mesa.git
2008-07-10 Ben SkeggsMerge remote branch 'upstream/gallium-0.1' into nouveau...
2008-07-09 Brian Paulmesa: check for null shader->Source
2008-07-09 Brian Paulmesa: return -1, not GL_FALSE if _glapi_add_dispatch...
2008-07-09 Brian Paulmesa: call glutDestroyWindow() on exit
2008-07-09 Brian Paulmesa: disable fprintf() error
2008-07-09 Brian Paulegl: link libEGL w/ additional libs
2008-07-09 Brian Paulegl: misc updates/fixes
2008-07-09 Patrice Mandinnv30: min/max lod are used for mipmap, there is just...
2008-07-09 Patrice Mandinnv30: Update defines from nouveau_class.h
2008-07-09 Patrice Mandinnv30: Update defines from nouveau_class.h
2008-07-09 Patrice Mandinnv30: update nouveau_class.h
2008-07-09 Brian Paulgallium: fix logic in pb_check_usage()
2008-07-09 Brian Paulmesa: check for OpenBSD (bug 15604)
2008-07-09 Brian Paulmesa: fix state.clip[n].plane parsing bug (bug 16611)
2008-07-09 Zack Rusinegl: plug a small memleak
2008-07-09 Zack Rusindraw: remove some debug output
2008-07-08 Brian Paulmesa: remove debug code
2008-07-08 Brian Paulmesa: implement glGetUniformiv() with new ctx->Driver...
2008-07-08 Brian Paulmesa: fix bug/failure in recursive function inlining
2008-07-08 Brian Paulgallium: tweak printing of generic declarations
2008-07-08 Brian Paulmesa: more debug output
2008-07-08 Brian Paulmesa: compute global var size before doing codegen
2008-07-08 Brian Paulmesa: add missing VARYING case to storage_string()
2008-07-08 Stephane Marchesinnv10: use the gallium alloc/free wrappers.
2008-07-08 Stephane Marchesinnv04: use FREE/MALLOC like a good gallium boy should.
2008-07-08 Jakob Bornecrantzi915: Takedown EGL screen
2008-07-08 Stephane MarchesinMerge branch 'gallium-0.1' of git+ssh://marcheu@git...
2008-07-08 Stephane Marchesinnv30: use native instructions.
2008-07-08 Jakob Bornecrantzi915: Use deviceID in EGL device create
2008-07-08 Jakob Bornecrantzi915: Complete the screen -> device renaming
2008-07-08 Jakob Bornecrantzi915: Renamed intel_screen to intel_device
2008-07-08 Ben Skeggsnv50: make use of nouveau drm 0.0.11 to get 3d going
2008-07-07 Jonathan Whitemesa: added GLAPIENTRY keywords
2008-07-07 Jonathan Whiteegl: updated GL_APIENTRY for Windows
2008-07-07 Stephane Marchesinnv10: there are no 3D textures.
2008-07-07 Stephane Marchesinnv04: Hook the lib into the build.
2008-07-07 Stephane Marchesinnv04: use BEGIN_RING_NI
2008-07-07 Stephane Marchesinnv04.
2008-07-07 José Fonsecaraw2png: More helpful messages. Handle PIPE_FORMAT_A8B8...
2008-07-07 José Fonsecaraw2png: Update formats from p_formats.h
2008-07-07 Brian Paulegl: bump up MAX_ATTRIBS, added assertion
2008-07-07 Brian Paulgallium: move assertion (though not really significant)
2008-07-07 Brian Paulgallium: simplify/fix buffer_offset, src_offset computa...
2008-07-07 Jakob Bornecrantzi915: Fix wrong pointer to cleanup
2008-07-07 Jakob Bornecrantzi915: Fix EGL make current
2008-07-07 Jakob Bornecrantzi915: More cleanup of display
2008-07-07 Jakob Bornecrantzi915: Fetch the real deviceID for EGL
2008-07-07 Jakob Bornecrantzi915: Destruction of surface, context and device in EGL
2008-07-07 Younes Mantong3dvl: IDCT part 1.
2008-07-07 Younes Mantong3dvl: Round surfaces up to POT, use src rect when...
