
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2010-09-04
Kenneth Graunke
glsl/builtins: Actually print the info log if reading...
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2010-09-04
Luca Barbieri
nvfx: consolidate tiny files
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2010-09-04
Luca Barbieri
mesa/st: add missing _mesa_set_fetch_functions in st_ge...
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2010-09-04
Luca Barbieri
nvfx: fix vp DP2
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2010-09-04
Luca Barbieri
nvfx: implement fp SSG properly
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2010-09-04
Luca Barbieri
nvfx: don't claim we support preds since the driver...
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2010-09-04
Luca Barbieri
nv40: support all 10 texcoords
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2010-09-04
Luca Barbieri
nvfx: add missing context init
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2010-09-04
Luca Barbieri
nvfx: tidy up state_emit
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2010-09-04
Luca Barbieri
nvfx: support all coord conventions in hardware
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2010-09-04
Luca Barbieri
nvfx: add missing pushbuffer space check
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2010-09-04
Luca Barbieri
nvfx: support all possible vs consts
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2010-09-04
Luca Barbieri
nvfx: set magic bit to round NPOT mipmap sizes down...
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2010-09-04
Luca Barbieri
nvfx: allow nested blitter usage, fixing bug in clear
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2010-09-03
Brian Paul
galahad: do map/unmap counting for resources
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2010-09-03
Brian Paul
libgl-xlib: enable galahad support
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2010-09-03
Brian Paul
scons: added galahad to driver list
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2010-09-03
Brian Paul
mesa: also build galahad driver
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2010-09-03
Brian Paul
exec_list: replace class with struct
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2010-09-03
Brian Paul
mesa: fix up a comment
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2010-09-03
Brian Paul
st/glx: added some comments
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2010-09-03
Luca Barbieri
nvfx: implement LIT in fp
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2010-09-03
Ian Romanick
glsl2: Use as_constant some places instead of constant_...
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2010-09-03
Ian Romanick
glsl2: Allow copy / constant propagation into array...
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2010-09-03
Ian Romanick
glsl2: Add module to perform simple loop unrolling
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2010-09-03
Ian Romanick
glsl2: Track the number of ir_loop_jump instructions...
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2010-09-03
Ian Romanick
ir_expression: Add static operator_string method
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2010-09-03
Ian Romanick
exec_node: Add insert_before that inserts an entire...
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2010-09-03
Ian Romanick
glsl2: Eliminate zero-iteration loops
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2010-09-03
Ian Romanick
glsl2: Perform initial bits of loop analysis during...
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2010-09-03
Ian Romanick
glsl2: Add module to suss out loop control variables...
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2010-09-03
Ian Romanick
glsl2: Add module to analyze variables used in loops
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2010-09-03
Ian Romanick
ir_to_mesa: Handle loops with loop controls set
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2010-09-03
Ian Romanick
ir_validate: Validate loop control fields in ir_loop
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2010-09-03
Ian Romanick
glsl2: Add cmp field to ir_loop
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2010-09-03
Ian Romanick
glsl2: Set a flag when visiting the assignee of an...
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2010-09-03
Ian Romanick
exec_list: Add pop_head
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2010-09-03
Ian Romanick
ir_print_visitor: Print empty else blocks more compactly
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2010-09-03
Luca Barbieri
nvfx: fix division by zero in vp-ignore-input
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2010-09-03
Luca Barbieri
nvfx: report correct max lodbias
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2010-09-03
Luca Barbieri
nvfx: remove message
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2010-09-03
Luca Barbieri
nvfx: support indirect addressing in vps
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2010-09-03
Alex Deucher
r600c: add proper returns for some evergreen functions
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2010-09-03
Luca Barbieri
nvfx: fix support for more than 8 texture units (fixes...
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2010-09-03
Dave Airlie
r600g: fix segfault in state after rework
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2010-09-03
Alex Deucher
r600c: emit DB_HTILE_DATA_BASE on evergreen
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2010-09-03
Dave Airlie
r600g: refactor sample states into a reusable struct.
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2010-09-03
Dave Airlie
r600g: reduce size of r600 context structure to !insane
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2010-09-03
Dave Airlie
r600g: add texture border state.
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2010-09-03
Dave Airlie
r600g: deref old driver states for set entry points.
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2010-09-03
Dave Airlie
r600g: drop r600_bind_state.
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2010-09-03
Dave Airlie
r600g: kill r600_context_state function
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2010-09-03
Dave Airlie
r600g: move lots of state inline helpers to separate...
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2010-09-03
Vinson Lee
draw: Include missing headers in draw_vs_aos.h.
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2010-09-02
Dave Airlie
r600g: drop magic numbers in depth state.
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2010-09-02
Vinson Lee
util: Include missing header in u_linear.h.
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2010-09-02
Vinson Lee
mesa: Fix printf-like warning.
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2010-09-02
Vinson Lee
mesa: Fix printf-like warnings.
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2010-09-02
Jerome Glisse
r600g: force unbind of previously bind sampler/sampler_view
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2010-09-02
Brian Paul
st/mesa: clamp gl_constants::MaxVarying against MAX_VARYING
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2010-09-02
Ian Romanick
glsl2: Update TODO file
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2010-09-02
Jerome Glisse
r600g: fix memory/bo leak
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2010-09-02
Brian Paul
mesa: fix code generation for ir_unop_sqrt
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2010-09-02
Brian Paul
mesa: fix some printf warnings with casts
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2010-09-02
Dave Airlie
r600g: fix thinko in shadow code.
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2010-09-02
Dave Airlie
r600g: fix logicop, the 3d ROP is the 2D rop shifted...
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2010-09-02
Dave Airlie
r600g: fix depth texture tests
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