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mesa.git
2011-03-01
Brian Paul
softpipe: remove redundant draw_flush() call
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2011-03-01
Brian Paul
draw: setup pipe's draw pointer for the aapoint stage
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2011-03-01
Brian Paul
mesa: move PBO-related functions into a new file
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2011-03-01
Brian Paul
mesa: always generate error in glColorTableParameter...
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2011-03-01
Brian Paul
mesa: remove GL_SGI_texture_color_table support
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2011-03-01
Brian Paul
svga: add assertions in svga_shader_type()
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2011-03-01
Brian Paul
mesa: consolidate framebuffer target lookup code
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2011-03-01
Brian Paul
mesa: remove some old do-nothing code
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2011-03-01
Brian Paul
mesa: reduce calls to _mesa_test_framebuffer_completeness()
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2011-03-01
Brian Paul
mesa: reduce calls to _mesa_test_framebuffer_completeness()
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2011-03-01
Brian Paul
mesa: s/mesaFormat/attFormat/
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2011-03-01
Marek Olšák
r300g: set the correct HiZ clear value
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2011-02-28
Marek Olšák
r300g: update derived state before uploading vertex...
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2011-02-28
Marek Olšák
u_vbuf_mgr: compute user buffer size for instance data...
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2011-02-28
Marek Olšák
r300g: fix printing whether Z compression is enabled
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2011-02-28
Marek Olšák
r300g: disable HiZ permanently if the the depth functio...
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2011-02-28
Marek Olšák
r300g: fix HiZ memory size computation and deciding...
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2011-02-28
Alex Deucher
r600g: add missing evergreen INT_TO_FLT to r600_bc_get_...
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2011-02-28
Dave Airlie
rgtc: fix void pointer arith.
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2011-02-28
Kenneth Graunke
glsl: Enable GL_OES_texture_3D extension for ES2.
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2011-02-28
Kenneth Graunke
glsl: Use reralloc instead of plain realloc.
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2011-02-28
Jerome Glisse
r600g: indentation fixes
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2011-02-28
Marek Olšák
r300g: initialize SC_SCREENDOOR
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2011-02-28
Marek Olšák
r300g: disable hyper-z on rs6xx+
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2011-02-28
Vinson Lee
mesa: Add texcompress_rgtc.c to SConscript.
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2011-02-28
Dave Airlie
rgtc: update docs
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2011-02-28
Dave Airlie
mesa/st: add RGTC format support.
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2011-02-28
Dave Airlie
swrast: add RGTC support
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2011-02-28
Dave Airlie
mesa: Add RGTC texture store/fetch support.
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2011-02-28
Dave Airlie
mesa: make_float_temp_image non-static
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2011-02-28
Dave Airlie
rgtc: llvmpipe/softpipe refuse RGTC until u_format...
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2011-02-28
Dave Airlie
r300g: force swizzles for RGTC
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2011-02-28
Christian König
r600g: implement instanced drawing support
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2011-02-28
Christian König
st/mesa & v_bug_mgr: two small instanced drawing fixes
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2011-02-28
Dave Airlie
Revert "r600g: Don't negate result of ABS instruction"
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2011-02-27
Fabian Bieler
r600g: Process TRUNC with tgis_op2
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2011-02-27
Fabian Bieler
r600g: Don't negate result of ABS instruction
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2011-02-27
Daniel Vetter
i915g: implement cache flushing
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2011-02-27
Daniel Vetter
i915g: buffer validation for blitter
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2011-02-27
Daniel Vetter
i915g: buffer validation for render state
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2011-02-27
Daniel Vetter
i915g/winsys: buffer validation support
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2011-02-27
Daniel Vetter
i915g: add raw batchbuffer dumping in drm winsys
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2011-02-27
Daniel Vetter
i915g: cleanup static state calculation, part 2
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2011-02-27
Daniel Vetter
i915g: cleanup static state calculation, part 1
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2011-02-27
Kenneth Graunke
glsl/builtins: Fix return type for textureSize sampler2...
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2011-02-26
Eric Anholt
glx: Adjust the MESA_multithread_makecurrent spec to...
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2011-02-26
Eric Anholt
intel: Use the current context rather than last bound...
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2011-02-26
Eric Anholt
dri2: Don't call the dri2 flush hook for swapbuffers...
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2011-02-26
Eric Anholt
glx: Don't do the implicit glFlush in SwapBuffers if...
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2011-02-26
Eric Anholt
mesa: Add new MESA_multithread_makecurrent extension.
