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mesa.git
2016-01-14
Matt Turner
i965: Drop extra newline from shader compile messages.
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2016-01-13
Matt Turner
nir: Change bfm's semantics to match Intel/AMD/SM5.
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2016-01-13
Matt Turner
glsl: Fix undefined shifts.
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2016-01-13
Matt Turner
glsl: Handle failure of Python codegen scripts.
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2016-01-13
Kenneth Graunke
glsl, nir: Make ir_triop_bitfield_extract a vectorized...
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2016-01-13
Kenneth Graunke
glsl, nir: Make ir_quadop_bitfield_insert a vectorized...
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2016-01-13
Kenneth Graunke
glsl: Delete the ir_binop_bfm and ir_triop_bfi opcodes.
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2016-01-13
Matt Turner
nir: Fix constant evaluation of bfm.
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2016-01-13
Matt Turner
i965/fs: Skip assertion on NaN.
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2016-01-13
Matt Turner
i965/fs: Add debugging to constant combining pass.
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2016-01-13
Brian Paul
meta: remove const qualifier on _mesa_meta_fb_tex_blit_...
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2016-01-13
Brian Paul
st/mesa: fix incorrect buffer token passed to _mesa_Bin...
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2016-01-13
Emil Velikov
docs: add news item and link release notes for 11.1.1
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2016-01-13
Emil Velikov
docs: add sha256 checksums for 11.1.1
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2016-01-13
Emil Velikov
docs: add release notes for 11.1.1
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2016-01-13
Neil Roberts
i965/gen9: Don't allow the RGBX formats for texturing...
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2016-01-13
Marek Olšák
radeonsi: move POSITION and FACE fragment shader inputs...
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2016-01-13
Marek Olšák
radeonsi: simplify gl_FragCoord behavior
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2016-01-13
Samuel Iglesias...
glsl: add image_format check in cross_validate_globals()
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2016-01-13
Tapani Pälli
mesa: do not validate io of non-compute and compute...
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2016-01-13
Tapani Pälli
glsl: add packed varyings for outputs with single stage...
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2016-01-13
Roland Scheidegger
llvmpipe: (trivial) use cast wrapper for __m128d to...
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2016-01-13
Roland Scheidegger
llvmpipe: avoid most 64 bit math in rasterization
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2016-01-13
Roland Scheidegger
llvmpipe: scale up bounding box planes to subpixel...
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2016-01-13
Roland Scheidegger
llvmpipe: add sse code for fixed position calculation
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2016-01-13
Roland Scheidegger
draw: fix key comparison with uninitialized value
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2016-01-12
Timothy Arceri
mesa: print the invalid enum when CreateShader fails
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2016-01-12
Kenneth Graunke
glsl: Make read_from_write_only_variable_visitor ignore...
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2016-01-12
Kenneth Graunke
i965: Mark TCS URB writes as having side effects.
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2016-01-12
Tom St Denis
st/omx: Avoid segfault in deconstructor if constructor...
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2016-01-12
Christian König
vl: use preferred format for deinterlacing
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2016-01-12
Christian König
vl: improve motion adaptive deinterlacer
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2016-01-12
Christian König
st/va: add BOB deinterlacing v2
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2016-01-12
Christian König
st/va: add NV12 -> NV12 post processing v2
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2016-01-12
Christian König
st/va: use vl_video_buffer_adjust_size
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2016-01-12
Christian König
st/vdpau: use vl_video_buffer_adjust_size
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2016-01-12
Christian König
vl/buffers: extract vl_video_buffer_adjust_size helper
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2016-01-12
Christian König
st/va: make the implementation thread safe v2
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2016-01-12
Tapani Pälli
mesa: use gl_shader_variable in program resource list
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2016-01-12
Tapani Pälli
glsl: track total amount of uniform locations used
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2016-01-12
Erik Faye-Lund
main: get rid of needless conditional
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2016-01-12
Erik Faye-Lund
gallium/util: removed unused header-file
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2016-01-11
Samuel Pitoiset
nvc0: do not force re-binding of compute constbufs...
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2016-01-11
Ian Romanick
meta: Unconditionally set GL_SKIP_DECODE_EXT
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2016-01-11
Ian Romanick
meta: Only bind the sampler in one place
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2016-01-11
Ian Romanick
meta/decompress: Don't pollute the sampler object namespace
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2016-01-11
Ian Romanick
meta/decompress: Save and restore the sampler using...
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2016-01-11
Ian Romanick
meta/decompress: Track sampler using gl_sampler_object...
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2016-01-11
Ian Romanick
meta/decompress: Use internal functions for sampler...
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2016-01-11
Ian Romanick
meta/generate_mipmap: Don't pollute the sampler object...
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2016-01-11
Ian Romanick
meta/generate_mipmap: Save and restore the sampler...
