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mesa.git
2008-08-11
Brian Paul
mesa: glsl: change refract() functions to allow inlining
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2008-08-11
Brian Paul
mesa: glsl: use SGE instead of SGT in step() functions
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2008-08-11
Brian Paul
mesa: glsl: fix bugs in refract() functions, plus minor...
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2008-08-11
Brian Paul
version 20 of glxext.h
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2008-08-11
Brian Paul
version 41 of glext.h
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2008-08-11
Brian Paul
mesa: glsl: add missing sampler types in sizeof_glsl_ty...
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2008-08-11
Brian Paul
gallium: added comment
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2008-08-11
Brian Paul
gallium: added _NEW_PROGRAM to dependencies
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2008-08-11
Brian Paul
gallium: debug/print vertex tweak
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2008-08-11
Brian Paul
gallium: emit sprite coords (gl_PointCoord)
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2008-08-09
José Fonseca
trace: Dump writes to pipe_buffers.
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2008-08-09
José Fonseca
trace: Prevent tracing internal pipe driver calls.
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2008-08-09
José Fonseca
gallium: Invert include order.
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2008-08-09
José Fonseca
trace: Dump shaders as text.
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2008-08-09
José Fonseca
tgsi: Dump shaders to a string too.
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2008-08-09
José Fonseca
util: Utility functions to print to a string buffer...
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2008-08-09
José Fonseca
trace: Allow to dump binary data.
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2008-08-09
José Fonseca
trace: Trace pipe_winsys calls.
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2008-08-09
José Fonseca
trace: Remove unused code.
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2008-08-08
Brian Paul
mesa: fix some feature tests
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2008-08-08
Brian Paul
mesa: fix some pixel transfer state tests for depth...
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2008-08-08
Brian Paul
gallium: fix additional glCopyTex[Sub]Image issues
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2008-08-08
Brian Paul
mesa: fix out-of-bounds memory reads in swizzle_copy()
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2008-08-08
José Fonseca
trace: Prevent from internal calls from pipe_context...
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2008-08-08
José Fonseca
gallium: Add destroy callback to all *_winsys interfaces.
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2008-08-08
José Fonseca
i965: Remove extraneous arg to debug_printf.
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2008-08-07
Brian Paul
gallium: clean-up, remove dead code, update comments
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2008-08-07
Brian Paul
gallium: use PIPE_FORMAT_X8Z24_UNORM for 24-bit Z but...
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2008-08-07
Brian Paul
softpipe: add support for PIPE_FORMAT_X8Z24_UNORM,...
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2008-08-07
José Fonseca
trace: Simplify HTML output.
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2008-08-07
José Fonseca
trace: Merge the CSS into the XSL.
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2008-08-07
José Fonseca
trace: Dump format names.
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2008-08-07
Brian Paul
gallium: s/pf_sprint_name/pf_name/
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2008-08-07
Brian Paul
gallium: fix a few bugs on the fallback CopyTex[Sub...
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2008-08-07
Brian Paul
gallium: s/printf/debug_printf/
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2008-08-07
Brian Paul
gallium: new/better debug code (disabled)
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2008-08-07
Brian Paul
gallium: implement a bunch of missing put_tile functions
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2008-08-07
Brian Paul
gallium: enable the call to r16_put_tile_rgba(), silenc...
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2008-08-07
Brian Paul
mesa: fix glBindTexture comment/error string
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2008-08-07
Brian Paul
mesa: glsl: regenerated files
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2008-08-07
Brian Paul
mesa: glsl: finish up support for precision qualifiers
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2008-08-07
José Fonseca
mesa: pf_sprint_name->pf_name.
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2008-08-07
José Fonseca
gallium: Simplify format->name conversion.
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2008-08-07
José Fonseca
trace: Dump state.
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2008-08-07
José Fonseca
trace: Trace pipe context calls.
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2008-08-07
José Fonseca
raw2png: Fix channel order in a8b8g8r8/x8b8g8r8 formats.
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2008-08-07
José Fonseca
trace: Add missing XSL and CSS.
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2008-08-07
José Fonseca
xlib: Integrate with the trace pipe driver.
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2008-08-07
José Fonseca
trace: New pipe driver to trace incoming calls.
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2008-08-07
José Fonseca
pipebuffer: Add an extra assertion to ensure buffers...