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2011-02-26
Daniel Vetter
i915g: make dynamic state emission actually lazy
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2011-02-26
Jakob Bornecrantz
gallivm: Initialize stack values
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2011-02-26
Arkadiusz Miskiewicz
glsl/Makefile: Remove builtin_function.cpp if generatio...
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2011-02-26
Jakob Bornecrantz
i915g: Handle null constants properly
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2011-02-26
Daniel Vetter
i915g: fix null deref in draw_rect emission
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2011-02-26
Daniel Vetter
i915g: simplify math in constants emission
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2011-02-26
Jakob Bornecrantz
i915g: Use the same debug env vars in drm and sw winsys
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2011-02-26
Jakob Bornecrantz
i915g: Use unchecked writes in sw winsys batchbuffer
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2011-02-26
Alan Hourihane
Check for out of memory when creating fence
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2011-02-26
Jakob Bornecrantz
util: Don't destroy shaders null shaders
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2011-02-25
Jakob Bornecrantz
util: Don't create array texture shaders if the driver...
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2011-02-25
Kenneth Graunke
i965/fs: Initial plumbing to support TXD.
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2011-02-25
Kenneth Graunke
i965/fs: Complete TXL support on gen5+.
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2011-02-25
Kenneth Graunke
i965/fs: Complete TXL support on gen4.
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2011-02-25
Kenneth Graunke
i965/fs: Use a properly named constant in TXB handling.
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2011-02-25
Kenneth Graunke
i965: Add #defines for gen4 SIMD8 TXB/TXL with shadow...
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2011-02-25
Jerome Glisse
gallium/tgsi: shuffle ureg_src structure to work around...
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2011-02-25
Jerome Glisse
gallium/st: place value check before value is use
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2011-02-25
Dave Airlie
gallium/util: add 1d/2d mipmap generation support
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2011-02-25
Vinson Lee
scons: Reduce all Cygwin platform names to 'cygwin'.
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2011-02-24
Dave Airlie
r600g: explicity set sign bits for RGTC
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2011-02-24
Dave Airlie
r600g: bc 4/5 or rgtc textures need to be tiled as...
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2011-02-24
Dave Airlie
r300g: explicit sign bits on RGTC textures
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2011-02-24
Kenneth Graunke
i965: Increase Sandybridge point size clamp in the...
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2011-02-24
Neil Roberts
intel: Try using glCopyTexSubImage2D in _mesa_meta_Blit...
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2011-02-24
Christoph Bumiller
nvc0: fix PointCoord enable in FP header
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2011-02-24
Christoph Bumiller
nvc0: change TGSI CMP translation to use slct
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2011-02-24
Christoph Bumiller
nvc0: sprite coord enable is per GENERIC, not overall...
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2011-02-24
Christoph Bumiller
nvc0: fix new_value calls using type instead of size
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2011-02-24
Christoph Bumiller
nvc0: set local memory usage info in shader header
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2011-02-24
Christoph Bumiller
nvc0: don't fold loads from local memory
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2011-02-24
Christoph Bumiller
nvc0: presin and preex2 can load from const space
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2011-02-24
Christoph Bumiller
nvc0: kick out empty live ranges
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2011-02-24
Christoph Bumiller
nvc0: preemptively insert branch at ENDIF
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2011-02-24
Christoph Bumiller
nvc0: correct allocation of constrained registers
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2011-02-24
Christoph Bumiller
nvc0: sync textures with render targets ourselves
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2011-02-24
Christoph Bumiller
nvc0: improve userspace fencing
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2011-02-24
Christoph Bumiller
nvc0: values for undefined outputs must have file GPR
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2011-02-24
Christoph Bumiller
nvc0: multiply polygon offset units by 2
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2011-02-24
Christoph Bumiller
nvc0: fix SSG
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2011-02-24
Christoph Bumiller
nvc0: don't visit target blocks of a loop break multipl...
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2011-02-24
Christoph Bumiller
nvc0: don't overwrite phi sources at the end of a loop
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2011-02-24
Fabian Bieler
gallium/utils: Fix vertex element setup
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2011-02-24
José Fonseca
svga: Ensure rendertargets and textures are always...
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2011-02-24
Chris Wilson
i965: Remember to pack the constant blend color as...
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2011-02-24
Chris Wilson
intel: Reset the buffer offset after releasing referenc...
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2011-02-24
Chris Wilson
i965: Unmap the correct pointer after discontiguous...
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2011-02-24
Chris Wilson
intel: Protect against waiting on a NULL render target bo
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2011-02-24
Dave Airlie
r600g: EXT_texture_array support.
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2011-02-24
Dave Airlie
st/mesa: treat 1D ARRAY upload like a depth or 2D array...
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