mesa.git
2008-04-11 Keith Whitwellmesa: fix broken x86_call()
2008-04-11 Keith Whitwellgallium: fix broken x86_call()
2008-04-11 Michel Dänzergallium: Flush render cache at the beginning of fallbac...
2008-04-11 Brian Paulmesa: Fix glBegin-time test for invalid programs/shaders.
2008-04-11 Brian Paulmesa: new Z-compositing test (glDrawPixels(GL_DEPTH...
2008-04-11 Brian Pauladd missing glViewport calls
2008-04-11 Michal Kroltgsi: Dump processor type and version as a single token.
2008-04-11 Michal Kroltgsi: Dump semantics before interpolator.
2008-04-11 José Fonsecagallium: Thread condition variables.
2008-04-11 Brian Paulmesa: add a new test for glDrawPixels(GL_DEPTH_COMPONENT)
2008-04-11 Brian Paulgallium: flags param to surface_alloc_storage() is...
2008-04-11 José Fonsecagallium: Attribute realloc leaks to the first malloc...
2008-04-10 Keith Whitwellremove usage of vertex_header
2008-04-10 Brian Paulgallium: fix readback of z16 values
2008-04-10 Brian Paulgallium: more elaborate tracking of front color buffer...
2008-04-09 Brian Paulgallium: more flush/finish changes
2008-04-09 Brian Paulgallium: reorder funcs
2008-04-09 Brian Paulgallium: call_flush_front_buffer() from st_glFinish()
2008-04-09 Brian Paulgallium: fold st_gl_flush() into st_glFlush()
2008-04-09 Brian Paulgallium: refactor code, new flush_front_buffer() function
2008-04-09 Brian Paulgallium: remove unneeded st->haveFramebufferSurfaces...
2008-04-09 Brian Paulgallium: fix bug in PIPE_BLENDFACTOR_INV_DST_ALPHA...
2008-04-09 Briangallium: re-order, clean-up PIPE_MAX_* definitions
2008-04-09 Briangallium: remove obsolete/unused PIPE_ATTRIB_MAX
2008-04-09 Briancell: keep track of num_vertex_attribs/buffers for...
2008-04-09 Briani915: keep track of num_vertex_attribs/buffers for...
2008-04-09 Briangallium: keep track of num_vertex_attribs/buffers for...
2008-04-08 José Fonsecagallium: Fix overzealous assert.
2008-04-08 Michel Dänzergallium: Fix up scons build.
2008-04-08 Briangallium: get rid of bufloop quad stage
2008-04-08 Briangallium: begin reworking quad stages for multiple color...
2008-04-08 José Fonsecagallium: Allow to debug memory leaks in nested scopes.
2008-04-07 Brian Paulgallium: check ctx->DrawBuffer before flushing bitmap...
2008-04-07 Brian Paulgallium: fix the texture case in default_deep_rgba_format()
2008-04-07 Brian Paulgallium: slightly improved accum clear/mad operations
2008-04-07 Brian Paulgallium: accum buffer fixes
2008-04-07 Brian Paulgallium: remove stray comment
2008-04-07 Brian Paulgallium: clean-up in st_renderbuffer_alloc_storage()
2008-04-07 Brianmesa: call _mesa_remove_varying_reads() after compiling...
2008-04-07 Brianmesa: new _mesa_remove_varying_reads() function
2008-04-07 Brianmesa: added _mesa_insert_instructions()
2008-04-07 Brianmesa: added _mesa_free_instructions()
2008-04-07 Keith Whitwelldraw: strip edgeflags out of fetch-emit path
2008-04-06 Keith Whitwelldraw: fix edgeflag handling on the pt paths
2008-04-05 Michal Kroldraw: Use debug_printf().
2008-04-05 José Fonsecagallium: Keep fenced buffers list ordered.
2008-04-05 José Fonsecagallium: Fix typo.
2008-04-05 José Fonsecagallium: Use the custom snprintf implementation everywh...
2008-04-05 Brianmesa: no longer combine vertex/fragment shader paramete...