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2008-08-07
José Fonseca
raw2png: support some depth formats.
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2008-08-07
José Fonseca
gallium: New function to dump surfaces.
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2008-08-07
Michal Krol
mesa: Extend GLSL syntax to accept type precision in...
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2008-08-07
Michal Krol
mesa: Silence compiler warnings on Windows.
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2008-08-07
Michal Krol
softpipe: Silence compiler warnings on Windows.
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2008-08-07
Brian Paul
gallium: fix clipping/stride bugs in pipe_get_tile_raw...
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2008-08-06
Brian Paul
gallium: added PIPE_CAP_TEXTURE_MIRROR_CLAMP, PIPE_CAP_...
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2008-08-06
Brian Paul
softpipe: add texture border color code
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2008-08-06
Jonathan White
egl: define vsnprintf
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2008-08-06
Jonathan White
egl: fixes for Windows
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2008-08-06
Brian Paul
mesa: glsl: regenerated file
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2008-08-06
Brian Paul
mesa: glsl: report 'Syntax Error' instead of 'Invalid...
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2008-08-06
Brian Paul
mesa: glsl: additional error checking
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2008-08-06
Brian Paul
mesa: glsl: fix a number of glUniform issues
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2008-08-06
Jonathan White
egl: fix version handling
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2008-08-06
Brian Paul
mesa: glsl: fix glGetUniform for matrix queries
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2008-08-06
Brian Paul
mesa: glsl: fix error check in get_uniformfv()
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2008-08-06
Brian Paul
mesa: glsl: check for rect tex samplers
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2008-08-06
Brian Paul
mesa: glsl: disallow initializers for varying vars
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2008-08-06
Brian Paul
mesa: glsl: more type checking for attribute/varying...
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2008-08-06
Brian Paul
mesa: glsl: check that attribute vars are of float...
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2008-08-06
Brian Paul
mesa: glsl: more assignment type checking
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2008-08-06
Brian Paul
mesa: glsl: fix SLANG_OPER_VARIABLE_DECL type checking...
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2008-08-06
Haihao Xiang
mesa: glsl: count number of temp regs used
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2008-08-06
Brian Paul
fix some FBO/texture queries (bug 15296)
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2008-08-06
Brian Paul
mesa: glsl: code consolidation in _slang_gen_declaration()
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2008-08-06
Brian Paul
mesa: glsl: disallow user-defined functions/vars prefix...
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2008-08-06
Brian Paul
mesa: glsl: additional type checking for assignments...
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2008-08-06
Brian Paul
mesa: glsl: generate error for main(any args)
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2008-08-06
Jonathan White
egl: changes for Windows
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2008-08-06
Jonathan White
egl: added snprintf, strcasecmp defines
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2008-08-05
Brian Paul
mesa: glsl: regenerated file
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2008-08-05
Brian Paul
mesa: glsl: remove invalid use of f.x syntax where...
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2008-08-05
Brian Paul
mesa: glsl: re-enable assignment type checking
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2008-08-05
Brian Paul
mesa: glsl: regenerated files
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2008-08-05
Brian Paul
mesa: glsl: re-org of intermediate/temp storage
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2008-08-05
Brian Paul
mesa: glsl: disable broken assignment type checking...
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2008-08-05
Jonathan White
egl: don't include stdint.h on Windows
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2008-08-05
Jonathan White
egl: typedef uint8_t for Windows
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2008-08-04
Brian Paul
mesa: glsl: check struct types in _slang_assignment_com...
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2008-08-04
Brian Paul
mesa: glsl: varying vars can't be user-defined structs
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2008-08-04
Brian Paul
mesa: glsl: regenerated files
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2008-08-04
Brian Paul
mesa: glsl: added vec4(ivec4) constructor
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2008-08-04
Brian Paul
mesa: glsl: if/while/do condition must be boolean
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2008-08-04
Brian Paul
mesa: glsl: additional type checking for ?: and = operators
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2008-08-04
Brian Paul
mesa: glsl: don't allow comparision of arrays
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2008-08-04
Brian Paul
mesa: glsl: error on const-qualified array declarations
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2008-08-04
Brian Paul
mesa: glsl: added null ptr check
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2008-08-04
Brian Paul
mesa: glsl: set literal_size for const vars
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2008-08-04
Brian Paul
mesa: glsl: add missing code emit for struct/field
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