mesa.git
2006-04-13 Brian PaulIf the image file is RGB, convert to RGBA (fixes segfault).
2006-04-13 Brian PaulFix comment about MaxTextureUnits, needs to be min...
2006-04-13 Brian Paulsilence minor warnings
2006-04-13 Brian Paulcasts to fix some -pedantic warnings
2006-04-13 Brian PaulSet array normalization flag for normals, colors (Keith)
2006-04-13 Brian Paulremove the -dlopen option. Always make both kinds...
2006-04-13 Brian Paulmore updates (Dan Schikore)
2006-04-13 Brian Pauladd new configs (Dan Schikore)
2006-04-13 Brian Paulnew configs, misc updates (Dan Schikore)
2006-04-13 Brian PaulFixes for AIX, SunOS, Darwin. -dlopen flag to build...
2006-04-13 Brian PaulUse -I$(INCDIR) to get Mesa, not system headers (Dan...
2006-04-13 Brian Paulupdated tests for defining __FUNCTION__ (Dan Schikore)
2006-04-13 Brian Pauladded 'const' (Dan Schikore)
2006-04-13 Brian Paulcompile fix from Dan Schikore
2006-04-12 Aapo TahkolaGLboolean cannot hold GLuint! usage of tmus >= 4 no...
2006-04-11 Brian Paulallow rotation w/ mouse
2006-04-11 Brian Pauladd missing 'union' keyword
2006-04-11 David RevemanFBConfig support for EXT_tfp
2006-04-11 David RevemanAdd attrib_list to glXBindTexImageEXT
2006-04-11 David RevemanAdd attrib_list to glXBindTexImageEXT
2006-04-11 David RevemanFix CreateDrawable
2006-04-11 Michal KrolMore GLSL code:
2006-04-11 Aapo Tahkolaget fog going(for real)
2006-04-11 Aapo Tahkolarectangular fp16 fixes (Ewald Snel)
2006-04-11 Aapo TahkolaFog support (Ewald Snel)
2006-04-10 Brian Pauluse _mesa_debug() instead of message() - fixes poor...
2006-04-09 Eric AnholtDestroy the GL context after driDestroyTextureHeap...
2006-04-08 Aapo Tahkolafix some conflict happenings at context destroy by...
2006-04-07 Brian Paulregenerate SPARC assembly dispatch (bug 6484)
2006-04-07 Brian Pauladded sunos5-64-gcc (bug 6484)
2006-04-07 Brian Paulreplace >&/dev/null with >/dev/null so it works with...
2006-04-07 Brian Paulbump version to 6.5.1
2006-04-07 Alan HourihaneFix some warnings on x86_64
2006-04-07 Dave Airliemake miniglx use libdrm properly
2006-04-07 Adam JacksonCoverity #943: Avoid a NULL chase.
2006-04-06 Adam JacksonCoverity #1083: Fix a use after free case.
2006-04-06 Brian Paulfixed line clipping bug 6512
2006-04-06 Brian PaulRename CLIP_ALL_BITS to CLIP_FRUSTUM_BITS to reflect...
2006-04-06 Brian PaulFix line clipping bug 6512.
2006-04-06 Brian Paulminor CFLAGS clean-up
2006-04-06 Brian PaulSet DRIVER_DEFINES instead of DEFINES to fix duplicate...
2006-04-06 Brian PaulReplace DEFINES with DRIVER_DEFINES. If a driver needs...
2006-04-06 Brian Paulminor CFLAGS reordering
2006-04-06 Brian Paulremove unused var
2006-04-06 Brian Paulupdate a couple MESA_FORMAT_Zxxx occurances
2006-04-06 Brian Paulre-enable animation
2006-04-06 Brian Paulfix render to depth texture bugs
2006-04-06 Brian PaulReplace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32...
2006-04-06 Brian PaulAdded render to depth texture support with GL_EXT_frame...
