mesa.git
2015-07-20 Samuel Pitoisetnv50: limit the maximum number of samplers to 16
2015-07-20 Samuel Pitoisetnv50: turn samples counts off during blit
2015-07-20 Samuel Pitoisetnv50: add nesting support for occlusion queries
2015-07-20 Alejandro Piñeiroi965/nir/fs: removed unneeded support for global variables
2015-07-20 Ilia Mirkinnv50: fix max level clamping on G80
2015-07-18 Ilia Mirkingm107/ir: fix indirect txq emission
2015-07-18 Ilia Mirkinnvc0/ir: don't worry about sampler in txq handling
2015-07-18 Ilia Mirkinnvc0/ir: fix txq on indirect samplers
2015-07-18 Abdiel Janulguei965: Disable resource streamer in BLORP
2015-07-18 Abdiel Janulguei965: Upload binding tables in hw-generated binding...
2015-07-18 Abdiel Janulguei965: Implement interface to edit binding table entries
2015-07-18 Abdiel Janulguei965: Enable hardware-generated binding tables on rende...
2015-07-18 Abdiel Janulguei965: Enable resource streamer for the batchbuffer
2015-07-18 Abdiel Janulguei965: Define HW-binding table and resource streamer...
2015-07-18 Eric Anholtvc4: Switch to using a separate ioctl for making shaders.
2015-07-18 Roland Scheideggermesa: fix up some texture error checks
2015-07-17 Eric Anholtvc4: Fix printing of shader-db debug when shader-db...
2015-07-17 Eric Anholtvc4: Add debugging on texture relocation validation...
2015-07-17 Eric Anholtvc4: Also consider uniform 0 in uniform lowering.
2015-07-17 Eric Anholtvc4: Use the pure/const attributes on a bunch of our...
2015-07-17 Eric Anholtmesa: Detect and provide macros for function attributes...
2015-07-17 Connor Abbotti965/fs: don't make unused payload registers interfere
2015-07-17 Connor Abbotti965/fs: remove special case in setup_payload_interfere...
2015-07-17 Jordan Justeni965/fs: Mark last used ip for all regs read in the...
2015-07-17 Connor Abbotti965/fs: fix regs_read() for LINTERP
2015-07-17 Connor Abbottnir: add nir_foreach_instr_safe_reverse()
2015-07-17 Connor Abbottnir: add nir_instr_is_first() and nir_instr_is_last...
2015-07-17 Jordan Justeni965/cs: Use dispatch width of 8 for cs terminate paylo...
2015-07-17 Jordan Justeni965/cs: Return 1 for regs_read on CS_OPCODE_CS_TERMINATE
2015-07-17 Kenneth Graunkeprogram: Allow redundant OPTION ARB_fog_* directives.
2015-07-17 Ben Widawskyi965: Push miptree tiling request into flags
2015-07-16 Ben WidawskyRevert "i965: Push miptree tiling request into flags"
2015-07-16 Ben Widawskyi965: Push miptree tiling request into flags
2015-07-16 Francisco Jerezi965/fs: Factor out universally broken calculation...
2015-07-16 Francisco Jerezi965: Implement nir_op_uadd_carry and _usub_borrow...
2015-07-16 Francisco Jerezi965: Implement b2f and b2i using negation.
2015-07-16 Marek Olšákgallium: add interface for writable shader buffers
2015-07-16 Marek Olšákgallium: add interface for writable shader images
2015-07-16 Marek Olšákgallium: add new limits for shader buffers and images
2015-07-16 Marek Olšákgallium: add BIND flags for R/W buffers and images
2015-07-16 Marek Olšákgallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
2015-07-16 Francisco Jerezi965/gen9: Use custom MOCS entries set up by the kernel.
2015-07-16 EdBclover: little OpenCL status code logging clean
2015-07-16 Renaud Gaubertglsl: avoid compiler's segfault when processing operato...
2015-07-16 Roland Scheideggerr200: fix some potential big endian issues
2015-07-16 Roland Scheideggerradeon: fix some potential big endian issues
2015-07-16 Roland Scheideggerradeon/r200: mark state atoms as dirty after blits
2015-07-16 Roland Scheideggerr200: fix fbo rendering by disabling optimized texture...
2015-07-15 Anuj Phogati965: Fix 32 bit build warnings in intel_get_yf_ys_bo_s...
2015-07-15 Matt Turneri965: Optimize batchbuffer macros.
2015-07-15 Matt Turneri965: Add and use USED_BATCH macro.