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2016-01-11
Ian Romanick
meta/generate_mipmap: Track sampler using gl_sampler_ob...
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2016-01-11
Ian Romanick
meta/generate_mipmap: Use internal functions for sample...
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2016-01-11
Ian Romanick
meta/blit: Don't pollute the sampler object namespace...
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2016-01-11
Ian Romanick
meta/blit: Save and restore the sampler using gl_sample...
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2016-01-11
Ian Romanick
meta/blit: Use internal functions for sampler object...
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2016-01-11
Ian Romanick
meta/blit: Group the SamplerParameteri calls with the...
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2016-01-11
Ian Romanick
mesa: Refator _mesa_BindSampler to make _mesa_bind_sampler
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2016-01-11
Ian Romanick
mesa: Add _mesa_set_sampler_srgb_decode method
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2016-01-11
Ian Romanick
mesa: Add _mesa_set_sampler_filters method
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2016-01-11
Ian Romanick
mesa: Add _mesa_set_sampler_wrap method
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2016-01-11
Samuel Pitoiset
nvc0: remove useless goto in nvc0_launch_grid()
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2016-01-11
Ian Romanick
mesa: Mark Identity as const
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2016-01-11
Oded Gabbay
configure.ac: always define __STDC_CONSTANT_MACROS
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2016-01-11
Kenneth Graunke
i965: Upload 3DSTATE_BINDING_TABLE_POINTERS_HS when...
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2016-01-11
Mark Janes
Add missing platform information for KBL
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2016-01-11
Ilia Mirkin
nv50/ir: the whole point of data array is to hand out...
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2016-01-11
Dave Airlie
mesa/uniform_query: add IROUNDD and use for doubles...
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2016-01-10
Timothy Arceri
glsl: replace unreachable code path with assert
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2016-01-10
Timothy Arceri
Revert "glsl: replace unreachable code path with assert"
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2016-01-10
Timothy Arceri
glsl: replace unreachable code path with assert
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2016-01-10
Timothy Arceri
glsl: combine if blocks
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2016-01-10
Rhys Kidd
mesa: Update todo regarding StencilOp and StencilOpSepa...
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2016-01-09
Kenneth Graunke
glsl: Make bitfield_insert/extract and bfi/bfm non...
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2016-01-09
Pierre Moreau
nv50/ir: Fix scratch allocation size and file
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2016-01-09
Nicolai Hähnle
mesa: merge bind_atomic_buffers_{base|range}
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2016-01-09
Nicolai Hähnle
mesa: merge bind_shader_storage_buffers_{base|range}
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2016-01-09
Nicolai Hähnle
mesa: merge bind_uniform_buffers_{base|range}
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2016-01-09
Nicolai Hähnle
mesa: merge bind_xfb_buffers_{base|range}
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2016-01-09
Kristian Høgsberg...
glsl: Don't add nir files to libglsl_la_SOURCES
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2016-01-08
Ilia Mirkin
nv50,nvc0: use a face sysval to avoid the useless back...
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2016-01-08
Kristian Høgsberg...
glsl: Move _mesa_shader_stage_to_string/abbrev to shade...
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2016-01-08
Kristian Høgsberg...
i965: Move GLSL lowering passes out of libi965_compiler.la
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2016-01-08
Kristian Høgsberg...
glsl: Move glsl_to_nir files to LIBGLSL_FILES
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2016-01-08
Jordan Justen
mesa: Use separate indices for UBO & SSBO during binding
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2016-01-08
Jordan Justen
mesa: Map program UBOs and SSBOs to Interface Blocks
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2016-01-08
Sarah Sharp
mesa: docs: Add link to planet.freedesktop.org
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2016-01-08
Ilia Mirkin
freedreno: add ir3_compiler to gitignore
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2016-01-08
Ilia Mirkin
gallium: add a RESQ opcode to query info about a resource
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2016-01-08
Ilia Mirkin
gallium: add PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
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2016-01-08
Ilia Mirkin
gallium: add PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
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2016-01-08
Ilia Mirkin
tgsi: update atomic op docs
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2016-01-08
Ilia Mirkin
tgsi: add a is_store property
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2016-01-08
Ilia Mirkin
tgsi: provide a way to encode memory qualifiers for...
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2016-01-08
Ilia Mirkin
ureg: add buffer support to ureg
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2016-01-08
Ilia Mirkin
tgsi: add ureg support for image decls
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2016-01-08
Jose Fonseca
glsl: Ensure 64bits shift is used.
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2016-01-08
Jose Fonseca
mesa/main: Avoid `void function returning a value`...
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2016-01-08
Oded Gabbay
configure.ac: add --enable-profile
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2016-01-08
Marek Olšák
nine: allow fragment shader POSITION and FACE to be...
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