2006-04-06 Brian Pauldo additional checking for setting up depth/stencil...
2006-04-05 Brian Paulremove duplicated framebuffer attachment test
2006-04-05 Brian PaulRemove the code that checks for duplicated framebuffer...
2006-04-05 Brian Paulpass -m32 or -m64 to linker for SunOS as needed (bug...
2006-04-05 Dave Airlieadd tiling/fence support for the miniglx driver
2006-04-05 Dave Airliedon't waste the reserved memory, take an approximation...
2006-04-05 Brian Pauljust some comments/docs
2006-04-05 Brian Paulset the texture border color for the depth texture
2006-04-05 Brian Paulfirst 6.5.1 bug fix - bug 6498
2006-04-05 Brian PaulCheck/use texture border color when sampling depth...
2006-04-05 Brian PaulSilence minor compiler warnings (-Wextra).
2006-04-04 Alan HourihaneWe always have a back buffer. Fixes visual problems.
2006-04-04 Dave Airlieuse gart base from drm not try to work it out ourselves...
2006-04-04 Dave Airlieswitch to card_type rather than IsPCI, doesn't change...
2006-04-04 Michal KrolAdd bitset.h.
2006-04-04 Michal KrolFix texcoord interpolation for fragment shaders.
2006-04-04 Michal KrolMore GLSL code:
2006-04-04 Michal KrolBit set.
2006-04-04 Michal KrolReturn GLSL version string (1.10).
2006-04-04 Michal KrolDefine MAX_VERTEX_ATTRIBS to 16.
2006-04-03 Adam JacksonFix license header to SGI FreeB. (Eric Kunze, SGI)
2006-04-03 Adam JacksonBug #5754: Allocate texture memory correctly. (Richard...
2006-04-03 Karl SchultzFix problem reported by Bill Newman in read_rgba_pixels...
2006-04-03 Brian Paul64-bit build for sunos5 w/ gcc
2006-04-03 Dave Airlieadd miniglx sources to i915
2006-04-03 Dave Airlieif DDX is -1 don't do DDX check
2006-04-03 Dave Airlieuse Width
2006-04-03 Dave Airlieadd pitch support and use new Width
2006-04-03 Dave Airliesetup to use pci access, comment out size bumps,
2006-04-03 Dave Airliedo a drm lock/unlock sequence after the client close
2006-04-03 Dave Airlieadd width to struct for width != virtual width
2006-04-03 Dave Airliemake miniglx use libdrm and libpciaccess
2006-04-03 Adam JacksonCoverity #459: Silly off-by-one error.
2006-04-03 Adam JacksonCoverity #468: Fill in the rest of the error_list to...
2006-04-02 Adam JacksonCoverity #476: Avoid walking off the end of ->vtx.attrs...
2006-04-02 Adam JacksonCoverity #567: Fix a memory leak on a failure path.
2006-04-02 Adam JacksonCoverity #650: Fix a memory leak when near OOM.
2006-04-01 Daniel BorcaAssorted updates.
2006-04-01 Daniel BorcaInitialize renderbuffer size.
2006-04-01 Dave AirlieThese messages really should be printed all the time...
2006-04-01 Brian Pauladded MD5 checksums for 6.5 files
2006-04-01 Brian Pauladded 6.5 relnotes
2006-04-01 Eric AnholtDon't index box by the box's index within numClipRects...
2006-04-01 Eric AnholtCall driUpdateFramebufferSize when we've found an updat...
2006-03-31 Brian Paul6.5 updates
2006-03-31 Daniel BorcaDMesa now uses OSMesa as a back-end.
2006-03-31 Daniel BorcaRemoved empty arrays.
2006-03-31 Aapo TahkolaEnough testing already
2006-03-31 Brian Paulbump version/date
2006-03-31 Brian PaulDave Reveman's patch for GLX_MESA_copy_sub_buffer support
2006-03-31 Brian PaulFix the fetch_texel_ci8() code to deal with floating...
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