2008-04-05 Brianmesa: new functions for managing list/index of uniforms
2008-04-05 Brianmesa: test code to exercise more GLSL functions
2008-04-05 Brianmesa: added more ext funcs (from Mesa/master)
2008-04-05 Briangallium: always pass size=4 to make_immediate()
2008-04-04 Briangallium: adjust the code in update_textures() to look...
2008-04-04 Brianmesa: add missing glPush/PopMatrix() calls
2008-04-04 Brianmesa: add missing glPush/PopMatrix() calls
2008-04-04 Roland Scheideggergallium: state tracker fixes for compressed textures
2008-04-04 Brian Paulgallium: add new call to st_flush_bitmap_cache() to...
2008-04-04 Brian Paulgallium: new debug code, disabled
2008-04-04 Brian Paulgallium: make sure to set the SamplersUsed field for...
2008-04-04 Keith Whitwellgallium: Handle client-supplied edgeflags.
2008-04-04 Michel Dänzergallium: Revert st_gl_flush() changes from when the...
2008-04-04 Michel Dänzergallium: Call st_flush() instead of st_gl_flush() in...
2008-04-04 Keith Whitwelldraw: move code to run pipeline from pt to new file
2008-04-04 BrianAlias glStencilOpSeparateATI with glStencilOpSeparate.
2008-04-04 Briantest glStencilFuncSeparateATI()
2008-04-04 BrianFinish up ATI_separate_stencil
2008-04-04 Roland Scheideggeradd missing _mesa_StencilFuncSeparateATI function
2008-04-04 Roland Scheideggergallium: fix two-side stencil handling
2008-04-04 Keith Whitwellgallium: make msvc less unhappy
2008-04-04 Michel Dänzergallium: Always allocate new const buffers instead...
2008-04-04 Briancell: added some comments/ideas about better texture...
2008-04-04 Briancell: minor texture improvements
2008-04-03 Briangallium: test if PIPE_FORMAT_YCBCR[_REV] is supported...
2008-04-03 Briangallium: implement ycbcr->rgba tile conversion
2008-04-03 Briangallium: set rasterizer.gl_rasterization_rules = 1...
2008-04-03 Brian Paulgallium: streamline viewport/raster/shader state for...
2008-04-03 Brian Paulgallium: include st_cb_bitmap.h to silence warning
2008-04-03 Brian Paulgallium: remove the temporary/test TEST_DRAW_PASSTHROUG...
2008-04-03 Brian Paulgallium: use identity viewport fix broken clear_with_qu...
2008-04-03 Brian Paulgallium: call st_flush_bitmap_cache()
2008-04-03 Brian Paulgallium: set gl_rasterization_rules
2008-04-03 Michel Dänzergallium: Only build softpipe driver by default for...
2008-04-03 Keith Whitwelldraw: add passthrough path to the pipeline
2008-04-02 Keith Whitwelldraw: add missing break statement
2008-04-02 Keith Whitwelldraw: Set the backend prim in the pt 'prepare' operation
2008-04-02 Keith Whitwellgallium: add a flag to turn on gl rasterization rules
2008-04-02 Keith Whitwellgallium: add temporary facility for rasterization-time...
2008-04-01 Brianmesa: added a cast to avoid int overflow, plus rename...
2008-04-01 Brianmesa: measure fill rate for drawing a large quad with...
2008-04-01 Briancell: more multi-texture fixes (mostly working now)
2008-04-01 Brianmesa: destroy window upon exit
2008-04-01 Briancell: turn off some debug output
2008-04-01 Briancell: pass tex unit to get_texel()
2008-04-01 Briancell: fix bug in texture tiling function (non-square...
2008-04-01 Briancell: checkpoint: more multi-texture work
2008-04-01 Briancell: assert num samplers/textures <= CELL_MAX_SAMPLERS
2008-04-01 Briancell: return CELL_MAX_SAMPLERS to indicate number of...
2008-04-01 Briangallium: init ctx->Const.MaxTextureUnits
2008-04-01 Briancell: enable #define CACHE_STATS to print a cache repor...
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