2008-07-05 Jakob Bornecrantzi915: Fix EGL version and name
2008-07-05 Jakob Bornecrantzi915: Added a intel be function to wrap a drm bo handle
2008-07-05 Jakob Bornecrantzi915: Fix haveDepth and haveStencil for visual in EGL
2008-07-04 José Fonsecasoftpipe: Prevent NULL ptr derreference on takedown.
2008-07-04 José Fonsecasoftpipe: Compute block size for display targets.
2008-07-04 Jakob Bornecrantzi915: Added debug filling code of texture, not active
2008-07-04 Jakob Bornecrantzi915: Clean up intel_egl.c a bit
2008-07-04 Jakob Bornecrantzegl: Add egltri
2008-07-04 Patrice Mandinnv30: Emit sampler state using state objects
2008-07-04 Brian Paulmesa: Replace Proxy1D/2D/etc with ProxyTex[] indexed...
2008-07-04 Brian Paulgallium: fix st_choose_format(internalFormat=GL_RGBA16)
2008-07-04 Brian Paulmesa: Implement mutex/locking around texture object...
2008-07-04 Brian Paulgallium: replace assertion with conditional
2008-07-04 Brian Paulgallium: fix trim() function bug when count < first
2008-07-04 Brian Paulmesa: generate GL_INVALID_OPERATION in _mesa_get_unifor...
2008-07-04 Brian Paulmesa: move assertion
2008-07-04 José Fonsecapsb: Fill all texture fields when creating texture...
2008-07-04 José Fonsecasoftpipe: Implement texture blankets.
2008-07-04 Ben SkeggsMerge remote branch 'upstream/gallium-0.1' into gallium-0.1
2008-07-04 José Fonsecascons: Enable gcc SSE2 intrinsics on x86.
2008-07-03 Brian Paulmesa: added _vbo_VertexAttrib4f()
2008-07-03 Brian Paulmesa: fix incorrect array size, added assertion
2008-07-03 Brian Paulmesa: fix array storage allocation bug
2008-07-03 Brian Paulmesa: regenerated file
2008-07-03 Brian Paulmesa: additional vec4 constructor
2008-07-03 Brian Paulmesa: fix various error codes
2008-07-03 Brian Paulmesa: fix some error codes in _mesa_ShaderSourceARB()
2008-07-03 Brian Paulmesa: fix problem freeing framebuffer/renderbuffer...
2008-07-03 Brian Paulgallium: added a4r4g4b4_put_tile_rgba()
2008-07-03 Brian Paulmesa: added case for fixed pt
2008-07-03 Brian Paulgallium: increase TGSI interpreter's number of temp...
2008-07-03 Brian Paulgallium: move, increase ST_MAX_SHADER_TOKENS
2008-07-03 Brian Paulgallium: increase TGSI_EXEC_MAX_COND_NESTING, etc
2008-07-03 Patrice Mandinnv30: Reemit state when changing context
2008-07-03 Patrice Mandinnv30: Emit viewport state using state objects
2008-07-03 Patrice Mandinnv30: Emit polygon stipple state using state objects
2008-07-03 Patrice Mandinnv30: Emit scissor state using state objects
2008-07-03 Patrice Mandinnv30: Emit depth/stencil/alpha state using state objects
2008-07-03 Patrice Mandinnv30: Emit rasterizer state using state objects
2008-07-03 Patrice Mandinnv30: Emit blend state using state objects
2008-07-03 Patrice Mandinnv30: Emit blend color state using state objects
2008-07-03 Patrice Mandinnv30: Emit framebuffer state using state objects
2008-07-03 Brian Paulgallium: fix surface memleak in bitmap code
2008-07-03 José Fonsecapipebuffer: Silent warnings.
2008-07-03 José FonsecaSupport conversion of YUV surfaces.
2008-07-03 José Fonsecagallium: Don't forget to get overllaping blits working...
2008-07-03 Jakob Bornecrantzi915: EGL almost works again
2008-07-03 Jakob Bornecrantzegl: Fix demodriver
2008-07-03 José Fonsecagallium: Use surface_copy for 1:1 blits.
2008-07-03 José Fonsecascons: Add a env.CodeGenerate method to simplify code...
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