2015-07-15 Matt Turneri965: Split batch emission from relocation functions.
2015-07-15 Matt Turneri965: Move BEGIN_BATCH() into same control flow as...
2015-07-15 Brian Paulosmesa: fix OSMesaPixelsStore typo
2015-07-14 Eric Anholtvc4: Cache the texture p1 for the sampler.
2015-07-14 Eric Anholtvc4: Cache texture p0/p1 setup for the sampler view.
2015-07-14 Eric Anholtvc4: Move uniforms handling to a separate file.
2015-07-14 Eric Anholtvc4: Fix some -Wdouble-promotion warnings.
2015-07-14 Jordan Justeni965/cs: Initialize GPGPU Thread Count
2015-07-14 Eric Anholtvc4: Fix compiler warnings on release builds.
2015-07-14 Eric Anholtvc4: Add better debug for register allocation failure.
2015-07-14 Eric Anholtvc4: Drop reloc_count tracking for debug asserts on...
2015-07-14 Eric Anholtvc4: Rework cl handling to be friendlier to the compiler.
2015-07-14 Eric Anholtvc4: Make a helper function for getting the current...
2015-07-14 Eric Anholtvc4: Drop separate cl*_reloc_hindex().
2015-07-14 Eric Anholtvc4: Store reloc pointers as pointers, not offsets.
2015-07-14 Eric Anholtvc4: Add perf debug for when we wait on BOs.
2015-07-14 Matt Turneri965: Mark constant static data as const.
2015-07-14 Samuel Iglesias... glsl: Lower shader storage buffer object loads to GLSL...
2015-07-14 Samuel Iglesias... glsl: Lower shader storage buffer object writes to...
2015-07-14 Iago Toral... glsl: Don't do copy propagation on buffer variables
2015-07-14 Iago Toral... glsl: Don't do constant variable on buffer variables
2015-07-14 Iago Toral... glsl: Don't do constant propagation on buffer variables
2015-07-14 Iago Toral... glsl: Do not kill dead assignments to buffer variables...
2015-07-14 Iago Toral... glsl: Don't do tree grafting on buffer variables
2015-07-14 Iago Toral... mesa: Implement _mesa_BindBufferRange for target GL_SHA...
2015-07-14 Iago Toral... mesa: Implement _mesa_BindBufferBase for target GL_SHAD...
2015-07-14 Iago Toral... mesa: Implement _mesa_BindBuffersRange for target GL_SH...
2015-07-14 Iago Toral... mesa: Implement _mesa_BindBuffersBase for target GL_SHA...
2015-07-14 Iago Toral... mesa: Implement _mesa_DeleteBuffers for target GL_SHADE...
2015-07-14 Iago Toral... mesa: Initialize and free shader storage buffers
2015-07-14 Samuel Iglesias... glsl: fix error messages in invalid declarations of...
2015-07-14 Samuel Iglesias... glsl: buffer variables cannot be defined outside interf...
2015-07-14 Samuel Iglesias... glsl: shader buffer variables cannot have initializers
2015-07-14 Samuel Iglesias... glsl: enable binding layout qualifier usage for shader...
2015-07-14 Samuel Iglesias... mesa: add MaxShaderStorageBlocks to struct gl_program_c...
2015-07-14 Iago Toral... mesa: Add shader storage buffer support to struct gl_co...
2015-07-14 Iago Toral... glsl: Identify active uniform blocks that are buffer...
2015-07-14 Kristian Høgsbergglsl: link buffer variables and shader storage buffer...
2015-07-14 Kristian Høgsbergglsl: Implement parser support for 'buffer' qualifier
2015-07-14 Iago Toral... nir: add nir_var_shader_storage
2015-07-14 Iago Toral... mesa: rename is_in_uniform_block to is_in_buffer_block
2015-07-14 Kristian Høgsbergglsl: Add ir_var_shader_storage
2015-07-14 Samuel Iglesias... mesa: define ARB_shader_storage_buffer_object extension
2015-07-13 Timothy Arceriglsl: free interface_types
2015-07-13 Timothy Arceriglsl: replace some more old hash_table uses
2015-07-13 Emil Velikovauxiliary/vl: use the correct screen index
2015-07-13 Emil Velikovradeon: remove dri_mirror state
2015-07-13 Emil Velikovi915: remove unused driFd variable
2015-07-13 Emil Velikovi965: bump libdrm requirement to 2.4.61 and drop in...
next